phaser/src/gameobjects/pathfollower/PathFollowerFactory.js

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2017-09-26 16:01:35 +00:00
var PathFollower = require('./PathFollower');
var GameObjectFactory = require('../GameObjectFactory');
2017-09-26 16:01:35 +00:00
// When registering a factory function 'this' refers to the GameObjectFactory context.
//
// There are several properties available to use:
//
// this.scene - a reference to the Scene that owns the GameObjectFactory
// this.displayList - a reference to the Display List the Scene owns
// this.updateList - a reference to the Update List the Scene owns
GameObjectFactory.register('follower', function (path, x, y, key, frame)
{
var sprite = new PathFollower(this.scene, path, x, y, key, frame);
this.displayList.add(sprite);
this.updateList.add(sprite);
return sprite;
});