phaser/examples/geometry/rotate point.js

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2013-10-22 02:58:20 +00:00
var game = new Phaser.Game(800, 600, Phaser.CANVAS, 'phaser-example', {create: create, update: update, render: render });
var p1;
var p2;
var d = 0;
function create() {
p1 = new Phaser.Point(200, 300);
p2 = new Phaser.Point(300, 300);
}
function update() {
p1.rotate(p2.x, p2.y, game.math.wrapAngle(d), true);
d++;
}
function render() {
game.context.fillStyle = 'rgb(255,255,0)';
game.context.fillRect(p1.x, p1.y, 4, 4);
game.context.fillStyle = 'rgb(255,0,0)';
game.context.fillRect(p2.x, p2.y, 4, 4);
}