2017-10-04 16:05:26 +00:00
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/**
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* [description]
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*
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* @function Phaser.Actions.SetXY
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* @since 3.0.0
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*
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* @param {array} items - An array of Game Objects. The contents of this array are updated by this Action.
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* @param {number} x - [description]
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* @param {number} y - [description]
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* @param {number} [stepX=0] - [description]
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* @param {number} [stepY=0] - [description]
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2017-10-06 02:05:01 +00:00
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*
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2017-10-04 16:05:26 +00:00
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* @return {array} The array of Game Objects that was passed to this Action.
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*/
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2017-03-28 13:01:35 +00:00
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var SetXY = function (items, x, y, stepX, stepY)
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2017-03-28 12:20:39 +00:00
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{
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2017-03-28 13:01:35 +00:00
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if (stepX === undefined) { stepX = 0; }
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if (stepY === undefined) { stepY = 0; }
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2017-03-28 12:20:39 +00:00
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for (var i = 0; i < items.length; i++)
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{
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2017-03-28 13:01:35 +00:00
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items[i].x = x + (i * stepX);
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items[i].y = y + (i * stepY);
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2017-03-28 12:20:39 +00:00
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}
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return items;
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};
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module.exports = SetXY;
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