phaser/src/core/events/RESUME_EVENT.js

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/**
* @author Richard Davey <rich@photonstorm.com>
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* @copyright 2019 Photon Storm Ltd.
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* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
/**
* The Game Resume Event.
*
* This event is dispatched when the game loop leaves a paused state and resumes running.
*
* @event Phaser.Core.Events#RESUME
* @since 3.0.0
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*/
module.exports = 'resume';