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https://github.com/photonstorm/phaser
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20 lines
483 B
JavaScript
20 lines
483 B
JavaScript
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var TileToWorldX = function (tileX, camera, layer)
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{
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var tileWidth = layer.tileWidth;
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var tilemapLayer = layer.tilemapLayer;
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var layerWorldX = 0;
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if (tilemapLayer)
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{
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if (camera === undefined) { camera = tilemapLayer.scene.cameras.main; }
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layerWorldX = tilemapLayer.x - (camera.scrollX * tilemapLayer.scrollFactorX);
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tileWidth *= tilemapLayer.scaleX;
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}
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return layerWorldX + tileX * tileWidth;
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};
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module.exports = TileToWorldX;
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