phaser/src/gameobjects/shader/ShaderRender.js

26 lines
554 B
JavaScript
Raw Normal View History

2019-04-25 02:15:51 +00:00
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2019 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
var renderWebGL = require('../../utils/NOOP');
var renderCanvas = require('../../utils/NOOP');
if (typeof WEBGL_RENDERER)
{
renderWebGL = require('./ShaderWebGLRenderer');
}
if (typeof CANVAS_RENDERER)
{
renderCanvas = require('./ShaderCanvasRenderer');
}
module.exports = {
renderWebGL: renderWebGL,
renderCanvas: renderCanvas
};