2018-02-12 16:01:20 +00:00
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/**
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* @author Richard Davey <rich@photonstorm.com>
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2020-01-15 12:07:09 +00:00
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* @copyright 2020 Photon Storm Ltd.
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2019-05-10 15:15:04 +00:00
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* @license {@link https://opensource.org/licenses/MIT|MIT License}
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2018-02-12 16:01:20 +00:00
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*/
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2018-03-17 17:47:07 +00:00
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var PropertyValueSet = require('./PropertyValueSet');
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2017-10-04 16:05:26 +00:00
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/**
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2018-03-17 17:47:07 +00:00
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* Takes an array of Game Objects, or any objects that have the public properties `scaleX` and `scaleY`
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* and then sets them to the given values.
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2018-03-20 14:57:12 +00:00
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*
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2018-03-17 17:47:07 +00:00
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* The optional `stepX` and `stepY` properties are applied incrementally, multiplied by each item in the array.
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2018-03-20 14:57:12 +00:00
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*
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2018-03-17 17:47:07 +00:00
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* To use this with a Group: `SetScale(group.getChildren(), scaleX, scaleY, stepX, stepY)`
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2017-10-04 16:05:26 +00:00
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*
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* @function Phaser.Actions.SetScale
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* @since 3.0.0
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2018-03-20 14:57:12 +00:00
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*
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2018-03-27 11:14:08 +00:00
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* @generic {Phaser.GameObjects.GameObject[]} G - [items,$return]
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*
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2018-03-20 14:57:12 +00:00
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* @param {(array|Phaser.GameObjects.GameObject[])} items - The array of items to be updated by this action.
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2018-03-17 17:47:07 +00:00
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* @param {number} scaleX - The amount to set the `scaleX` property to.
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* @param {number} [scaleY] - The amount to set the `scaleY` property to. If `undefined` or `null` it uses the `scaleX` value.
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* @param {number} [stepX=0] - This is added to the `scaleX` amount, multiplied by the iteration counter.
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* @param {number} [stepY=0] - This is added to the `scaleY` amount, multiplied by the iteration counter.
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* @param {integer} [index=0] - An optional offset to start searching from within the items array.
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* @param {integer} [direction=1] - The direction to iterate through the array. 1 is from beginning to end, -1 from end to beginning.
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2017-10-06 02:05:01 +00:00
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*
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2018-03-27 11:14:08 +00:00
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* @return {(array|Phaser.GameObjects.GameObject[])} The array of objects that were passed to this Action.
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2017-10-04 16:05:26 +00:00
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*/
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2018-03-17 17:47:07 +00:00
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var SetScale = function (items, scaleX, scaleY, stepX, stepY, index, direction)
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2017-03-28 13:30:43 +00:00
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{
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2018-03-17 17:47:07 +00:00
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if (scaleY === undefined || scaleY === null) { scaleY = scaleX; }
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2017-03-28 13:30:43 +00:00
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2018-03-17 17:47:07 +00:00
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PropertyValueSet(items, 'scaleX', scaleX, stepX, index, direction);
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2017-03-28 13:30:43 +00:00
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2018-03-17 17:47:07 +00:00
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return PropertyValueSet(items, 'scaleY', scaleY, stepY, index, direction);
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2017-03-28 13:30:43 +00:00
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};
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module.exports = SetScale;
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