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Update World.js
Updated `pair.activeContacts.length` to use new `pair.contactCount` property
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0458e4ab01
commit
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1 changed files with 10 additions and 7 deletions
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@ -1479,12 +1479,15 @@ var World = new Class({
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continue;
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}
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for (var j = 0; j < pair.activeContacts.length; j++)
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for (var j = 0; j < pair.contactCount; j++)
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{
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var contact = pair.activeContacts[j];
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var contact = pair.contacts[j];
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var vertex = contact.vertex;
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graphics.fillRect(vertex.x - 2, vertex.y - 2, 5, 5);
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if (vertex)
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{
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graphics.fillRect(vertex.x - 2, vertex.y - 2, 5, 5);
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}
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}
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}
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@ -1500,14 +1503,14 @@ var World = new Class({
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}
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var collision = pair.collision;
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var contacts = pair.activeContacts;
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var contacts = pair.contacts;
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if (contacts.length > 0)
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if (pair.contactCount > 0)
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{
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var normalPosX = contacts[0].vertex.x;
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var normalPosY = contacts[0].vertex.y;
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if (contacts.length === 2)
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if (pair.contactCount === 2)
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{
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normalPosX = (contacts[0].vertex.x + contacts[1].vertex.x) / 2;
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normalPosY = (contacts[0].vertex.y + contacts[1].vertex.y) / 2;
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