phaser/src/core/LinkedList.js

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Phaser.LinkedList = function () {
this.next = null;
this.prev = null;
this.first = null;
this.last = null;
this.total = 0;
};
Phaser.LinkedList.prototype = {
add: function (child) {
// If the list is empty
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if (this.total == 0 && this.first == null && this.last == null)
{
this.first = child;
this.last = child;
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this.next = child;
child.prev = this;
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this.total++;
return;
}
// Get gets appended to the end of the list, regardless of anything, and it won't have any children of its own (non-nested list)
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this.last.next = child;
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child.prev = this.last;
this.last = child;
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this.total++;
return child;
},
remove: function (child) {
// If the list is empty
if (this.first == null && this.last == null)
{
return;
}
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this.total--;
// The only node?
if (this.first == child && this.last == child)
{
this.first = null;
this.last = null;
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this.next = null;
child.next = null;
child.prev = null;
return;
}
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var childPrev = child.prev;
// Tail node?
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if (child.next)
{
// Has another node after it?
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child.next.prev = child.prev;
}
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childPrev.next = child.next;
},
callAll: function (callback) {
var entity = this.first;
do
{
if (entity[callback])
{
entity[callback].call(entity);
}
entity = entity.next;
}
while(entity != this.last.next)
},
dump: function () {
var spacing = 20;
var output = "\n" + Phaser.Utils.pad('Node', spacing) + "|" + Phaser.Utils.pad('Next', spacing) + "|" + Phaser.Utils.pad('Previous', spacing) + "|" + Phaser.Utils.pad('First', spacing) + "|" + Phaser.Utils.pad('Last', spacing);
console.log(output);
var output = Phaser.Utils.pad('----------', spacing) + "|" + Phaser.Utils.pad('----------', spacing) + "|" + Phaser.Utils.pad('----------', spacing) + "|" + Phaser.Utils.pad('----------', spacing) + "|" + Phaser.Utils.pad('----------', spacing);
console.log(output);
var entity = this;
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var testObject = entity.last.next;
entity = entity.first;
do
{
var name = entity.sprite.name || '*';
var nameNext = '-';
var namePrev = '-';
var nameFirst = '-';
var nameLast = '-';
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if (entity.next)
{
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nameNext = entity.next.sprite.name;
}
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if (entity.prev)
{
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namePrev = entity.prev.sprite.name;
}
if (entity.first)
{
nameFirst = entity.first.sprite.name;
}
if (entity.last)
{
nameLast = entity.last.sprite.name;
}
if (typeof nameNext === 'undefined')
{
nameNext = '-';
}
if (typeof namePrev === 'undefined')
{
namePrev = '-';
}
if (typeof nameFirst === 'undefined')
{
nameFirst = '-';
}
if (typeof nameLast === 'undefined')
{
nameLast = '-';
}
var output = Phaser.Utils.pad(name, spacing) + "|" + Phaser.Utils.pad(nameNext, spacing) + "|" + Phaser.Utils.pad(namePrev, spacing) + "|" + Phaser.Utils.pad(nameFirst, spacing) + "|" + Phaser.Utils.pad(nameLast, spacing);
console.log(output);
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entity = entity.next;
}
while(entity != testObject)
}
};