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https://github.com/photonstorm/phaser
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parent
3c61e1d24f
commit
04d9e2e815
1 changed files with 8 additions and 6 deletions
14
build/phaser.d.ts
vendored
14
build/phaser.d.ts
vendored
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@ -4622,12 +4622,12 @@ declare module Phaser {
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currentLayer: number;
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debugMap: any[];
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format: number;
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game: Phaser.Game;
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game: Phaser.Game;
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height: number;
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heightInPixels: number;
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images: any[];
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key: string;
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layer: any;
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key: string;
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layer: Phaser.TilemapLayer[];
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layers: Object[];
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objects: any[];
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orientation: string;
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@ -4643,9 +4643,9 @@ declare module Phaser {
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addTilesetImage(tileset: string, key?: string, tileWidth?: number, tileHeight?: number, tileMargin?: number, tileSpacing?: number, gid?: number): Phaser.Tileset;
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calculateFaces(layer: number): void;
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copy(x: number, y: number, width: number, height: number, layer?: any): Phaser.Tile[];
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create(name: string, width: number, height: number, tileWidth: number, tileHeight: number): Phaser.TilemapLayer;
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create(name: string, width: number, height: number, tileWidth: number, tileHeight: number, group?: Phaser.Group): Phaser.TilemapLayer;
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createBlankLayer(name: string, width: number, height: number, tileWidth: number, tileHeight: number, group?: Phaser.Group): Phaser.TilemapLayer;
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createFromObjects(name: string, gid: any, key: string, frame?: any, exists?: boolean, autoCull?: boolean, group?: Phaser.Group, CustomClass?: Object, adjustY?: boolean): void;
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createFromObjects(name: string, gid: number, key: string, frame?: any, exists?: boolean, autoCull?: boolean, group?: Phaser.Group, CustomClass?: Object, adjustY?: boolean): void;
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createLayer(layer: any, width?: number, height?: number, group?: Phaser.Group): Phaser.TilemapLayer;
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destroy(): void;
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dump(): void;
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@ -4669,6 +4669,8 @@ declare module Phaser {
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putTileWorldXY(tile: any, x: number, y: number, tileWidth: number, tileHeight: number, layer?: any): void;
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random(x: number, y: number, width: number, height: number, layer?: any): void;
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removeAllLayers(): void;
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removeTile(x: number, y: number, layer?: any): Phaser.Tile;
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removeTileWorldXY(x: number, y: number, tileWidth: number, tileHeight: number, layer?: any): Phaser.Tile;
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replace(source: number, dest: number, x: number, y: number, width: number, height: number, layer?: any): void;
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searchTileIndex(index: number, skip?: number, reverse?: boolean, layer?: any): Phaser.Tile;
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setCollision(indexes: any, collides?: boolean, layer?: any, recalculate?: boolean): void;
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@ -4676,7 +4678,7 @@ declare module Phaser {
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setCollisionByExclusion(indexes: any[], collides?: boolean, layer?: any, recalculate?: boolean): void;
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setCollisionByIndex(index: number, collides?: boolean, layer?: number, recalculate?: boolean): void;
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setLayer(layer: any): void;
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setTileIndexCallback(indes: any, callback: Function, callbackContext: Object, layer?: any): void;
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setTileIndexCallback(indexes: any, callback: Function, callbackContext: Object, layer?: any): void;
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setTileLocationCallback(x: number, y: number, width: number, height: number, callback: Function, callbackContext: Object, layer?: any): void;
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setTileSize(tileWidth: number, tileHeight: number): void;
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shuffle(x: number, y: number, width: number, height: number, layer: any): void;
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