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https://github.com/photonstorm/phaser
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Improved JSDocs
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99c12540f7
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9 changed files with 125 additions and 12 deletions
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@ -7,22 +7,23 @@
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/**
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* Checks if an array can be used as a matrix.
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*
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* A matrix is a two-dimensional array (array of arrays), where all sub-arrays (rows) have the same length. There must be at least two rows:
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* A matrix is a two-dimensional array (array of arrays), where all sub-arrays (rows)
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* have the same length. There must be at least two rows. This is an example matrix:
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*
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* ```
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* [
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* [ 1, 1, 1, 1, 1, 1 ],
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* [ 2, 0, 0, 0, 0, 4 ],
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* [ 2, 0, 1, 2, 0, 4 ],
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* [ 2, 0, 3, 4, 0, 4 ],
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* [ 2, 0, 0, 0, 0, 4 ],
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* [ 3, 3, 3, 3, 3, 3 ]
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* ]
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* [
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* [ 1, 1, 1, 1, 1, 1 ],
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* [ 2, 0, 0, 0, 0, 4 ],
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* [ 2, 0, 1, 2, 0, 4 ],
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* [ 2, 0, 3, 4, 0, 4 ],
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* [ 2, 0, 0, 0, 0, 4 ],
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* [ 3, 3, 3, 3, 3, 3 ]
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* ]
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* ```
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*
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* @function Phaser.Utils.Array.Matrix.CheckMatrix
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* @since 3.0.0
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*
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*
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* @generic T
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* @genericUse {T[][]} - [matrix]
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*
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@ -10,6 +10,20 @@ var CheckMatrix = require('./CheckMatrix');
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/**
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* Generates a string (which you can pass to console.log) from the given Array Matrix.
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*
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* A matrix is a two-dimensional array (array of arrays), where all sub-arrays (rows)
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* have the same length. There must be at least two rows. This is an example matrix:
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*
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* ```
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* [
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* [ 1, 1, 1, 1, 1, 1 ],
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* [ 2, 0, 0, 0, 0, 4 ],
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* [ 2, 0, 1, 2, 0, 4 ],
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* [ 2, 0, 3, 4, 0, 4 ],
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* [ 2, 0, 0, 0, 0, 4 ],
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* [ 3, 3, 3, 3, 3, 3 ]
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* ]
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* ```
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*
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* @function Phaser.Utils.Array.Matrix.MatrixToString
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* @since 3.0.0
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*
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@ -7,6 +7,20 @@
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/**
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* Reverses the columns in the given Array Matrix.
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*
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* A matrix is a two-dimensional array (array of arrays), where all sub-arrays (rows)
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* have the same length. There must be at least two rows. This is an example matrix:
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*
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* ```
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* [
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* [ 1, 1, 1, 1, 1, 1 ],
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* [ 2, 0, 0, 0, 0, 4 ],
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* [ 2, 0, 1, 2, 0, 4 ],
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* [ 2, 0, 3, 4, 0, 4 ],
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* [ 2, 0, 0, 0, 0, 4 ],
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* [ 3, 3, 3, 3, 3, 3 ]
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* ]
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* ```
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*
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* @function Phaser.Utils.Array.Matrix.ReverseColumns
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* @since 3.0.0
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*
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@ -7,6 +7,20 @@
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/**
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* Reverses the rows in the given Array Matrix.
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*
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* A matrix is a two-dimensional array (array of arrays), where all sub-arrays (rows)
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* have the same length. There must be at least two rows. This is an example matrix:
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*
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* ```
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* [
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* [ 1, 1, 1, 1, 1, 1 ],
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* [ 2, 0, 0, 0, 0, 4 ],
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* [ 2, 0, 1, 2, 0, 4 ],
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* [ 2, 0, 3, 4, 0, 4 ],
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* [ 2, 0, 0, 0, 0, 4 ],
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* [ 3, 3, 3, 3, 3, 3 ]
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* ]
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* ```
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*
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* @function Phaser.Utils.Array.Matrix.ReverseRows
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* @since 3.0.0
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*
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@ -9,6 +9,20 @@ var RotateMatrix = require('./RotateMatrix');
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/**
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* Rotates the array matrix 180 degrees.
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*
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* A matrix is a two-dimensional array (array of arrays), where all sub-arrays (rows)
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* have the same length. There must be at least two rows. This is an example matrix:
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*
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* ```
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* [
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* [ 1, 1, 1, 1, 1, 1 ],
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* [ 2, 0, 0, 0, 0, 4 ],
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* [ 2, 0, 1, 2, 0, 4 ],
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* [ 2, 0, 3, 4, 0, 4 ],
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* [ 2, 0, 0, 0, 0, 4 ],
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* [ 3, 3, 3, 3, 3, 3 ]
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* ]
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* ```
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*
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* @function Phaser.Utils.Array.Matrix.Rotate180
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* @since 3.0.0
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*
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@ -9,6 +9,20 @@ var RotateMatrix = require('./RotateMatrix');
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/**
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* Rotates the array matrix to the left (or 90 degrees)
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*
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* A matrix is a two-dimensional array (array of arrays), where all sub-arrays (rows)
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* have the same length. There must be at least two rows. This is an example matrix:
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*
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* ```
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* [
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* [ 1, 1, 1, 1, 1, 1 ],
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* [ 2, 0, 0, 0, 0, 4 ],
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* [ 2, 0, 1, 2, 0, 4 ],
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* [ 2, 0, 3, 4, 0, 4 ],
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* [ 2, 0, 0, 0, 0, 4 ],
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* [ 3, 3, 3, 3, 3, 3 ]
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* ]
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* ```
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*
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* @function Phaser.Utils.Array.Matrix.RotateLeft
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* @since 3.0.0
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*
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@ -15,6 +15,20 @@ var TransposeMatrix = require('./TransposeMatrix');
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*
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* Based on the routine from {@link http://jsfiddle.net/MrPolywhirl/NH42z/}.
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*
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* A matrix is a two-dimensional array (array of arrays), where all sub-arrays (rows)
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* have the same length. There must be at least two rows. This is an example matrix:
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*
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* ```
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* [
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* [ 1, 1, 1, 1, 1, 1 ],
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* [ 2, 0, 0, 0, 0, 4 ],
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* [ 2, 0, 1, 2, 0, 4 ],
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* [ 2, 0, 3, 4, 0, 4 ],
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* [ 2, 0, 0, 0, 0, 4 ],
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* [ 3, 3, 3, 3, 3, 3 ]
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* ]
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* ```
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*
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* @function Phaser.Utils.Array.Matrix.RotateMatrix
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* @since 3.0.0
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*
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@ -9,6 +9,20 @@ var RotateMatrix = require('./RotateMatrix');
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/**
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* Rotates the array matrix to the left (or -90 degrees)
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*
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* A matrix is a two-dimensional array (array of arrays), where all sub-arrays (rows)
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* have the same length. There must be at least two rows. This is an example matrix:
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*
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* ```
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* [
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* [ 1, 1, 1, 1, 1, 1 ],
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* [ 2, 0, 0, 0, 0, 4 ],
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* [ 2, 0, 1, 2, 0, 4 ],
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* [ 2, 0, 3, 4, 0, 4 ],
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* [ 2, 0, 0, 0, 0, 4 ],
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* [ 3, 3, 3, 3, 3, 3 ]
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* ]
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* ```
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*
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* @function Phaser.Utils.Array.Matrix.RotateRight
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* @since 3.0.0
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*
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@ -9,12 +9,26 @@
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*
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* The transpose of a matrix is a new matrix whose rows are the columns of the original.
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*
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* A matrix is a two-dimensional array (array of arrays), where all sub-arrays (rows)
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* have the same length. There must be at least two rows. This is an example matrix:
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*
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* ```
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* [
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* [ 1, 1, 1, 1, 1, 1 ],
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* [ 2, 0, 0, 0, 0, 4 ],
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* [ 2, 0, 1, 2, 0, 4 ],
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* [ 2, 0, 3, 4, 0, 4 ],
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* [ 2, 0, 0, 0, 0, 4 ],
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* [ 3, 3, 3, 3, 3, 3 ]
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* ]
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* ```
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*
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* @function Phaser.Utils.Array.Matrix.TransposeMatrix
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* @since 3.0.0
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*
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*
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* @generic T
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* @genericUse {T[][]} - [array,$return]
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*
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*
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* @param {T[][]} [array] - The array matrix to transpose.
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*
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* @return {T[][]} A new array matrix which is a transposed version of the given array.
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