diff --git a/src/gameobjects/mesh/Mesh.js b/src/gameobjects/mesh/Mesh.js index e6e1cec43..2c6e514ab 100644 --- a/src/gameobjects/mesh/Mesh.js +++ b/src/gameobjects/mesh/Mesh.js @@ -149,6 +149,16 @@ var Mesh = new Class({ * @since 3.0.0 */ this.alphas = new Float32Array(alphas); + + /** + * Fill or additive mode used when blending the color values? + * + * @name Phaser.GameObjects.Mesh#tintFill + * @type {boolean} + * @default false + * @since 3.11.0 + */ + this.tintFill = false; } });