2019-01-15 16:17:04 +00:00
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/**
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* @author Richard Davey <rich@photonstorm.com>
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2022-02-28 14:29:51 +00:00
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* @copyright 2022 Photon Storm Ltd.
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2019-05-10 15:15:04 +00:00
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* @license {@link https://opensource.org/licenses/MIT|MIT License}
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2019-01-15 16:17:04 +00:00
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*/
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/**
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* The Game Focus Event.
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2022-09-21 21:01:03 +00:00
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*
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2019-01-15 16:17:04 +00:00
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* This event is dispatched by the Game Visibility Handler when the window in which the Game instance is embedded
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* enters a focused state. The focus event is raised when the window re-gains focus, having previously lost it.
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*
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* @event Phaser.Core.Events#FOCUS
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2022-09-21 21:01:03 +00:00
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* @type {string}
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2019-02-12 11:37:58 +00:00
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* @since 3.0.0
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2019-01-15 16:17:04 +00:00
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*/
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module.exports = 'focus';
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