phaser/src/gameobjects/sprite/SpriteFactory.js

21 lines
672 B
JavaScript
Raw Normal View History

2017-01-24 18:08:56 +00:00
var Sprite = require('./Sprite');
var GameObjectFactory = require('../GameObjectFactory');
2017-01-24 18:08:56 +00:00
// When registering a factory function 'this' refers to the GameObjectFactory context.
//
// There are several properties available to use:
//
// this.scene - a reference to the Scene that owns the GameObjectFactory
// this.displayList - a reference to the Display List the Scene owns
// this.updateList - a reference to the Update List the Scene owns
GameObjectFactory.register('sprite', function (x, y, key, frame)
{
var sprite = new Sprite(this.scene, x, y, key, frame);
this.displayList.add(sprite);
this.updateList.add(sprite);
2017-01-24 18:08:56 +00:00
return sprite;
});