2017-01-20 02:28:55 +00:00
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module.exports = {
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2018-02-09 18:03:39 +00:00
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/**
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* Scene state.
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*
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* @name Phaser.Scenes.PENDING
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* @type {integer}
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* @since 3.0.0
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*/
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2017-01-20 02:28:55 +00:00
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PENDING: 0,
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2018-02-09 18:03:39 +00:00
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/**
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* Scene state.
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*
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* @name Phaser.Scenes.INIT
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* @type {integer}
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* @since 3.0.0
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*/
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2018-01-20 16:22:40 +00:00
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INIT: 1,
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2018-02-09 18:03:39 +00:00
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/**
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* Scene state.
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*
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* @name Phaser.Scenes.START
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* @type {integer}
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* @since 3.0.0
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*/
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2018-01-20 16:22:40 +00:00
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START: 2,
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2018-02-09 18:03:39 +00:00
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/**
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* Scene state.
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*
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* @name Phaser.Scenes.LOADING
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* @type {integer}
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* @since 3.0.0
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*/
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2018-01-20 16:22:40 +00:00
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LOADING: 3,
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2018-02-09 18:03:39 +00:00
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/**
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* Scene state.
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*
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* @name Phaser.Scenes.CREATING
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* @type {integer}
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* @since 3.0.0
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*/
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2018-01-23 02:12:33 +00:00
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CREATING: 4,
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2018-02-09 18:03:39 +00:00
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/**
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* Scene state.
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*
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* @name Phaser.Scenes.RUNNING
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* @type {integer}
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* @since 3.0.0
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*/
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2018-01-23 02:12:33 +00:00
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RUNNING: 5,
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2018-02-09 18:03:39 +00:00
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/**
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* Scene state.
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*
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* @name Phaser.Scenes.PAUSED
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* @type {integer}
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* @since 3.0.0
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*/
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2018-01-23 02:12:33 +00:00
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PAUSED: 6,
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2018-02-09 18:03:39 +00:00
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/**
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* Scene state.
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*
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* @name Phaser.Scenes.SLEEPING
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* @type {integer}
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* @since 3.0.0
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*/
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2018-01-23 02:12:33 +00:00
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SLEEPING: 7,
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2018-02-09 18:03:39 +00:00
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/**
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* Scene state.
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*
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* @name Phaser.Scenes.SHUTDOWN
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* @type {integer}
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* @since 3.0.0
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*/
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2018-01-23 02:12:33 +00:00
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SHUTDOWN: 8,
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2018-02-09 18:03:39 +00:00
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/**
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* Scene state.
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*
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* @name Phaser.Scenes.DESTROYED
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* @type {integer}
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* @since 3.0.0
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*/
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2018-01-23 02:12:33 +00:00
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DESTROYED: 9
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2017-01-20 02:28:55 +00:00
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};
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