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< a href = "Phaser.Ellipse.html" > Ellipse< / a >
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< a href = "Phaser.Filter.html" > Filter< / a >
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< a href = "Phaser.Text.html" > Text< / a >
< / li >
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< li class = "class-depth-1" >
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< a href = "Phaser.Tile.html" > Tile< / a >
< / li >
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< li class = "class-depth-1" >
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< a href = "Phaser.Tilemap.html" > Tilemap< / a >
< / li >
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< li class = "class-depth-1" >
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< a href = "Phaser.TilemapLayer.html" > TilemapLayer< / a >
< / li >
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< li class = "class-depth-1" >
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< a href = "Phaser.TilemapParser.html" > TilemapParser< / a >
< / li >
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< li class = "class-depth-1" >
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< a href = "Phaser.Tileset.html" > Tileset< / a >
< / li >
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< li class = "class-depth-1" >
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< a href = "Phaser.TileSprite.html" > TileSprite< / a >
< / li >
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< li class = "class-depth-1" >
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< a href = "Phaser.Time.html" > Time< / a >
< / li >
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< li class = "class-depth-1" >
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< a href = "Phaser.Timer.html" > Timer< / a >
< / li >
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< li class = "class-depth-1" >
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< a href = "Phaser.TimerEvent.html" > TimerEvent< / a >
< / li >
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< li class = "class-depth-1" >
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< a href = "Phaser.Touch.html" > Touch< / a >
< / li >
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< li class = "class-depth-1" >
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< a href = "Phaser.Tween.html" > Tween< / a >
< / li >
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< li class = "class-depth-1" >
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< a href = "Phaser.TweenManager.html" > TweenManager< / a >
< / li >
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< li class = "class-depth-1" >
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< a href = "Phaser.Utils.html" > Utils< / a >
< / li >
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< li class = "class-depth-2" >
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< a href = "Phaser.Utils.Debug.html" > Debug< / a >
< / li >
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< li class = "class-depth-1" >
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< a href = "Phaser.World.html" > World< / a >
< / li >
< / ul >
< / li >
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< / ul >
< / div >
< / div >
< div class = "row-fluid" >
< div class = "span8" >
< div id = "main" >
< h1 class = "page-title" > Class: Mouse< / h1 >
< section >
< header >
< h2 >
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< span class = "ancestors" > < a href = "Phaser.html" > Phaser< / a > .< / span >
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Mouse
< / h2 >
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< div class = "class-description" > < p > Phaser.Mouse< / p > < / div >
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< / header >
< article >
< div class = "container-overview" >
< dt >
< h4 class = "name" id = "Mouse" > < span class = "type-signature" > < / span > new Mouse< span class = "signature" > (game)< / span > < span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
< div class = "description" >
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< p > Phaser.Mouse is responsible for handling all aspects of mouse interaction with the browser. It captures and processes mouse events.< / p >
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< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > game< / code > < / td >
< td class = "type" >
< span class = "param-type" > < a href = "Phaser.Game.html" > Phaser.Game< / a > < / span >
< / td >
< td class = "description last" > < p > A reference to the currently running game.< / p > < / td >
< / tr >
< / tbody >
< / table >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Mouse.js.html" > input/Mouse.js< / a > , < a href = "Mouse.js.html#sunlight-1-line-14" > line 14< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< / div >
< h3 class = "subsection-title" > Members< / h3 >
< dl >
< dt >
< h4 class = "name" id = "LEFT_BUTTON" > < span class = "type-signature" > < static, constant> < / span > LEFT_BUTTON< span class = "type-signature" > :number< / span > < / h4 >
< / dt >
< dd >
< h5 > Type:< / h5 >
< ul >
< li >
< span class = "param-type" > number< / span >
< / li >
< / ul >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Mouse.js.html" > input/Mouse.js< / a > , < a href = "Mouse.js.html#sunlight-1-line-150" > line 150< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "MIDDLE_BUTTON" > < span class = "type-signature" > < static, constant> < / span > MIDDLE_BUTTON< span class = "type-signature" > :number< / span > < / h4 >
< / dt >
< dd >
< h5 > Type:< / h5 >
< ul >
< li >
< span class = "param-type" > number< / span >
< / li >
< / ul >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Mouse.js.html" > input/Mouse.js< / a > , < a href = "Mouse.js.html#sunlight-1-line-156" > line 156< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "NO_BUTTON" > < span class = "type-signature" > < static, constant> < / span > NO_BUTTON< span class = "type-signature" > :number< / span > < / h4 >
< / dt >
< dd >
< h5 > Type:< / h5 >
< ul >
< li >
< span class = "param-type" > number< / span >
< / li >
< / ul >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Mouse.js.html" > input/Mouse.js< / a > , < a href = "Mouse.js.html#sunlight-1-line-144" > line 144< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "RIGHT_BUTTON" > < span class = "type-signature" > < static, constant> < / span > RIGHT_BUTTON< span class = "type-signature" > :number< / span > < / h4 >
< / dt >
< dd >
< h5 > Type:< / h5 >
< ul >
< li >
< span class = "param-type" > number< / span >
< / li >
< / ul >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Mouse.js.html" > input/Mouse.js< / a > , < a href = "Mouse.js.html#sunlight-1-line-162" > line 162< / a >
< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "WHEEL_DOWN" > < span class = "type-signature" > < static, constant> < / span > WHEEL_DOWN< span class = "type-signature" > :number< / span > < / h4 >
< / dt >
< dd >
< h5 > Type:< / h5 >
< ul >
< li >
< span class = "param-type" > number< / span >
< / li >
< / ul >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
< a href = "Mouse.js.html" > input/Mouse.js< / a > , < a href = "Mouse.js.html#sunlight-1-line-174" > line 174< / a >
< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "WHEEL_UP" > < span class = "type-signature" > < static, constant> < / span > WHEEL_UP< span class = "type-signature" > :number< / span > < / h4 >
< / dt >
< dd >
< h5 > Type:< / h5 >
< ul >
< li >
< span class = "param-type" > number< / span >
< / li >
< / ul >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
< a href = "Mouse.js.html" > input/Mouse.js< / a > , < a href = "Mouse.js.html#sunlight-1-line-168" > line 168< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "button" > < span class = "type-signature" > < / span > button< span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > button-< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "description last" > < p > The type of click, either: Phaser.Mouse.NO_BUTTON, Phaser.Mouse.LEFT_BUTTON, Phaser.Mouse.MIDDLE_BUTTON or Phaser.Mouse.RIGHT_BUTTON.< / p > < / td >
< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
2014-07-10 19:31:11 +00:00
< a href = "Mouse.js.html" > input/Mouse.js< / a > , < a href = "Mouse.js.html#sunlight-1-line-65" > line 65< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "callbackContext" > < span class = "type-signature" > < / span > callbackContext< span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > callbackContext< / code > < / td >
< td class = "type" >
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< span class = "param-type" > Object< / span >
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< / td >
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< td class = "description last" > < p > The context under which callbacks are called.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Mouse.js.html" > input/Mouse.js< / a > , < a href = "Mouse.js.html#sunlight-1-line-24" > line 24< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "capture" > < span class = "type-signature" > < / span > capture< span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
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< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > capture< / code > < / td >
< td class = "type" >
< span class = "param-type" > boolean< / span >
< / td >
< td class = "description last" > < p > If true the DOM mouse events will have event.preventDefault applied to them, if false they will propogate fully.< / p > < / td >
< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
2014-07-10 19:31:11 +00:00
< a href = "Mouse.js.html" > input/Mouse.js< / a > , < a href = "Mouse.js.html#sunlight-1-line-59" > line 59< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "disabled" > < span class = "type-signature" > < / span > disabled< span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
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< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > disabled< / code > < / td >
< td class = "type" >
< span class = "param-type" > boolean< / span >
< / td >
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< td class = "description last" > < p > You can disable all Input by setting disabled = true. While set all new input related events will be ignored.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-default" > Default Value:< / dt >
< dd class = "tag-default" > < ul class = "dummy" > < li > false< / li > < / ul > < / dd >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Mouse.js.html" > input/Mouse.js< / a > , < a href = "Mouse.js.html#sunlight-1-line-76" > line 76< / a >
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< / li > < / ul > < / dd >
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< / dl >
< / dd >
< dt >
< h4 class = "name" id = "event" > < span class = "type-signature" > < / span > event< span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > event< / code > < / td >
< td class = "type" >
< span class = "param-type" > MouseEvent< / span >
< / td >
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< td class = "description last" > < p > The browser mouse DOM event. Will be set to null if no mouse event has ever been received.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
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< dt class = "tag-default" > Default Value:< / dt >
< dd class = "tag-default" > < ul class = "dummy" > < li > null< / li > < / ul > < / dd >
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< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Mouse.js.html" > input/Mouse.js< / a > , < a href = "Mouse.js.html#sunlight-1-line-100" > line 100< / a >
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< / li > < / ul > < / dd >
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< / dl >
< / dd >
< dt >
< h4 class = "name" id = "game" > < span class = "type-signature" > < / span > game< span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > game< / code > < / td >
< td class = "type" >
< span class = "param-type" > < a href = "Phaser.Game.html" > Phaser.Game< / a > < / span >
< / td >
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< td class = "description last" > < p > A reference to the currently running game.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Mouse.js.html" > input/Mouse.js< / a > , < a href = "Mouse.js.html#sunlight-1-line-19" > line 19< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "locked" > < span class = "type-signature" > < / span > locked< span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > locked< / code > < / td >
< td class = "type" >
< span class = "param-type" > boolean< / span >
< / td >
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< td class = "description last" > < p > If the mouse has been Pointer Locked successfully this will be set to true.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-default" > Default Value:< / dt >
< dd class = "tag-default" > < ul class = "dummy" > < li > false< / li > < / ul > < / dd >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
2014-07-10 19:31:11 +00:00
< a href = "Mouse.js.html" > input/Mouse.js< / a > , < a href = "Mouse.js.html#sunlight-1-line-82" > line 82< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "mouseDownCallback" > < span class = "type-signature" > < / span > mouseDownCallback< span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > mouseDownCallback< / code > < / td >
< td class = "type" >
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< span class = "param-type" > function< / span >
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< / td >
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< td class = "description last" > < p > A callback that can be fired when the mouse is pressed down.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Mouse.js.html" > input/Mouse.js< / a > , < a href = "Mouse.js.html#sunlight-1-line-29" > line 29< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "mouseMoveCallback" > < span class = "type-signature" > < / span > mouseMoveCallback< span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > mouseMoveCallback< / code > < / td >
< td class = "type" >
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< span class = "param-type" > function< / span >
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< / td >
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< td class = "description last" > < p > A callback that can be fired when the mouse is moved while pressed down.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Mouse.js.html" > input/Mouse.js< / a > , < a href = "Mouse.js.html#sunlight-1-line-34" > line 34< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "mouseOutCallback" > < span class = "type-signature" > < / span > mouseOutCallback< span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > mouseOutCallback< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > function< / span >
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< / td >
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< td class = "description last" > < p > A callback that can be fired when the mouse is no longer over the game canvas.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Mouse.js.html" > input/Mouse.js< / a > , < a href = "Mouse.js.html#sunlight-1-line-44" > line 44< / a >
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< / li > < / ul > < / dd >
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< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "mouseOverCallback" > < span class = "type-signature" > < / span > mouseOverCallback< span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > mouseOverCallback< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > function< / span >
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< / td >
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< td class = "description last" > < p > A callback that can be fired when the mouse enters the game canvas (usually after a mouseout).< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Mouse.js.html" > input/Mouse.js< / a > , < a href = "Mouse.js.html#sunlight-1-line-49" > line 49< / a >
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< / li > < / ul > < / dd >
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< / dl >
< / dd >
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< dt >
< h4 class = "name" id = "mouseUpCallback" > < span class = "type-signature" > < / span > mouseUpCallback< span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
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< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
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< dl >
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< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > mouseUpCallback< / code > < / td >
< td class = "type" >
< span class = "param-type" > function< / span >
< / td >
< td class = "description last" > < p > A callback that can be fired when the mouse is released from a pressed down state.< / p > < / td >
< / tr >
< / tbody >
< / table >
< / dl >
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< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
< a href = "Mouse.js.html" > input/Mouse.js< / a > , < a href = "Mouse.js.html#sunlight-1-line-39" > line 39< / a >
< / li > < / ul > < / dd >
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< / dl >
< / dd >
< dt >
< h4 class = "name" id = "mouseWheelCallback" > < span class = "type-signature" > < / span > mouseWheelCallback< span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > mouseWheelCallback< / code > < / td >
< td class = "type" >
< span class = "param-type" > function< / span >
< / td >
< td class = "description last" > < p > A callback that can be fired when the mousewheel is used.< / p > < / td >
< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
< a href = "Mouse.js.html" > input/Mouse.js< / a > , < a href = "Mouse.js.html#sunlight-1-line-54" > line 54< / a >
< / li > < / ul > < / dd >
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< / dl >
< / dd >
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< dt >
< h4 class = "name" id = "pointerLock" > < span class = "type-signature" > < / span > pointerLock< span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
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< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
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< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > pointerLock< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > < a href = "Phaser.Signal.html" > Phaser.Signal< / a > < / span >
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< / td >
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< td class = "description last" > < p > This event is dispatched when the browser enters or leaves pointer lock state.< / p > < / td >
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< / tr >
< / tbody >
< / table >
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< / dl >
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< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Mouse.js.html" > input/Mouse.js< / a > , < a href = "Mouse.js.html#sunlight-1-line-94" > line 94< / a >
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< / li > < / ul > < / dd >
< / dl >
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< / dd >
< dt >
< h4 class = "name" id = "stopOnGameOut" > < span class = "type-signature" > < / span > stopOnGameOut< span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > stopOnGameOut< / code > < / td >
< td class = "type" >
< span class = "param-type" > boolean< / span >
< / td >
< td class = "description last" > < p > If true Pointer.stop will be called if the mouse leaves the game canvas.< / p > < / td >
< / tr >
< / tbody >
< / table >
< / dl >
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< dt class = "tag-default" > Default Value:< / dt >
< dd class = "tag-default" > < ul class = "dummy" > < li > false< / li > < / ul > < / dd >
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< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Mouse.js.html" > input/Mouse.js< / a > , < a href = "Mouse.js.html#sunlight-1-line-88" > line 88< / a >
< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "wheelDelta" > < span class = "type-signature" > < / span > wheelDelta< span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > wheelDelta< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "description last" > < p > The direction of the mousewheel usage 1 for up -1 for down< / p > < / td >
< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
< a href = "Mouse.js.html" > input/Mouse.js< / a > , < a href = "Mouse.js.html#sunlight-1-line-70" > line 70< / a >
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< / li > < / ul > < / dd >
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< / dl >
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< / dd >
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< / dl >
< h3 class = "subsection-title" > Methods< / h3 >
< dl >
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< dt >
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< h4 class = "name" id = "onMouseDown" > < span class = "type-signature" > < / span > onMouseDown< span class = "signature" > (event)< / span > < span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< div class = "description" >
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< p > The internal method that handles the mouse down event from the browser.< / p >
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > event< / code > < / td >
< td class = "type" >
< span class = "param-type" > MouseEvent< / span >
< / td >
< td class = "description last" > < p > The native event from the browser. This gets stored in Mouse.event.< / p > < / td >
< / tr >
< / tbody >
< / table >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Mouse.js.html" > input/Mouse.js< / a > , < a href = "Mouse.js.html#sunlight-1-line-236" > line 236< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "onMouseMove" > < span class = "type-signature" > < / span > onMouseMove< span class = "signature" > (event)< / span > < span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
< div class = "description" >
< p > The internal method that handles the mouse move event from the browser.< / p >
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > event< / code > < / td >
< td class = "type" >
< span class = "param-type" > MouseEvent< / span >
< / td >
< td class = "description last" > < p > The native event from the browser. This gets stored in Mouse.event.< / p > < / td >
< / tr >
< / tbody >
< / table >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Mouse.js.html" > input/Mouse.js< / a > , < a href = "Mouse.js.html#sunlight-1-line-268" > line 268< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "onMouseOut" > < span class = "type-signature" > < / span > onMouseOut< span class = "signature" > (event)< / span > < span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
< div class = "description" >
< p > The internal method that handles the mouse out event from the browser.< / p >
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > event< / code > < / td >
< td class = "type" >
< span class = "param-type" > MouseEvent< / span >
< / td >
< td class = "description last" > < p > The native event from the browser. This gets stored in Mouse.event.< / p > < / td >
< / tr >
< / tbody >
< / table >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Mouse.js.html" > input/Mouse.js< / a > , < a href = "Mouse.js.html#sunlight-1-line-330" > line 330< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "onMouseOver" > < span class = "type-signature" > < / span > onMouseOver< span class = "signature" > (event)< / span > < span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
< div class = "description" >
< p > The internal method that handles the mouse over event from the browser.< / p >
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< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > event< / code > < / td >
< td class = "type" >
< span class = "param-type" > MouseEvent< / span >
< / td >
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< td class = "description last" > < p > The native event from the browser. This gets stored in Mouse.event.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Mouse.js.html" > input/Mouse.js< / a > , < a href = "Mouse.js.html#sunlight-1-line-391" > line 391< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "onMouseUp" > < span class = "type-signature" > < / span > onMouseUp< span class = "signature" > (event)< / span > < span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
< div class = "description" >
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< p > The internal method that handles the mouse up event from the browser.< / p >
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< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > event< / code > < / td >
< td class = "type" >
< span class = "param-type" > MouseEvent< / span >
< / td >
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< td class = "description last" > < p > The native event from the browser. This gets stored in Mouse.event.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Mouse.js.html" > input/Mouse.js< / a > , < a href = "Mouse.js.html#sunlight-1-line-298" > line 298< / a >
< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "onMouseWheel" > < span class = "type-signature" > < / span > onMouseWheel< span class = "signature" > (event)< / span > < span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
< div class = "description" >
< p > The internal method that handles the mouse wheel event from the browser.< / p >
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > event< / code > < / td >
< td class = "type" >
< span class = "param-type" > MouseEvent< / span >
< / td >
< td class = "description last" > < p > The native event from the browser. This gets stored in Mouse.event.< / p > < / td >
< / tr >
< / tbody >
< / table >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
< a href = "Mouse.js.html" > input/Mouse.js< / a > , < a href = "Mouse.js.html#sunlight-1-line-366" > line 366< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "pointerLockChange" > < span class = "type-signature" > < / span > pointerLockChange< span class = "signature" > (event)< / span > < span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
< div class = "description" >
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< p > Internal pointerLockChange handler.< / p >
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< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > event< / code > < / td >
< td class = "type" >
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< span class = "param-type" > pointerlockchange< / span >
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< / td >
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< td class = "description last" > < p > The native event from the browser. This gets stored in Mouse.event.< / p > < / td >
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< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Mouse.js.html" > input/Mouse.js< / a > , < a href = "Mouse.js.html#sunlight-1-line-449" > line 449< / a >
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< h4 class = "name" id = "releasePointerLock" > < span class = "type-signature" > < / span > releasePointerLock< span class = "signature" > ()< / span > < span class = "type-signature" > < / span > < / h4 >
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< div class = "description" >
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< p > Internal release pointer lock handler.< / p >
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< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Mouse.js.html" > input/Mouse.js< / a > , < a href = "Mouse.js.html#sunlight-1-line-473" > line 473< / a >
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< h4 class = "name" id = "requestPointerLock" > < span class = "type-signature" > < / span > requestPointerLock< span class = "signature" > ()< / span > < span class = "type-signature" > < / span > < / h4 >
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< div class = "description" >
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< p > If the browser supports it you can request that the pointer be locked to the browser window.
This is classically known as 'FPS controls', where the pointer can't leave the browser until the user presses an exit key.
If the browser successfully enters a locked state the event Phaser.Mouse.pointerLock will be dispatched and the first parameter will be 'true'.< / p >
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< a href = "Mouse.js.html" > input/Mouse.js< / a > , < a href = "Mouse.js.html#sunlight-1-line-420" > line 420< / a >
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< h4 class = "name" id = "start" > < span class = "type-signature" > < / span > start< span class = "signature" > ()< / span > < span class = "type-signature" > < / span > < / h4 >
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< p > Starts the event listeners running.< / p >
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< a href = "Mouse.js.html" > input/Mouse.js< / a > , < a href = "Mouse.js.html#sunlight-1-line-178" > line 178< / a >
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< h4 class = "name" id = "stop" > < span class = "type-signature" > < / span > stop< span class = "signature" > ()< / span > < span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
< div class = "description" >
< p > Stop the event listeners.< / p >
< / div >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Mouse.js.html" > input/Mouse.js< / a > , < a href = "Mouse.js.html#sunlight-1-line-489" > line 489< / a >
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< div class = "clearfix" > < / div >
< footer >
< span class = "copyright" >
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Phaser Copyright © 2012-2014 Photon Storm Ltd.
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< / span >
< br / >
< span class = "jsdoc-message" >
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Documentation generated by < a href = "https://github.com/jsdoc3/jsdoc" > JSDoc 3.3.0-dev< / a >
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on Thu Jul 10 2014 20:19:05 GMT+0100 (BST) using the < a href = "https://github.com/terryweiss/docstrap" > DocStrap template< / a > .
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< div id = "toc" > < / div >
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