From 0589effa223427858fe1ba6f546adb14b7cf551f Mon Sep 17 00:00:00 2001 From: photonstorm Date: Thu, 20 Jul 2017 11:34:01 +0100 Subject: [PATCH] Added onStepCallback to Game step. --- v3/src/boot/Game.js | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/v3/src/boot/Game.js b/v3/src/boot/Game.js index 733587468..08c0db35d 100644 --- a/v3/src/boot/Game.js +++ b/v3/src/boot/Game.js @@ -3,6 +3,7 @@ var Class = require('../utils/Class'); var Config = require('./Config'); var DebugHeader = require('./DebugHeader'); var Device = require('../device'); +var NOOP = require('../utils/NOOP'); var AddToDOM = require('../dom/AddToDOM'); var DOMContentLoaded = require('../dom/DOMContentLoaded'); @@ -79,6 +80,8 @@ var Game = new Class({ */ this.loop = new TimeStep(this, this.config.fps); + this.onStepCallback = NOOP; + // Wait for the DOM Ready event, then call boot. DOMContentLoaded(this.boot.bind(this)); @@ -129,6 +132,8 @@ var Game = new Class({ // Scenes + this.onStepCallback(); + for (var i = 0; i < active.length; i++) { active[i].scene.sys.step(time, delta);