mirror of
https://github.com/photonstorm/phaser
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58 lines
1.7 KiB
JavaScript
58 lines
1.7 KiB
JavaScript
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var Phaser;
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(function (Phaser) {
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/// <reference path="../../_definitions.ts" />
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/**
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* @author Richard Davey <rich@photonstorm.com>
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* @author sole (http://soledadpenades.com), tween.js
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* @copyright 2013 Photon Storm Ltd.
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* @license https://github.com/photonstorm/phaser/blob/master/license.txt MIT License
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* @module Phaser
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*/
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(function (Easing) {
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/**
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* Cubic easing methods.
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*
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* @class Cubic
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*/
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var Cubic = (function () {
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function Cubic() { }
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Cubic.In = /**
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* The In ease method.
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*
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* @method In
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* @param {Number} k The value to ease.
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* @return {Number} The eased value.
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*/
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function In(k) {
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return k * k * k;
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};
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Cubic.Out = /**
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* The Out ease method.
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*
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* @method Out
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* @param {Number} k The value to ease.
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* @return {Number} The eased value.
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*/
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function Out(k) {
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return --k * k * k + 1;
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};
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Cubic.InOut = /**
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* The InOut ease method.
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*
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* @method InOut
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* @param {Number} k The value to ease.
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* @return {Number} The eased value.
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*/
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function InOut(k) {
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if((k *= 2) < 1) {
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return 0.5 * k * k * k;
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}
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return 0.5 * ((k -= 2) * k * k + 2);
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};
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return Cubic;
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})();
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Easing.Cubic = Cubic;
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})(Phaser.Easing || (Phaser.Easing = {}));
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var Easing = Phaser.Easing;
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})(Phaser || (Phaser = {}));
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