phaser/v3/src/gameobjects/tilemap/dynamic/TilemapWebGLRenderer.js

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2017-06-09 04:00:12 +00:00
var TilemapWebGLRenderer = function (renderer, gameObject, interpolationPercentage, camera)
{
if (this.renderMask !== this.renderFlags)
{
return;
}
var renderTiles = gameObject.tileArray;
var length = renderTiles.length;
for (var index = 0; index < length; ++index)
{
}
};
module.exports = TilemapWebGLRenderer;