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< title > Phaser Class: TilemapLayer< / title >
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< a href = "Phaser.Stage.html" > Stage< / a >
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< a href = "Phaser.StageScaleMode.html" > StageScaleMode< / a >
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< li >
< a href = "Phaser.Tile.html" > Tile< / a >
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< a href = "Phaser.Tilemap.html" > Tilemap< / a >
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< li >
< a href = "Phaser.TilemapLayer.html" > TilemapLayer< / a >
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< li >
< a href = "Phaser.TilemapParser.html" > TilemapParser< / a >
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< li >
< a href = "Phaser.Tileset.html" > Tileset< / a >
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< li >
< a href = "Phaser.TileSprite.html" > TileSprite< / a >
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< a href = "global.html#HEXtoRGB" > HEXtoRGB< / a >
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< li >
< a href = "global.html#render" > render< / a >
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< a href = "global.html#renderXY" > renderXY< / a >
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< div class = "row-fluid" >
< div class = "span8" >
< div id = "main" >
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< h1 class = "page-title" > Class: TilemapLayer< / h1 >
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< section >
< header >
< h2 >
< span class = "ancestors" > < a href = "Phaser.html" > Phaser< / a > .< / span >
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TilemapLayer
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< / h2 >
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< div class = "class-description" > < p > Phaser.TilemapLayer< / p > < / div >
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< / header >
< article >
< div class = "container-overview" >
< dt >
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< h4 class = "name" id = "TilemapLayer" > < span class = "type-signature" > < / span > new TilemapLayer< span class = "signature" > (game, x, y, renderWidth, renderHeight, tileset, tilemap, layer)< / span > < span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< div class = "description" >
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< p > A Tilemap Layer is a set of map data combined with a Tileset in order to render that data to the game.< / p >
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< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > game< / code > < / td >
< td class = "type" >
< span class = "param-type" > < a href = "Phaser.Game.html" > Phaser.Game< / a > < / span >
< / td >
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< td class = "description last" > < p > Game reference to the currently running game.< / p > < / td >
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< / tr >
< tr >
< td class = "name" > < code > x< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
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< td class = "description last" > < p > The x coordinate of this layer.< / p > < / td >
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< / tr >
< tr >
< td class = "name" > < code > y< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
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< td class = "description last" > < p > The y coordinate of this layer.< / p > < / td >
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< / tr >
< tr >
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< td class = "name" > < code > renderWidth< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > number< / span >
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< / td >
< td class = "description last" > < p > Width of the layer.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > renderHeight< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
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< / td >
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< td class = "description last" > < p > Height of the layer.< / p > < / td >
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< / tr >
< tr >
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< td class = "name" > < code > tileset< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > < a href = "Phaser.Tileset.html" > Phaser.Tileset< / a > < / span >
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|
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< span class = "param-type" > string< / span >
< / td >
< td class = "description last" > < p > The tile set used for rendering.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > tilemap< / code > < / td >
< td class = "type" >
< span class = "param-type" > < a href = "Phaser.Tilemap.html" > Phaser.Tilemap< / a > < / span >
< / td >
< td class = "description last" > < p > The tilemap to which this layer belongs.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > layer< / code > < / td >
< td class = "type" >
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< span class = "param-type" > number< / span >
< / td >
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< td class = "description last" > < p > The layer index within the map.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-21" > line 21< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< / div >
< h3 class = "subsection-title" > Members< / h3 >
< dl >
< dt >
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< h4 class = "name" id = "baseTexture" > < span class = "type-signature" > < / span > baseTexture< span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > baseTexture< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > PIXI.BaseTexture< / span >
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< / td >
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< td class = "description last" > < p > Required Pixi var.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-41" > line 41< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "canvas" > < span class = "type-signature" > < / span > canvas< span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > canvas< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > HTMLCanvasElement< / span >
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< / td >
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< td class = "description last" > < p > The canvas to which this BitmapData draws.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-31" > line 31< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "context" > < span class = "type-signature" > < / span > context< span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > context< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > CanvasRenderingContext2D< / span >
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< / td >
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< td class = "description last" > < p > The 2d context of the canvas.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-36" > line 36< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "dirty" > < span class = "type-signature" > < / span > dirty< span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > dirty< / code > < / td >
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< td class = "type" >
< span class = "param-type" > boolean< / span >
< / td >
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< td class = "description last" > < p > Flag controlling when to re-render the layer.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-263" > line 263< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "fixedToCamera" > < span class = "type-signature" > < / span > fixedToCamera< span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
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< div class = "description" >
< p > A layer that is fixed to the camera ignores the position of any ancestors in the display list and uses its x/y coordinates as offsets from the top left of the camera.< / p >
< / div >
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< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > fixedToCamera< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > boolean< / span >
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< / td >
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< td class = "description last" > < p > Fixes this layer to the Camera.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
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< dt class = "tag-default" > Default Value:< / dt >
< dd class = "tag-default" > < ul class = "dummy" > < li > true< / li > < / ul > < / dd >
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< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-66" > line 66< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "game" > < span class = "type-signature" > < / span > game< span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > game< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > < a href = "Phaser.Game.html" > Phaser.Game< / a > < / span >
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< / td >
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< td class = "description last" > < p > A reference to the currently running Game.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-26" > line 26< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "heightInPixels" > < span class = "type-signature" > < readonly> < / span > heightInPixels< span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > heightInPixels< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > number< / span >
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< / td >
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< td class = "description last" > < p > Do NOT recommend changing after the map is loaded!< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-103" > line 103< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "index" > < span class = "type-signature" > < / span > index< span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > index< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > number< / span >
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< / td >
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< td class = "description last" > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-258" > line 258< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "layer" > < span class = "type-signature" > < / span > layer< span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > layer< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > number< / span >
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< / td >
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< td class = "description last" > < p > Tilemap layer index.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-253" > line 253< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "renderHeight" > < span class = "type-signature" > < / span > renderHeight< span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > renderHeight< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > number< / span >
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< / td >
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< td class = "description last" > < p > The height of the area being rendered.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-113" > line 113< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "renderWidth" > < span class = "type-signature" > < / span > renderWidth< span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > renderWidth< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > number< / span >
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< / td >
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< td class = "description last" > < p > The width of the area being rendered.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-108" > line 108< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "scrollFactorX" > < span class = "type-signature" > < / span > scrollFactorX< span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > scrollFactorX< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > number< / span >
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< / td >
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< td class = "description last" > < p > speed at which this layer scrolls
horizontally, relative to the camera (e.g. scrollFactorX of 0.5 scrolls
half as quickly as the 'normal' camera-locked layers do)< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-default" > Default Value:< / dt >
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< dd class = "tag-default" > < ul class = "dummy" > < li > 1< / li > < / ul > < / dd >
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< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-235" > line 235< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "scrollFactorY" > < span class = "type-signature" > < / span > scrollFactorY< span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > scrollFactorY< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > number< / span >
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< / td >
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< td class = "description last" > < p > speed at which this layer scrolls
vertically, relative to the camera (e.g. scrollFactorY of 0.5 scrolls
half as quickly as the 'normal' camera-locked layers do)< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
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< dt class = "tag-default" > Default Value:< / dt >
< dd class = "tag-default" > < ul class = "dummy" > < li > 1< / li > < / ul > < / dd >
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< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-243" > line 243< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "scrollX" > < span class = "type-signature" > < / span > scrollX< span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > scrollX< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > number< / span >
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< / td >
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< td class = "description last" > < p > Scrolls the map horizontally or returns the current x position.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-744" > line 744< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "scrollY" > < span class = "type-signature" > < / span > scrollY< span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > scrollY< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > number< / span >
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< / td >
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< td class = "description last" > < p > Scrolls the map vertically or returns the current y position.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-784" > line 784< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "texture" > < span class = "type-signature" > < / span > texture< span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > texture< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > PIXI.Texture< / span >
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< / td >
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< td class = "description last" > < p > Required Pixi var.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-46" > line 46< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "textureFrame" > < span class = "type-signature" > < / span > textureFrame< span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > textureFrame< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > < a href = "Phaser.Frame.html" > Phaser.Frame< / a > < / span >
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< / td >
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< td class = "description last" > < p > Dimensions of the renderable area.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-51" > line 51< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "tileHeight" > < span class = "type-signature" > < / span > tileHeight< span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > tileHeight< / code > < / td >
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< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
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< td class = "description last" > < p > The height of a single tile in pixels.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-81" > line 81< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "tilemap" > < span class = "type-signature" > < / span > tilemap< span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > tilemap< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > < a href = "Phaser.Tilemap.html" > Phaser.Tilemap< / a > < / span >
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< / td >
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< td class = "description last" > < p > The Tilemap to which this layer is bound.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-248" > line 248< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "tileMargin" > < span class = "type-signature" > < / span > tileMargin< span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > tileMargin< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > number< / span >
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< / td >
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< td class = "description last" > < p > The margin around the tiles.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-86" > line 86< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "tileset" > < span class = "type-signature" > < / span > tileset< span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > tileset< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > < a href = "Phaser.Tileset.html" > Phaser.Tileset< / a > < / span >
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< / td >
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< td class = "description last" > < p > The tile set used for rendering.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-71" > line 71< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "tileSpacing" > < span class = "type-signature" > < / span > tileSpacing< span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > tileSpacing< / code > < / td >
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< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
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< td class = "description last" > < p > The spacing around the tiles.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-91" > line 91< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "tileWidth" > < span class = "type-signature" > < / span > tileWidth< span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > tileWidth< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > number< / span >
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< / td >
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< td class = "description last" > < p > The width of a single tile in pixels.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-76" > line 76< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "type" > < span class = "type-signature" > < / span > type< span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > type< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > number< / span >
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< / td >
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< td class = "description last" > < p > The const type of this object.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-59" > line 59< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "widthInPixels" > < span class = "type-signature" > < readonly> < / span > widthInPixels< span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > widthInPixels< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > number< / span >
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< / td >
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< td class = "description last" > < p > Do NOT recommend changing after the map is loaded!< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-97" > line 97< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
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< / dl >
< h3 class = "subsection-title" > Methods< / h3 >
< dl >
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< dt >
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< h4 class = "name" id = "deltaAbsX" > < span class = "type-signature" > < / span > deltaAbsX< span class = "signature" > ()< / span > < span class = "type-signature" > → {number}< / span > < / h4 >
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< / dt >
< dd >
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< div class = "description" >
< p > Returns the absolute delta x value.< / p >
< / div >
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< dl class = "details" >
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< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-704" > line 704< / a >
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< / li > < / ul > < / dd >
< / dl >
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< h5 > Returns:< / h5 >
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< div class = "param-desc" >
< p > Absolute delta X value< / p >
< / div >
< dl >
< dt >
Type
< / dt >
< dd >
< span class = "param-type" > number< / span >
< / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "deltaAbsY" > < span class = "type-signature" > < / span > deltaAbsY< span class = "signature" > ()< / span > < span class = "type-signature" > → {number}< / span > < / h4 >
< / dt >
< dd >
< div class = "description" >
< p > Returns the absolute delta y value.< / p >
< / div >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-714" > line 714< / a >
< / li > < / ul > < / dd >
< / dl >
< h5 > Returns:< / h5 >
< div class = "param-desc" >
< p > Absolute delta Y value< / p >
< / div >
< dl >
< dt >
Type
< / dt >
< dd >
< span class = "param-type" > number< / span >
< / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "deltaX" > < span class = "type-signature" > < / span > deltaX< span class = "signature" > ()< / span > < span class = "type-signature" > → {number}< / span > < / h4 >
< / dt >
< dd >
< div class = "description" >
< p > Returns the delta x value.< / p >
< / div >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-724" > line 724< / a >
< / li > < / ul > < / dd >
< / dl >
< h5 > Returns:< / h5 >
< div class = "param-desc" >
< p > Delta X value< / p >
< / div >
< dl >
< dt >
Type
< / dt >
< dd >
< span class = "param-type" > number< / span >
< / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "deltaY" > < span class = "type-signature" > < / span > deltaY< span class = "signature" > ()< / span > < span class = "type-signature" > → {number}< / span > < / h4 >
< / dt >
< dd >
< div class = "description" >
< p > Returns the delta y value.< / p >
< / div >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-734" > line 734< / a >
< / li > < / ul > < / dd >
< / dl >
< h5 > Returns:< / h5 >
< div class = "param-desc" >
< p > Delta Y value< / p >
< / div >
< dl >
< dt >
Type
< / dt >
< dd >
< span class = "param-type" > number< / span >
< / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "getTiles" > < span class = "type-signature" > < / span > getTiles< span class = "signature" > (x, y, width, height, collides)< / span > < span class = "type-signature" > → {array}< / span > < / h4 >
< / dt >
< dd >
< div class = "description" >
< p > Get the tiles within the given area.< / p >
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > x< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "description last" > < p > X position of the top left of the area to copy (given in tiles, not pixels)< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > y< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "description last" > < p > Y position of the top left of the area to copy (given in tiles, not pixels)< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > width< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "description last" > < p > The width of the area to copy (given in tiles, not pixels)< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > height< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "description last" > < p > The height of the area to copy (given in tiles, not pixels)< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > collides< / code > < / td >
< td class = "type" >
< span class = "param-type" > boolean< / span >
< / td >
< td class = "description last" > < p > If true only return tiles that collide on one or more faces.< / p > < / td >
< / tr >
< / tbody >
< / table >
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< dl class = "details" >
2013-10-25 15:54:40 +00:00
2013-11-28 15:57:09 +00:00
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-500" > line 500< / a >
< / li > < / ul > < / dd >
< / dl >
< h5 > Returns:< / h5 >
< div class = "param-desc" >
< p > Array with tiles informations (each contains x, y, and the tile).< / p >
< / div >
< dl >
< dt >
Type
< / dt >
< dd >
< span class = "param-type" > array< / span >
< / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "getTileX" > < span class = "type-signature" > < / span > getTileX< span class = "signature" > (x)< / span > < span class = "type-signature" > → {< a href = "Phaser.Tile.html" > Phaser.Tile< / a > }< / span > < / h4 >
< / dt >
< dd >
< div class = "description" >
< p > Convert a pixel value to a tile coordinate.< / p >
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > x< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "description last" > < p > X position of the point in target tile.< / p > < / td >
< / tr >
< / tbody >
< / table >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-453" > line 453< / a >
< / li > < / ul > < / dd >
< / dl >
< h5 > Returns:< / h5 >
< div class = "param-desc" >
< p > The tile with specific properties.< / p >
< / div >
< dl >
< dt >
Type
< / dt >
< dd >
< span class = "param-type" > < a href = "Phaser.Tile.html" > Phaser.Tile< / a > < / span >
< / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "getTileXY" > < span class = "type-signature" > < / span > getTileXY< span class = "signature" > (x, y)< / span > < span class = "type-signature" > → {< a href = "Phaser.Tile.html" > Phaser.Tile< / a > }< / span > < / h4 >
< / dt >
< dd >
< div class = "description" >
< p > Convert a pixel value to a tile coordinate.< / p >
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
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< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
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< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > x< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
2013-10-25 15:54:40 +00:00
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< td class = "description last" > < p > X position of the point in target tile.< / p > < / td >
< / tr >
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< tr >
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< td class = "name" > < code > y< / code > < / td >
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< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
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< td class = "description last" > < p > Y position of the point in target tile.< / p > < / td >
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< / tr >
< / tbody >
< / table >
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< dl class = "details" >
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< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-483" > line 483< / a >
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< / li > < / ul > < / dd >
< / dl >
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< h5 > Returns:< / h5 >
< div class = "param-desc" >
< p > The tile with specific properties.< / p >
< / div >
< dl >
< dt >
Type
< / dt >
< dd >
< span class = "param-type" > < a href = "Phaser.Tile.html" > Phaser.Tile< / a > < / span >
< / dd >
< / dl >
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< / dd >
< dt >
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< h4 class = "name" id = "getTileY" > < span class = "type-signature" > < / span > getTileY< span class = "signature" > (y)< / span > < span class = "type-signature" > → {< a href = "Phaser.Tile.html" > Phaser.Tile< / a > }< / span > < / h4 >
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< / dt >
< dd >
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< div class = "description" >
< p > Convert a pixel value to a tile coordinate.< / p >
< / div >
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< h5 > Parameters:< / h5 >
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< table class = "params table table-striped" >
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< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > y< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
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< td class = "description last" > < p > Y position of the point in target tile.< / p > < / td >
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< / tr >
< / tbody >
< / table >
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< dl class = "details" >
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< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-468" > line 468< / a >
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< / li > < / ul > < / dd >
< / dl >
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< h5 > Returns:< / h5 >
< div class = "param-desc" >
< p > The tile with specific properties.< / p >
< / div >
< dl >
< dt >
Type
< / dt >
< dd >
< span class = "param-type" > < a href = "Phaser.Tile.html" > Phaser.Tile< / a > < / span >
< / dd >
< / dl >
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< / dd >
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< dt >
< h4 class = "name" id = "render" > < span class = "type-signature" > < / span > render< span class = "signature" > ()< / span > < span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
< div class = "description" >
< p > Renders the tiles to the layer canvas and pushes to the display.< / p >
< / div >
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< dl class = "details" >
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< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-627" > line 627< / a >
< / li > < / ul > < / dd >
< / dl >
< / dd >
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< dt >
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< h4 class = "name" id = "resizeWorld" > < span class = "type-signature" > < / span > resizeWorld< span class = "signature" > ()< / span > < span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< div class = "description" >
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< p > Sets the world size to match the size of this layer.< / p >
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< / div >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-296" > line 296< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "update" > < span class = "type-signature" > < / span > update< span class = "signature" > ()< / span > < span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< div class = "description" >
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< p > Automatically called by World.preUpdate. Handles cache updates.< / p >
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< / div >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-281" > line 281< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "updateMapData" > < span class = "type-signature" > < / span > updateMapData< span class = "signature" > (tilemap, layer)< / span > < span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< div class = "description" >
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< p > Updates the Tilemap data.< / p >
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< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > tilemap< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > < a href = "Phaser.Tilemap.html" > Phaser.Tilemap< / a > < / span >
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< / td >
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< td class = "description last" > < p > The tilemap to which this layer belongs.< / p > < / td >
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< / tr >
< tr >
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< td class = "name" > < code > layer< / code > < / td >
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< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
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< td class = "description last" > < p > The layer index within the map.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-339" > line 339< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "updateMax" > < span class = "type-signature" > < / span > updateMax< span class = "signature" > ()< / span > < span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< div class = "description" >
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< p > Internal function to update maximum values.< / p >
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< / div >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-597" > line 597< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "updateTileset" > < span class = "type-signature" > < / span > updateTileset< span class = "signature" > (tileset)< / span > < span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< div class = "description" >
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< p > Updates the Tileset data.< / p >
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< / div >
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< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > tileset< / code > < / td >
< td class = "type" >
< span class = "param-type" > < a href = "Phaser.Tileset.html" > Phaser.Tileset< / a > < / span >
|
< span class = "param-type" > string< / span >
< / td >
< td class = "description last" > < p > The tileset to use for this layer.< / p > < / td >
< / tr >
< / tbody >
< / table >
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< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "TilemapLayer.js.html" > tilemap/TilemapLayer.js< / a > , < a href = "TilemapLayer.js.html#sunlight-1-line-308" > line 308< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< / dl >
< / article >
< / section >
< / div >
< div class = "clearfix" > < / div >
< footer >
< span class = "copyright" >
Phaser Copyright © 2012-2013 Photon Storm Ltd.
< / span >
< br / >
< span class = "jsdoc-message" >
Documentation generated by < a href = "https://github.com/jsdoc3/jsdoc" > JSDoc 3.3.0-dev< / a >
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on Thu Nov 28 2013 15:56:34 GMT-0000 (GMT) using the < a href = "https://github.com/terryweiss/docstrap" > DocStrap template< / a > .
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< / span >
< / footer >
< / div >
< div class = "span3" >
< div id = "toc" > < / div >
< / div >
< br clear = "both" >
< / div >
< / div >
< script src = "scripts/sunlight.js" > < / script >
< script src = "scripts/sunlight.javascript.js" > < / script >
< script src = "scripts/sunlight-plugin.doclinks.js" > < / script >
< script src = "scripts/sunlight-plugin.linenumbers.js" > < / script >
< script src = "scripts/sunlight-plugin.menu.js" > < / script >
< script src = "scripts/jquery.min.js" > < / script >
< script src = "scripts/jquery.scrollTo.js" > < / script >
< script src = "scripts/jquery.localScroll.js" > < / script >
< script src = "scripts/bootstrap-dropdown.js" > < / script >
< script src = "scripts/toc.js" > < / script >
< script > Sunlight . highlightAll ( { lineNumbers : true , showMenu : true , enableDoclinks : true } ) ; < / script >
< script >
$( function () {
$( "#toc" ).toc( {
selectors : "h1,h2,h3,h4",
showAndHide : false,
scrollTo : 60
} );
$( "#toc>ul" ).addClass( "nav nav-pills nav-stacked" );
$( "#main span[id^='toc']" ).addClass( "toc-shim" );
} );
< / script >
< / body >
< / html >