Explicitly paused Timer continues if you un-focus and focus the browser window (thanks georgiee)

Added TimerEvent.pendingDelete and checks in Timer.update, so that removing an event in a callback no longer throws an exception (thanks georgiee)
Fixed TypeScript defs on lines 1741-1748 (thanks wombatbuddy)
Added SAT.js to TypeScript definition. Now compiles properly.
Added missing Line.js to the Grunt file.
Tilemap#paste diffX and diffY equations changed, fixed issue #393 (thanks brejep)
Added missing return value in Body.hitLeft and hitRight, fixes issue #398 (thanks ram64).
Fixed easing tween example case. Issue #379 (thanks wesleywerner)
Removed SAT.js UMD wrapped, fixes issue #361 (thanks luizbills)
Removed inContact check from Body.separate.
Fixed Tilemap docs (wrongly pointed to Tileset methods)
This commit is contained in:
photonstorm 2014-02-12 15:33:31 +00:00
parent d9323de752
commit 0641170aab
175 changed files with 5077 additions and 4041 deletions

View file

@ -79,6 +79,7 @@ Bug Fixes:
* Fixed easing tween example case. Issue #379 (thanks wesleywerner) * Fixed easing tween example case. Issue #379 (thanks wesleywerner)
* Removed SAT.js UMD wrapped, fixes issue #361 (thanks luizbills) * Removed SAT.js UMD wrapped, fixes issue #361 (thanks luizbills)
* Removed inContact check from Body.separate. * Removed inContact check from Body.separate.
* Fixed Tilemap docs (wrongly pointed to Tileset methods)
See the full Change Log for all the 1.1.4 updates and API changes (as there were a lot of them!) See the full Change Log for all the 1.1.4 updates and API changes (as there were a lot of them!)

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@ -18,7 +18,7 @@
* *
* Phaser - http://www.phaser.io * Phaser - http://www.phaser.io
* *
* v1.1.5 - Built at: Wed Feb 12 2014 15:20:51 * v1.1.5 - Built at: Wed Feb 12 2014 15:32:36
* *
* By Richard Davey http://www.photonstorm.com @photonstorm * By Richard Davey http://www.photonstorm.com @photonstorm
* *
@ -43097,14 +43097,49 @@ Phaser.Tilemap = function (game, key) {
return; return;
} }
/**
* @property {number} width - The width of the map (in tiles).
*/
this.width = data.width; this.width = data.width;
/**
* @property {number} height - The height of the map (in tiles).
*/
this.height = data.height; this.height = data.height;
/**
* @property {number} tileWidth - The base width of the tiles in the map (in pixels).
*/
this.tileWidth = data.tileWidth; this.tileWidth = data.tileWidth;
/**
* @property {number} tileHeight - The base height of the tiles in the map (in pixels).
*/
this.tileHeight = data.tileHeight; this.tileHeight = data.tileHeight;
/**
* @property {string} orientation - The orientation of the map data (as specified in Tiled), usually 'orthogonal'.
*/
this.orientation = data.orientation; this.orientation = data.orientation;
/**
* @property {number} version - The version of the map data (as specified in Tiled, usually 1).
*/
this.version = data.version; this.version = data.version;
/**
* @property {object} properties - Map specific properties as specified in Tiled.
*/
this.properties = data.properties; this.properties = data.properties;
/**
* @property {number} widthInPixels - The width of the map in pixels based on width * tileWidth.
*/
this.widthInPixels = data.widthInPixels; this.widthInPixels = data.widthInPixels;
/**
* @property {number} heightInPixels - The height of the map in pixels based on height * tileHeight.
*/
this.heightInPixels = data.heightInPixels; this.heightInPixels = data.heightInPixels;
/** /**
@ -43149,13 +43184,13 @@ Phaser.Tilemap = function (game, key) {
this._results = []; this._results = [];
/** /**
* @property {number} _tempA - Internal var. * @property {number} _tempA - Internal cache var.
* @private * @private
*/ */
this._tempA = 0; this._tempA = 0;
/** /**
* @property {number} _tempB - Internal var. * @property {number} _tempB - Internal cache var.
* @private * @private
*/ */
this._tempB = 0; this._tempB = 0;
@ -43210,7 +43245,7 @@ Phaser.Tilemap.prototype = {
format: Phaser.Tilemap.CSV, format: Phaser.Tilemap.CSV,
data: data, data: data,
indexes: [], indexes: [],
dirty: true dirty: true
}); });
@ -43256,12 +43291,13 @@ Phaser.Tilemap.prototype = {
}, },
// Region? Remove tile from map data? /*
createFromTiles: function (layer, tileIndex, key, frame, group) { createFromTiles: function (layer, tileIndex, key, frame, group) {
if (typeof group === 'undefined') { group = this.game.world; } if (typeof group === 'undefined') { group = this.game.world; }
}, },
*/
/** /**
* Creates a Sprite for every object matching the given gid in the map data. You can optionally specify the group that the Sprite will be created in. If none is * Creates a Sprite for every object matching the given gid in the map data. You can optionally specify the group that the Sprite will be created in. If none is
@ -43269,7 +43305,7 @@ Phaser.Tilemap.prototype = {
* configure Sprite properties from within the map editor. For example giving an object a property if alpha: 0.5 in the map editor will duplicate that when the * configure Sprite properties from within the map editor. For example giving an object a property if alpha: 0.5 in the map editor will duplicate that when the
* Sprite is created. You could also give it a value like: body.velocity.x: 100 to set it moving automatically. * Sprite is created. You could also give it a value like: body.velocity.x: 100 to set it moving automatically.
* *
* @method Phaser.Tileset#createFromObjects * @method Phaser.Tilemap#createFromObjects
* @param {string} name - The name of the Object Group to create Sprites from. * @param {string} name - The name of the Object Group to create Sprites from.
* @param {number} gid - The layer array index value, or if a string is given the layer name, within the map data that this TilemapLayer represents. * @param {number} gid - The layer array index value, or if a string is given the layer name, within the map data that this TilemapLayer represents.
* @param {string} key - The Game.cache key of the image that this Sprite will use. * @param {string} key - The Game.cache key of the image that this Sprite will use.
@ -43314,8 +43350,10 @@ Phaser.Tilemap.prototype = {
/** /**
* Creates a new TilemapLayer object. By default TilemapLayers are fixed to the camera. * Creates a new TilemapLayer object. By default TilemapLayers are fixed to the camera.
* The `layer` parameter is important. If you've created your map in Tiled then you can get this by looking in Tiled and looking at the Layer name.
* Or you can open the JSON file it exports and look at the layers[].name value. Either way it must match.
* *
* @method Phaser.Tileset#createLayer * @method Phaser.Tilemap#createLayer
* @param {number|string} layer - The layer array index value, or if a string is given the layer name, within the map data that this TilemapLayer represents. * @param {number|string} layer - The layer array index value, or if a string is given the layer name, within the map data that this TilemapLayer represents.
* @param {number} [width] - The rendered width of the layer, should never be wider than Game.width. If not given it will be set to Game.width. * @param {number} [width] - The rendered width of the layer, should never be wider than Game.width. If not given it will be set to Game.width.
* @param {number} [height] - The rendered height of the layer, should never be wider than Game.height. If not given it will be set to Game.height. * @param {number} [height] - The rendered height of the layer, should never be wider than Game.height. If not given it will be set to Game.height.
@ -43350,7 +43388,7 @@ Phaser.Tilemap.prototype = {
/** /**
* Gets the layer index based on the layers name. * Gets the layer index based on the layers name.
* *
* @method Phaser.Tileset#getIndex * @method Phaser.Tilemap#getIndex
* @protected * @protected
* @param {array} location - The local array to search. * @param {array} location - The local array to search.
* @param {string} name - The name of the array element to get. * @param {string} name - The name of the array element to get.
@ -43373,7 +43411,7 @@ Phaser.Tilemap.prototype = {
/** /**
* Gets the layer index based on its name. * Gets the layer index based on its name.
* *
* @method Phaser.Tileset#getLayerIndex * @method Phaser.Tilemap#getLayerIndex
* @param {string} name - The name of the layer to get. * @param {string} name - The name of the layer to get.
* @return {number} The index of the layer in this tilemap, or null if not found. * @return {number} The index of the layer in this tilemap, or null if not found.
*/ */
@ -43386,7 +43424,7 @@ Phaser.Tilemap.prototype = {
/** /**
* Gets the tileset index based on its name. * Gets the tileset index based on its name.
* *
* @method Phaser.Tileset#getTilesetIndex * @method Phaser.Tilemap#getTilesetIndex
* @param {string} name - The name of the tileset to get. * @param {string} name - The name of the tileset to get.
* @return {number} The index of the tileset in this tilemap, or null if not found. * @return {number} The index of the tileset in this tilemap, or null if not found.
*/ */
@ -43399,7 +43437,7 @@ Phaser.Tilemap.prototype = {
/** /**
* Gets the image index based on its name. * Gets the image index based on its name.
* *
* @method Phaser.Tileset#getImageIndex * @method Phaser.Tilemap#getImageIndex
* @param {string} name - The name of the image to get. * @param {string} name - The name of the image to get.
* @return {number} The index of the image in this tilemap, or null if not found. * @return {number} The index of the image in this tilemap, or null if not found.
*/ */
@ -43412,7 +43450,7 @@ Phaser.Tilemap.prototype = {
/** /**
* Gets the object index based on its name. * Gets the object index based on its name.
* *
* @method Phaser.Tileset#getObjectIndex * @method Phaser.Tilemap#getObjectIndex
* @param {string} name - The name of the object to get. * @param {string} name - The name of the object to get.
* @return {number} The index of the object in this tilemap, or null if not found. * @return {number} The index of the object in this tilemap, or null if not found.
*/ */
@ -43427,7 +43465,7 @@ Phaser.Tilemap.prototype = {
* If a callback is already set for the tile index it will be replaced. Set the callback to null to remove it. * If a callback is already set for the tile index it will be replaced. Set the callback to null to remove it.
* If you want to set a callback for a tile at a specific location on the map then see setTileLocationCallback. * If you want to set a callback for a tile at a specific location on the map then see setTileLocationCallback.
* *
* @method Phaser.Tileset#setTileIndexCallback * @method Phaser.Tilemap#setTileIndexCallback
* @param {number|array} indexes - Either a single tile index, or an array of tile indexes to have a collision callback set for. * @param {number|array} indexes - Either a single tile index, or an array of tile indexes to have a collision callback set for.
* @param {function} callback - The callback that will be invoked when the tile is collided with. * @param {function} callback - The callback that will be invoked when the tile is collided with.
* @param {object} callbackContext - The context under which the callback is called. * @param {object} callbackContext - The context under which the callback is called.
@ -43458,7 +43496,7 @@ Phaser.Tilemap.prototype = {
* If a callback is already set for the tile index it will be replaced. Set the callback to null to remove it. * If a callback is already set for the tile index it will be replaced. Set the callback to null to remove it.
* If you want to set a callback for a tile at a specific location on the map then see setTileLocationCallback. * If you want to set a callback for a tile at a specific location on the map then see setTileLocationCallback.
* *
* @method Phaser.Tileset#setTileLocationCallback * @method Phaser.Tilemap#setTileLocationCallback
* @param {number} x - X position of the top left of the area to copy (given in tiles, not pixels) * @param {number} x - X position of the top left of the area to copy (given in tiles, not pixels)
* @param {number} y - Y position of the top left of the area to copy (given in tiles, not pixels) * @param {number} y - Y position of the top left of the area to copy (given in tiles, not pixels)
* @param {number} width - The width of the area to copy (given in tiles, not pixels) * @param {number} width - The width of the area to copy (given in tiles, not pixels)
@ -43489,7 +43527,7 @@ Phaser.Tilemap.prototype = {
* Sets collision the given tile or tiles. You can pass in either a single numeric index or an array of indexes: [ 2, 3, 15, 20]. * Sets collision the given tile or tiles. You can pass in either a single numeric index or an array of indexes: [ 2, 3, 15, 20].
* The `collides` parameter controls if collision will be enabled (true) or disabled (false). * The `collides` parameter controls if collision will be enabled (true) or disabled (false).
* *
* @method Phaser.Tileset#setCollision * @method Phaser.Tilemap#setCollision
* @param {number|array} indexes - Either a single tile index, or an array of tile IDs to be checked for collision. * @param {number|array} indexes - Either a single tile index, or an array of tile IDs to be checked for collision.
* @param {boolean} [collides=true] - If true it will enable collision. If false it will clear collision. * @param {boolean} [collides=true] - If true it will enable collision. If false it will clear collision.
* @param {number|string|Phaser.TilemapLayer} [layer] - The layer to operate on. If not given will default to this.currentLayer. * @param {number|string|Phaser.TilemapLayer} [layer] - The layer to operate on. If not given will default to this.currentLayer.
@ -43523,7 +43561,7 @@ Phaser.Tilemap.prototype = {
* Calling this with a start value of 10 and a stop value of 14 would set collision for tiles 10, 11, 12, 13 and 14. * Calling this with a start value of 10 and a stop value of 14 would set collision for tiles 10, 11, 12, 13 and 14.
* The `collides` parameter controls if collision will be enabled (true) or disabled (false). * The `collides` parameter controls if collision will be enabled (true) or disabled (false).
* *
* @method Phaser.Tileset#setCollisionBetween * @method Phaser.Tilemap#setCollisionBetween
* @param {number} start - The first index of the tile to be set for collision. * @param {number} start - The first index of the tile to be set for collision.
* @param {number} stop - The last index of the tile to be set for collision. * @param {number} stop - The last index of the tile to be set for collision.
* @param {boolean} [collides=true] - If true it will enable collision. If false it will clear collision. * @param {boolean} [collides=true] - If true it will enable collision. If false it will clear collision.
@ -43554,7 +43592,7 @@ Phaser.Tilemap.prototype = {
* Sets collision on all tiles in the given layer, except for the IDs of those in the given array. * Sets collision on all tiles in the given layer, except for the IDs of those in the given array.
* The `collides` parameter controls if collision will be enabled (true) or disabled (false). * The `collides` parameter controls if collision will be enabled (true) or disabled (false).
* *
* @method Phaser.Tileset#setCollisionByExclusion * @method Phaser.Tilemap#setCollisionByExclusion
* @param {array} indexes - An array of the tile IDs to not be counted for collision. * @param {array} indexes - An array of the tile IDs to not be counted for collision.
* @param {boolean} [collides=true] - If true it will enable collision. If false it will clear collision. * @param {boolean} [collides=true] - If true it will enable collision. If false it will clear collision.
* @param {number|string|Phaser.TilemapLayer} [layer] - The layer to operate on. If not given will default to this.currentLayer. * @param {number|string|Phaser.TilemapLayer} [layer] - The layer to operate on. If not given will default to this.currentLayer.
@ -43583,7 +43621,7 @@ Phaser.Tilemap.prototype = {
* Sets collision values on a tile in the set. * Sets collision values on a tile in the set.
* You shouldn't usually call this method directly, instead use setCollision, setCollisionBetween or setCollisionByExclusion. * You shouldn't usually call this method directly, instead use setCollision, setCollisionBetween or setCollisionByExclusion.
* *
* @method Phaser.Tileset#setCollisionByIndex * @method Phaser.Tilemap#setCollisionByIndex
* @protected * @protected
* @param {number} index - The index of the tile on the layer. * @param {number} index - The index of the tile on the layer.
* @param {boolean} [collides=true] - If true it will enable collision on the tile. If false it will clear collision values from the tile. * @param {boolean} [collides=true] - If true it will enable collision on the tile. If false it will clear collision values from the tile.
@ -43626,7 +43664,7 @@ Phaser.Tilemap.prototype = {
/** /**
* Gets the TilemapLayer index as used in the setCollision calls. * Gets the TilemapLayer index as used in the setCollision calls.
* *
* @method Phaser.Tileset#getLayer * @method Phaser.Tilemap#getLayer
* @protected * @protected
* @param {number|string|Phaser.TilemapLayer} layer - The layer to operate on. If not given will default to this.currentLayer. * @param {number|string|Phaser.TilemapLayer} layer - The layer to operate on. If not given will default to this.currentLayer.
* @return {number} The TilemapLayer index. * @return {number} The TilemapLayer index.
@ -43657,7 +43695,7 @@ Phaser.Tilemap.prototype = {
/** /**
* Internal function. * Internal function.
* *
* @method Phaser.Tileset#calculateFaces * @method Phaser.Tilemap#calculateFaces
* @protected * @protected
* @param {number} layer - The index of the TilemapLayer to operate on. * @param {number} layer - The index of the TilemapLayer to operate on.
*/ */
@ -43714,7 +43752,7 @@ Phaser.Tilemap.prototype = {
* Gets the tile above the tile coordinates given. * Gets the tile above the tile coordinates given.
* Mostly used as an internal function by calculateFaces. * Mostly used as an internal function by calculateFaces.
* *
* @method Phaser.Tileset#getTileAbove * @method Phaser.Tilemap#getTileAbove
* @param {number} layer - The local layer index to get the tile from. Can be determined by Tilemap.getLayer(). * @param {number} layer - The local layer index to get the tile from. Can be determined by Tilemap.getLayer().
* @param {number} x - The x coordinate to get the tile from. In tiles, not pixels. * @param {number} x - The x coordinate to get the tile from. In tiles, not pixels.
* @param {number} y - The y coordinate to get the tile from. In tiles, not pixels. * @param {number} y - The y coordinate to get the tile from. In tiles, not pixels.
@ -43734,7 +43772,7 @@ Phaser.Tilemap.prototype = {
* Gets the tile below the tile coordinates given. * Gets the tile below the tile coordinates given.
* Mostly used as an internal function by calculateFaces. * Mostly used as an internal function by calculateFaces.
* *
* @method Phaser.Tileset#getTileBelow * @method Phaser.Tilemap#getTileBelow
* @param {number} layer - The local layer index to get the tile from. Can be determined by Tilemap.getLayer(). * @param {number} layer - The local layer index to get the tile from. Can be determined by Tilemap.getLayer().
* @param {number} x - The x coordinate to get the tile from. In tiles, not pixels. * @param {number} x - The x coordinate to get the tile from. In tiles, not pixels.
* @param {number} y - The y coordinate to get the tile from. In tiles, not pixels. * @param {number} y - The y coordinate to get the tile from. In tiles, not pixels.
@ -43754,7 +43792,7 @@ Phaser.Tilemap.prototype = {
* Gets the tile to the left of the tile coordinates given. * Gets the tile to the left of the tile coordinates given.
* Mostly used as an internal function by calculateFaces. * Mostly used as an internal function by calculateFaces.
* *
* @method Phaser.Tileset#getTileLeft * @method Phaser.Tilemap#getTileLeft
* @param {number} layer - The local layer index to get the tile from. Can be determined by Tilemap.getLayer(). * @param {number} layer - The local layer index to get the tile from. Can be determined by Tilemap.getLayer().
* @param {number} x - The x coordinate to get the tile from. In tiles, not pixels. * @param {number} x - The x coordinate to get the tile from. In tiles, not pixels.
* @param {number} y - The y coordinate to get the tile from. In tiles, not pixels. * @param {number} y - The y coordinate to get the tile from. In tiles, not pixels.
@ -43774,7 +43812,7 @@ Phaser.Tilemap.prototype = {
* Gets the tile to the right of the tile coordinates given. * Gets the tile to the right of the tile coordinates given.
* Mostly used as an internal function by calculateFaces. * Mostly used as an internal function by calculateFaces.
* *
* @method Phaser.Tileset#getTileRight * @method Phaser.Tilemap#getTileRight
* @param {number} layer - The local layer index to get the tile from. Can be determined by Tilemap.getLayer(). * @param {number} layer - The local layer index to get the tile from. Can be determined by Tilemap.getLayer().
* @param {number} x - The x coordinate to get the tile from. In tiles, not pixels. * @param {number} x - The x coordinate to get the tile from. In tiles, not pixels.
* @param {number} y - The y coordinate to get the tile from. In tiles, not pixels. * @param {number} y - The y coordinate to get the tile from. In tiles, not pixels.
@ -43831,7 +43869,7 @@ Phaser.Tilemap.prototype = {
this.layers[layer].data[y][x].index = tile; this.layers[layer].data[y][x].index = tile;
} }
this.layers[layer].dirty = true; this.layers[layer].dirty = true;
this.calculateFaces(layer); this.calculateFaces(layer);
} }
@ -43991,7 +44029,7 @@ Phaser.Tilemap.prototype = {
this.layers[layer].data[ diffY + tileblock[i].y ][ diffX + tileblock[i].x ].copy(tileblock[i]); this.layers[layer].data[ diffY + tileblock[i].y ][ diffX + tileblock[i].x ].copy(tileblock[i]);
} }
this.layers[layer].dirty = true; this.layers[layer].dirty = true;
this.calculateFaces(layer); this.calculateFaces(layer);
}, },

2
build/phaser.min.js vendored

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@ -923,7 +923,7 @@ Phaser.Animation.generateFrameNames = function (prefix, start, stop, suffix, zer
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:36 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

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@ -879,7 +879,7 @@ Object.defineProperty(Phaser.AnimationManager.prototype, 'frameName', {
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:36 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

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@ -777,7 +777,7 @@ Phaser.AnimationParser = {
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:36 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

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@ -1881,7 +1881,7 @@ Phaser.Physics.Arcade.prototype.constructor = Phaser.Physics.Arcade;
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:37 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

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@ -1570,7 +1570,7 @@ Phaser.BitmapData.prototype.de = Phaser.BitmapData.prototype.ellipse;
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:36 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

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@ -683,7 +683,7 @@ Object.defineProperty(Phaser.BitmapText.prototype, 'y', {
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:36 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

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@ -1991,7 +1991,7 @@ Object.defineProperty(Phaser.Physics.Arcade.Body.prototype, "y", {
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:37 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

View file

@ -1085,7 +1085,7 @@ Phaser.Button.prototype.setState = function (newState) {
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:36 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

View file

@ -1299,7 +1299,7 @@ Phaser.Cache.prototype.constructor = Phaser.Cache;
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:36 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

View file

@ -867,7 +867,7 @@ Object.defineProperty(Phaser.Camera.prototype, "height", {
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:36 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

View file

@ -736,7 +736,7 @@ Phaser.Canvas = {
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:36 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

View file

@ -927,7 +927,7 @@ Phaser.Circle.intersectsRectangle = function (c, r) {
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:36 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

View file

@ -801,7 +801,7 @@ Phaser.Color = {
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:36 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

View file

@ -538,7 +538,7 @@ Phaser.DOMSprite = function (game, element, x, y, style) {
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:36 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

View file

@ -1371,7 +1371,7 @@ Phaser.Utils.Debug.prototype.constructor = Phaser.Utils.Debug;
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:37 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:12 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

View file

@ -1129,7 +1129,7 @@ Phaser.Device.prototype.constructor = Phaser.Device;
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:36 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

View file

@ -1013,7 +1013,7 @@ Phaser.Easing = {
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:36 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

View file

@ -1084,7 +1084,7 @@ Object.defineProperty(Phaser.Particles.Arcade.Emitter.prototype, "bottom", {
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:37 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

View file

@ -532,7 +532,7 @@ Phaser.Events.prototype.constructor = Phaser.Events;
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:36 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

View file

@ -609,7 +609,7 @@ Object.defineProperty(Phaser.Filter.prototype, 'height', {
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:36 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

View file

@ -612,7 +612,7 @@ Phaser.Frame.prototype.constructor = Phaser.Frame;
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:36 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

View file

@ -689,7 +689,7 @@ Object.defineProperty(Phaser.FrameData.prototype, "total", {
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:36 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

View file

@ -1194,7 +1194,7 @@ Object.defineProperty(Phaser.Game.prototype, "paused", {
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:36 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

View file

@ -773,7 +773,7 @@ Phaser.GameObjectFactory.prototype.constructor = Phaser.GameObjectFactory;
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:36 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

View file

@ -1028,7 +1028,7 @@ Phaser.Gamepad.XBOX360_STICK_RIGHT_Y = 3;
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:36 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

View file

@ -625,7 +625,7 @@ Phaser.GamepadButton.prototype.constructor = Phaser.GamepadButton;
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:36 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

View file

@ -554,7 +554,7 @@ Object.defineProperty(Phaser.Graphics.prototype, 'y', {
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:37 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

View file

@ -2057,7 +2057,7 @@ Object.defineProperty(Phaser.Group.prototype, "alpha", {
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:37 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

View file

@ -1294,7 +1294,7 @@ Object.defineProperty(Phaser.Input.prototype, "worldY", {
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:37 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

View file

@ -1628,7 +1628,7 @@ Phaser.InputHandler.prototype.constructor = Phaser.InputHandler;
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:37 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

View file

@ -623,7 +623,7 @@ Phaser.Key.prototype.constructor = Phaser.Key;
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:37 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

View file

@ -947,7 +947,7 @@ Phaser.Keyboard.NUM_LOCK = 144;
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:37 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

View file

@ -714,7 +714,7 @@ Phaser.Line.intersects = function (a, b, asSegment, result) {
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:37 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

View file

@ -606,7 +606,7 @@ Phaser.LinkedList.prototype.constructor = Phaser.LinkedList;
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:37 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

View file

@ -1763,7 +1763,7 @@ Phaser.Loader.prototype.constructor = Phaser.Loader;
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:37 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

View file

@ -532,7 +532,7 @@ Phaser.LoaderParser = {
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:37 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

View file

@ -620,7 +620,7 @@ Phaser.MSPointer.prototype.constructor = Phaser.MSPointer;
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:37 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

View file

@ -1769,7 +1769,7 @@ Phaser.Math = {
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:37 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

View file

@ -781,7 +781,7 @@ Phaser.Mouse.prototype.constructor = Phaser.Mouse;
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:37 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

View file

@ -616,7 +616,7 @@ Phaser.Net.prototype.constructor = Phaser.Net;
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
on Wed Feb 12 2014 15:23:37 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>. on Wed Feb 12 2014 15:32:11 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span> </span>
</footer> </footer>
</div> </div>

View file

@ -531,7 +531,7 @@ Phaser.Particles.prototype.constructor = Phaser.Particles;
<span class="jsdoc-message"> <span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
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@ -2926,7 +2926,7 @@ You could use this function to generate those by doing: Phaser.Animation.generat
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@ -2973,7 +2973,7 @@ The currentAnim property of the AnimationManager is automatically set to the ani
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@ -1494,7 +1494,7 @@
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@ -11953,7 +11953,7 @@ the stroke style and color in a single line of code like so:</p>
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@ -1921,7 +1921,7 @@ If you wish to work in radians instead of degrees use the property Sprite.rotati
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@ -4525,7 +4525,7 @@ Call this function with no parameters at all to reset all sounds on this Button.
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@ -7066,7 +7066,7 @@ Normally you don't call this directly but instead use getImageKeys, getSoundKeys
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@ -3443,7 +3443,7 @@ without having to use game.camera.x and game.camera.y.</p>
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@ -2638,7 +2638,7 @@ patchy on earlier browsers, especially on mobile.</p>
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@ -4316,7 +4316,7 @@ This method checks the radius distances between the two Circle objects to see if
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@ -3625,7 +3625,7 @@ Set the max value to restrict the maximum color used per channel.</p>
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@ -1443,7 +1443,7 @@
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@ -6051,7 +6051,7 @@
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@ -977,7 +977,7 @@
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@ -977,7 +977,7 @@
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@ -977,7 +977,7 @@
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@ -977,7 +977,7 @@
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@ -977,7 +977,7 @@
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@ -977,7 +977,7 @@
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@ -695,7 +695,7 @@
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@ -977,7 +977,7 @@
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@ -977,7 +977,7 @@
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@ -587,7 +587,7 @@
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@ -601,7 +601,7 @@
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@ -1886,7 +1886,7 @@
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@ -2962,7 +2962,7 @@
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@ -1909,7 +1909,7 @@ The frames are returned in the output array, or if none is provided in a new Arr
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@ -5444,7 +5444,7 @@ This is extremely useful to hard to track down errors! Use the internal stepCoun
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@ -4919,7 +4919,7 @@ at set intervals, and fixes their positions and velocities accorindgly.</p>
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@ -3376,7 +3376,7 @@ This MUST be called manually before Phaser will start polling the Gamepad API.</
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@ -2554,7 +2554,7 @@ If the button is up it holds the duration of the previous down session.</p>
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@ -753,7 +753,7 @@
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@ -9098,7 +9098,7 @@ You cannot swap a child with itself, or swap un-parented children, doing so will
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@ -7662,7 +7662,7 @@ to only use if you've limited input to a single pointer (i.e. mouse or touch)</p
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@ -7665,7 +7665,7 @@ This value is only set when the pointer is over this Sprite.</p>
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@ -2544,7 +2544,7 @@ If the key is up it holds the duration of the previous down session.</p>
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@ -2971,7 +2971,7 @@ This is called automatically by Phaser.Input and should not normally be invoked
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@ -3067,7 +3067,7 @@ Returns the intersection segment of AB and EF as a Point, or null if there is no
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@ -1463,7 +1463,7 @@ The function must exist on the member.</p>
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@ -7147,7 +7147,7 @@ This allows you to easily make loading bars for games.</p>
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@ -695,7 +695,7 @@
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@ -1413,7 +1413,7 @@ It will work only in Internet Explorer 10 and Windows Store or Windows Phone 8 a
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@ -11191,7 +11191,7 @@ Should be called whenever the angle is updated on the Sprite to stop it from goi
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@ -2730,7 +2730,7 @@ If the browser successfully enters a locked state the event Phaser.Mouse.pointer
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@ -1357,7 +1357,7 @@ Optionally you can redirect to the new url, or just return it as a string.</p>
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@ -13290,7 +13290,7 @@ You cannot swap a child with itself, or swap un-parented children, doing so will
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@ -1246,7 +1246,7 @@
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@ -10128,7 +10128,7 @@ See also the Body.offset property.</p>
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@ -8077,7 +8077,7 @@ One way to use this is: velocityFromRotation(rotation, 200, sprite.velocity) whi
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@ -553,7 +553,7 @@
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@ -1920,7 +1920,7 @@ It is only called if active is set to true.</p>
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@ -1585,7 +1585,7 @@ It only calls plugins who have active=true.</p>
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@ -5281,7 +5281,7 @@
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@ -4368,7 +4368,7 @@ If you wish to check if the Pointer was released just once then see the Sprite.e
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