phaser/src/actions/RandomEllipse.js

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var Random = require('../geom/ellipse/Random');
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/**
* [description]
*
* @function Phaser.Actions.RandomEllipse
* @since 3.0.0
*
* @param {array} items - An array of Game Objects. The contents of this array are updated by this Action.
* @param {Phaser.Geom.Ellipse} ellipse - [description]
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*
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* @return {array} The array of Game Objects that was passed to this Action.
*/
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var RandomEllipse = function (items, ellipse)
{
for (var i = 0; i < items.length; i++)
{
Random(ellipse, items[i]);
}
return items;
};
module.exports = RandomEllipse;