Updated change log

This commit is contained in:
Richard Davey 2018-02-22 23:50:45 +00:00
parent 57333ea492
commit 024767e1cd

View file

@ -10,9 +10,9 @@
### Bug Fixes ### Bug Fixes
* The KeyCode `FORWAD_SLASH` had a typo and has been changed to `FORWAD_SLASH`. Fix #3271 (thanks @josedarioxyz) * The KeyCode `FORWAD_SLASH` had a typo and has been changed to `FORWAD_SLASH`. Fix #3271 (thanks @josedarioxyz)
* Fixed issue with vertex buffer creation on Static Tilemap Layer, causing tilemap layers to appear black. Fix #3266 (thanks @akleemans)
* Implemented Static Tilemap Layer scaling and Tile alpha support.
* Fixed issue with null texture on Particle Emitter batch generation. This would manifest if you had particles with blend modes on-top of other images not appearing.
## Version 3.1.1 - 20th February 2018 ## Version 3.1.1 - 20th February 2018