2013-10-02 11:11:22 +00:00
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2013-10-03 01:38:35 +00:00
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2013-10-02 11:11:22 +00:00
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2013-10-03 01:38:35 +00:00
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2013-10-02 11:11:22 +00:00
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2013-10-03 01:38:35 +00:00
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2013-10-02 11:11:22 +00:00
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2013-10-03 01:38:35 +00:00
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2013-10-02 11:11:22 +00:00
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2013-11-28 15:57:09 +00:00
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2013-10-25 15:54:40 +00:00
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2013-10-02 11:11:22 +00:00
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2013-10-03 01:38:35 +00:00
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2013-10-02 11:11:22 +00:00
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2013-10-03 01:38:35 +00:00
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2013-10-02 11:11:22 +00:00
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2013-10-02 14:05:55 +00:00
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2013-10-03 01:38:35 +00:00
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2013-10-02 14:05:55 +00:00
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2013-10-02 11:11:22 +00:00
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2013-10-03 01:38:35 +00:00
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2013-10-02 11:11:22 +00:00
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2013-10-03 00:21:08 +00:00
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2013-10-03 01:38:35 +00:00
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2013-10-03 00:21:08 +00:00
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2013-10-02 11:11:22 +00:00
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2013-10-03 01:38:35 +00:00
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2013-10-02 11:11:22 +00:00
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2013-10-03 00:21:08 +00:00
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.Easing.Quintic.html">Quintic</a>
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<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
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2014-02-18 03:01:51 +00:00
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2013-10-25 15:54:40 +00:00
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Filter.html">Filter</a>
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.FrameData.html">FrameData</a>
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2013-10-03 00:21:08 +00:00
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2013-10-02 11:11:22 +00:00
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<a href="Phaser.Game.html">Game</a>
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.GameObjectCreator.html">GameObjectCreator</a>
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2013-10-25 15:54:40 +00:00
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<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
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2014-02-05 06:29:17 +00:00
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2013-10-25 15:54:40 +00:00
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2013-10-02 11:11:22 +00:00
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<a href="Phaser.Group.html">Group</a>
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2014-02-08 07:24:22 +00:00
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<a href="Phaser.Image.html">Image</a>
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2013-10-02 12:18:58 +00:00
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<a href="Phaser.Input.html">Input</a>
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2013-10-02 14:05:55 +00:00
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<a href="Phaser.Keyboard.html">Keyboard</a>
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2014-02-05 06:29:17 +00:00
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2013-10-02 11:11:22 +00:00
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<a href="Phaser.LinkedList.html">LinkedList</a>
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2013-10-02 14:05:55 +00:00
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<a href="Phaser.Loader.html">Loader</a>
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.LoaderParser.html">LoaderParser</a>
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2013-10-02 14:05:55 +00:00
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<a href="Phaser.Math.html">Math</a>
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<a href="Phaser.Mouse.html">Mouse</a>
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<a href="Phaser.MSPointer.html">MSPointer</a>
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2013-10-02 11:11:22 +00:00
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2013-10-02 19:18:24 +00:00
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<a href="Phaser.Net.html">Net</a>
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<a href="Phaser.Particles.html">Particles</a>
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<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
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2013-10-25 15:54:40 +00:00
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<a href="Phaser.Physics.html">Physics</a>
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<a href="Phaser.Physics.Arcade.html">Arcade</a>
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2014-02-21 15:37:26 +00:00
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2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.Arcade.Body.html">Body</a>
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<a href="Phaser.Physics.Ninja.html">Ninja</a>
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<a href="Phaser.Physics.Ninja.AABB.html">AABB</a>
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<a href="Phaser.Physics.Ninja.Body.html">Body</a>
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<a href="Phaser.Physics.Ninja.Circle.html">Circle</a>
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<a href="Phaser.Physics.Ninja.Tile.html">Tile</a>
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<a href="Phaser.Physics.P2.html">P2</a>
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<a href="Phaser.Physics.P2.Body.html">Body</a>
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<a href="Phaser.Physics.P2.BodyDebug.html">BodyDebug</a>
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<a href="Phaser.Physics.P2.CollisionGroup.html">CollisionGroup</a>
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<a href="Phaser.Physics.P2.ContactMaterial.html">ContactMaterial</a>
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<a href="Phaser.Physics.P2.DistanceConstraint.html">DistanceConstraint</a>
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<a href="Phaser.Physics.P2.GearConstraint.html">GearConstraint</a>
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2014-02-21 15:37:26 +00:00
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2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.P2.InversePointProxy.html">InversePointProxy</a>
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2014-02-21 15:37:26 +00:00
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2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.P2.LockConstraint.html">LockConstraint</a>
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2014-02-21 15:37:26 +00:00
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2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.P2.Material.html">Material</a>
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2014-02-21 15:37:26 +00:00
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2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.P2.PointProxy.html">PointProxy</a>
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2014-02-21 15:37:26 +00:00
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2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.P2.PrismaticConstraint.html">PrismaticConstraint</a>
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2014-02-21 15:37:26 +00:00
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2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.P2.RevoluteConstraint.html">RevoluteConstraint</a>
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2014-02-21 15:37:26 +00:00
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2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.P2.Spring.html">Spring</a>
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2014-02-21 15:37:26 +00:00
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2013-10-02 11:11:22 +00:00
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<a href="Phaser.Plugin.html">Plugin</a>
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2013-10-02 14:05:55 +00:00
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<a href="Phaser.PluginManager.html">PluginManager</a>
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2013-10-02 11:11:22 +00:00
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<a href="Phaser.Point.html">Point</a>
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2013-10-02 14:05:55 +00:00
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<a href="Phaser.Pointer.html">Pointer</a>
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2013-11-07 06:10:15 +00:00
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<a href="Phaser.Polygon.html">Polygon</a>
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</li>
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2014-03-14 06:36:05 +00:00
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<li>
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<a href="Phaser.QuadTree.html">QuadTree</a>
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</li>
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2013-10-02 14:05:55 +00:00
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<li>
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<a href="Phaser.RandomDataGenerator.html">RandomDataGenerator</a>
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</li>
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2013-10-02 11:11:22 +00:00
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<li>
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<a href="Phaser.Rectangle.html">Rectangle</a>
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</li>
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2013-10-25 15:54:40 +00:00
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<li>
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<a href="Phaser.RenderTexture.html">RenderTexture</a>
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</li>
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2013-10-03 00:21:08 +00:00
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<li>
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<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
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</li>
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2014-03-14 06:36:05 +00:00
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<li>
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<a href="Phaser.RetroFont.html">RetroFont</a>
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</li>
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<li>
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<a href="Phaser.ScaleManager.html">ScaleManager</a>
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</li>
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2013-10-02 11:11:22 +00:00
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<li>
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<a href="Phaser.Signal.html">Signal</a>
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</li>
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2014-02-05 06:29:17 +00:00
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<li>
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<a href="Phaser.SinglePad.html">SinglePad</a>
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</li>
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2013-10-03 00:21:08 +00:00
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<li>
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<a href="Phaser.Sound.html">Sound</a>
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</li>
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<li>
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<a href="Phaser.SoundManager.html">SoundManager</a>
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</li>
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2013-10-25 15:54:40 +00:00
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<li>
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<a href="Phaser.Sprite.html">Sprite</a>
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</li>
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2014-02-18 03:01:51 +00:00
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<li>
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<a href="Phaser.SpriteBatch.html">SpriteBatch</a>
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</li>
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2013-10-02 11:11:22 +00:00
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<li>
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<a href="Phaser.Stage.html">Stage</a>
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</li>
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<li>
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<a href="Phaser.State.html">State</a>
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</li>
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<li>
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<a href="Phaser.StateManager.html">StateManager</a>
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</li>
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2013-10-25 15:54:40 +00:00
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<li>
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<a href="Phaser.Text.html">Text</a>
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</li>
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2013-11-28 15:57:09 +00:00
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<li>
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<a href="Phaser.Tile.html">Tile</a>
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</li>
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<li>
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<a href="Phaser.Tilemap.html">Tilemap</a>
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</li>
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<li>
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<a href="Phaser.TilemapLayer.html">TilemapLayer</a>
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</li>
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<li>
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<a href="Phaser.TilemapParser.html">TilemapParser</a>
|
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</li>
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<li>
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<a href="Phaser.Tileset.html">Tileset</a>
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</li>
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2013-10-25 15:54:40 +00:00
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<li>
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<a href="Phaser.TileSprite.html">TileSprite</a>
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</li>
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2013-10-03 01:38:35 +00:00
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<li>
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<a href="Phaser.Time.html">Time</a>
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</li>
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2013-11-28 15:57:09 +00:00
|
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<li>
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<a href="Phaser.Timer.html">Timer</a>
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</li>
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|
2014-02-05 06:29:17 +00:00
|
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<li>
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<a href="Phaser.TimerEvent.html">TimerEvent</a>
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</li>
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2013-10-02 14:05:55 +00:00
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<li>
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<a href="Phaser.Touch.html">Touch</a>
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</li>
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2013-10-03 01:38:35 +00:00
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<li>
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<a href="Phaser.Tween.html">Tween</a>
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</li>
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<li>
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<a href="Phaser.TweenManager.html">TweenManager</a>
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</li>
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<li>
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|
<a href="Phaser.Utils.html">Utils</a>
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</li>
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<li>
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<a href="Phaser.Utils.Debug.html">Debug</a>
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</li>
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|
2013-10-02 11:11:22 +00:00
|
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<li>
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<a href="Phaser.World.html">World</a>
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</li>
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<li>
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<a href="SignalBinding.html">SignalBinding</a>
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</li>
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</ul>
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</li>
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</ul>
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</div>
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</div>
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<div class="row-fluid">
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<div class="span12">
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<div id="main">
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<h1 class="page-title">Source: core/LinkedList.js</h1>
|
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<section>
|
|
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|
<article>
|
|
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|
<pre class="sunlight-highlight-javascript linenums">/**
|
|
|
|
* @author Richard Davey <rich@photonstorm.com>
|
2014-02-05 06:29:17 +00:00
|
|
|
* @copyright 2014 Photon Storm Ltd.
|
2013-10-02 11:11:22 +00:00
|
|
|
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
|
|
|
|
*/
|
|
|
|
|
|
|
|
/**
|
|
|
|
* A basic linked list data structure.
|
|
|
|
*
|
|
|
|
* @class Phaser.LinkedList
|
|
|
|
* @constructor
|
|
|
|
*/
|
|
|
|
Phaser.LinkedList = function () {
|
|
|
|
|
|
|
|
/**
|
2013-11-28 15:57:09 +00:00
|
|
|
* @property {object} next - Next element in the list.
|
|
|
|
* @default
|
|
|
|
*/
|
2013-10-02 11:11:22 +00:00
|
|
|
this.next = null;
|
|
|
|
|
|
|
|
/**
|
2013-11-28 15:57:09 +00:00
|
|
|
* @property {object} prev - Previous element in the list.
|
|
|
|
* @default
|
|
|
|
*/
|
2013-10-02 11:11:22 +00:00
|
|
|
this.prev = null;
|
|
|
|
|
|
|
|
/**
|
2013-11-28 15:57:09 +00:00
|
|
|
* @property {object} first - First element in the list.
|
|
|
|
* @default
|
|
|
|
*/
|
2013-10-02 11:11:22 +00:00
|
|
|
this.first = null;
|
|
|
|
|
|
|
|
/**
|
2013-11-28 15:57:09 +00:00
|
|
|
* @property {object} last - Last element in the list.
|
|
|
|
* @default
|
|
|
|
*/
|
2013-10-02 11:11:22 +00:00
|
|
|
this.last = null;
|
|
|
|
|
|
|
|
/**
|
2013-11-28 15:57:09 +00:00
|
|
|
* @property {object} game - Number of elements in the list.
|
|
|
|
* @default
|
|
|
|
*/
|
2013-10-02 11:11:22 +00:00
|
|
|
this.total = 0;
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
Phaser.LinkedList.prototype = {
|
|
|
|
|
2013-11-28 15:57:09 +00:00
|
|
|
/**
|
2013-10-02 11:11:22 +00:00
|
|
|
* Adds a new element to this linked list.
|
2013-11-28 15:57:09 +00:00
|
|
|
*
|
|
|
|
* @method Phaser.LinkedList#add
|
|
|
|
* @param {object} child - The element to add to this list. Can be a Phaser.Sprite or any other object you need to quickly iterate through.
|
|
|
|
* @return {object} The child that was added.
|
2013-10-02 11:11:22 +00:00
|
|
|
*/
|
|
|
|
add: function (child) {
|
|
|
|
|
2013-11-28 15:57:09 +00:00
|
|
|
// If the list is empty
|
|
|
|
if (this.total === 0 && this.first == null && this.last == null)
|
|
|
|
{
|
|
|
|
this.first = child;
|
|
|
|
this.last = child;
|
|
|
|
this.next = child;
|
|
|
|
child.prev = this;
|
|
|
|
this.total++;
|
|
|
|
return child;
|
|
|
|
}
|
2013-10-02 11:11:22 +00:00
|
|
|
|
2013-11-28 15:57:09 +00:00
|
|
|
// Get gets appended to the end of the list, regardless of anything, and it won't have any children of its own (non-nested list)
|
|
|
|
this.last.next = child;
|
2013-10-02 11:11:22 +00:00
|
|
|
|
2013-11-28 15:57:09 +00:00
|
|
|
child.prev = this.last;
|
2013-10-02 11:11:22 +00:00
|
|
|
|
2013-11-28 15:57:09 +00:00
|
|
|
this.last = child;
|
2013-10-02 11:11:22 +00:00
|
|
|
|
2013-11-28 15:57:09 +00:00
|
|
|
this.total++;
|
2013-10-02 11:11:22 +00:00
|
|
|
|
2013-11-28 15:57:09 +00:00
|
|
|
return child;
|
2013-10-02 11:11:22 +00:00
|
|
|
|
|
|
|
},
|
|
|
|
|
2013-11-28 15:57:09 +00:00
|
|
|
/**
|
2013-10-02 11:11:22 +00:00
|
|
|
* Removes the given element from this linked list if it exists.
|
2013-11-28 15:57:09 +00:00
|
|
|
*
|
|
|
|
* @method Phaser.LinkedList#remove
|
|
|
|
* @param {object} child - The child to be removed from the list.
|
2013-10-02 11:11:22 +00:00
|
|
|
*/
|
|
|
|
remove: function (child) {
|
|
|
|
|
2013-11-28 15:57:09 +00:00
|
|
|
if (child == this.first)
|
|
|
|
{
|
|
|
|
// It was 'first', make 'first' point to first.next
|
|
|
|
this.first = this.first.next;
|
|
|
|
}
|
|
|
|
else if (child == this.last)
|
|
|
|
{
|
|
|
|
// It was 'last', make 'last' point to last.prev
|
|
|
|
this.last = this.last.prev;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (child.prev)
|
|
|
|
{
|
|
|
|
// make child.prev.next point to childs.next instead of child
|
|
|
|
child.prev.next = child.next;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (child.next)
|
|
|
|
{
|
|
|
|
// make child.next.prev point to child.prev instead of child
|
|
|
|
child.next.prev = child.prev;
|
|
|
|
}
|
|
|
|
|
|
|
|
child.next = child.prev = null;
|
|
|
|
|
|
|
|
if (this.first == null )
|
|
|
|
{
|
|
|
|
this.last = null;
|
|
|
|
}
|
|
|
|
|
|
|
|
this.total--;
|
2013-10-02 11:11:22 +00:00
|
|
|
|
|
|
|
},
|
|
|
|
|
2013-11-28 15:57:09 +00:00
|
|
|
/**
|
2013-10-02 11:11:22 +00:00
|
|
|
* Calls a function on all members of this list, using the member as the context for the callback.
|
|
|
|
* The function must exist on the member.
|
2013-11-28 15:57:09 +00:00
|
|
|
*
|
|
|
|
* @method Phaser.LinkedList#callAll
|
|
|
|
* @param {function} callback - The function to call.
|
2013-10-02 11:11:22 +00:00
|
|
|
*/
|
|
|
|
callAll: function (callback) {
|
|
|
|
|
2013-11-28 15:57:09 +00:00
|
|
|
if (!this.first || !this.last)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
2013-10-02 11:11:22 +00:00
|
|
|
|
2013-11-28 15:57:09 +00:00
|
|
|
var entity = this.first;
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
|
|
|
if (entity && entity[callback])
|
|
|
|
{
|
|
|
|
entity[callback].call(entity);
|
|
|
|
}
|
2013-10-02 11:11:22 +00:00
|
|
|
|
2013-11-28 15:57:09 +00:00
|
|
|
entity = entity.next;
|
2013-10-02 11:11:22 +00:00
|
|
|
|
2013-11-28 15:57:09 +00:00
|
|
|
}
|
|
|
|
while(entity != this.last.next)
|
2013-10-02 11:11:22 +00:00
|
|
|
|
|
|
|
}
|
|
|
|
|
2014-02-05 06:29:17 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
Phaser.LinkedList.prototype.constructor = Phaser.LinkedList;
|
|
|
|
</pre>
|
2013-10-02 11:11:22 +00:00
|
|
|
</article>
|
|
|
|
</section>
|
|
|
|
|
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|
|
</div>
|
|
|
|
|
|
|
|
<div class="clearfix"></div>
|
|
|
|
<footer>
|
|
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|
|
|
|
|
|
|
|
|
<span class="copyright">
|
2014-02-05 06:29:17 +00:00
|
|
|
Phaser Copyright © 2012-2014 Photon Storm Ltd.
|
2013-10-02 11:11:22 +00:00
|
|
|
</span>
|
|
|
|
<br />
|
|
|
|
|
|
|
|
<span class="jsdoc-message">
|
2013-10-25 15:54:40 +00:00
|
|
|
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
2014-03-24 12:41:45 +00:00
|
|
|
on Mon Mar 24 2014 12:38:38 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
2013-10-02 11:11:22 +00:00
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|
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</span>
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|
</footer>
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</div>
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<br clear="both">
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</div>
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</div>
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<script src="scripts/sunlight.js"></script>
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<script> Sunlight.highlightAll({lineNumbers:true, showMenu: true, enableDoclinks :true}); </script>
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<script>
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$( function () {
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$( "#toc" ).toc( {
|
2014-03-14 06:36:05 +00:00
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anchorName : function(i, heading, prefix) {
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return $(heading).attr("id") || ( prefix + i );
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},
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2013-10-02 11:11:22 +00:00
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$( "#toc>ul" ).addClass( "nav nav-pills nav-stacked" );
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$( "#main span[id^='toc']" ).addClass( "toc-shim" );
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} );
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</script>
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</body>
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</html>
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