phaser/build/custom/phaser-arcade-physics.min.js

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/* Phaser (AP) v2.0.6 - http://phaser.io - @photonstorm - (c) 2014 Photon Storm Ltd. */
(function(){var a=this,b=b||{};b.WEBGL_RENDERER=0,b.CANVAS_RENDERER=1,b.VERSION="v1.5.4",b.blendModes={NORMAL:0,ADD:1,MULTIPLY:2,SCREEN:3,OVERLAY:4,DARKEN:5,LIGHTEN:6,COLOR_DODGE:7,COLOR_BURN:8,HARD_LIGHT:9,SOFT_LIGHT:10,DIFFERENCE:11,EXCLUSION:12,HUE:13,SATURATION:14,COLOR:15,LUMINOSITY:16},b.scaleModes={DEFAULT:0,LINEAR:0,NEAREST:1},b._UID=0,b.Float32Array=Float32Array||Array,b.Uint16Array=Uint16Array||Array,b.INTERACTION_FREQUENCY=30,b.AUTO_PREVENT_DEFAULT=!0,b.RAD_TO_DEG=180/Math.PI,b.DEG_TO_RAD=Math.PI/180,b.dontSayHello=!1,b.sayHello=function(a){if(!b.dontSayHello){if(navigator.userAgent.toLowerCase().indexOf("chrome")>-1){var c=["%c %c %c Pixi.js "+b.VERSION+" - "+a+" %c %c http://pixijs.com %c %c ♥%c♥%c♥ ","background: #ff66a5","background: #ff66a5","color: #ff66a5; background: #030307;","background: #ff66a5","background: #ffc3dc","background: #ff66a5","color: #ff2424; background: #fff","color: #ff2424; background: #fff","color: #ff2424; background: #fff"];console.log.apply(console,c)}else window.console&&console.log("Pixi.js "+b.VERSION+" - http://pixjs.com");b.dontSayHello=!0}},b.Point=function(a,b){this.x=a||0,this.y=b||0},b.Point.prototype.clone=function(){return new b.Point(this.x,this.y)},b.Point.prototype.set=function(a,b){this.x=a||0,this.y=b||(0!==b?this.x:0)},b.Point.prototype.constructor=b.Point,b.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},b.Rectangle.prototype.clone=function(){return new b.Rectangle(this.x,this.y,this.width,this.height)},b.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},b.Rectangle.prototype.constructor=b.Rectangle,b.EmptyRectangle=new b.Rectangle(0,0,0,0),b.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var c=[],d=0,e=a.length;e>d;d+=2)c.push(new b.Point(a[d],a[d+1]));a=c}this.points=a},b.Polygon.prototype.clone=function(){for(var a=[],c=0;c<this.points.length;c++)a.push(this.points[c].clone());return new b.Polygon(a)},b.Polygon.prototype.contains=function(a,b){for(var c=!1,d=0,e=this.points.length-1;d<this.points.length;e=d++){var f=this.points[d].x,g=this.points[d].y,h=this.points[e].x,i=this.points[e].y,j=g>b!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},b.Polygon.prototype.constructor=b.Polygon,b.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},b.Circle.prototype.clone=function(){return new b.Circle(this.x,this.y,this.radius)},b.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return c*=c,d*=d,e>=c+d},b.Circle.prototype.getBounds=function(){return new b.Rectangle(this.x-this.radius,this.y-this.radius,this.width,this.height)},b.Circle.prototype.constructor=b.Circle,b.Ellipse=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},b.Ellipse.prototype.clone=function(){return new b.Ellipse(this.x,this.y,this.width,this.height)},b.Ellipse.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=(a-this.x)/this.width,d=(b-this.y)/this.height;return c*=c,d*=d,1>=c+d},b.Ellipse.prototype.getBounds=function(){return new b.Rectangle(this.x-this.width,this.y-this.height,this.width,this.height)},b.Ellipse.prototype.constructor=b.Ellipse,b.Matrix=function(){this.a=1,this.b=0,this.c=0,this.d=1,this.tx=0,this.ty=0},b.Matrix.prototype.fromArray=function(a){this.a=a[0],this.b=a[1],this.c=a[3],this.d=a[4],this.tx=a[2],this.ty=a[5]},b.Matrix.prototype.toArray=function(a){this.array||(this.array=new Float32Array(9));var b=this.array;return a?(b[0]=this.a,b[1]=this.c,b[2]=0,b[3]=this.b,b[4]=this.d,b[5]=0,b[6]=this.tx,b[7]=this.ty,b[8]=1):(b[0]=this.a,b[1]=this.b,b[2]=this.tx,b[3]=this.c,b[4]=this.d,b[5]=this.ty,b[6]=0,b[7]=0,b[8]=1),b},b.identityMatrix=new b.Matrix,b.determineMatrixArrayType=function(){return"undefined"!=typeof Float32Array?Float32Array:Array},b.Matrix2=b.determineMatrixArrayType(),b.DisplayObject=function
if(c.repeat&&(f=b.REPEAT,g=b.REPEAT),b.pixelStorei(b.UNPACK_FLIP_Y_WEBGL,!!c.flipY),c.width){var i=c.width?c.width:512,j=c.height?c.height:2,k=c.border?c.border:0;b.texImage2D(b.TEXTURE_2D,0,h,i,j,k,h,b.UNSIGNED_BYTE,null)}else b.texImage2D(b.TEXTURE_2D,0,h,b.RGBA,b.UNSIGNED_BYTE,a.value.baseTexture.source);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,d),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,e),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,f),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,g)}b.uniform1i(a.uniformLocation,this.textureCount),a._init=!0,this.textureCount++}},b.PixiShader.prototype.syncUniforms=function(){this.textureCount=1;var a,c=this.gl;for(var d in this.uniforms)a=this.uniforms[d],1===a.glValueLength?a.glMatrix===!0?a.glFunc.call(c,a.uniformLocation,a.transpose,a.value):a.glFunc.call(c,a.uniformLocation,a.value):2===a.glValueLength?a.glFunc.call(c,a.uniformLocation,a.value.x,a.value.y):3===a.glValueLength?a.glFunc.call(c,a.uniformLocation,a.value.x,a.value.y,a.value.z):4===a.glValueLength?a.glFunc.call(c,a.uniformLocation,a.value.x,a.value.y,a.value.z,a.value.w):"sampler2D"===a.type&&(a._init?(c.activeTexture(c["TEXTURE"+this.textureCount]),c.bindTexture(c.TEXTURE_2D,a.value.baseTexture._glTextures[c.id]||b.createWebGLTexture(a.value.baseTexture,c)),c.uniform1i(a.uniformLocation,this.textureCount),this.textureCount++):this.initSampler2D(a))},b.PixiShader.prototype.destroy=function(){this.gl.deleteProgram(this.program),this.uniforms=null,this.gl=null,this.attributes=null},b.PixiShader.defaultVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute vec2 aColor;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","varying vec2 vTextureCoord;","varying vec4 vColor;","const vec2 center = vec2(-1.0, 1.0);","void main(void) {"," gl_Position = vec4( ((aVertexPosition + offsetVector) / projectionVector) + center , 0.0, 1.0);"," vTextureCoord = aTextureCoord;"," vec3 color = mod(vec3(aColor.y/65536.0, aColor.y/256.0, aColor.y), 256.0) / 256.0;"," vColor = vec4(color * aColor.x, aColor.x);","}"],b.PixiFastShader=function(a){this._UID=b._UID++,this.gl=a,this.program=null,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {"," gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor ;","}"],this.vertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aPositionCoord;","attribute vec2 aScale;","attribute float aRotation;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","uniform mat3 uMatrix;","varying vec2 vTextureCoord;","varying float vColor;","const vec2 center = vec2(-1.0, 1.0);","void main(void) {"," vec2 v;"," vec2 sv = aVertexPosition * aScale;"," v.x = (sv.x) * cos(aRotation) - (sv.y) * sin(aRotation);"," v.y = (sv.x) * sin(aRotation) + (sv.y) * cos(aRotation);"," v = ( uMatrix * vec3(v + aPositionCoord , 1.0) ).xy ;"," gl_Position = vec4( ( v / projectionVector) + center , 0.0, 1.0);"," vTextureCoord = aTextureCoord;"," vColor = aColor;","}"],this.textureCount=0,this.init()},b.PixiFastShader.prototype.init=function(){var a=this.gl,c=b.compileProgram(a,this.vertexSrc,this.fragmentSrc);a.useProgram(c),this.uSampler=a.getUniformLocation(c,"uSampler"),this.projectionVector=a.getUniformLocation(c,"projectionVector"),this.offsetVector=a.getUniformLocation(c,"offsetVector"),this.dimensions=a.getUniformLocation(c,"dimensions"),this.uMatrix=a.getUniformLocation(c,"uMatrix"),this.aVertexPosition=a.getAttribLocation(c,"aVertexPosition"),this.aPositionCoord=a.getAttribLocation(c,"aPositionCoord"),this.aScale=a.getAttribLocation(c,"aScale"),this.aRotation=a.getAttribLocation(c,"aRotation"),this.aTextureCoord=a.getAttribLocation(c,"aTextureCoord"),this.colorAttribute=a.getAttribLocation(c,"aColor"),-1===this.colorAttribute&&(this.colorAttribute=2),this.attributes=[this.aVertexPosition,this.aPositionCoord,this.aScale,this.aRotation,this.aTextureCoord,this.colorAttribute],t
}},b.WebGLSpriteBatch.prototype.renderTilingSprite=function(a){var c=a.tilingTexture,d=this.renderSession.blendModeManager.currentBlendMode!==a.blendMode;(c.baseTexture!==this.currentBaseTexture||this.currentBatchSize>=this.size||d)&&(this.flush(),this.currentBaseTexture=c.baseTexture,this.renderSession.blendModeManager.setBlendMode(a.blendMode)),a._uvs||(a._uvs=new b.TextureUvs);var e=a._uvs;a.tilePosition.x%=c.baseTexture.width*a.tileScaleOffset.x,a.tilePosition.y%=c.baseTexture.height*a.tileScaleOffset.y;var f=a.tilePosition.x/(c.baseTexture.width*a.tileScaleOffset.x),g=a.tilePosition.y/(c.baseTexture.height*a.tileScaleOffset.y),h=a.width/c.baseTexture.width/(a.tileScale.x*a.tileScaleOffset.x),i=a.height/c.baseTexture.height/(a.tileScale.y*a.tileScaleOffset.y);e.x0=0-f,e.y0=0-g,e.x1=1*h-f,e.y1=0-g,e.x2=1*h-f,e.y2=1*i-g,e.x3=0-f,e.y3=1*i-g;var j=a.worldAlpha,k=a.tint,l=this.vertices,m=a.width,n=a.height,o=a.anchor.x,p=a.anchor.y,q=m*(1-o),r=m*-o,s=n*(1-p),t=n*-p,u=4*this.currentBatchSize*this.vertSize,v=a.worldTransform,w=v.a,x=v.c,y=v.b,z=v.d,A=v.tx,B=v.ty;l[u++]=w*r+y*t+A,l[u++]=z*t+x*r+B,l[u++]=e.x0,l[u++]=e.y0,l[u++]=j,l[u++]=k,l[u++]=w*q+y*t+A,l[u++]=z*t+x*q+B,l[u++]=e.x1,l[u++]=e.y1,l[u++]=j,l[u++]=k,l[u++]=w*q+y*s+A,l[u++]=z*s+x*q+B,l[u++]=e.x2,l[u++]=e.y2,l[u++]=j,l[u++]=k,l[u++]=w*r+y*s+A,l[u++]=z*s+x*r+B,l[u++]=e.x3,l[u++]=e.y3,l[u++]=j,l[u++]=k,this.currentBatchSize++},b.WebGLSpriteBatch.prototype.flush=function(){if(0!==this.currentBatchSize){var a=this.gl;if(this.renderSession.shaderManager.setShader(this.renderSession.shaderManager.defaultShader),this.dirty){this.dirty=!1,a.activeTexture(a.TEXTURE0),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer);var c=this.renderSession.projection;a.uniform2f(this.shader.projectionVector,c.x,c.y);var d=4*this.vertSize;a.vertexAttribPointer(this.shader.aVertexPosition,2,a.FLOAT,!1,d,0),a.vertexAttribPointer(this.shader.aTextureCoord,2,a.FLOAT,!1,d,8),a.vertexAttribPointer(this.shader.colorAttribute,2,a.FLOAT,!1,d,16)}if(a.bindTexture(a.TEXTURE_2D,this.currentBaseTexture._glTextures[a.id]||b.createWebGLTexture(this.currentBaseTexture,a)),this.currentBaseTexture._dirty[a.id]&&b.updateWebGLTexture(this.currentBaseTexture,a),this.currentBatchSize>.5*this.size)a.bufferSubData(a.ARRAY_BUFFER,0,this.vertices);else{var e=this.vertices.subarray(0,4*this.currentBatchSize*this.vertSize);a.bufferSubData(a.ARRAY_BUFFER,0,e)}a.drawElements(a.TRIANGLES,6*this.currentBatchSize,a.UNSIGNED_SHORT,0),this.currentBatchSize=0,this.renderSession.drawCount++}},b.WebGLSpriteBatch.prototype.stop=function(){this.flush()},b.WebGLSpriteBatch.prototype.start=function(){this.dirty=!0},b.WebGLSpriteBatch.prototype.destroy=function(){this.vertices=null,this.indices=null,this.gl.deleteBuffer(this.vertexBuffer),this.gl.deleteBuffer(this.indexBuffer),this.currentBaseTexture=null,this.gl=null},b.WebGLFastSpriteBatch=function(a){this.vertSize=10,this.maxSize=6e3,this.size=this.maxSize;var b=4*this.size*this.vertSize,c=6*this.maxSize;this.vertices=new Float32Array(b),this.indices=new Uint16Array(c),this.vertexBuffer=null,this.indexBuffer=null,this.lastIndexCount=0;for(var d=0,e=0;c>d;d+=6,e+=4)this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3;this.drawing=!1,this.currentBatchSize=0,this.currentBaseTexture=null,this.currentBlendMode=0,this.renderSession=null,this.shader=null,this.matrix=null,this.setContext(a)},b.WebGLFastSpriteBatch.prototype.setContext=function(a){this.gl=a,this.vertexBuffer=a.createBuffer(),this.indexBuffer=a.createBuffer(),a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),a.bufferData(a.ARRAY_BUFFER,this.vertices,a.DYNAMIC_DRAW)},b.WebGLFastSpriteBatch.prototype.begin=function(a,b){this.renderSession=b,this.shader=this.renderSession.shaderManager.fastShader,this.matrix=a.worldTransform.toArray(!0),this.start()},b.WebGLFastSpriteBatch.prototype.
if(a.spriteBatch.stop(),a.blendModeManager.setBlendMode(this.blendMode),this._mask&&a.maskManager.pushMask(this._mask,a),this._filters&&a.filterManager.pushFilter(this._filterBlock),this.blendMode!==a.spriteBatch.currentBlendMode){a.spriteBatch.currentBlendMode=this.blendMode;var c=b.blendModesWebGL[a.spriteBatch.currentBlendMode];a.spriteBatch.gl.blendFunc(c[0],c[1])}if(b.WebGLGraphics.renderGraphics(this,a),this.children.length){a.spriteBatch.start();for(var d=0,e=this.children.length;e>d;d++)this.children[d]._renderWebGL(a);a.spriteBatch.stop()}this._filters&&a.filterManager.popFilter(),this._mask&&a.maskManager.popMask(this.mask,a),a.drawCount++,a.spriteBatch.start()}},b.Graphics.prototype._renderCanvas=function(a){if(this.visible!==!1&&0!==this.alpha&&this.isMask!==!0){var c=a.context,d=this.worldTransform;this.blendMode!==a.currentBlendMode&&(a.currentBlendMode=this.blendMode,c.globalCompositeOperation=b.blendModesCanvas[a.currentBlendMode]),this._mask&&a.maskManager.pushMask(this._mask,a.context),c.setTransform(d.a,d.c,d.b,d.d,d.tx,d.ty),b.CanvasGraphics.renderGraphics(this,c);for(var e=0,f=this.children.length;f>e;e++)this.children[e]._renderCanvas(a);this._mask&&a.maskManager.popMask(a.context)}},b.Graphics.prototype.getBounds=function(a){this.bounds||this.updateBounds();var b=this.bounds.x,c=this.bounds.width+this.bounds.x,d=this.bounds.y,e=this.bounds.height+this.bounds.y,f=a||this.worldTransform,g=f.a,h=f.c,i=f.b,j=f.d,k=f.tx,l=f.ty,m=g*c+i*e+k,n=j*e+h*c+l,o=g*b+i*e+k,p=j*e+h*b+l,q=g*b+i*d+k,r=j*d+h*b+l,s=g*c+i*d+k,t=j*d+h*c+l,u=m,v=n,w=m,x=n;w=w>o?o:w,w=w>q?q:w,w=w>s?s:w,x=x>p?p:x,x=x>r?r:x,x=x>t?t:x,u=o>u?o:u,u=q>u?q:u,u=s>u?s:u,v=p>v?p:v,v=r>v?r:v,v=t>v?t:v;var y=this._bounds;return y.x=w,y.width=u-w,y.y=x,y.height=v-x,y},b.Graphics.prototype.updateBounds=function(){for(var a,c,d,e,f,g=1/0,h=-1/0,i=1/0,j=-1/0,k=0;k<this.graphicsData.length;k++){var l=this.graphicsData[k],m=l.type,n=l.lineWidth;if(a=l.points,m===b.Graphics.RECT)c=a[0]-n/2,d=a[1]-n/2,e=a[2]+n,f=a[3]+n,g=g>c?c:g,h=c+e>h?c+e:h,i=i>d?c:i,j=d+f>j?d+f:j;else if(m===b.Graphics.CIRC||m===b.Graphics.ELIP)c=a[0],d=a[1],e=a[2]+n/2,f=a[3]+n/2,g=g>c-e?c-e:g,h=c+e>h?c+e:h,i=i>d-f?d-f:i,j=d+f>j?d+f:j;else for(var o=0;o<a.length;o+=2)c=a[o],d=a[o+1],g=g>c-n?c-n:g,h=c+n>h?c+n:h,i=i>d-n?d-n:i,j=d+n>j?d+n:j}var p=this.boundsPadding;this.bounds=new b.Rectangle(g-p,i-p,h-g+2*p,j-i+2*p)},b.Graphics.prototype._generateCachedSprite=function(){var a=this.getLocalBounds();if(this._cachedSprite)this._cachedSprite.buffer.resize(a.width,a.height);else{var c=new b.CanvasBuffer(a.width,a.height),d=b.Texture.fromCanvas(c.canvas);this._cachedSprite=new b.Sprite(d),this._cachedSprite.buffer=c,this._cachedSprite.worldTransform=this.worldTransform}this._cachedSprite.anchor.x=-(a.x/a.width),this._cachedSprite.anchor.y=-(a.y/a.height),this._cachedSprite.buffer.context.translate(-a.x,-a.y),b.CanvasGraphics.renderGraphics(this,this._cachedSprite.buffer.context),this._cachedSprite.alpha=this.alpha},b.Graphics.prototype.destroyCachedSprite=function(){this._cachedSprite.texture.destroy(!0),this._cachedSprite=null},b.Graphics.POLY=0,b.Graphics.RECT=1,b.Graphics.CIRC=2,b.Graphics.ELIP=3,b.Graphics.RREC=4,b.Strip=function(a){b.DisplayObjectContainer.call(this),this.texture=a,this.uvs=new b.Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new b.Float32Array([0,0,100,0,100,100,0,100]),this.colors=new b.Float32Array([1,1,1,1]),this.indices=new b.Uint16Array([0,1,2,3]),this.dirty=!0},b.Strip.prototype=Object.create(b.DisplayObjectContainer.prototype),b.Strip.prototype.constructor=b.Strip,b.Strip.prototype._renderWebGL=function(a){!this.visible||this.alpha<=0||(a.spriteBatch.stop(),this._vertexBuffer||this._initWebGL(a),a.shaderManager.setShader(a.shaderManager.stripShader),this._renderStrip(a),a.spriteBatch.start())},b.Strip.prototype._initWebGL=function(a){var b=a.gl;this._vertexBuffer=b.createBuffer(),this._indexBuffer=b.createBuffer(),this._uvBuffer=b.createBuffer(),this._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,this._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,this.vertici
},floorAll:function(){this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.width=Math.floor(this.width),this.height=Math.floor(this.height)},copyFrom:function(a){return this.setTo(a.x,a.y,a.width,a.height)},copyTo:function(a){return a.x=this.x,a.y=this.y,a.width=this.width,a.height=this.height,a},inflate:function(a,c){return b.Rectangle.inflate(this,a,c)},size:function(a){return b.Rectangle.size(this,a)},clone:function(a){return b.Rectangle.clone(this,a)},contains:function(a,c){return b.Rectangle.contains(this,a,c)},containsRect:function(a){return b.Rectangle.containsRect(this,a)},equals:function(a){return b.Rectangle.equals(this,a)},intersection:function(a,c){return b.Rectangle.intersection(this,a,c)},intersects:function(a,c){return b.Rectangle.intersects(this,a,c)},intersectsRaw:function(a,c,d,e,f){return b.Rectangle.intersectsRaw(this,a,c,d,e,f)},union:function(a,c){return b.Rectangle.union(this,a,c)},toString:function(){return"[{Rectangle (x="+this.x+" y="+this.y+" width="+this.width+" height="+this.height+" empty="+this.empty+")}]"}},Object.defineProperty(b.Rectangle.prototype,"halfWidth",{get:function(){return Math.round(this.width/2)}}),Object.defineProperty(b.Rectangle.prototype,"halfHeight",{get:function(){return Math.round(this.height/2)}}),Object.defineProperty(b.Rectangle.prototype,"bottom",{get:function(){return this.y+this.height},set:function(a){this.height=a<=this.y?0:this.y-a}}),Object.defineProperty(b.Rectangle.prototype,"bottomRight",{get:function(){return new b.Point(this.right,this.bottom)},set:function(a){this.right=a.x,this.bottom=a.y}}),Object.defineProperty(b.Rectangle.prototype,"left",{get:function(){return this.x},set:function(a){this.width=a>=this.right?0:this.right-a,this.x=a}}),Object.defineProperty(b.Rectangle.prototype,"right",{get:function(){return this.x+this.width},set:function(a){this.width=a<=this.x?0:a-this.x}}),Object.defineProperty(b.Rectangle.prototype,"volume",{get:function(){return this.width*this.height}}),Object.defineProperty(b.Rectangle.prototype,"perimeter",{get:function(){return 2*this.width+2*this.height}}),Object.defineProperty(b.Rectangle.prototype,"centerX",{get:function(){return this.x+this.halfWidth},set:function(a){this.x=a-this.halfWidth}}),Object.defineProperty(b.Rectangle.prototype,"centerY",{get:function(){return this.y+this.halfHeight},set:function(a){this.y=a-this.halfHeight}}),Object.defineProperty(b.Rectangle.prototype,"randomX",{get:function(){return this.x+Math.random()*this.width}}),Object.defineProperty(b.Rectangle.prototype,"randomY",{get:function(){return this.y+Math.random()*this.height}}),Object.defineProperty(b.Rectangle.prototype,"top",{get:function(){return this.y},set:function(a){a>=this.bottom?(this.height=0,this.y=a):this.height=this.bottom-a}}),Object.defineProperty(b.Rectangle.prototype,"topLeft",{get:function(){return new b.Point(this.x,this.y)},set:function(a){this.x=a.x,this.y=a.y}}),Object.defineProperty(b.Rectangle.prototype,"empty",{get:function(){return!this.width||!this.height},set:function(a){a===!0&&this.setTo(0,0,0,0)}}),b.Rectangle.prototype.constructor=b.Rectangle,b.Rectangle.inflate=function(a,b,c){return a.x-=b,a.width+=2*b,a.y-=c,a.height+=2*c,a},b.Rectangle.inflatePoint=function(a,c){return b.Rectangle.inflate(a,c.x,c.y)},b.Rectangle.size=function(a,c){return"undefined"==typeof c||null===c?c=new b.Point(a.width,a.height):c.setTo(a.width,a.height),c},b.Rectangle.clone=function(a,c){return"undefined"==typeof c||null===c?c=new b.Rectangle(a.x,a.y,a.width,a.height):c.setTo(a.x,a.y,a.width,a.height),c},b.Rectangle.contains=function(a,b,c){return a.width<=0||a.height<=0?!1:b>=a.x&&b<=a.right&&c>=a.y&&c<=a.bottom},b.Rectangle.containsRaw=function(a,b,c,d,e,f){return e>=a&&a+c>=e&&f>=b&&b+d>=f},b.Rectangle.containsPoint=function(a,c){return b.Rectangle.contains(a,c.x,c.y)},b.Rectangle.containsRect=function(a,b){return a.volume>b.volume?!1:a.x>=b.x&&a.y>=b.y&&a.right<=b.right&&a.bottom<=b.bottom},b.Rectangle.equals=function(a,b){return a.x==b.x&&a.y==b.y&&a.width==b.width&&a.height==b.height},b.Rectangle.intersection=function(a,c
},b.Stage.prototype.visibilityChange=function(a){return"pagehide"===a.type||"blur"===a.type||"pageshow"===a.type||"focus"===a.type?void("pagehide"===a.type||"blur"===a.type?this.game.focusLoss(a):("pageshow"===a.type||"focus"===a.type)&&this.game.focusGain(a)):void(this.disableVisibilityChange||(document.hidden||document.mozHidden||document.msHidden||document.webkitHidden?this.game.gamePaused(a):this.game.gameResumed(a)))},b.Stage.prototype.setBackgroundColor=function(a){if("string"==typeof a){var c=b.Color.hexToColor(a);this._backgroundColor=b.Color.getColor(c.r,c.g,c.b)}else{var c=b.Color.getRGB(a);this._backgroundColor=a}this.backgroundColorSplit=[c.r/255,c.g/255,c.b/255],this.backgroundColorString=b.Color.RGBtoString(c.r,c.g,c.b,255,"#")},Object.defineProperty(b.Stage.prototype,"backgroundColor",{get:function(){return this._backgroundColor},set:function(a){this.game.transparent||this.setBackgroundColor(a)}}),Object.defineProperty(b.Stage.prototype,"smoothed",{get:function(){return!PIXI.scaleModes.LINEAR},set:function(a){PIXI.scaleModes.LINEAR=a?0:1}}),b.Group=function(a,c,d,e,f,g){"undefined"==typeof e&&(e=!1),"undefined"==typeof f&&(f=!1),"undefined"==typeof g&&(g=b.Physics.ARCADE),this.game=a,"undefined"==typeof c&&(c=a.world),this.name=d||"group",PIXI.DisplayObjectContainer.call(this),e?this.game.stage.addChild(this):c&&c.addChild(this),this.z=0,this.type=b.GROUP,this.alive=!0,this.exists=!0,this.classType=b.Sprite,this.scale=new b.Point(1,1),this.cursor=null,this.cameraOffset=new b.Point,this.enableBody=f,this.enableBodyDebug=!1,this.physicsBodyType=g,this._sortProperty="z",this._cache=[0,0,0,0,1,0,1,0,0,0]},b.Group.prototype=Object.create(PIXI.DisplayObjectContainer.prototype),b.Group.prototype.constructor=b.Group,b.Group.RETURN_NONE=0,b.Group.RETURN_TOTAL=1,b.Group.RETURN_CHILD=2,b.Group.SORT_ASCENDING=-1,b.Group.SORT_DESCENDING=1,b.Group.prototype.add=function(a,b){return"undefined"==typeof b&&(b=!1),a.parent!==this&&(this.enableBody&&this.game.physics.enable(a,this.physicsBodyType),this.addChild(a),a.z=this.children.length,!b&&a.events&&a.events.onAddedToGroup.dispatch(a,this),null===this.cursor&&(this.cursor=a)),a},b.Group.prototype.addAt=function(a,b,c){return"undefined"==typeof c&&(c=!1),a.parent!==this&&(this.enableBody&&this.game.physics.enable(a,this.physicsBodyType),this.addChildAt(a,b),this.updateZ(),!c&&a.events&&a.events.onAddedToGroup.dispatch(a,this),null===this.cursor&&(this.cursor=a)),a},b.Group.prototype.getAt=function(a){return 0>a||a>=this.children.length?-1:this.getChildAt(a)},b.Group.prototype.create=function(a,b,c,d,e){"undefined"==typeof e&&(e=!0);var f=new this.classType(this.game,a,b,c,d);return this.enableBody&&this.game.physics.enable(f,this.physicsBodyType),f.exists=e,f.visible=e,f.alive=e,this.addChild(f),f.z=this.children.length,f.events&&f.events.onAddedToGroup.dispatch(f,this),null===this.cursor&&(this.cursor=f),f},b.Group.prototype.createMultiple=function(a,b,c,d){"undefined"==typeof d&&(d=!1);for(var e=0;a>e;e++)this.create(0,0,b,c,d)},b.Group.prototype.updateZ=function(){for(var a=this.children.length;a--;)this.children[a].z=a},b.Group.prototype.resetCursor=function(a){return"undefined"==typeof a&&(a=0),a>this.children.length-1&&(a=0),this.cursor?(this._cache[8]=a,this.cursor=this.children[this._cache[8]],this.cursor):void 0},b.Group.prototype.next=function(){return this.cursor?(this._cache[8]>=this.children.length-1?this._cache[8]=0:this._cache[8]++,this.cursor=this.children[this._cache[8]],this.cursor):void 0},b.Group.prototype.previous=function(){return this.cursor?(0===this._cache[8]?this._cache[8]=this.children.length-1:this._cache[8]--,this.cursor=this.children[this._cache[8]],this.cursor):void 0},b.Group.prototype.swap=function(a,b){var c=this.swapChildren(a,b);return c&&this.updateZ(),c},b.Group.prototype.bringToTop=function(a){return a.parent===this&&this.getIndex(a)<this.children.length&&(this.remove(a,!1,!0),this.add(a,!0)),a},b.Group.prototype.sendToBack=function(a){return a.parent===this&&this.getIndex(a)>0&&(this.remove(a,!1,!0),this.addAt(a,0,!0)),a},b.Group.pr
}}),b.Input=function(a){this.game=a,this.hitCanvas=null,this.hitContext=null,this.moveCallbacks=[],this.moveCallback=null,this.moveCallbackContext=this,this.pollRate=0,this.disabled=!1,this.multiInputOverride=b.Input.MOUSE_TOUCH_COMBINE,this.position=null,this.speed=null,this.circle=null,this.scale=null,this.maxPointers=10,this.currentPointers=0,this.tapRate=200,this.doubleTapRate=300,this.holdRate=2e3,this.justPressedRate=200,this.justReleasedRate=200,this.recordPointerHistory=!1,this.recordRate=100,this.recordLimit=100,this.pointer1=null,this.pointer2=null,this.pointer3=null,this.pointer4=null,this.pointer5=null,this.pointer6=null,this.pointer7=null,this.pointer8=null,this.pointer9=null,this.pointer10=null,this.activePointer=null,this.mousePointer=null,this.mouse=null,this.keyboard=null,this.touch=null,this.mspointer=null,this.gamepad=null,this.resetLocked=!1,this.onDown=null,this.onUp=null,this.onTap=null,this.onHold=null,this.minPriorityID=0,this.interactiveItems=new b.ArrayList,this._localPoint=new b.Point,this._pollCounter=0,this._oldPosition=null,this._x=0,this._y=0},b.Input.MOUSE_OVERRIDES_TOUCH=0,b.Input.TOUCH_OVERRIDES_MOUSE=1,b.Input.MOUSE_TOUCH_COMBINE=2,b.Input.prototype={boot:function(){this.mousePointer=new b.Pointer(this.game,0),this.pointer1=new b.Pointer(this.game,1),this.pointer2=new b.Pointer(this.game,2),this.mouse=new b.Mouse(this.game),this.keyboard=new b.Keyboard(this.game),this.touch=new b.Touch(this.game),this.mspointer=new b.MSPointer(this.game),this.gamepad=new b.Gamepad(this.game),this.onDown=new b.Signal,this.onUp=new b.Signal,this.onTap=new b.Signal,this.onHold=new b.Signal,this.scale=new b.Point(1,1),this.speed=new b.Point,this.position=new b.Point,this._oldPosition=new b.Point,this.circle=new b.Circle(0,0,44),this.activePointer=this.mousePointer,this.currentPointers=0,this.hitCanvas=document.createElement("canvas"),this.hitCanvas.width=1,this.hitCanvas.height=1,this.hitContext=this.hitCanvas.getContext("2d"),this.mouse.start(),this.keyboard.start(),this.touch.start(),this.mspointer.start(),this.mousePointer.active=!0},destroy:function(){this.mouse.stop(),this.keyboard.stop(),this.touch.stop(),this.mspointer.stop(),this.gamepad.stop(),this.moveCallbacks=[],this.moveCallback=null},setMoveCallback:function(a,b){this.moveCallback=a,this.moveCallbackContext=b},addMoveCallback:function(a,b){return this.moveCallbacks.push({callback:a,context:b})-1},deleteMoveCallback:function(a){this.moveCallbacks[a]&&this.moveCallbacks.splice(a,1)},addPointer:function(){for(var a=0,c=10;c>0;c--)null===this["pointer"+c]&&(a=c);return 0===a?(console.warn("You can only have 10 Pointer objects"),null):(this["pointer"+a]=new b.Pointer(this.game,a),this["pointer"+a])},update:function(){return this.keyboard.update(),this.pollRate>0&&this._pollCounter<this.pollRate?void this._pollCounter++:(this.speed.x=this.position.x-this._oldPosition.x,this.speed.y=this.position.y-this._oldPosition.y,this._oldPosition.copyFrom(this.position),this.mousePointer.update(),this.gamepad.active&&this.gamepad.update(),this.pointer1.update(),this.pointer2.update(),this.pointer3&&this.pointer3.update(),this.pointer4&&this.pointer4.update(),this.pointer5&&this.pointer5.update(),this.pointer6&&this.pointer6.update(),this.pointer7&&this.pointer7.update(),this.pointer8&&this.pointer8.update(),this.pointer9&&this.pointer9.update(),this.pointer10&&this.pointer10.update(),void(this._pollCounter=0))},reset:function(a){if(this.game.isBooted&&!this.resetLocked){"undefined"==typeof a&&(a=!1),this.keyboard.reset(a),this.mousePointer.reset(),this.gamepad.reset();for(var c=1;10>=c;c++)this["pointer"+c]&&this["pointer"+c].reset();this.currentPointers=0,"none"!==this.game.canvas.style.cursor&&(this.game.canvas.style.cursor="inherit"),a&&(this.onDown.dispose(),this.onUp.dispose(),this.onTap.dispose(),this.onHold.dispose(),this.onDown=new b.Signal,this.onUp=new b.Signal,this.onTap=new b.Signal,this.onHold=new b.Signal,this.moveCallbacks=[]),this._pollCounter=0}},resetSpeed:function(a,b){this._oldPosition.setTo(a,b),this.speed.setTo(0,0)},startPointer:function
for(var b=0;b<a.changedTouches.length;b++)this.game.input.stopPointer(a.changedTouches[b])},stop:function(){this.game.device.touch&&(this.game.canvas.removeEventListener("touchstart",this._onTouchStart),this.game.canvas.removeEventListener("touchmove",this._onTouchMove),this.game.canvas.removeEventListener("touchend",this._onTouchEnd),this.game.canvas.removeEventListener("touchenter",this._onTouchEnter),this.game.canvas.removeEventListener("touchleave",this._onTouchLeave),this.game.canvas.removeEventListener("touchcancel",this._onTouchCancel))}},b.Touch.prototype.constructor=b.Touch,b.Gamepad=function(a){this.game=a,this._gamepads=[new b.SinglePad(a,this),new b.SinglePad(a,this),new b.SinglePad(a,this),new b.SinglePad(a,this)],this._gamepadIndexMap={},this._rawPads=[],this._active=!1,this.disabled=!1,this._gamepadSupportAvailable=!!navigator.webkitGetGamepads||!!navigator.webkitGamepads||-1!=navigator.userAgent.indexOf("Firefox/")||!!navigator.getGamepads,this._prevRawGamepadTypes=[],this._prevTimestamps=[],this.callbackContext=this,this.onConnectCallback=null,this.onDisconnectCallback=null,this.onDownCallback=null,this.onUpCallback=null,this.onAxisCallback=null,this.onFloatCallback=null,this._ongamepadconnected=null,this._gamepaddisconnected=null},b.Gamepad.prototype={addCallbacks:function(a,b){"undefined"!=typeof b&&(this.onConnectCallback="function"==typeof b.onConnect?b.onConnect:this.onConnectCallback,this.onDisconnectCallback="function"==typeof b.onDisconnect?b.onDisconnect:this.onDisconnectCallback,this.onDownCallback="function"==typeof b.onDown?b.onDown:this.onDownCallback,this.onUpCallback="function"==typeof b.onUp?b.onUp:this.onUpCallback,this.onAxisCallback="function"==typeof b.onAxis?b.onAxis:this.onAxisCallback,this.onFloatCallback="function"==typeof b.onFloat?b.onFloat:this.onFloatCallback)},start:function(){if(!this._active){this._active=!0;var a=this;this._ongamepadconnected=function(b){var c=b.gamepad;a._rawPads.push(c),a._gamepads[c.index].connect(c)},window.addEventListener("gamepadconnected",this._ongamepadconnected,!1),this._ongamepaddisconnected=function(b){var c=b.gamepad;for(var d in a._rawPads)a._rawPads[d].index===c.index&&a._rawPads.splice(d,1);a._gamepads[c.index].disconnect()},window.addEventListener("gamepaddisconnected",this._ongamepaddisconnected,!1)}},update:function(){this._pollGamepads(),this.pad1.pollStatus(),this.pad2.pollStatus(),this.pad3.pollStatus(),this.pad4.pollStatus()},_pollGamepads:function(){if(navigator.getGamepads)var a=navigator.getGamepads();else if(navigator.webkitGetGamepads)var a=navigator.webkitGetGamepads();else if(navigator.webkitGamepads)var a=navigator.webkitGamepads();if(a){this._rawPads=[];for(var b=!1,c=0;c<a.length&&(typeof a[c]!==this._prevRawGamepadTypes[c]&&(b=!0,this._prevRawGamepadTypes[c]=typeof a[c]),a[c]&&this._rawPads.push(a[c]),3!==c);c++);if(b){for(var d,e={rawIndices:{},padIndices:{}},f=0;f<this._gamepads.length;f++)if(d=this._gamepads[f],d.connected)for(var g=0;g<this._rawPads.length;g++)this._rawPads[g].index===d.index&&(e.rawIndices[d.index]=!0,e.padIndices[f]=!0);for(var h=0;h<this._gamepads.length;h++)if(d=this._gamepads[h],!e.padIndices[h]){this._rawPads.length<1&&d.disconnect();for(var i=0;i<this._rawPads.length&&!e.padIndices[h];i++){var j=this._rawPads[i];if(j){if(e.rawIndices[j.index]){d.disconnect();continue}d.connect(j),e.rawIndices[j.index]=!0,e.padIndices[h]=!0}else d.disconnect()}}}}},setDeadZones:function(a){for(var b=0;b<this._gamepads.length;b++)this._gamepads[b].deadZone=a},stop:function(){this._active=!1,window.removeEventListener("gamepadconnected",this._ongamepadconnected),window.removeEventListener("gamepaddisconnected",this._ongamepaddisconnected)},reset:function(){this.update();for(var a=0;a<this._gamepads.length;a++)this._gamepads[a].reset()},justPressed:function(a,b){for(var c=0;c<this._gamepads.length;c++)if(this._gamepads[c].justPressed(a,b)===!0)return!0;return!1},justReleased:function(a,b){for(var c=0;c<this._gamepads.length;c++)if(this._gamepads[c].justReleased(a,b)===!0)return!0;return!1},isDown:function(a){for(va
2014-07-10 18:13:17 +00:00
},b.BitmapData.prototype={add:function(a){if(Array.isArray(a))for(var b=0;b<a.length;b++)a[b].loadTexture&&a[b].loadTexture(this);else a.loadTexture(this)},load:function(a){"string"==typeof a&&(a=this.game.cache.getImage(a)),this.resize(a.width,a.height),this.cls(),a instanceof b.Image||a instanceof b.Sprite?this.drawSprite(a,0,0):this.draw(a,0,0),this.update()},clear:function(){this.context.clearRect(0,0,this.width,this.height),this.dirty=!0},fill:function(a,b,c,d){"undefined"==typeof d&&(d=1),this.context.fillStyle="rgba("+a+","+b+","+c+","+d+")",this.context.fillRect(0,0,this.width,this.height),this.dirty=!0},resize:function(a,b){(a!==this.width||b!==this.height)&&(this.width=a,this.height=b,this.canvas.width=a,this.canvas.height=b,this.baseTexture.width=a,this.baseTexture.height=b,this.textureFrame.width=a,this.textureFrame.height=b,this.texture.width=a,this.texture.height=b,this.refreshBuffer(),this.dirty=!0)},refreshBuffer:function(a,b,c,d){"undefined"==typeof a&&(a=0),"undefined"==typeof b&&(b=0),"undefined"==typeof c&&(c=this.width),"undefined"==typeof d&&(d=this.height),this.imageData=this.context.getImageData(a,b,c,d),this.data=this.imageData.data,this.imageData.data.buffer?(this.buffer=this.imageData.data.buffer,this.pixels=new Uint32Array(this.buffer)):window.ArrayBuffer?(this.buffer=new ArrayBuffer(this.imageData.data.length),this.pixels=new Uint32Array(this.buffer)):this.pixels=this.imageData.data},processPixelRGB:function(a,c,d,e,f,g){"undefined"==typeof d&&(d=0),"undefined"==typeof e&&(e=0),"undefined"==typeof f&&(f=this.width),"undefined"==typeof g&&(g=this.height);for(var h=d+f,i=e+g,j=b.Color.createColor(),k={r:0,g:0,b:0,a:0},l=!1,m=e;i>m;m++)for(var n=d;h>n;n++)b.Color.unpackPixel(this.getPixel32(n,m),j),k=a.call(c,j,n,m),k!==!1&&null!==k&&void 0!==k&&(this.setPixel32(n,m,k.r,k.g,k.b,k.a,!1),l=!0);l&&(this.context.putImageData(this.imageData,0,0),this.dirty=!0)},processPixel:function(a,b,c,d,e,f){"undefined"==typeof c&&(c=0),"undefined"==typeof d&&(d=0),"undefined"==typeof e&&(e=this.width),"undefined"==typeof f&&(f=this.height);for(var g=c+e,h=d+f,i=0,j=0,k=!1,l=d;h>l;l++)for(var m=c;g>m;m++)i=this.getPixel32(m,l),j=a.call(b,i,m,l),j!==i&&(this.pixels[l*this.width+m]=j,k=!0);k&&(this.context.putImageData(this.imageData,0,0),this.dirty=!0)},replaceRGB:function(a,c,d,e,f,g,h,i,j){var k=0,l=0,m=this.width,n=this.height,o=b.Color.packPixel(a,c,d,e);void 0!==j&&j instanceof b.Rectangle&&(k=j.x,l=j.y,m=j.width,n=j.height);for(var p=0;n>p;p++)for(var q=0;m>q;q++)this.getPixel32(k+q,l+p)===o&&this.setPixel32(k+q,l+p,f,g,h,i,!1);this.context.putImageData(this.imageData,0,0),this.dirty=!0},setHSL:function(a,c,d,e){if(("undefined"==typeof a||null===a)&&(a=!1),("undefined"==typeof c||null===c)&&(c=!1),("undefined"==typeof d||null===d)&&(d=!1),a||c||d){"undefined"==typeof e&&(e=new b.Rectangle(0,0,this.width,this.height));for(var f=b.Color.createColor(),g=e.y;g<e.bottom;g++)for(var h=e.x;h<e.right;h++)b.Color.unpackPixel(this.getPixel32(h,g),f,!0),a&&(f.h=a),c&&(f.s=c),d&&(f.l=d),b.Color.HSLtoRGB(f.h,f.s,f.l,f),this.setPixel32(h,g,f.r,f.g,f.b,f.a,!1);this.context.putImageData(this.imageData,0,0),this.dirty=!0}},shiftHSL:function(a,c,d,e){if(("undefined"==typeof a||null===a)&&(a=!1),("undefined"==typeof c||null===c)&&(c=!1),("undefined"==typeof d||null===d)&&(d=!1),a||c||d){"undefined"==typeof e&&(e=new b.Rectangle(0,0,this.width,this.height));for(var f=b.Color.createColor(),g=e.y;g<e.bottom;g++)for(var h=e.x;h<e.right;h++)b.Color.unpackPixel(this.getPixel32(h,g),f,!0),a&&(f.h=this.game.math.wrap(f.h+a,0,1)),c&&(f.s=this.game.math.limitValue(f.s+c,0,1)),d&&(f.l=this.game.math.limitValue(f.l+d,0,1)),b.Color.HSLtoRGB(f.h,f.s,f.l,f),this.setPixel32(h,g,f.r,f.g,f.b,f.a,!1);this.context.putImageData(this.imageData,0,0),this.dirty=!0}},setPixel32:function(a,c,d,e,f,g,h){"undefined"==typeof h&&(h=!0),a>=0&&a<=this.width&&c>=0&&c<=this.height&&(this.pixels[c*this.width+a]=b.Device.LITTLE_ENDIAN?g<<24|f<<16|e<<8|d:d<<24|e<<16|f<<8|g,h&&(this.context.putImageData(this.imageData,0,0),this.dirty=!0))},setPixel:function(a,b,c
"right"===this.style.align?h.x+=d-c[e]:"center"===this.style.align&&(h.x+=(d-c[e])/2),h.y+=this._lineSpacing,this.style.stroke&&this.style.strokeThickness&&this.context.strokeText(b[e],h.x,h.y),this.style.fill&&this.context.fillText(b[e],h.x,h.y)}this.updateTexture()},b.Text.prototype.runWordWrap=function(a){for(var b="",c=a.split("\n"),d=0;d<c.length;d++){for(var e=this.style.wordWrapWidth,f=c[d].split(" "),g=0;g<f.length;g++){var h=this.context.measureText(f[g]).width,i=h+this.context.measureText(" ").width;i>e?(g>0&&(b+="\n"),b+=f[g]+" ",e=this.style.wordWrapWidth-h):(e-=i,b+=f[g]+" ")}d<c.length-1&&(b+="\n")}return b},Object.defineProperty(b.Text.prototype,"angle",{get:function(){return b.Math.radToDeg(this.rotation)},set:function(a){this.rotation=b.Math.degToRad(a)}}),Object.defineProperty(b.Text.prototype,"text",{get:function(){return this._text},set:function(a){a!==this._text&&(this._text=a.toString()||" ",this.dirty=!0,this.updateTransform())}}),Object.defineProperty(b.Text.prototype,"font",{get:function(){return this._font},set:function(a){a!==this._font&&(this._font=a.trim(),this.style.font=this._fontWeight+" "+this._fontSize+"px '"+this._font+"'",this.dirty=!0,this.updateTransform())}}),Object.defineProperty(b.Text.prototype,"fontSize",{get:function(){return this._fontSize},set:function(a){a=parseInt(a,10),a!==this._fontSize&&(this._fontSize=a,this.style.font=this._fontWeight+" "+this._fontSize+"px '"+this._font+"'",this.dirty=!0,this.updateTransform())}}),Object.defineProperty(b.Text.prototype,"fontWeight",{get:function(){return this._fontWeight},set:function(a){a!==this._fontWeight&&(this._fontWeight=a,this.style.font=this._fontWeight+" "+this._fontSize+"px '"+this._font+"'",this.dirty=!0,this.updateTransform())}}),Object.defineProperty(b.Text.prototype,"fill",{get:function(){return this.style.fill},set:function(a){a!==this.style.fill&&(this.style.fill=a,this.dirty=!0)}}),Object.defineProperty(b.Text.prototype,"align",{get:function(){return this.style.align},set:function(a){a!==this.style.align&&(this.style.align=a,this.dirty=!0)}}),Object.defineProperty(b.Text.prototype,"stroke",{get:function(){return this.style.stroke},set:function(a){a!==this.style.stroke&&(this.style.stroke=a,this.dirty=!0)}}),Object.defineProperty(b.Text.prototype,"strokeThickness",{get:function(){return this.style.strokeThickness},set:function(a){a!==this.style.strokeThickness&&(this.style.strokeThickness=a,this.dirty=!0)}}),Object.defineProperty(b.Text.prototype,"wordWrap",{get:function(){return this.style.wordWrap},set:function(a){a!==this.style.wordWrap&&(this.style.wordWrap=a,this.dirty=!0)}}),Object.defineProperty(b.Text.prototype,"wordWrapWidth",{get:function(){return this.style.wordWrapWidth},set:function(a){a!==this.style.wordWrapWidth&&(this.style.wordWrapWidth=a,this.dirty=!0)}}),Object.defineProperty(b.Text.prototype,"lineSpacing",{get:function(){return this._lineSpacing},set:function(a){a!==this._lineSpacing&&(this._lineSpacing=parseFloat(a),this.dirty=!0,this.updateTransform())}}),Object.defineProperty(b.Text.prototype,"shadowOffsetX",{get:function(){return this.style.shadowOffsetX},set:function(a){a!==this.style.shadowOffsetX&&(this.style.shadowOffsetX=a,this.dirty=!0)}}),Object.defineProperty(b.Text.prototype,"shadowOffsetY",{get:function(){return this.style.shadowOffsetY},set:function(a){a!==this.style.shadowOffsetY&&(this.style.shadowOffsetY=a,this.dirty=!0)}}),Object.defineProperty(b.Text.prototype,"shadowColor",{get:function(){return this.style.shadowColor},set:function(a){a!==this.style.shadowColor&&(this.style.shadowColor=a,this.dirty=!0)}}),Object.defineProperty(b.Text.prototype,"shadowBlur",{get:function(){return this.style.shadowBlur},set:function(a){a!==this.style.shadowBlur&&(this.style.shadowBlur=a,this.dirty=!0)}}),Object.defineProperty(b.Text.prototype,"inputEnabled",{get:function(){return this.input&&this.input.enabled},set:function(a){a?null===this.input?(this.input=new b.InputHandler(this),this.input.start()):this.input&&!this.input.enabled&&this.input.start():this.input&&this.input.enabled&&this.input.
for(var c=["ms","moz","webkit","o"],d=0;d<c.length&&!window.requestAnimationFrame;d++)window.requestAnimationFrame=window[c[d]+"RequestAnimationFrame"],window.cancelAnimationFrame=window[c[d]+"CancelAnimationFrame"];this._isSetTimeOut=!1,this._onLoop=null,this._timeOutID=null},b.RequestAnimationFrame.prototype={start:function(){this.isRunning=!0;var a=this;!window.requestAnimationFrame||this.forceSetTimeOut?(this._isSetTimeOut=!0,this._onLoop=function(){return a.updateSetTimeout()},this._timeOutID=window.setTimeout(this._onLoop,0)):(this._isSetTimeOut=!1,this._onLoop=function(b){return a.updateRAF(b)},this._timeOutID=window.requestAnimationFrame(this._onLoop))},updateRAF:function(){this.game.update(Date.now()),this._timeOutID=window.requestAnimationFrame(this._onLoop)},updateSetTimeout:function(){this.game.update(Date.now()),this._timeOutID=window.setTimeout(this._onLoop,this.game.time.timeToCall)},stop:function(){this._isSetTimeOut?clearTimeout(this._timeOutID):window.cancelAnimationFrame(this._timeOutID),this.isRunning=!1},isSetTimeOut:function(){return this._isSetTimeOut},isRAF:function(){return this._isSetTimeOut===!1}},b.RequestAnimationFrame.prototype.constructor=b.RequestAnimationFrame,b.Math={PI2:2*Math.PI,fuzzyEqual:function(a,b,c){return"undefined"==typeof c&&(c=1e-4),Math.abs(a-b)<c},fuzzyLessThan:function(a,b,c){return"undefined"==typeof c&&(c=1e-4),b+c>a},fuzzyGreaterThan:function(a,b,c){return"undefined"==typeof c&&(c=1e-4),a>b-c},fuzzyCeil:function(a,b){return"undefined"==typeof b&&(b=1e-4),Math.ceil(a-b)},fuzzyFloor:function(a,b){return"undefined"==typeof b&&(b=1e-4),Math.floor(a+b)},average:function(){for(var a=[],b=0;b<arguments.length-0;b++)a[b]=arguments[b+0];for(var c=0,d=0;d<a.length;d++)c+=a[d];return c/a.length},truncate:function(a){return a>0?Math.floor(a):Math.ceil(a)},shear:function(a){return a%1},snapTo:function(a,b,c){return"undefined"==typeof c&&(c=0),0===b?a:(a-=c,a=b*Math.round(a/b),c+a)},snapToFloor:function(a,b,c){return"undefined"==typeof c&&(c=0),0===b?a:(a-=c,a=b*Math.floor(a/b),c+a)},snapToCeil:function(a,b,c){return"undefined"==typeof c&&(c=0),0===b?a:(a-=c,a=b*Math.ceil(a/b),c+a)},snapToInArray:function(a,b,c){if("undefined"==typeof c&&(c=!0),c&&b.sort(),a<b[0])return b[0];for(var d=1;b[d]<a;)d++;var e=b[d-1],f=d<b.length?b[d]:Number.POSITIVE_INFINITY;return a-e>=f-a?f:e},roundTo:function(a,b,c){"undefined"==typeof b&&(b=0),"undefined"==typeof c&&(c=10);var d=Math.pow(c,-b);return Math.round(a*d)/d},floorTo:function(a,b,c){"undefined"==typeof b&&(b=0),"undefined"==typeof c&&(c=10);var d=Math.pow(c,-b);return Math.floor(a*d)/d},ceilTo:function(a,b,c){"undefined"==typeof b&&(b=0),"undefined"==typeof c&&(c=10);var d=Math.pow(c,-b);return Math.ceil(a*d)/d},interpolateFloat:function(a,b,c){return(b-a)*c+a},angleBetween:function(a,b,c,d){return Math.atan2(d-b,c-a)},angleBetweenPoints:function(a,b){return Math.atan2(b.y-a.y,b.x-a.x)},reverseAngle:function(a){return this.normalizeAngle(a+Math.PI,!0)},normalizeAngle:function(a){return a%=2*Math.PI,a>=0?a:a+2*Math.PI},normalizeLatitude:function(a){return Math.max(-90,Math.min(90,a))},normalizeLongitude:function(a){return a%360==180?180:(a%=360,-180>a?a+360:a>180?a-360:a)},chanceRoll:function(a){return"undefined"==typeof a&&(a=50),0>=a?!1:a>=100?!0:100*Math.random()>=a?!1:!0},numberArray:function(a,b){for(var c=[],d=a;b>=d;d++)c.push(d);return c},maxAdd:function(a,b,c){return a+=b,a>c&&(a=c),a},minSub:function(a,b,c){return a-=b,c>a&&(a=c),a},wrap:function(a,b,c){var d=c-b;if(0>=d)return 0;var e=(a-b)%d;return 0>e&&(e+=d),e+b},wrapValue:function(a,b,c){var d;return a=Math.abs(a),b=Math.abs(b),c=Math.abs(c),d=(a+b)%c},limitValue:function(a,b,c){return b>a?b:a>c?c:a},randomSign:function(){return Math.random()>.5?1:-1},isOdd:function(a){return 1&a},isEven:function(a){return 1&a?!1:!0},min:function(){if(1===arguments.length&&"object"==typeof arguments[0])var a=arguments[0];else var a=arguments;for(var b=1,c=0,d=a.length;d>b;b++)a[b]<a[c]&&(c=b);return a[c]},max:function(){if(1===arguments.length&&"object"==typeof arguments[0])var a=arguments[0];
}}),Object.defineProperty(b.AnimationManager.prototype,"frameName",{get:function(){return this.currentFrame?this.currentFrame.name:void 0},set:function(a){"string"==typeof a&&this._frameData&&null!==this._frameData.getFrameByName(a)?(this.currentFrame=this._frameData.getFrameByName(a),this.currentFrame&&(this._frameIndex=this.currentFrame.index,this.sprite.setFrame(this.currentFrame),this.sprite.__tilePattern&&(this.__tilePattern=!1,this.tilingTexture=!1))):console.warn("Cannot set frameName: "+a)}}),b.Animation=function(a,c,d,e,f,g,h){this.game=a,this._parent=c,this._frameData=e,this.name=d,this._frames=[],this._frames=this._frames.concat(f),this.delay=1e3/g,this.loop=h,this.loopCount=0,this.killOnComplete=!1,this.isFinished=!1,this.isPlaying=!1,this.isPaused=!1,this._pauseStartTime=0,this._frameIndex=0,this._frameDiff=0,this._frameSkip=1,this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex]),this.onStart=new b.Signal,this.onComplete=new b.Signal,this.onLoop=new b.Signal,this.game.onPause.add(this.onPause,this),this.game.onResume.add(this.onResume,this)},b.Animation.prototype={play:function(a,b,c){return"number"==typeof a&&(this.delay=1e3/a),"boolean"==typeof b&&(this.loop=b),"undefined"!=typeof c&&(this.killOnComplete=c),this.isPlaying=!0,this.isFinished=!1,this.paused=!1,this.loopCount=0,this._timeLastFrame=this.game.time.now,this._timeNextFrame=this.game.time.now+this.delay,this._frameIndex=0,this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex]),this._parent.setFrame(this.currentFrame),this._parent.__tilePattern&&(this._parent.__tilePattern=!1,this._parent.tilingTexture=!1),this._parent.events.onAnimationStart.dispatch(this._parent,this),this.onStart.dispatch(this._parent,this),this},restart:function(){this.isPlaying=!0,this.isFinished=!1,this.paused=!1,this.loopCount=0,this._timeLastFrame=this.game.time.now,this._timeNextFrame=this.game.time.now+this.delay,this._frameIndex=0,this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex]),this._parent.setFrame(this.currentFrame),this.onStart.dispatch(this._parent,this)},setFrame:function(a,b){var c;if("undefined"==typeof b&&(b=!1),"string"==typeof a)for(var d=0;d<this._frames.length;d++)this._frameData.getFrame(this._frames[d]).name===a&&(c=d);else if("number"==typeof a)if(b)c=a;else for(var d=0;d<this._frames.length;d++)this.frames[d]===c&&(c=d);c&&(this._frameIndex=c-1,this._timeNextFrame=this.game.time.now,this.update())},stop:function(a,b){"undefined"==typeof a&&(a=!1),"undefined"==typeof b&&(b=!1),this.isPlaying=!1,this.isFinished=!0,this.paused=!1,a&&(this.currentFrame=this._frameData.getFrame(this._frames[0]),this._parent.setFrame(this.currentFrame)),b&&(this._parent.events.onAnimationComplete.dispatch(this._parent,this),this.onComplete.dispatch(this._parent,this))},onPause:function(){this.isPlaying&&(this._frameDiff=this._timeNextFrame-this.game.time.now)},onResume:function(){this.isPlaying&&(this._timeNextFrame=this.game.time.now+this._frameDiff)},update:function(){return this.isPaused?!1:this.isPlaying&&this.game.time.now>=this._timeNextFrame?(this._frameSkip=1,this._frameDiff=this.game.time.now-this._timeNextFrame,this._timeLastFrame=this.game.time.now,this._frameDiff>this.delay&&(this._frameSkip=Math.floor(this._frameDiff/this.delay),this._frameDiff-=this._frameSkip*this.delay),this._timeNextFrame=this.game.time.now+(this.delay-this._frameDiff),this._frameIndex+=this._frameSkip,this._frameIndex>=this._frames.length&&(this.loop?(this._frameIndex%=this._frames.length,this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex]),this.loopCount++,this._parent.events.onAnimationLoop.dispatch(this._parent,this),this.onLoop.dispatch(this._parent,this)):this.complete()),this.currentFrame=this._frameData.getFrame(this._frames[this._frameIndex]),this.currentFrame&&(this._parent.setFrame(this.currentFrame),this._parent.__tilePattern&&(this._parent.__tilePattern=!1,this._parent.tilingTexture=!1)),!0):!1},next:function(a){"undefined"==typeof a&&(a=1);var b=this._frameIndex+a;b>=this._frames.length&&(thi
this.xhrLoad(this._fileIndex,this.baseURL+a.url,"text","csvLoadComplete","dataLoadError")}break;case"text":case"script":case"physics":this.xhrLoad(this._fileIndex,this.baseURL+a.url,"text","fileComplete","fileError");break;case"binary":this.xhrLoad(this._fileIndex,this.baseURL+a.url,"arraybuffer","fileComplete","fileError")}},xhrLoad:function(a,b,c,d,e){this._xhr.open("GET",b,!0),this._xhr.responseType=c;var f=this;this._xhr.onload=function(){return f[d](a)},this._xhr.onerror=function(){return f[e](a)},this._xhr.send()},getAudioURL:function(a){var b;"string"==typeof a&&(a=[a]);for(var c=0;c<a.length;c++)if(b=a[c].toLowerCase(),b=b.substr((Math.max(0,b.lastIndexOf("."))||1/0)+1),this.game.device.canPlayAudio(b))return a[c];return null},fileError:function(a){this._fileList[a].loaded=!0,this._fileList[a].error=!0,this.onFileError.dispatch(this._fileList[a].key,this._fileList[a]),console.warn("Phaser.Loader error loading file: "+this._fileList[a].key+" from URL "+this._fileList[a].url),this.nextFile(a,!1)},fileComplete:function(a){if(!this._fileList[a])return void console.warn("Phaser.Loader fileComplete invalid index "+a);var c=this._fileList[a];c.loaded=!0;var d=!0;switch(c.type){case"image":this.game.cache.addImage(c.key,c.url,c.data);break;case"spritesheet":this.game.cache.addSpriteSheet(c.key,c.url,c.data,c.frameWidth,c.frameHeight,c.frameMax,c.margin,c.spacing);break;case"textureatlas":if(null==c.atlasURL)this.game.cache.addTextureAtlas(c.key,c.url,c.data,c.atlasData,c.format);else if(d=!1,c.format==b.Loader.TEXTURE_ATLAS_JSON_ARRAY||c.format==b.Loader.TEXTURE_ATLAS_JSON_HASH)this.xhrLoad(this._fileIndex,this.baseURL+c.atlasURL,"text","jsonLoadComplete","dataLoadError");else{if(c.format!=b.Loader.TEXTURE_ATLAS_XML_STARLING)throw new Error("Phaser.Loader. Invalid Texture Atlas format: "+c.format);this.xhrLoad(this._fileIndex,this.baseURL+c.atlasURL,"text","xmlLoadComplete","dataLoadError")}break;case"bitmapfont":null==c.xmlURL?this.game.cache.addBitmapFont(c.key,c.url,c.data,c.xmlData,c.xSpacing,c.ySpacing):(d=!1,this.xhrLoad(this._fileIndex,this.baseURL+c.xmlURL,"text","xmlLoadComplete","dataLoadError"));break;case"audio":if(this.game.sound.usingWebAudio){if(c.data=this._xhr.response,this.game.cache.addSound(c.key,c.url,c.data,!0,!1),c.autoDecode){var e=this,f=c.key;this.game.cache.updateSound(f,"isDecoding",!0),this.game.sound.context.decodeAudioData(c.data,function(a){a&&(e.game.cache.decodedSound(f,a),e.game.sound.onSoundDecode.dispatch(f,e.game.cache.getSound(f)))})}}else c.data.removeEventListener("canplaythrough",b.GAMES[this.game.id].load.fileComplete),this.game.cache.addSound(c.key,c.url,c.data,!1,!0);break;case"text":c.data=this._xhr.responseText,this.game.cache.addText(c.key,c.url,c.data);break;case"physics":var g=JSON.parse(this._xhr.responseText);this.game.cache.addPhysicsData(c.key,c.url,g,c.format);break;case"script":c.data=document.createElement("script"),c.data.language="javascript",c.data.type="text/javascript",c.data.defer=!1,c.data.text=this._xhr.responseText,document.head.appendChild(c.data),c.callback&&(c.data=c.callback.call(c.callbackContext,c.key,this._xhr.responseText));break;case"binary":c.data=c.callback?c.callback.call(c.callbackContext,c.key,this._xhr.response):this._xhr.response,this.game.cache.addBinary(c.key,c.data)}d&&this.nextFile(a,!0)},jsonLoadComplete:function(a){if(!this._fileList[a])return void console.warn("Phaser.Loader jsonLoadComplete invalid index "+a);var b=this._fileList[a],c=JSON.parse(this._xhr.responseText);b.loaded=!0,"tilemap"===b.type?this.game.cache.addTilemap(b.key,b.url,c,b.format):"json"===b.type?this.game.cache.addJSON(b.key,b.url,c):this.game.cache.addTextureAtlas(b.key,b.url,b.data,c,b.format),this.nextFile(a,!0)},csvLoadComplete:function(a){if(!this._fileList[a])return void console.warn("Phaser.Loader csvLoadComplete invalid index "+a);var b=this._fileList[a],c=this._xhr.responseText;b.loaded=!0,this.game.cache.addTilemap(b.key,b.url,c,b.format),this.nextFile(a,!0)},dataLoadError:function(a){var b=this._fileList[a];b.loaded=!0,b.error=!0,console.warn("Phaser.
},componentToHex:function(a){var b=a.toString(16);return 1==b.length?"0"+b:b},HSVColorWheel:function(a,c){"undefined"==typeof a&&(a=1),"undefined"==typeof c&&(c=1);for(var d=[],e=0;359>=e;e++)d.push(b.Color.HSVtoRGB(e/359,a,c));return d},HSLColorWheel:function(a,c){"undefined"==typeof a&&(a=.5),"undefined"==typeof c&&(c=.5);for(var d=[],e=0;359>=e;e++)d.push(b.Color.HSLtoRGB(e/359,a,c));return d},interpolateColor:function(a,c,d,e,f){"undefined"==typeof f&&(f=255);var g=b.Color.getRGB(a),h=b.Color.getRGB(c),i=(h.red-g.red)*e/d+g.red,j=(h.green-g.green)*e/d+g.green,k=(h.blue-g.blue)*e/d+g.blue;return b.Color.getColor32(f,i,j,k)},interpolateColorWithRGB:function(a,c,d,e,f,g){var h=b.Color.getRGB(a),i=(c-h.red)*g/f+h.red,j=(d-h.green)*g/f+h.green,k=(e-h.blue)*g/f+h.blue;return b.Color.getColor(i,j,k)},interpolateRGB:function(a,c,d,e,f,g,h,i){var j=(e-a)*i/h+a,k=(f-c)*i/h+c,l=(g-d)*i/h+d;return b.Color.getColor(j,k,l)},getRandomColor:function(a,c,d){if("undefined"==typeof a&&(a=0),"undefined"==typeof c&&(c=255),"undefined"==typeof d&&(d=255),c>255||a>c)return b.Color.getColor(255,255,255);var e=a+Math.round(Math.random()*(c-a)),f=a+Math.round(Math.random()*(c-a)),g=a+Math.round(Math.random()*(c-a));return b.Color.getColor32(d,e,f,g)},getRGB:function(a){return a>16777215?{alpha:a>>>24,red:a>>16&255,green:a>>8&255,blue:255&a,a:a>>>24,r:a>>16&255,g:a>>8&255,b:255&a}:{alpha:255,red:a>>16&255,green:a>>8&255,blue:255&a,a:255,r:a>>16&255,g:a>>8&255,b:255&a}},getWebRGB:function(a){if("object"==typeof a)return"rgba("+a.r.toString()+","+a.g.toString()+","+a.b.toString()+","+(a.a/255).toString()+")";var c=b.Color.getRGB(a);return"rgba("+c.r.toString()+","+c.g.toString()+","+c.b.toString()+","+(c.a/255).toString()+")"},getAlpha:function(a){return a>>>24},getAlphaFloat:function(a){return(a>>>24)/255},getRed:function(a){return a>>16&255},getGreen:function(a){return a>>8&255},getBlue:function(a){return 255&a},getColorInfo:function(a){var c=b.Color.getRGB(a),d=b.Color.RGBtoHexstring(a)+"\n";return d=d.concat("Alpha: "+c.alpha+" Red: "+c.red+" Green: "+c.green+" Blue: "+c.blue)+"\n"},RGBtoHexstring:function(a){var c=b.Color.getRGB(a);return"0x"+b.Color.colorToHexstring(c.alpha)+b.Color.colorToHexstring(c.red)+b.Color.colorToHexstring(c.green)+b.Color.colorToHexstring(c.blue)},RGBtoWebstring:function(a){var c=b.Color.getRGB(a);return"#"+b.Color.colorToHexstring(c.red)+b.Color.colorToHexstring(c.green)+b.Color.colorToHexstring(c.blue)},colorToHexstring:function(a){var b="0123456789ABCDEF",c=a%16,d=(a-c)/16,e=b.charAt(d)+b.charAt(c);return e}},b.Physics=function(a,b){b=b||{},this.game=a,this.config=b,this.arcade=null,this.p2=null,this.ninja=null,this.box2d=null,this.chipmunk=null,this.parseConfig()},b.Physics.ARCADE=0,b.Physics.P2JS=1,b.Physics.NINJA=2,b.Physics.BOX2D=3,b.Physics.CHIPMUNK=5,b.Physics.prototype={parseConfig:function(){this.config.hasOwnProperty("arcade")&&this.config.arcade!==!0||!b.Physics.hasOwnProperty("Arcade")||(this.arcade=new b.Physics.Arcade(this.game),this.game.time.deltaCap=.2),this.config.hasOwnProperty("ninja")&&this.config.ninja===!0&&b.Physics.hasOwnProperty("Ninja")&&(this.ninja=new b.Physics.Ninja(this.game)),this.config.hasOwnProperty("p2")&&this.config.p2===!0&&b.Physics.hasOwnProperty("P2")&&(this.p2=new b.Physics.P2(this.game,this.config))},startSystem:function(a){if(a===b.Physics.ARCADE?this.arcade=new b.Physics.Arcade(this.game):a===b.Physics.P2JS&&(this.p2=new b.Physics.P2(this.game,this.config)),a===b.Physics.NINJA)this.ninja=new b.Physics.Ninja(this.game);else{if(a===b.Physics.BOX2D&&null===this.box2d)throw new Error("The Box2D physics system has not been implemented yet.");if(a===b.Physics.CHIPMUNK&&null===this.chipmunk)throw new Error("The Chipmunk physics system has not been implemented yet.")}},enable:function(a,c,d){"undefined"==typeof c&&(c=b.Physics.ARCADE),"undefined"==typeof d&&(d=!1),c===b.Physics.ARCADE?this.arcade.enable(a):c===b.Physics.P2JS&&this.p2?this.p2.enable(a,d):c===b.Physics.NINJA&&this.ninja&&this.ninja.enableAABB(a)},preUpdate:function(){this.p2&&this.p2.preUpdate()},update:functi
},b.Particles.Arcade.Emitter.prototype.setSize=function(a,b){this.area.width=a,this.area.height=b},b.Particles.Arcade.Emitter.prototype.setXSpeed=function(a,b){a=a||0,b=b||0,this.minParticleSpeed.x=a,this.maxParticleSpeed.x=b},b.Particles.Arcade.Emitter.prototype.setYSpeed=function(a,b){a=a||0,b=b||0,this.minParticleSpeed.y=a,this.maxParticleSpeed.y=b},b.Particles.Arcade.Emitter.prototype.setRotation=function(a,b){a=a||0,b=b||0,this.minRotation=a,this.maxRotation=b},b.Particles.Arcade.Emitter.prototype.setAlpha=function(a,c,d,e,f){if("undefined"==typeof a&&(a=1),"undefined"==typeof c&&(c=1),"undefined"==typeof d&&(d=0),"undefined"==typeof e&&(e=b.Easing.Linear.None),"undefined"==typeof f&&(f=!1),this.minParticleAlpha=a,this.maxParticleAlpha=c,this.autoAlpha=!1,d>0&&a!==c){var g={v:a},h=this.game.make.tween(g).to({v:c},d,e);h.yoyo(f),this.alphaData=h.generateData(60),this.alphaData.reverse(),this.autoAlpha=!0}},b.Particles.Arcade.Emitter.prototype.setScale=function(a,c,d,e,f,g,h){if("undefined"==typeof a&&(a=1),"undefined"==typeof c&&(c=1),"undefined"==typeof d&&(d=1),"undefined"==typeof e&&(e=1),"undefined"==typeof f&&(f=0),"undefined"==typeof g&&(g=b.Easing.Linear.None),"undefined"==typeof h&&(h=!1),this.minParticleScale=1,this.maxParticleScale=1,this._minParticleScale.set(a,d),this._maxParticleScale.set(c,e),this.autoScale=!1,f>0&&a!==c||d!==e){var i={x:a,y:d},j=this.game.make.tween(i).to({x:c,y:e},f,g);j.yoyo(h),this.scaleData=j.generateData(60),this.scaleData.reverse(),this.autoScale=!0}},b.Particles.Arcade.Emitter.prototype.at=function(a){a.center?(this.emitX=a.center.x,this.emitY=a.center.y):(this.emitX=a.world.x+a.anchor.x*a.width,this.emitY=a.world.y+a.anchor.y*a.height)},Object.defineProperty(b.Particles.Arcade.Emitter.prototype,"width",{get:function(){return this.area.width},set:function(a){this.area.width=a}}),Object.defineProperty(b.Particles.Arcade.Emitter.prototype,"height",{get:function(){return this.area.height},set:function(a){this.area.height=a}}),Object.defineProperty(b.Particles.Arcade.Emitter.prototype,"x",{get:function(){return this.emitX},set:function(a){this.emitX=a}}),Object.defineProperty(b.Particles.Arcade.Emitter.prototype,"y",{get:function(){return this.emitY},set:function(a){this.emitY=a}}),Object.defineProperty(b.Particles.Arcade.Emitter.prototype,"left",{get:function(){return Math.floor(this.x-this.area.width/2)}}),Object.defineProperty(b.Particles.Arcade.Emitter.prototype,"right",{get:function(){return Math.floor(this.x+this.area.width/2)}}),Object.defineProperty(b.Particles.Arcade.Emitter.prototype,"top",{get:function(){return Math.floor(this.y-this.area.height/2)}}),Object.defineProperty(b.Particles.Arcade.Emitter.prototype,"bottom",{get:function(){return Math.floor(this.y+this.area.height/2)}}),b.Tile=function(a,b,c,d,e,f){this.layer=a,this.index=b,this.x=c,this.y=d,this.worldX=c*e,this.worldY=d*f,this.width=e,this.height=f,this.centerX=Math.abs(e/2),this.centerY=Math.abs(f/2),this.alpha=1,this.properties={},this.scanned=!1,this.faceTop=!1,this.faceBottom=!1,this.faceLeft=!1,this.faceRight=!1,this.collideLeft=!1,this.collideRight=!1,this.collideUp=!1,this.collideDown=!1,this.collisionCallback=null,this.collisionCallbackContext=this},b.Tile.prototype={containsPoint:function(a,b){return!(a<this.worldX||b<this.worldY||a>this.right||b>this.bottom)},intersects:function(a,b,c,d){return c<=this.worldX?!1:d<=this.worldY?!1:a>=this.worldX+this.width?!1:b>=this.worldY+this.height?!1:!0},setCollisionCallback:function(a,b){this.collisionCallback=a,this.collisionCallbackContext=b},destroy:function(){this.collisionCallback=null,this.collisionCallbackContext=null,this.properties=null},setCollision:function(a,b,c,d){this.collideLeft=a,this.collideRight=b,this.collideUp=c,this.collideDown=d},resetCollision:function(){this.collideLeft=!1,this.collideRight=!1,this.collideUp=!1,this.collideDown=!1,this.faceTop=!1,this.faceBottom=!1,this.faceLeft=!1,this.faceRight=!1},isInteresting:function(a,b){return a&&b?this.collideLeft||this.collideRight||this.collideUp||this.collideDown||this.faceTop||this.faceBotto
},b.Tileset.prototype={draw:function(a,b,c,d){this.image&&this.drawCoords[d]&&a.drawImage(this.image,this.drawCoords[d][0],this.drawCoords[d][1],this.tileWidth,this.tileHeight,b,c,this.tileWidth,this.tileHeight)},setImage:function(a){this.image=a,this.rows=Math.round((a.height-this.tileMargin)/(this.tileHeight+this.tileSpacing)),this.columns=Math.round((a.width-this.tileMargin)/(this.tileWidth+this.tileSpacing)),this.total=this.rows*this.columns,this.drawCoords.length=0;for(var b=this.tileMargin,c=this.tileMargin,d=this.firstgid,e=0;e<this.rows;e++){for(var f=0;f<this.columns;f++)this.drawCoords[d]=[b,c],b+=this.tileWidth+this.tileSpacing,d++;b=this.tileMargin,c+=this.tileHeight+this.tileSpacing}},setSpacing:function(a,b){this.tileMargin=a,this.tileSpacing=b,this.setImage(this.image)}},b.Tileset.prototype.constructor=b.Tileset,"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=b),exports.Phaser=b):"undefined"!=typeof define&&define.amd?define("Phaser",function(){return a.Phaser=b}()):a.Phaser=b}.call(this);