mirror of
https://github.com/photonstorm/phaser
synced 2024-11-24 05:33:35 +00:00
48 lines
1.2 KiB
JavaScript
48 lines
1.2 KiB
JavaScript
|
var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { create: create });
|
||
|
|
||
|
function create() {
|
||
|
|
||
|
var graphics = game.add.graphics(0, 0);
|
||
|
|
||
|
// set a fill and line style
|
||
|
graphics.beginFill(0xFF3300);
|
||
|
graphics.lineStyle(10, 0xffd900, 1);
|
||
|
|
||
|
// draw a shape
|
||
|
graphics.moveTo(0,50);
|
||
|
graphics.lineTo(250, 50);
|
||
|
graphics.lineTo(100, 100);
|
||
|
graphics.lineTo(250, 220);
|
||
|
graphics.lineTo(50, 220);
|
||
|
graphics.lineTo(0, 50);
|
||
|
graphics.endFill();
|
||
|
|
||
|
// set a fill and line style again
|
||
|
graphics.lineStyle(10, 0xFF0000, 0.8);
|
||
|
graphics.beginFill(0xFF700B, 1);
|
||
|
|
||
|
// draw a second shape
|
||
|
graphics.moveTo(210,300);
|
||
|
graphics.lineTo(450,320);
|
||
|
graphics.lineTo(570,350);
|
||
|
graphics.lineTo(580,20);
|
||
|
graphics.lineTo(330,120);
|
||
|
graphics.lineTo(410,200);
|
||
|
graphics.lineTo(210,300);
|
||
|
graphics.endFill();
|
||
|
|
||
|
// draw a rectangle
|
||
|
graphics.lineStyle(2, 0x0000FF, 1);
|
||
|
graphics.drawRect(50, 250, 100, 100);
|
||
|
|
||
|
// draw a circle
|
||
|
graphics.lineStyle(0);
|
||
|
graphics.beginFill(0xFFFF0B, 0.5);
|
||
|
graphics.drawCircle(470, 200,100);
|
||
|
|
||
|
graphics.lineStyle(20, 0x33FF00);
|
||
|
graphics.moveTo(30,30);
|
||
|
graphics.lineTo(600, 300);
|
||
|
|
||
|
}
|