2017-11-29 13:53:04 +00:00
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/**
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* Sets a global collision callback for the given tile index within the layer. This will affect all
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* tiles on this layer that have the same index. If a callback is already set for the tile index it
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* will be replaced. Set the callback to null to remove it. If you want to set a callback for a tile
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* at a specific location on the map then see setTileLocationCallback.
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*
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2017-11-29 21:07:56 +00:00
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* @param {integer|array} indexes - Either a single tile index, or an array of tile indexes to have a
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2017-11-29 13:53:04 +00:00
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* collision callback set for.
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* @param {function} callback - The callback that will be invoked when the tile is collided with.
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* @param {object} callbackContext - The context under which the callback is called.
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* @param {LayerData} layer - [description]
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*/
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var SetTileIndexCallback = function (indexes, callback, callbackContext, layer)
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{
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if (typeof indexes === 'number')
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{
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layer.callbacks[indexes] = (callback !== null)
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? { callback: callback, callbackContext: callbackContext }
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: undefined;
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}
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else
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{
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for (var i = 0, len = indexes.length; i < len; i++)
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{
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layer.callbacks[indexes[i]] = (callback !== null)
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? { callback: callback, callbackContext: callbackContext }
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: undefined;
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}
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}
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};
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module.exports = SetTileIndexCallback;
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