2013-11-28 15:57:09 +00:00
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< a href = "Phaser.Sound.html" > Sound< / a >
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< a href = "Phaser.SoundManager.html" > SoundManager< / a >
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< a href = "Phaser.Sprite.html" > Sprite< / a >
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< a href = "Phaser.Text.html" > Text< / a >
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< li >
< a href = "Phaser.Tile.html" > Tile< / a >
< / li >
< li >
< a href = "Phaser.Tilemap.html" > Tilemap< / a >
< / li >
< li >
< a href = "Phaser.TilemapLayer.html" > TilemapLayer< / a >
< / li >
< li >
< a href = "Phaser.TilemapParser.html" > TilemapParser< / a >
< / li >
< li >
< a href = "Phaser.Tileset.html" > Tileset< / a >
< / li >
< li >
< a href = "Phaser.TileSprite.html" > TileSprite< / a >
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< li class = "dropdown" >
< a href = "global.html" class = "dropdown-toggle" data-toggle = "dropdown" > Global< b
class="caret">< / b > < / a >
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< a href = "global.html#SAT" > SAT< / a >
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< / ul >
< / div >
< / div >
< div class = "row-fluid" >
< div class = "span8" >
< div id = "main" >
< h1 class = "page-title" > Class: Tilemap< / h1 >
< section >
< header >
< h2 >
< span class = "ancestors" > < a href = "Phaser.html" > Phaser< / a > .< / span >
Tilemap
< / h2 >
< div class = "class-description" > < p > Phaser.Tilemap< / p > < / div >
< / header >
< article >
< div class = "container-overview" >
< dt >
< h4 class = "name" id = "Tilemap" > < span class = "type-signature" > < / span > new Tilemap< span class = "signature" > (game, < span class = "optional" > key< / span > )< / span > < span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
< div class = "description" >
< p > A Tile Map object. A Tile map consists of a set of tile data and tile sets. It is rendered to the display using a TilemapLayer.
A map may have multiple layers. You can perform operations on the map data such as copying, pasting, filling and shuffling the tiles around.< / p >
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th > Argument< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > game< / code > < / td >
< td class = "type" >
< span class = "param-type" > < a href = "Phaser.Game.html" > Phaser.Game< / a > < / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > Game reference to the currently running game.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > key< / code > < / td >
< td class = "type" >
< span class = "param-type" > string< / span >
< / td >
< td class = "attributes" >
< optional>< br >
< / td >
< td class = "description last" > < p > The key of the tilemap data as stored in the Cache.< / p > < / td >
< / tr >
< / tbody >
< / table >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
< a href = "Tilemap.js.html" > tilemap/Tilemap.js< / a > , < a href = "Tilemap.js.html#sunlight-1-line-16" > line 16< / a >
< / li > < / ul > < / dd >
< / dl >
< / dd >
< / div >
< h3 class = "subsection-title" > Members< / h3 >
< dl >
< dt >
< h4 class = "name" id = "CSV" > < span class = "type-signature" > < static, constant> < / span > CSV< span class = "type-signature" > :number< / span > < / h4 >
< / dt >
< dd >
< h5 > Type:< / h5 >
< ul >
< li >
< span class = "param-type" > number< / span >
< / li >
< / ul >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Tilemap.js.html" > tilemap/Tilemap.js< / a > , < a href = "Tilemap.js.html#sunlight-1-line-104" > line 104< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "TILED_JSON" > < span class = "type-signature" > < static, constant> < / span > TILED_JSON< span class = "type-signature" > :number< / span > < / h4 >
< / dt >
< dd >
< h5 > Type:< / h5 >
< ul >
< li >
< span class = "param-type" > number< / span >
< / li >
< / ul >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Tilemap.js.html" > tilemap/Tilemap.js< / a > , < a href = "Tilemap.js.html#sunlight-1-line-110" > line 110< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "currentLayer" > < span class = "type-signature" > < / span > currentLayer< span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > currentLayer< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "description last" > < p > The current layer.< / p > < / td >
< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Tilemap.js.html" > tilemap/Tilemap.js< / a > , < a href = "Tilemap.js.html#sunlight-1-line-73" > line 73< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "debugMap" > < span class = "type-signature" > < / span > debugMap< span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > debugMap< / code > < / td >
< td class = "type" >
< span class = "param-type" > array< / span >
< / td >
< td class = "description last" > < p > Map data used for debug values only.< / p > < / td >
< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Tilemap.js.html" > tilemap/Tilemap.js< / a > , < a href = "Tilemap.js.html#sunlight-1-line-78" > line 78< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "game" > < span class = "type-signature" > < / span > game< span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > game< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > < a href = "Phaser.Game.html" > Phaser.Game< / a > < / span >
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< / td >
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< td class = "description last" > < p > A reference to the currently running Game.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Tilemap.js.html" > tilemap/Tilemap.js< / a > , < a href = "Tilemap.js.html#sunlight-1-line-21" > line 21< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "images" > < span class = "type-signature" > < / span > images< span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > images< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > array< / span >
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< / td >
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< td class = "description last" > < p > An array of Tiled Image Layers.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Tilemap.js.html" > tilemap/Tilemap.js< / a > , < a href = "Tilemap.js.html#sunlight-1-line-68" > line 68< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "key" > < span class = "type-signature" > < / span > key< span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > key< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > string< / span >
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< / td >
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< td class = "description last" > < p > The key of this map data in the Phaser.Cache.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
< a href = "Tilemap.js.html" > tilemap/Tilemap.js< / a > , < a href = "Tilemap.js.html#sunlight-1-line-26" > line 26< / a >
< / li > < / ul > < / dd >
< / dl >
< / dd >
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< dt >
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< h4 class = "name" id = "layers" > < span class = "type-signature" > < / span > layers< span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< dl class = "details" >
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< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > layers< / code > < / td >
< td class = "type" >
< span class = "param-type" > array< / span >
< / td >
< td class = "description last" > < p > An array of Tilemap layer data.< / p > < / td >
< / tr >
< / tbody >
< / table >
< / dl >
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< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Tilemap.js.html" > tilemap/Tilemap.js< / a > , < a href = "Tilemap.js.html#sunlight-1-line-48" > line 48< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "objects" > < span class = "type-signature" > < / span > objects< span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
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< dl class = "details" >
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< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
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< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > objects< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > array< / span >
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< / td >
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< td class = "description last" > < p > An array of Tiled Object Layers.< / p > < / td >
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< / tr >
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< / tbody >
< / table >
< / dl >
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< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
< a href = "Tilemap.js.html" > tilemap/Tilemap.js< / a > , < a href = "Tilemap.js.html#sunlight-1-line-63" > line 63< / a >
< / li > < / ul > < / dd >
< / dl >
< / dd >
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< dt >
< h4 class = "name" id = "tiles" > < span class = "type-signature" > < / span > tiles< span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
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< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
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< tbody >
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< tr >
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< td class = "name" > < code > tiles< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > array< / span >
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< / td >
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< td class = "description last" > < p > The super array of Tiles.< / p > < / td >
< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
< a href = "Tilemap.js.html" > tilemap/Tilemap.js< / a > , < a href = "Tilemap.js.html#sunlight-1-line-58" > line 58< / a >
< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "tilesets" > < span class = "type-signature" > < / span > tilesets< span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
< dl class = "details" >
< h5 class = "subsection-title" > Properties:< / h5 >
< dl >
< table class = "props table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > tilesets< / code > < / td >
< td class = "type" >
< span class = "param-type" > array< / span >
< / td >
< td class = "description last" > < p > An array of Tilesets.< / p > < / td >
< / tr >
< / tbody >
< / table >
< / dl >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
< a href = "Tilemap.js.html" > tilemap/Tilemap.js< / a > , < a href = "Tilemap.js.html#sunlight-1-line-53" > line 53< / a >
< / li > < / ul > < / dd >
< / dl >
< / dd >
< / dl >
< h3 class = "subsection-title" > Methods< / h3 >
< dl >
< dt >
< h4 class = "name" id = "addTilesetImage" > < span class = "type-signature" > < / span > addTilesetImage< span class = "signature" > (tileset, < span class = "optional" > key< / span > )< / span > < span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
< div class = "description" >
< p > Adds an image to the map to be used as a tileset. A single map may use multiple tilesets.
Note that the tileset name can be found in the JSON file exported from Tiled, or in the Tiled editor.< / p >
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th > Argument< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > tileset< / code > < / td >
< td class = "type" >
< span class = "param-type" > string< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > The name of the tileset as specified in the map data.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > key< / code > < / td >
< td class = "type" >
< span class = "param-type" > string< / span >
< / td >
< td class = "attributes" >
< optional>< br >
< / td >
< td class = "description last" > < p > The key of the Phaser.Cache image used for this tileset. If not specified it will look for an image with a key matching the tileset parameter.< / p > < / td >
< / tr >
< / tbody >
< / table >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
< a href = "Tilemap.js.html" > tilemap/Tilemap.js< / a > , < a href = "Tilemap.js.html#sunlight-1-line-156" > line 156< / a >
< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "copy" > < span class = "type-signature" > < / span > copy< span class = "signature" > (x, y, width, height, < span class = "optional" > layer< / span > )< / span > < span class = "type-signature" > → {array}< / span > < / h4 >
< / dt >
< dd >
< div class = "description" >
< p > Copies all of the tiles in the given rectangular block into the tilemap data buffer.< / p >
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th > Argument< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > x< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > X position of the top left of the area to copy (given in tiles, not pixels)< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > y< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > Y position of the top left of the area to copy (given in tiles, not pixels)< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > width< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
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< / td >
< td class = "description last" > < p > The width of the area to copy (given in tiles, not pixels)< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > height< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > The height of the area to copy (given in tiles, not pixels)< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > layer< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
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|
< span class = "param-type" > string< / span >
|
< span class = "param-type" > < a href = "Phaser.TilemapLayer.html" > Phaser.TilemapLayer< / a > < / span >
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< / td >
< td class = "attributes" >
< optional>< br >
< / td >
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< td class = "description last" > < p > The layer to copy the tiles from.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Tilemap.js.html" > tilemap/Tilemap.js< / a > , < a href = "Tilemap.js.html#sunlight-1-line-837" > line 837< / a >
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< / li > < / ul > < / dd >
< / dl >
< h5 > Returns:< / h5 >
< div class = "param-desc" >
< p > An array of the tiles that were copied.< / p >
< / div >
< dl >
< dt >
Type
< / dt >
< dd >
< span class = "param-type" > array< / span >
< / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "create" > < span class = "type-signature" > < / span > create< span class = "signature" > (name, width, height)< / span > < span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
< div class = "description" >
< p > Creates an empty map of the given dimensions.< / p >
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > name< / code > < / td >
< td class = "type" >
< span class = "param-type" > string< / span >
< / td >
< td class = "description last" > < p > The name of the map (mostly used for debugging)< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > width< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "description last" > < p > The width of the map in tiles.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > height< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "description last" > < p > The height of the map in tiles.< / p > < / td >
< / tr >
< / tbody >
< / table >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Tilemap.js.html" > tilemap/Tilemap.js< / a > , < a href = "Tilemap.js.html#sunlight-1-line-114" > line 114< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "destroy" > < span class = "type-signature" > < / span > destroy< span class = "signature" > ()< / span > < span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
< div class = "description" >
< p > Removes all layers from this tile map and nulls the game reference.< / p >
< / div >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Tilemap.js.html" > tilemap/Tilemap.js< / a > , < a href = "Tilemap.js.html#sunlight-1-line-1222" > line 1222< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "dump" > < span class = "type-signature" > < / span > dump< span class = "signature" > ()< / span > < span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
< div class = "description" >
< p > Dumps the tilemap data out to the console.< / p >
< / div >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Tilemap.js.html" > tilemap/Tilemap.js< / a > , < a href = "Tilemap.js.html#sunlight-1-line-1181" > line 1181< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "fill" > < span class = "type-signature" > < / span > fill< span class = "signature" > (index, x, y, width, height, < span class = "optional" > layer< / span > )< / span > < span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
< div class = "description" >
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< p > Fills the given area with the specified tile.< / p >
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< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th > Argument< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > index< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
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< td class = "description last" > < p > The index of the tile that the area will be filled with.< / p > < / td >
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< / tr >
< tr >
< td class = "name" > < code > x< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > X position of the top left of the area to operate one, given in tiles, not pixels.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > y< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > Y position of the top left of the area to operate one, given in tiles, not pixels.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > width< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > The width in tiles of the area to operate on.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > height< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > The height in tiles of the area to operate on.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > layer< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
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|
< span class = "param-type" > string< / span >
|
< span class = "param-type" > < a href = "Phaser.TilemapLayer.html" > Phaser.TilemapLayer< / a > < / span >
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< / td >
< td class = "attributes" >
< optional>< br >
< / td >
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< td class = "description last" > < p > The layer to operate on.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Tilemap.js.html" > tilemap/Tilemap.js< / a > , < a href = "Tilemap.js.html#sunlight-1-line-1138" > line 1138< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "forEach" > < span class = "type-signature" > < / span > forEach< span class = "signature" > (callback, context, x, y, width, height, < span class = "optional" > layer< / span > )< / span > < span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
< div class = "description" >
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< p > For each tile in the given area defined by x/y and width/height run the given callback.< / p >
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< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th > Argument< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > callback< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > The callback. Each tile in the given area will be passed to this callback as the first and only parameter.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > context< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > The context under which the callback should be run.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > x< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > X position of the top left of the area to operate one, given in tiles, not pixels.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > y< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > Y position of the top left of the area to operate one, given in tiles, not pixels.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > width< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > The width in tiles of the area to operate on.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > height< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > The height in tiles of the area to operate on.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > layer< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
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|
< span class = "param-type" > string< / span >
|
< span class = "param-type" > < a href = "Phaser.TilemapLayer.html" > Phaser.TilemapLayer< / a > < / span >
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< / td >
< td class = "attributes" >
< optional>< br >
< / td >
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< td class = "description last" > < p > The layer to operate on.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Tilemap.js.html" > tilemap/Tilemap.js< / a > , < a href = "Tilemap.js.html#sunlight-1-line-987" > line 987< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "getTile" > < span class = "type-signature" > < / span > getTile< span class = "signature" > (x, y, < span class = "optional" > layer< / span > )< / span > < span class = "type-signature" > → {< a href = "Phaser.Tile.html" > Phaser.Tile< / a > }< / span > < / h4 >
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< / dt >
< dd >
< div class = "description" >
< p > Gets a tile from the Tilemap Layer. The coordinates are given in tile values.< / p >
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th > Argument< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > x< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > X position to get the tile from (given in tile units, not pixels)< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > y< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > Y position to get the tile from (given in tile units, not pixels)< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > layer< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
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|
< span class = "param-type" > string< / span >
|
< span class = "param-type" > < a href = "Phaser.TilemapLayer.html" > Phaser.TilemapLayer< / a > < / span >
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< / td >
< td class = "attributes" >
< optional>< br >
< / td >
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< td class = "description last" > < p > The layer to get the tile from.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Tilemap.js.html" > tilemap/Tilemap.js< / a > , < a href = "Tilemap.js.html#sunlight-1-line-797" > line 797< / a >
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< / li > < / ul > < / dd >
< / dl >
< h5 > Returns:< / h5 >
< div class = "param-desc" >
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< p > The tile at the given coordinates.< / p >
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< / div >
< dl >
< dt >
Type
< / dt >
< dd >
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< span class = "param-type" > < a href = "Phaser.Tile.html" > Phaser.Tile< / a > < / span >
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< / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "getTileWorldXY" > < span class = "type-signature" > < / span > getTileWorldXY< span class = "signature" > (x, y, < span class = "optional" > layer< / span > )< / span > < span class = "type-signature" > → {< a href = "Phaser.Tile.html" > Phaser.Tile< / a > }< / span > < / h4 >
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< / dt >
< dd >
< div class = "description" >
< p > Gets a tile from the Tilemap layer. The coordinates are given in pixel values.< / p >
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th > Argument< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > x< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > X position to get the tile from (given in pixels)< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > y< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > Y position to get the tile from (given in pixels)< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > layer< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
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|
< span class = "param-type" > string< / span >
|
< span class = "param-type" > < a href = "Phaser.TilemapLayer.html" > Phaser.TilemapLayer< / a > < / span >
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< / td >
< td class = "attributes" >
< optional>< br >
< / td >
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< td class = "description last" > < p > The layer to get the tile from.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Tilemap.js.html" > tilemap/Tilemap.js< / a > , < a href = "Tilemap.js.html#sunlight-1-line-817" > line 817< / a >
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< / li > < / ul > < / dd >
< / dl >
< h5 > Returns:< / h5 >
< div class = "param-desc" >
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< p > The tile at the given coordinates.< / p >
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< / div >
< dl >
< dt >
Type
< / dt >
< dd >
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< span class = "param-type" > < a href = "Phaser.Tile.html" > Phaser.Tile< / a > < / span >
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< / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "paste" > < span class = "type-signature" > < / span > paste< span class = "signature" > (x, y, tileblock, < span class = "optional" > layer< / span > )< / span > < span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< div class = "description" >
< p > Pastes a previously copied block of tile data into the given x/y coordinates. Data should have been prepared with Tilemap.copy.< / p >
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
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< th > Argument< / th >
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< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > x< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
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< td class = "attributes" >
< / td >
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< td class = "description last" > < p > X position of the top left of the area to paste to (given in tiles, not pixels)< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > y< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
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< td class = "attributes" >
< / td >
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< td class = "description last" > < p > Y position of the top left of the area to paste to (given in tiles, not pixels)< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > tileblock< / code > < / td >
< td class = "type" >
< span class = "param-type" > array< / span >
< / td >
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< td class = "attributes" >
< / td >
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< td class = "description last" > < p > The block of tiles to paste.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > layer< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
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|
< span class = "param-type" > string< / span >
|
< span class = "param-type" > < a href = "Phaser.TilemapLayer.html" > Phaser.TilemapLayer< / a > < / span >
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< / td >
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< td class = "attributes" >
< optional>< br >
< / td >
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< td class = "description last" > < p > The layer to paste the tiles into.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
2014-02-05 06:29:17 +00:00
< a href = "Tilemap.js.html" > tilemap/Tilemap.js< / a > , < a href = "Tilemap.js.html#sunlight-1-line-899" > line 899< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "putTile" > < span class = "type-signature" > < / span > putTile< span class = "signature" > (tile, x, y, < span class = "optional" > layer< / span > )< / span > < span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< div class = "description" >
< p > Puts a tile of the given index value at the coordinate specified.< / p >
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th > Argument< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > tile< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > < a href = "Phaser.Tile.html" > Phaser.Tile< / a > < / span >
|
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< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
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< td class = "description last" > < p > The index of this tile to set or a Phaser.Tile object.< / p > < / td >
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< / tr >
< tr >
< td class = "name" > < code > x< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > X position to place the tile (given in tile units, not pixels)< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > y< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > Y position to place the tile (given in tile units, not pixels)< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > layer< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
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|
< span class = "param-type" > string< / span >
|
< span class = "param-type" > < a href = "Phaser.TilemapLayer.html" > Phaser.TilemapLayer< / a > < / span >
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< / td >
< td class = "attributes" >
< optional>< br >
< / td >
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< td class = "description last" > < p > The layer to modify.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Tilemap.js.html" > tilemap/Tilemap.js< / a > , < a href = "Tilemap.js.html#sunlight-1-line-745" > line 745< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "putTileWorldXY" > < span class = "type-signature" > < / span > putTileWorldXY< span class = "signature" > (tile, x, y, tileWidth, tileHeight, < span class = "optional" > layer< / span > )< / span > < span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< div class = "description" >
< p > Puts a tile into the Tilemap layer. The coordinates are given in pixel values.< / p >
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th > Argument< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > tile< / code > < / td >
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< td class = "type" >
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< span class = "param-type" > < a href = "Phaser.Tile.html" > Phaser.Tile< / a > < / span >
|
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< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
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< td class = "description last" > < p > The index of this tile to set or a Phaser.Tile object.< / p > < / td >
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< / tr >
< tr >
< td class = "name" > < code > x< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > X position to insert the tile (given in pixels)< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > y< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > Y position to insert the tile (given in pixels)< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > tileWidth< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > The width of the tile in pixels.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > tileHeight< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > The height of the tile in pixels.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > layer< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
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|
< span class = "param-type" > string< / span >
|
< span class = "param-type" > < a href = "Phaser.TilemapLayer.html" > Phaser.TilemapLayer< / a > < / span >
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< / td >
< td class = "attributes" >
< optional>< br >
< / td >
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< td class = "description last" > < p > The layer to modify.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Tilemap.js.html" > tilemap/Tilemap.js< / a > , < a href = "Tilemap.js.html#sunlight-1-line-775" > line 775< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "random" > < span class = "type-signature" > < / span > random< span class = "signature" > (x, y, width, height, < span class = "optional" > layer< / span > )< / span > < span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< div class = "description" >
< p > Randomises a set of tiles in a given area.< / p >
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th > Argument< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > x< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > X position of the top left of the area to operate one, given in tiles, not pixels.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > y< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > Y position of the top left of the area to operate one, given in tiles, not pixels.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > width< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > The width in tiles of the area to operate on.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > height< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > The height in tiles of the area to operate on.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > layer< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
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|
< span class = "param-type" > string< / span >
|
< span class = "param-type" > < a href = "Phaser.TilemapLayer.html" > Phaser.TilemapLayer< / a > < / span >
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< / td >
< td class = "attributes" >
< optional>< br >
< / td >
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< td class = "description last" > < p > The layer to operate on.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
2014-02-05 06:29:17 +00:00
< a href = "Tilemap.js.html" > tilemap/Tilemap.js< / a > , < a href = "Tilemap.js.html#sunlight-1-line-1051" > line 1051< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "removeAllLayers" > < span class = "type-signature" > < / span > removeAllLayers< span class = "signature" > ()< / span > < span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
< div class = "description" >
< p > Removes all layers from this tile map.< / p >
< / div >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
2014-02-05 06:29:17 +00:00
< a href = "Tilemap.js.html" > tilemap/Tilemap.js< / a > , < a href = "Tilemap.js.html#sunlight-1-line-1169" > line 1169< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "replace" > < span class = "type-signature" > < / span > replace< span class = "signature" > (source, dest, x, y, width, height, < span class = "optional" > layer< / span > )< / span > < span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< div class = "description" >
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< p > Scans the given area for tiles with an index matching < code > source< / code > and updates their index to match < code > dest< / code > .< / p >
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< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th > Argument< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > source< / code > < / td >
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< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
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< td class = "description last" > < p > The tile index value to scan for.< / p > < / td >
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< / tr >
< tr >
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< td class = "name" > < code > dest< / code > < / td >
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< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
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< td class = "description last" > < p > The tile index value to replace found tiles with.< / p > < / td >
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< / tr >
< tr >
< td class = "name" > < code > x< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > X position of the top left of the area to operate one, given in tiles, not pixels.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > y< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > Y position of the top left of the area to operate one, given in tiles, not pixels.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > width< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > The width in tiles of the area to operate on.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > height< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > The height in tiles of the area to operate on.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > layer< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
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|
< span class = "param-type" > string< / span >
|
< span class = "param-type" > < a href = "Phaser.TilemapLayer.html" > Phaser.TilemapLayer< / a > < / span >
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< / td >
< td class = "attributes" >
< optional>< br >
< / td >
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< td class = "description last" > < p > The layer to operate on.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Tilemap.js.html" > tilemap/Tilemap.js< / a > , < a href = "Tilemap.js.html#sunlight-1-line-1016" > line 1016< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
< h4 class = "name" id = "setLayer" > < span class = "type-signature" > < / span > setLayer< span class = "signature" > (layer)< / span > < span class = "type-signature" > < / span > < / h4 >
< / dt >
< dd >
< div class = "description" >
< p > Sets the current layer to the given index.< / p >
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > layer< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
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|
< span class = "param-type" > string< / span >
|
< span class = "param-type" > < a href = "Phaser.TilemapLayer.html" > Phaser.TilemapLayer< / a > < / span >
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< / td >
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< td class = "description last" > < p > The layer to set as current.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Tilemap.js.html" > tilemap/Tilemap.js< / a > , < a href = "Tilemap.js.html#sunlight-1-line-728" > line 728< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "shuffle" > < span class = "type-signature" > < / span > shuffle< span class = "signature" > (x, y, width, height, < span class = "optional" > layer< / span > )< / span > < span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< div class = "description" >
< p > Shuffles a set of tiles in a given area. It will only randomise the tiles in that area, so if they're all the same nothing will appear to have changed!< / p >
< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
< th > Argument< / th >
< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
< td class = "name" > < code > x< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > X position of the top left of the area to operate one, given in tiles, not pixels.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > y< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > Y position of the top left of the area to operate one, given in tiles, not pixels.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > width< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > The width in tiles of the area to operate on.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > height< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
< td class = "attributes" >
< / td >
< td class = "description last" > < p > The height in tiles of the area to operate on.< / p > < / td >
< / tr >
< tr >
< td class = "name" > < code > layer< / code > < / td >
< td class = "type" >
< span class = "param-type" > number< / span >
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|
< span class = "param-type" > string< / span >
|
< span class = "param-type" > < a href = "Phaser.TilemapLayer.html" > Phaser.TilemapLayer< / a > < / span >
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< / td >
< td class = "attributes" >
< optional>< br >
< / td >
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< td class = "description last" > < p > The layer to operate on.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Tilemap.js.html" > tilemap/Tilemap.js< / a > , < a href = "Tilemap.js.html#sunlight-1-line-1096" > line 1096< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< dt >
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< h4 class = "name" id = "swapTile" > < span class = "type-signature" > < / span > swapTile< span class = "signature" > (tileA, tileB, x, y, width, height, < span class = "optional" > layer< / span > )< / span > < span class = "type-signature" > < / span > < / h4 >
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< / dt >
< dd >
< div class = "description" >
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< p > Scans the given area for tiles with an index matching tileA and swaps them with tileB.< / p >
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< / div >
< h5 > Parameters:< / h5 >
< table class = "params table table-striped" >
< thead >
< tr >
< th > Name< / th >
< th > Type< / th >
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< th > Argument< / th >
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< th class = "last" > Description< / th >
< / tr >
< / thead >
< tbody >
< tr >
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< td class = "name" > < code > tileA< / code > < / td >
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< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
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< td class = "attributes" >
< / td >
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< td class = "description last" > < p > First tile index.< / p > < / td >
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< / tr >
< tr >
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< td class = "name" > < code > tileB< / code > < / td >
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< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
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< td class = "attributes" >
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2013-11-28 15:57:09 +00:00
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< / td >
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< td class = "description last" > < p > Second tile index.< / p > < / td >
< / tr >
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< tr >
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< td class = "name" > < code > x< / code > < / td >
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< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
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< td class = "attributes" >
< / td >
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< td class = "description last" > < p > X position of the top left of the area to operate one, given in tiles, not pixels.< / p > < / td >
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< / tr >
< tr >
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< td class = "name" > < code > y< / code > < / td >
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< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
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< td class = "attributes" >
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< / td >
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< td class = "description last" > < p > Y position of the top left of the area to operate one, given in tiles, not pixels.< / p > < / td >
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< / tr >
< tr >
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< td class = "name" > < code > width< / code > < / td >
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< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
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< td class = "attributes" >
< / td >
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< td class = "description last" > < p > The width in tiles of the area to operate on.< / p > < / td >
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< / tr >
< tr >
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< td class = "name" > < code > height< / code > < / td >
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< td class = "type" >
< span class = "param-type" > number< / span >
< / td >
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< td class = "attributes" >
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< / td >
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< td class = "description last" > < p > The height in tiles of the area to operate on.< / p > < / td >
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< / tr >
< tr >
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< td class = "name" > < code > layer< / code > < / td >
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< td class = "type" >
< span class = "param-type" > number< / span >
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|
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< span class = "param-type" > string< / span >
|
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< span class = "param-type" > < a href = "Phaser.TilemapLayer.html" > Phaser.TilemapLayer< / a > < / span >
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< / td >
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< td class = "attributes" >
< optional>< br >
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2013-11-28 15:57:09 +00:00
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< / td >
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< td class = "description last" > < p > The layer to operate on.< / p > < / td >
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< / tr >
< / tbody >
< / table >
< dl class = "details" >
< dt class = "tag-source" > Source:< / dt >
< dd class = "tag-source" > < ul class = "dummy" > < li >
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< a href = "Tilemap.js.html" > tilemap/Tilemap.js< / a > , < a href = "Tilemap.js.html#sunlight-1-line-934" > line 934< / a >
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< / li > < / ul > < / dd >
< / dl >
< / dd >
< / dl >
< / article >
< / section >
< / div >
< div class = "clearfix" > < / div >
< footer >
< span class = "copyright" >
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Phaser Copyright © 2012-2014 Photon Storm Ltd.
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< / span >
< br / >
< span class = "jsdoc-message" >
Documentation generated by < a href = "https://github.com/jsdoc3/jsdoc" > JSDoc 3.3.0-dev< / a >
2014-02-12 15:26:29 +00:00
on Wed Feb 12 2014 15:23:47 GMT-0000 (GMT) using the < a href = "https://github.com/terryweiss/docstrap" > DocStrap template< / a > .
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< / span >
< / footer >
< / div >
< div class = "span3" >
< div id = "toc" > < / div >
< / div >
< br clear = "both" >
< / div >
< / div >
< script src = "scripts/sunlight.js" > < / script >
< script src = "scripts/sunlight.javascript.js" > < / script >
< script src = "scripts/sunlight-plugin.doclinks.js" > < / script >
< script src = "scripts/sunlight-plugin.linenumbers.js" > < / script >
< script src = "scripts/sunlight-plugin.menu.js" > < / script >
< script src = "scripts/jquery.min.js" > < / script >
< script src = "scripts/jquery.scrollTo.js" > < / script >
< script src = "scripts/jquery.localScroll.js" > < / script >
< script src = "scripts/bootstrap-dropdown.js" > < / script >
< script src = "scripts/toc.js" > < / script >
< script > Sunlight . highlightAll ( { lineNumbers : true , showMenu : true , enableDoclinks : true } ) ; < / script >
< script >
$( function () {
$( "#toc" ).toc( {
selectors : "h1,h2,h3,h4",
showAndHide : false,
scrollTo : 60
} );
$( "#toc>ul" ).addClass( "nav nav-pills nav-stacked" );
$( "#main span[id^='toc']" ).addClass( "toc-shim" );
} );
< / script >
< / body >
< / html >