phaser/v3/src/gameobjects/tilemap/components/IsInLayerBounds.js

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2017-11-16 19:09:07 +00:00
var IsInLayerBounds = function (tileX, tileY, layer)
{
return (tileX >= 0 && tileX < layer.width && tileY >= 0 && tileY < layer.height);
};
module.exports = IsInLayerBounds;