phaser/docs/Phaser.Keyboard.html

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<a href="Phaser.Physics.P2.PointProxy.html">PointProxy</a>
</li>
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<a href="Phaser.Physics.P2.PrismaticConstraint.html">PrismaticConstraint</a>
</li>
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<a href="Phaser.Physics.P2.RevoluteConstraint.html">RevoluteConstraint</a>
</li>
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<a href="Phaser.PluginManager.html">PluginManager</a>
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<a href="Phaser.Point.html">Point</a>
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<a href="Phaser.Pointer.html">Pointer</a>
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<a href="Phaser.Polygon.html">Polygon</a>
</li>
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<a href="Phaser.QuadTree.html">QuadTree</a>
</li>
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<a href="Phaser.RandomDataGenerator.html">RandomDataGenerator</a>
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<a href="Phaser.Rectangle.html">Rectangle</a>
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<a href="Phaser.RenderTexture.html">RenderTexture</a>
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</li>
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</li>
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<a href="Phaser.ScaleManager.html">ScaleManager</a>
</li>
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<a href="Phaser.Signal.html">Signal</a>
</li>
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<a href="Phaser.SignalBinding.html">SignalBinding</a>
</li>
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<a href="Phaser.SinglePad.html">SinglePad</a>
</li>
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<a href="Phaser.Sound.html">Sound</a>
</li>
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<li class="class-depth-1">
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<a href="Phaser.SoundManager.html">SoundManager</a>
</li>
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<a href="Phaser.Sprite.html">Sprite</a>
</li>
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<li class="class-depth-1">
<a href="Phaser.SpriteBatch.html">SpriteBatch</a>
</li>
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<a href="Phaser.Stage.html">Stage</a>
</li>
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<a href="Phaser.State.html">State</a>
</li>
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<li class="class-depth-1">
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<a href="Phaser.StateManager.html">StateManager</a>
</li>
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<a href="Phaser.Text.html">Text</a>
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<a href="Phaser.Tile.html">Tile</a>
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<a href="Phaser.Tilemap.html">Tilemap</a>
</li>
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<a href="Phaser.TilemapLayer.html">TilemapLayer</a>
</li>
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<li class="class-depth-1">
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<a href="Phaser.TilemapParser.html">TilemapParser</a>
</li>
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<a href="Phaser.Tileset.html">Tileset</a>
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<a href="Phaser.TileSprite.html">TileSprite</a>
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<a href="Phaser.Time.html">Time</a>
</li>
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<li class="class-depth-1">
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<a href="Phaser.Timer.html">Timer</a>
</li>
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<li class="class-depth-1">
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<a href="Phaser.TimerEvent.html">TimerEvent</a>
</li>
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<li class="class-depth-1">
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<a href="Phaser.Touch.html">Touch</a>
</li>
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<li class="class-depth-1">
<a href="Phaser.Tween.html">Tween</a>
</li>
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<li class="class-depth-1">
<a href="Phaser.TweenManager.html">TweenManager</a>
</li>
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<li class="class-depth-1">
<a href="Phaser.Utils.html">Utils</a>
</li>
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<li class="class-depth-2">
<a href="Phaser.Utils.Debug.html">Debug</a>
</li>
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<li class="class-depth-1">
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<a href="Phaser.World.html">World</a>
</li>
</ul>
</li>
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</ul>
</div>
</div>
<div class="row-fluid">
<div class="span8">
<div id="main">
<h1 class="page-title">Class: Keyboard</h1>
<section>
<header>
<h2>
<span class="ancestors"><a href="Phaser.html">Phaser</a>.</span>
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Keyboard
</h2>
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<div class="class-description"><p>Phaser.Keyboard</p></div>
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</header>
<article>
<div class="container-overview">
<dt>
<h4 class="name" id="Keyboard"><span class="type-signature"></span>new Keyboard<span class="signature">(game)</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
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<p>The Keyboard class handles looking after keyboard input for your game.
It will recognise and respond to key presses and dispatch the required events.
Please be aware that lots of keyboards are unable to process certain combinations of keys due to hardware
limitations known as ghosting. Full details here: <a href="http://www.html5gamedevs.com/topic/4876-impossible-to-use-more-than-2-keyboard-input-buttons-at-the-same-time/">http://www.html5gamedevs.com/topic/4876-impossible-to-use-more-than-2-keyboard-input-buttons-at-the-same-time/</a></p>
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</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>game</code></td>
<td class="type">
<span class="param-type"><a href="Phaser.Game.html">Phaser.Game</a></span>
</td>
<td class="description last"><p>A reference to the currently running game.</p></td>
</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
2014-04-29 14:39:02 +00:00
<a href="Keyboard.js.html">input/Keyboard.js</a>, <a href="Keyboard.js.html#sunlight-1-line-17">line 17</a>
2013-10-02 14:05:55 +00:00
</li></ul></dd>
</dl>
</dd>
</div>
<h3 class="subsection-title">Members</h3>
<dl>
<dt>
<h4 class="name" id="callbackContext"><span class="type-signature"></span>callbackContext<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>callbackContext</code></td>
<td class="type">
<span class="param-type">Object</span>
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</td>
<td class="description last"><p>The context under which the callbacks are run.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
2014-07-10 19:31:11 +00:00
<a href="Keyboard.js.html">input/Keyboard.js</a>, <a href="Keyboard.js.html#sunlight-1-line-44">line 44</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="disabled"><span class="type-signature"></span>disabled<span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>You can disable all Keyboard Input by setting disabled to true. While true all new input related events will be ignored.</p>
</div>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>disabled</code></td>
<td class="type">
<span class="param-type">boolean</span>
</td>
<td class="description last"><p>The disabled state of the Keyboard.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-default">Default Value:</dt>
<dd class="tag-default"><ul class="dummy"><li>false</li></ul></dd>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Keyboard.js.html">input/Keyboard.js</a>, <a href="Keyboard.js.html#sunlight-1-line-29">line 29</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="event"><span class="type-signature"></span>event<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>event</code></td>
<td class="type">
<span class="param-type">Object</span>
</td>
<td class="description last"><p>The most recent DOM event from keydown or keyup. This is updated every time a new key is pressed or released.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Keyboard.js.html">input/Keyboard.js</a>, <a href="Keyboard.js.html#sunlight-1-line-34">line 34</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="game"><span class="type-signature"></span>game<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>game</code></td>
<td class="type">
<span class="param-type"><a href="Phaser.Game.html">Phaser.Game</a></span>
</td>
<td class="description last"><p>Local reference to game.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Keyboard.js.html">input/Keyboard.js</a>, <a href="Keyboard.js.html#sunlight-1-line-22">line 22</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="lastChar"><span class="type-signature">&lt;readonly> </span>lastChar<span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>Returns the string value of the most recently pressed key.</p>
</div>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>lastChar</code></td>
<td class="type">
<span class="param-type">string</span>
</td>
<td class="description last"><p>The string value of the most recently pressed key.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Keyboard.js.html">input/Keyboard.js</a>, <a href="Keyboard.js.html#sunlight-1-line-515">line 515</a>
2013-10-02 14:05:55 +00:00
</li></ul></dd>
</dl>
</dd>
<dt>
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<h4 class="name" id="lastKey"><span class="type-signature">&lt;readonly> </span>lastKey<span class="type-signature"></span></h4>
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</dt>
<dd>
<div class="description">
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<p>Returns the most recently pressed Key. This is a Phaser.Key object and it changes every time a key is pressed.</p>
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</div>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
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<td class="name"><code>lastKey</code></td>
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<td class="type">
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<span class="param-type"><a href="Phaser.Key.html">Phaser.Key</a></span>
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</td>
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<td class="description last"><p>The most recently pressed Key.</p></td>
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</tr>
</tbody>
</table>
</dl>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
2014-07-10 19:31:11 +00:00
<a href="Keyboard.js.html">input/Keyboard.js</a>, <a href="Keyboard.js.html#sunlight-1-line-538">line 538</a>
</li></ul></dd>
</dl>
</dd>
<dt>
2014-07-10 19:31:11 +00:00
<h4 class="name" id="onDownCallback"><span class="type-signature"></span>onDownCallback<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
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<td class="name"><code>onDownCallback</code></td>
<td class="type">
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<span class="param-type">function</span>
</td>
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<td class="description last"><p>This callback is invoked every time a key is pressed down, including key repeats when a key is held down.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
2014-07-10 19:31:11 +00:00
<a href="Keyboard.js.html">input/Keyboard.js</a>, <a href="Keyboard.js.html#sunlight-1-line-49">line 49</a>
2013-10-02 14:05:55 +00:00
</li></ul></dd>
</dl>
</dd>
<dt>
2014-07-10 19:31:11 +00:00
<h4 class="name" id="onPressCallback"><span class="type-signature"></span>onPressCallback<span class="type-signature"></span></h4>
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</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
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<td class="name"><code>onPressCallback</code></td>
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<td class="type">
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<span class="param-type">function</span>
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</td>
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<td class="description last"><p>This callback is invoked every time a DOM onkeypress event is raised, which is only for printable keys.</p></td>
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</tr>
</tbody>
</table>
</dl>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
2014-07-10 19:31:11 +00:00
<a href="Keyboard.js.html">input/Keyboard.js</a>, <a href="Keyboard.js.html#sunlight-1-line-54">line 54</a>
2013-10-02 14:05:55 +00:00
</li></ul></dd>
</dl>
</dd>
<dt>
2014-07-10 19:31:11 +00:00
<h4 class="name" id="onUpCallback"><span class="type-signature"></span>onUpCallback<span class="type-signature"></span></h4>
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</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
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<td class="name"><code>onUpCallback</code></td>
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<td class="type">
<span class="param-type">function</span>
</td>
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<td class="description last"><p>This callback is invoked every time a key is released.</p></td>
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</tr>
</tbody>
</table>
</dl>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
2014-07-10 19:31:11 +00:00
<a href="Keyboard.js.html">input/Keyboard.js</a>, <a href="Keyboard.js.html#sunlight-1-line-59">line 59</a>
2013-10-02 14:05:55 +00:00
</li></ul></dd>
</dl>
</dd>
<dt>
2014-07-10 19:31:11 +00:00
<h4 class="name" id="pressEvent"><span class="type-signature"></span>pressEvent<span class="type-signature"></span></h4>
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</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
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<td class="name"><code>pressEvent</code></td>
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<td class="type">
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<span class="param-type">Object</span>
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</td>
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<td class="description last"><p>The most recent DOM event from keypress.</p></td>
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</tr>
</tbody>
</table>
</dl>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
2014-07-10 19:31:11 +00:00
<a href="Keyboard.js.html">input/Keyboard.js</a>, <a href="Keyboard.js.html#sunlight-1-line-39">line 39</a>
2013-10-02 14:05:55 +00:00
</li></ul></dd>
</dl>
</dd>
</dl>
<h3 class="subsection-title">Methods</h3>
<dl>
<dt>
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<h4 class="name" id="addCallbacks"><span class="type-signature"></span>addCallbacks<span class="signature">(context, <span class="optional">onDown</span>, <span class="optional">onUp</span>, <span class="optional">onPress</span>)</span><span class="type-signature"></span></h4>
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</dt>
<dd>
<div class="description">
<p>Add callbacks to the Keyboard handler so that each time a key is pressed down or released the callbacks are activated.</p>
2013-10-02 14:05:55 +00:00
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th>Argument</th>
<th>Default</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>context</code></td>
<td class="type">
<span class="param-type">Object</span>
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</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"><p>The context under which the callbacks are run.</p></td>
</tr>
<tr>
<td class="name"><code>onDown</code></td>
<td class="type">
<span class="param-type">function</span>
</td>
<td class="attributes">
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&lt;optional><br>
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</td>
<td class="default">
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null
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</td>
<td class="description last"><p>This callback is invoked every time a key is pressed down.</p></td>
</tr>
<tr>
<td class="name"><code>onUp</code></td>
<td class="type">
<span class="param-type">function</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="default">
null
</td>
<td class="description last"><p>This callback is invoked every time a key is released.</p></td>
</tr>
2014-07-10 19:31:11 +00:00
<tr>
<td class="name"><code>onPress</code></td>
<td class="type">
<span class="param-type">function</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="default">
null
</td>
<td class="description last"><p>This callback is invoked every time the onkeypress event is raised.</p></td>
</tr>
2013-10-02 14:05:55 +00:00
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
2014-07-10 19:31:11 +00:00
<a href="Keyboard.js.html">input/Keyboard.js</a>, <a href="Keyboard.js.html#sunlight-1-line-110">line 110</a>
2013-10-02 14:05:55 +00:00
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="addKey"><span class="type-signature"></span>addKey<span class="signature">(keycode)</span><span class="type-signature"> &rarr; {<a href="Phaser.Key.html">Phaser.Key</a>}</span></h4>
</dt>
<dd>
<div class="description">
<p>If you need more fine-grained control over a Key you can create a new Phaser.Key object via this method.
The Key object can then be polled, have events attached to it, etc.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>keycode</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
2014-02-05 06:29:17 +00:00
<td class="description last"><p>The keycode of the key, i.e. Phaser.Keyboard.UP or Phaser.Keyboard.SPACEBAR</p></td>
2013-10-02 14:05:55 +00:00
</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
2014-07-10 19:31:11 +00:00
<a href="Keyboard.js.html">input/Keyboard.js</a>, <a href="Keyboard.js.html#sunlight-1-line-140">line 140</a>
2013-10-02 14:05:55 +00:00
</li></ul></dd>
</dl>
<h5>Returns:</h5>
<div class="param-desc">
<p>The Key object which you can store locally and reference directly.</p>
</div>
<dl>
<dt>
Type
</dt>
<dd>
<span class="param-type"><a href="Phaser.Key.html">Phaser.Key</a></span>
</dd>
</dl>
</dd>
<dt>
<h4 class="name" id="addKeyCapture"><span class="type-signature"></span>addKeyCapture<span class="signature">(keycode)</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>By default when a key is pressed Phaser will not stop the event from propagating up to the browser.
There are some keys this can be annoying for, like the arrow keys or space bar, which make the browser window scroll.
You can use addKeyCapture to consume the keyboard event for specific keys so it doesn't bubble up to the the browser.
Pass in either a single keycode or an array/hash of keycodes.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>keycode</code></td>
<td class="type">
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<span class="param-type">number</span>
|
<span class="param-type">array</span>
|
<span class="param-type">object</span>
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</td>
<td class="description last"><p>Either a single numeric keycode or an array/hash of keycodes: [65, 67, 68].</p></td>
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</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
2014-07-10 19:31:11 +00:00
<a href="Keyboard.js.html">input/Keyboard.js</a>, <a href="Keyboard.js.html#sunlight-1-line-268">line 268</a>
2013-10-02 14:05:55 +00:00
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="clearCaptures"><span class="type-signature"></span>clearCaptures<span class="signature">()</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>Clear all set key captures.</p>
</div>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
2014-07-10 19:31:11 +00:00
<a href="Keyboard.js.html">input/Keyboard.js</a>, <a href="Keyboard.js.html#sunlight-1-line-304">line 304</a>
2013-10-02 14:05:55 +00:00
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="createCursorKeys"><span class="type-signature"></span>createCursorKeys<span class="signature">()</span><span class="type-signature"> &rarr; {object}</span></h4>
</dt>
<dd>
<div class="description">
<p>Creates and returns an object containing 4 hotkeys for Up, Down, Left and Right.</p>
</div>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
2014-07-10 19:31:11 +00:00
<a href="Keyboard.js.html">input/Keyboard.js</a>, <a href="Keyboard.js.html#sunlight-1-line-178">line 178</a>
</li></ul></dd>
</dl>
<h5>Returns:</h5>
<div class="param-desc">
<p>An object containing properties: up, down, left and right. Which can be polled like any other Phaser.Key object.</p>
</div>
<dl>
<dt>
Type
</dt>
<dd>
<span class="param-type">object</span>
</dd>
</dl>
</dd>
<dt>
<h4 class="name" id="destroy"><span class="type-signature"></span>destroy<span class="signature">()</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>Stops the Keyboard event listeners from running (keydown and keyup). They are removed from the window.
Also clears all key captures and currently created Key objects.</p>
</div>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
2014-07-10 19:31:11 +00:00
<a href="Keyboard.js.html">input/Keyboard.js</a>, <a href="Keyboard.js.html#sunlight-1-line-251">line 251</a>
</li></ul></dd>
</dl>
2013-10-02 14:05:55 +00:00
</dd>
<dt>
<h4 class="name" id="isDown"><span class="type-signature"></span>isDown<span class="signature">(keycode)</span><span class="type-signature"> &rarr; {boolean}</span></h4>
</dt>
<dd>
<div class="description">
<p>Returns true of the key is currently pressed down. Note that it can only detect key presses on the web browser.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>keycode</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
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<td class="description last"><p>The keycode of the key to remove, i.e. Phaser.Keyboard.UP or Phaser.Keyboard.SPACEBAR</p></td>
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</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
2014-07-10 19:31:11 +00:00
<a href="Keyboard.js.html">input/Keyboard.js</a>, <a href="Keyboard.js.html#sunlight-1-line-495">line 495</a>
2013-10-02 14:05:55 +00:00
</li></ul></dd>
</dl>
<h5>Returns:</h5>
<div class="param-desc">
<p>True if the key is currently down.</p>
</div>
<dl>
<dt>
Type
</dt>
<dd>
<span class="param-type">boolean</span>
</dd>
</dl>
</dd>
<dt>
<h4 class="name" id="justPressed"><span class="type-signature"></span>justPressed<span class="signature">(keycode, <span class="optional">duration</span>)</span><span class="type-signature"> &rarr; {boolean}</span></h4>
</dt>
<dd>
<div class="description">
<p>Returns the &quot;just pressed&quot; state of the key. Just pressed is considered true if the key was pressed down within the duration given (default 250ms)</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th>Argument</th>
<th>Default</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>keycode</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
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<td class="description last"><p>The keycode of the key to remove, i.e. Phaser.Keyboard.UP or Phaser.Keyboard.SPACEBAR</p></td>
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</tr>
<tr>
<td class="name"><code>duration</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="default">
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50
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</td>
<td class="description last"><p>The duration below which the key is considered as being just pressed.</p></td>
</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
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<a href="Keyboard.js.html">input/Keyboard.js</a>, <a href="Keyboard.js.html#sunlight-1-line-449">line 449</a>
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</li></ul></dd>
</dl>
<h5>Returns:</h5>
<div class="param-desc">
<p>True if the key is just pressed otherwise false.</p>
</div>
<dl>
<dt>
Type
</dt>
<dd>
<span class="param-type">boolean</span>
</dd>
</dl>
</dd>
<dt>
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<h4 class="name" id="justReleased"><span class="type-signature"></span>justReleased<span class="signature">(keycode, <span class="optional">duration</span>)</span><span class="type-signature"> &rarr; {boolean}</span></h4>
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</dt>
<dd>
<div class="description">
<p>Returns the &quot;just released&quot; state of the Key. Just released is considered as being true if the key was released within the duration given (default 250ms)</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th>Argument</th>
<th>Default</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>keycode</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
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<td class="description last"><p>The keycode of the key to remove, i.e. Phaser.Keyboard.UP or Phaser.Keyboard.SPACEBAR</p></td>
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</tr>
<tr>
<td class="name"><code>duration</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="default">
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50
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</td>
<td class="description last"><p>The duration below which the key is considered as being just released.</p></td>
</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
2014-07-10 19:31:11 +00:00
<a href="Keyboard.js.html">input/Keyboard.js</a>, <a href="Keyboard.js.html#sunlight-1-line-472">line 472</a>
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</li></ul></dd>
</dl>
<h5>Returns:</h5>
<div class="param-desc">
<p>True if the key is just released otherwise false.</p>
</div>
<dl>
<dt>
Type
</dt>
<dd>
<span class="param-type">boolean</span>
</dd>
</dl>
</dd>
<dt>
<h4 class="name" id="processKeyDown"><span class="type-signature">&lt;protected> </span>processKeyDown<span class="signature">(event)</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>Process the keydown event.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>event</code></td>
<td class="type">
<span class="param-type">KeyboardEvent</span>
</td>
<td class="description last"></td>
</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
2014-07-10 19:31:11 +00:00
<a href="Keyboard.js.html">input/Keyboard.js</a>, <a href="Keyboard.js.html#sunlight-1-line-334">line 334</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="processKeyPress"><span class="type-signature">&lt;protected> </span>processKeyPress<span class="signature">(event)</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>Process the keypress event.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>event</code></td>
<td class="type">
<span class="param-type">KeyboardEvent</span>
</td>
<td class="description last"></td>
</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Keyboard.js.html">input/Keyboard.js</a>, <a href="Keyboard.js.html#sunlight-1-line-372">line 372</a>
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</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="processKeyUp"><span class="type-signature">&lt;protected> </span>processKeyUp<span class="signature">(event)</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>Process the keyup event.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>event</code></td>
<td class="type">
<span class="param-type">KeyboardEvent</span>
</td>
<td class="description last"></td>
</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
2014-07-10 19:31:11 +00:00
<a href="Keyboard.js.html">input/Keyboard.js</a>, <a href="Keyboard.js.html#sunlight-1-line-390">line 390</a>
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</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="removeKey"><span class="type-signature"></span>removeKey<span class="signature">(keycode)</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>Removes a Key object from the Keyboard manager.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>keycode</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
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<td class="description last"><p>The keycode of the key to remove, i.e. Phaser.Keyboard.UP or Phaser.Keyboard.SPACEBAR</p></td>
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</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
2014-07-10 19:31:11 +00:00
<a href="Keyboard.js.html">input/Keyboard.js</a>, <a href="Keyboard.js.html#sunlight-1-line-161">line 161</a>
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</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="removeKeyCapture"><span class="type-signature"></span>removeKeyCapture<span class="signature">(keycode)</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>Removes an existing key capture.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>keycode</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"></td>
</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
2014-07-10 19:31:11 +00:00
<a href="Keyboard.js.html">input/Keyboard.js</a>, <a href="Keyboard.js.html#sunlight-1-line-292">line 292</a>
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</li></ul></dd>
</dl>
</dd>
<dt>
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<h4 class="name" id="reset"><span class="type-signature"></span>reset<span class="signature">(<span class="optional">hard</span>)</span><span class="type-signature"></span></h4>
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</dt>
<dd>
<div class="description">
<p>Resets all Keys.</p>
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</div>
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<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th>Argument</th>
<th>Default</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>hard</code></td>
<td class="type">
<span class="param-type">boolean</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="default">
true
</td>
<td class="description last"><p>A soft reset won't reset any events or callbacks that are bound to the Keys. A hard reset will.</p></td>
</tr>
</tbody>
</table>
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<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
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<a href="Keyboard.js.html">input/Keyboard.js</a>, <a href="Keyboard.js.html#sunlight-1-line-425">line 425</a>
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</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="start"><span class="type-signature"></span>start<span class="signature">()</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>Starts the Keyboard event listeners running (keydown and keyup). They are attached to the window.
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This is called automatically by Phaser.Input and should not normally be invoked directly.</p>
</div>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
2014-07-10 19:31:11 +00:00
<a href="Keyboard.js.html">input/Keyboard.js</a>, <a href="Keyboard.js.html#sunlight-1-line-195">line 195</a>
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</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="stop"><span class="type-signature"></span>stop<span class="signature">()</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
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<p>Stops the Keyboard event listeners from running (keydown, keyup and keypress). They are removed from the window.</p>
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</div>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
2014-07-10 19:31:11 +00:00
<a href="Keyboard.js.html">input/Keyboard.js</a>, <a href="Keyboard.js.html#sunlight-1-line-234">line 234</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="update"><span class="type-signature"></span>update<span class="signature">()</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>Updates all currently defined keys.</p>
</div>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
2014-07-10 19:31:11 +00:00
<a href="Keyboard.js.html">input/Keyboard.js</a>, <a href="Keyboard.js.html#sunlight-1-line-315">line 315</a>
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</li></ul></dd>
</dl>
</dd>
</dl>
</article>
</section>
</div>
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<footer>
<span class="copyright">
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Phaser Copyright © 2012-2014 Photon Storm Ltd.
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<span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
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on Thu Jul 10 2014 20:19:04 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
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