2013-10-01 12:54:29 +00:00
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/**
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* @author Richard Davey <rich@photonstorm.com>
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2014-02-05 05:54:25 +00:00
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* @copyright 2014 Photon Storm Ltd.
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2013-10-01 12:54:29 +00:00
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* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
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*/
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/**
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2013-11-25 03:13:04 +00:00
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* Creates a new `Graphics` object.
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2013-10-01 12:54:29 +00:00
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*
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* @class Phaser.Graphics
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* @constructor
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*
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* @param {Phaser.Game} game Current game instance.
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2013-10-25 14:22:45 +00:00
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* @param {number} x - X position of the new graphics object.
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* @param {number} y - Y position of the new graphics object.
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2013-10-01 12:54:29 +00:00
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*/
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2013-09-09 16:01:59 +00:00
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Phaser.Graphics = function (game, x, y) {
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2013-10-17 20:10:00 +00:00
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this.game = game;
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2013-09-22 14:21:51 +00:00
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PIXI.Graphics.call(this);
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2013-09-09 16:01:59 +00:00
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2013-10-01 12:54:29 +00:00
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/**
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2013-11-25 03:13:04 +00:00
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* @property {number} type - The Phaser Object Type.
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2013-10-01 12:54:29 +00:00
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*/
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2013-09-12 20:54:41 +00:00
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this.type = Phaser.GRAPHICS;
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2013-11-13 06:49:24 +00:00
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this.position.x = x;
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2013-11-25 03:13:04 +00:00
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this.position.y = y;
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2013-11-13 06:49:24 +00:00
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2013-09-09 16:01:59 +00:00
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};
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2013-09-22 21:55:34 +00:00
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Phaser.Graphics.prototype = Object.create(PIXI.Graphics.prototype);
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2013-09-09 16:01:59 +00:00
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Phaser.Graphics.prototype.constructor = Phaser.Graphics;
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2013-09-22 14:21:51 +00:00
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2013-10-17 20:10:00 +00:00
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/**
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2013-11-25 03:13:04 +00:00
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* Destroy this Graphics instance.
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2013-10-17 20:10:00 +00:00
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*
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* @method Phaser.Sprite.prototype.destroy
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*/
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Phaser.Graphics.prototype.destroy = function() {
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this.clear();
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2014-02-07 19:44:14 +00:00
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if (this.parent)
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2013-10-17 20:10:00 +00:00
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{
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2014-02-07 19:44:14 +00:00
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this.parent.remove(this);
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2013-10-17 20:10:00 +00:00
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}
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this.game = null;
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}
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2013-11-05 19:25:06 +00:00
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/*
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* Draws a {Phaser.Polygon} or a {PIXI.Polygon} filled
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2014-02-07 19:44:14 +00:00
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*
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* @method Phaser.Sprite.prototype.drawPolygon
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2013-11-05 19:25:06 +00:00
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*/
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Phaser.Graphics.prototype.drawPolygon = function (poly) {
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2013-11-25 03:13:04 +00:00
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this.moveTo(poly.points[0].x, poly.points[0].y);
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2013-11-13 06:49:24 +00:00
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for (var i = 1; i < poly.points.length; i += 1)
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{
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2013-11-25 03:13:04 +00:00
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this.lineTo(poly.points[i].x, poly.points[i].y);
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2013-11-05 19:25:06 +00:00
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}
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2013-11-13 06:49:24 +00:00
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2013-11-25 03:13:04 +00:00
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this.lineTo(poly.points[0].x, poly.points[0].y);
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2013-11-13 06:49:24 +00:00
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2013-11-05 19:25:06 +00:00
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}
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