mirror of
https://github.com/photonstorm/phaser
synced 2025-03-04 07:17:23 +00:00
53 lines
858 B
JavaScript
53 lines
858 B
JavaScript
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var game = new Phaser.Game(800, 600, Phaser.CANVAS, 'phaser-example', { preload: preload, create: create, update: update, render: render });
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function preload() {
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game.load.image('backdrop', 'assets/pics/remember-me.jpg');
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game.load.image('box', 'assets/sprites/block.png');
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}
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var cursors;
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var sprite;
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function create() {
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game.world.setBounds(0, 0, 1920, 1200);
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game.add.image(0, 0, 'backdrop');
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sprite = game.add.sprite(300, 300, 'box');
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game.camera.follow(sprite);
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cursors = game.input.keyboard.createCursorKeys();
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}
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function update() {
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if (cursors.left.isDown)
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{
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sprite.x -= 8;
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}
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else if (cursors.right.isDown)
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{
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sprite.x += 8;
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}
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if (cursors.up.isDown)
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{
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sprite.y -= 8;
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}
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else if (cursors.down.isDown)
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{
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sprite.y += 8;
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}
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}
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function render() {
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}
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