2013-10-02 11:11:22 +00:00
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<meta charset="utf-8">
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2014-11-15 20:01:46 +00:00
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<title>Phaser Source: d:/wamp/www/phaser/src/pixi/display/Stage.js</title>
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2013-10-02 11:11:22 +00:00
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2014-11-15 20:01:46 +00:00
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2013-10-02 11:11:22 +00:00
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2013-10-03 01:38:35 +00:00
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2013-10-02 11:11:22 +00:00
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2014-04-10 22:13:43 +00:00
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2013-10-03 01:38:35 +00:00
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2013-10-02 11:11:22 +00:00
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2014-11-15 20:01:46 +00:00
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<a href="PIXI.html">PIXI</a>
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2013-10-02 11:11:22 +00:00
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2014-04-10 22:13:43 +00:00
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2013-10-02 11:11:22 +00:00
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<a href="Phaser.Animation.html">Animation</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.AnimationManager.html">AnimationManager</a>
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2013-10-02 11:11:22 +00:00
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2014-04-10 22:13:43 +00:00
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.AnimationParser.html">AnimationParser</a>
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2013-10-02 11:11:22 +00:00
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2014-04-29 14:39:02 +00:00
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<li class="class-depth-1">
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<a href="Phaser.ArrayList.html">ArrayList</a>
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2014-11-15 20:01:46 +00:00
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<li class="class-depth-1">
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<a href="Phaser.ArrayUtils.html">ArrayUtils</a>
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2014-10-09 15:12:53 +00:00
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<li class="class-depth-1">
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<a href="Phaser.AudioSprite.html">AudioSprite</a>
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2014-04-10 22:13:43 +00:00
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.BitmapData.html">BitmapData</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-25 15:54:40 +00:00
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<a href="Phaser.BitmapText.html">BitmapText</a>
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2014-04-10 22:13:43 +00:00
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2013-10-25 15:54:40 +00:00
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<a href="Phaser.Button.html">Button</a>
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2014-04-10 22:13:43 +00:00
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.Cache.html">Cache</a>
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2013-10-02 11:11:22 +00:00
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.Camera.html">Camera</a>
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2013-10-02 11:11:22 +00:00
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.Canvas.html">Canvas</a>
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2013-10-02 14:05:55 +00:00
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.Circle.html">Circle</a>
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2013-10-02 11:11:22 +00:00
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.Color.html">Color</a>
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2013-10-03 00:21:08 +00:00
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.Device.html">Device</a>
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2013-10-02 11:11:22 +00:00
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</li>
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2014-11-15 20:01:46 +00:00
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<li class="class-depth-1">
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<a href="Phaser.DOM.html">DOM</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.Easing.html">Easing</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.Easing.Back.html">Back</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.Easing.Bounce.html">Bounce</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.Easing.Circular.html">Circular</a>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.Easing.Cubic.html">Cubic</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.Easing.Elastic.html">Elastic</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.Easing.Exponential.html">Exponential</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.Easing.Linear.html">Linear</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.Easing.Quadratic.html">Quadratic</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.Easing.Quartic.html">Quartic</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.Easing.Quintic.html">Quintic</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-18 03:01:51 +00:00
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<a href="Phaser.Ellipse.html">Ellipse</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-25 15:54:40 +00:00
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<a href="Phaser.Events.html">Events</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-11-28 15:57:09 +00:00
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<a href="Phaser.Filter.html">Filter</a>
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</li>
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2014-09-09 14:36:56 +00:00
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<li class="class-depth-1">
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<a href="Phaser.FlexGrid.html">FlexGrid</a>
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</li>
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<li class="class-depth-1">
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<a href="Phaser.FlexLayer.html">FlexLayer</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.Frame.html">Frame</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.FrameData.html">FrameData</a>
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2013-10-03 00:21:08 +00:00
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-02 11:11:22 +00:00
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<a href="Phaser.Game.html">Game</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-21 15:37:26 +00:00
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<a href="Phaser.GameObjectCreator.html">GameObjectCreator</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-25 15:54:40 +00:00
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<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-05 06:29:17 +00:00
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<a href="Phaser.Gamepad.html">Gamepad</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-05 06:29:17 +00:00
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<a href="Phaser.GamepadButton.html">GamepadButton</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-25 15:54:40 +00:00
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<a href="Phaser.Graphics.html">Graphics</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-02 11:11:22 +00:00
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<a href="Phaser.Group.html">Group</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-08 07:24:22 +00:00
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<a href="Phaser.Image.html">Image</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-02 12:18:58 +00:00
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<a href="Phaser.Input.html">Input</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-02 14:05:55 +00:00
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<a href="Phaser.InputHandler.html">InputHandler</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-02 14:05:55 +00:00
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<a href="Phaser.Key.html">Key</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-02 14:05:55 +00:00
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<a href="Phaser.Keyboard.html">Keyboard</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2014-02-05 06:29:17 +00:00
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<a href="Phaser.Line.html">Line</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-02 11:11:22 +00:00
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<a href="Phaser.LinkedList.html">LinkedList</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-02 14:05:55 +00:00
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<a href="Phaser.Loader.html">Loader</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-03 01:38:35 +00:00
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<a href="Phaser.LoaderParser.html">LoaderParser</a>
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2013-10-02 14:05:55 +00:00
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-02 14:05:55 +00:00
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<a href="Phaser.Math.html">Math</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-02 14:05:55 +00:00
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<a href="Phaser.Mouse.html">Mouse</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-02 14:05:55 +00:00
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<a href="Phaser.MSPointer.html">MSPointer</a>
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2013-10-02 11:11:22 +00:00
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-02 19:18:24 +00:00
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<a href="Phaser.Net.html">Net</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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<a href="Phaser.Particle.html">Particle</a>
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<li class="class-depth-1">
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2013-10-02 19:18:24 +00:00
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<a href="Phaser.Particles.html">Particles</a>
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</li>
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2014-10-09 15:12:53 +00:00
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<li class="class-depth-2">
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<a href="Phaser.Particles.Arcade.html">Arcade</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
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2013-10-02 19:18:24 +00:00
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<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
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</li>
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2014-04-10 22:13:43 +00:00
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<li class="class-depth-1">
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2013-10-25 15:54:40 +00:00
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<a href="Phaser.Physics.html">Physics</a>
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</li>
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|
2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
|
2013-10-25 15:54:40 +00:00
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<a href="Phaser.Physics.Arcade.html">Arcade</a>
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</li>
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|
2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.Arcade.Body.html">Body</a>
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</li>
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|
2014-04-10 22:13:43 +00:00
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<li class="class-depth-2">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.Ninja.html">Ninja</a>
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</li>
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|
2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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|
<a href="Phaser.Physics.Ninja.AABB.html">AABB</a>
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</li>
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|
2014-04-10 22:13:43 +00:00
|
|
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
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<a href="Phaser.Physics.Ninja.Body.html">Body</a>
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</li>
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|
2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
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|
<a href="Phaser.Physics.Ninja.Circle.html">Circle</a>
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</li>
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|
2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.Ninja.Tile.html">Tile</a>
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</li>
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|
2014-04-10 22:13:43 +00:00
|
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<li class="class-depth-2">
|
2014-03-14 06:36:05 +00:00
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|
<a href="Phaser.Physics.P2.html">P2</a>
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</li>
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|
2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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|
<a href="Phaser.Physics.P2.Body.html">Body</a>
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</li>
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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|
<a href="Phaser.Physics.P2.BodyDebug.html">BodyDebug</a>
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</li>
|
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|
2014-04-10 22:13:43 +00:00
|
|
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
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|
<a href="Phaser.Physics.P2.CollisionGroup.html">CollisionGroup</a>
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</li>
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|
2014-04-10 22:13:43 +00:00
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
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<a href="Phaser.Physics.P2.ContactMaterial.html">ContactMaterial</a>
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</li>
|
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|
2014-04-10 22:13:43 +00:00
|
|
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<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
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|
<a href="Phaser.Physics.P2.DistanceConstraint.html">DistanceConstraint</a>
|
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</li>
|
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|
2014-04-11 12:09:28 +00:00
|
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<li class="class-depth-3">
|
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|
<a href="Phaser.Physics.P2.FixtureList.html">FixtureList</a>
|
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</li>
|
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.Physics.P2.GearConstraint.html">GearConstraint</a>
|
2014-02-21 15:37:26 +00:00
|
|
|
</li>
|
|
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
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|
<a href="Phaser.Physics.P2.InversePointProxy.html">InversePointProxy</a>
|
2014-02-21 15:37:26 +00:00
|
|
|
</li>
|
|
|
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.Physics.P2.LockConstraint.html">LockConstraint</a>
|
2014-02-21 15:37:26 +00:00
|
|
|
</li>
|
|
|
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|
2014-04-10 22:13:43 +00:00
|
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|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
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|
<a href="Phaser.Physics.P2.Material.html">Material</a>
|
2014-02-21 15:37:26 +00:00
|
|
|
</li>
|
|
|
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.Physics.P2.PointProxy.html">PointProxy</a>
|
2014-02-21 15:37:26 +00:00
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.Physics.P2.PrismaticConstraint.html">PrismaticConstraint</a>
|
2014-02-21 15:37:26 +00:00
|
|
|
</li>
|
|
|
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.Physics.P2.RevoluteConstraint.html">RevoluteConstraint</a>
|
2014-02-21 15:37:26 +00:00
|
|
|
</li>
|
|
|
|
|
2014-09-09 14:36:56 +00:00
|
|
|
<li class="class-depth-3">
|
|
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|
<a href="Phaser.Physics.P2.RotationalSpring.html">RotationalSpring</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-3">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.Physics.P2.Spring.html">Spring</a>
|
2014-02-21 15:37:26 +00:00
|
|
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</li>
|
|
|
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|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-02 11:11:22 +00:00
|
|
|
<a href="Phaser.Plugin.html">Plugin</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-02 14:05:55 +00:00
|
|
|
<a href="Phaser.PluginManager.html">PluginManager</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-02 11:11:22 +00:00
|
|
|
<a href="Phaser.Point.html">Point</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-02 14:05:55 +00:00
|
|
|
<a href="Phaser.Pointer.html">Pointer</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-07 06:10:15 +00:00
|
|
|
<a href="Phaser.Polygon.html">Polygon</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.QuadTree.html">QuadTree</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-02 14:05:55 +00:00
|
|
|
<a href="Phaser.RandomDataGenerator.html">RandomDataGenerator</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-02 11:11:22 +00:00
|
|
|
<a href="Phaser.Rectangle.html">Rectangle</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-25 15:54:40 +00:00
|
|
|
<a href="Phaser.RenderTexture.html">RenderTexture</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-03 00:21:08 +00:00
|
|
|
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.RetroFont.html">RetroFont</a>
|
|
|
|
</li>
|
|
|
|
|
2014-09-09 14:36:56 +00:00
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="Phaser.Rope.html">Rope</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-03-14 06:36:05 +00:00
|
|
|
<a href="Phaser.ScaleManager.html">ScaleManager</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-02 11:11:22 +00:00
|
|
|
<a href="Phaser.Signal.html">Signal</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-11 12:09:28 +00:00
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="Phaser.SignalBinding.html">SignalBinding</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-02-05 06:29:17 +00:00
|
|
|
<a href="Phaser.SinglePad.html">SinglePad</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-03 00:21:08 +00:00
|
|
|
<a href="Phaser.Sound.html">Sound</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-03 00:21:08 +00:00
|
|
|
<a href="Phaser.SoundManager.html">SoundManager</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-25 15:54:40 +00:00
|
|
|
<a href="Phaser.Sprite.html">Sprite</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-02-18 03:01:51 +00:00
|
|
|
<a href="Phaser.SpriteBatch.html">SpriteBatch</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-02 11:11:22 +00:00
|
|
|
<a href="Phaser.Stage.html">Stage</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-02 11:11:22 +00:00
|
|
|
<a href="Phaser.State.html">State</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-02 11:11:22 +00:00
|
|
|
<a href="Phaser.StateManager.html">StateManager</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-25 15:54:40 +00:00
|
|
|
<a href="Phaser.Text.html">Text</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.Tile.html">Tile</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.Tilemap.html">Tilemap</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.TilemapLayer.html">TilemapLayer</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.TilemapParser.html">TilemapParser</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.Tileset.html">Tileset</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-25 15:54:40 +00:00
|
|
|
<a href="Phaser.TileSprite.html">TileSprite</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-03 01:38:35 +00:00
|
|
|
<a href="Phaser.Time.html">Time</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-11-28 15:57:09 +00:00
|
|
|
<a href="Phaser.Timer.html">Timer</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2014-02-05 06:29:17 +00:00
|
|
|
<a href="Phaser.TimerEvent.html">TimerEvent</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-02 14:05:55 +00:00
|
|
|
<a href="Phaser.Touch.html">Touch</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-03 01:38:35 +00:00
|
|
|
<a href="Phaser.Tween.html">Tween</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-03 01:38:35 +00:00
|
|
|
<a href="Phaser.TweenManager.html">TweenManager</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-03 01:38:35 +00:00
|
|
|
<a href="Phaser.Utils.html">Utils</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-2">
|
2013-10-03 01:38:35 +00:00
|
|
|
<a href="Phaser.Utils.Debug.html">Debug</a>
|
|
|
|
</li>
|
|
|
|
|
2014-04-10 22:13:43 +00:00
|
|
|
<li class="class-depth-1">
|
2013-10-02 11:11:22 +00:00
|
|
|
<a href="Phaser.World.html">World</a>
|
|
|
|
</li>
|
|
|
|
|
2014-11-15 20:01:46 +00:00
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.AbstractFilter.html">AbstractFilter</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.AjaxRequest.html">AjaxRequest</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.AlphaMaskFilter.html">AlphaMaskFilter</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.AsciiFilter.html">AsciiFilter</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.AssetLoader.html">AssetLoader</a>
|
|
|
|
</li>
|
|
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|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.AtlasLoader.html">AtlasLoader</a>
|
|
|
|
</li>
|
|
|
|
|
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|
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<li class="class-depth-1">
|
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|
<a href="PIXI.BaseTexture.html">BaseTexture</a>
|
|
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</li>
|
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<li class="class-depth-1">
|
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<a href="PIXI.BitmapFontLoader.html">BitmapFontLoader</a>
|
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</li>
|
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<li class="class-depth-1">
|
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<a href="PIXI.BitmapText.html">BitmapText</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.BlurFilter.html">BlurFilter</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.BlurXFilter.html">BlurXFilter</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.BlurYFilter.html">BlurYFilter</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.CanvasBuffer.html">CanvasBuffer</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.CanvasGraphics.html">CanvasGraphics</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.CanvasMaskManager.html">CanvasMaskManager</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.CanvasRenderer.html">CanvasRenderer</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.CanvasTinter.html">CanvasTinter</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.Circle.html">Circle</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.ColorMatrixFilter.html">ColorMatrixFilter</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.ColorStepFilter.html">ColorStepFilter</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.ComplexPrimitiveShader.html">ComplexPrimitiveShader</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.ConvolutionFilter.html">ConvolutionFilter</a>
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<li class="class-depth-1">
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<a href="PIXI.CrossHatchFilter.html">CrossHatchFilter</a>
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<li class="class-depth-1">
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<a href="PIXI.DisplacementFilter.html">DisplacementFilter</a>
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<li class="class-depth-1">
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<a href="PIXI.DisplayObject.html">DisplayObject</a>
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<li class="class-depth-1">
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<a href="PIXI.DisplayObjectContainer.html">DisplayObjectContainer</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.DotScreenFilter.html">DotScreenFilter</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.Ellipse.html">Ellipse</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.Event.html">Event</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.EventTarget.html">EventTarget</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.FilterBlock.html">FilterBlock</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.FilterTexture.html">FilterTexture</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.Graphics.html">Graphics</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.GraphicsData.html">GraphicsData</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.GrayFilter.html">GrayFilter</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.ImageLoader.html">ImageLoader</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.InteractionData.html">InteractionData</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.InteractionManager.html">InteractionManager</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.InvertFilter.html">InvertFilter</a>
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<li class="class-depth-1">
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<a href="PIXI.JsonLoader.html">JsonLoader</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.Matrix.html">Matrix</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.MovieClip.html">MovieClip</a>
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<li class="class-depth-1">
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<a href="PIXI.NoiseFilter.html">NoiseFilter</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.NormalMapFilter.html">NormalMapFilter</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.PixelateFilter.html">PixelateFilter</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.PIXI.html">PIXI</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.PixiFastShader.html">PixiFastShader</a>
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</li>
|
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<li class="class-depth-1">
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<a href="PIXI.PixiShader.html">PixiShader</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.Point.html">Point</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.Polygon.html">Polygon</a>
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</li>
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<li class="class-depth-1">
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<a href="PIXI.PolyK.html">PolyK</a>
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</li>
|
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<li class="class-depth-1">
|
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<a href="PIXI.PrimitiveShader.html">PrimitiveShader</a>
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</li>
|
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<li class="class-depth-1">
|
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<a href="PIXI.Rectangle.html">Rectangle</a>
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</li>
|
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<li class="class-depth-1">
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<a href="PIXI.RenderTexture.html">RenderTexture</a>
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</li>
|
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<li class="class-depth-1">
|
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<a href="PIXI.RGBSplitFilter.html">RGBSplitFilter</a>
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</li>
|
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<li class="class-depth-1">
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<a href="PIXI.Rope.html">Rope</a>
|
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</li>
|
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<li class="class-depth-1">
|
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<a href="PIXI.RoundedRectangle.html">RoundedRectangle</a>
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</li>
|
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<li class="class-depth-1">
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<a href="PIXI.SepiaFilter.html">SepiaFilter</a>
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</li>
|
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<li class="class-depth-1">
|
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<a href="PIXI.SmartBlurFilter.html">SmartBlurFilter</a>
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</li>
|
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<li class="class-depth-1">
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<a href="PIXI.Spine.html">Spine</a>
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</li>
|
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<li class="class-depth-1">
|
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<a href="PIXI.SpineLoader.html">SpineLoader</a>
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</li>
|
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<li class="class-depth-1">
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<a href="PIXI.Sprite.html">Sprite</a>
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</li>
|
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<li class="class-depth-1">
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<a href="PIXI.SpriteBatch.html">SpriteBatch</a>
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</li>
|
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<li class="class-depth-1">
|
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<a href="PIXI.SpriteSheetLoader.html">SpriteSheetLoader</a>
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</li>
|
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<li class="class-depth-1">
|
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<a href="PIXI.Stage.html">Stage</a>
|
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</li>
|
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<li class="class-depth-1">
|
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<a href="PIXI.Strip.html">Strip</a>
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</li>
|
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|
<li class="class-depth-1">
|
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<a href="PIXI.StripShader.html">StripShader</a>
|
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|
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</li>
|
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|
<li class="class-depth-1">
|
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|
<a href="PIXI.Text.html">Text</a>
|
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|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
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|
<a href="PIXI.Texture.html">Texture</a>
|
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|
|
</li>
|
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|
<li class="class-depth-1">
|
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|
<a href="PIXI.TilingSprite.html">TilingSprite</a>
|
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|
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</li>
|
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|
|
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|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.TiltShiftFilter.html">TiltShiftFilter</a>
|
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|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.TiltShiftXFilter.html">TiltShiftXFilter</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.TiltShiftYFilter.html">TiltShiftYFilter</a>
|
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|
|
</li>
|
|
|
|
|
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|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.TwistFilter.html">TwistFilter</a>
|
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|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.VideoTexture.html">VideoTexture</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.WebGLBlendModeManager.html">WebGLBlendModeManager</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.WebGLFastSpriteBatch.html">WebGLFastSpriteBatch</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.WebGLFilterManager.html">WebGLFilterManager</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-1">
|
|
|
|
<a href="PIXI.WebGLRenderer.html">WebGLRenderer</a>
|
|
|
|
</li>
|
|
|
|
|
2013-10-02 11:11:22 +00:00
|
|
|
|
|
|
|
</ul>
|
|
|
|
</li>
|
|
|
|
|
2014-11-15 20:01:46 +00:00
|
|
|
<li class="dropdown">
|
|
|
|
<a href="global.html" class="dropdown-toggle" data-toggle="dropdown">Global<b
|
|
|
|
class="caret"></b></a>
|
|
|
|
|
|
|
|
<ul class="dropdown-menu ">
|
|
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|
|
|
|
|
<li class="class-depth-0">
|
|
|
|
<a href="global.html#clone">clone</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-0">
|
|
|
|
<a href="global.html#createCustomLayer">createCustomLayer</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-0">
|
|
|
|
<a href="global.html#createFixedLayer">createFixedLayer</a>
|
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|
|
</li>
|
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|
|
|
|
|
|
<li class="class-depth-0">
|
|
|
|
<a href="global.html#createFluidLayer">createFluidLayer</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-0">
|
|
|
|
<a href="global.html#createFullLayer">createFullLayer</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-0">
|
|
|
|
<a href="global.html#debug">debug</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-0">
|
|
|
|
<a href="global.html#destroy">destroy</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-0">
|
|
|
|
<a href="global.html#onResize">onResize</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-0">
|
|
|
|
<a href="global.html#originalEvent">originalEvent</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-0">
|
|
|
|
<a href="global.html#refresh">refresh</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-0">
|
|
|
|
<a href="global.html#reset">reset</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
<li class="class-depth-0">
|
|
|
|
<a href="global.html#setSize">setSize</a>
|
|
|
|
</li>
|
|
|
|
|
|
|
|
|
|
|
|
</ul>
|
|
|
|
</li>
|
2014-09-09 14:36:56 +00:00
|
|
|
|
2013-10-02 11:11:22 +00:00
|
|
|
</ul>
|
|
|
|
</div>
|
|
|
|
</div>
|
|
|
|
|
|
|
|
<div class="row-fluid">
|
|
|
|
|
|
|
|
|
|
|
|
<div class="span12">
|
|
|
|
|
|
|
|
<div id="main">
|
|
|
|
|
|
|
|
|
|
|
|
|
2014-11-15 20:01:46 +00:00
|
|
|
<h1 class="page-title">Source: d:/wamp/www/phaser/src/pixi/display/Stage.js</h1>
|
2013-10-02 11:11:22 +00:00
|
|
|
|
|
|
|
<section>
|
|
|
|
<article>
|
|
|
|
<pre class="sunlight-highlight-javascript linenums">/**
|
2014-11-15 20:01:46 +00:00
|
|
|
* @author Mat Groves http://matgroves.com/ @Doormat23
|
|
|
|
*/
|
2013-10-02 11:11:22 +00:00
|
|
|
|
|
|
|
/**
|
2014-11-15 20:01:46 +00:00
|
|
|
* A Stage represents the root of the display tree. Everything connected to the stage is rendered
|
|
|
|
*
|
|
|
|
* @class Stage
|
|
|
|
* @extends DisplayObjectContainer
|
|
|
|
* @constructor
|
|
|
|
* @param backgroundColor {Number} the background color of the stage, you have to pass this in is in hex format
|
|
|
|
* like: 0xFFFFFF for white
|
|
|
|
*
|
|
|
|
* Creating a stage is a mandatory process when you use Pixi, which is as simple as this :
|
|
|
|
* var stage = new PIXI.Stage(0xFFFFFF);
|
|
|
|
* where the parameter given is the background colour of the stage, in hex
|
|
|
|
* you will use this stage instance to add your sprites to it and therefore to the renderer
|
|
|
|
* Here is how to add a sprite to the stage :
|
|
|
|
* stage.addChild(sprite);
|
2013-10-02 11:11:22 +00:00
|
|
|
*/
|
2014-11-15 20:01:46 +00:00
|
|
|
PIXI.Stage = function(backgroundColor)
|
|
|
|
{
|
|
|
|
PIXI.DisplayObjectContainer.call( this );
|
2013-10-02 11:11:22 +00:00
|
|
|
|
2014-02-05 06:29:17 +00:00
|
|
|
/**
|
2014-11-15 20:01:46 +00:00
|
|
|
* [read-only] Current transform of the object based on world (parent) factors
|
|
|
|
*
|
|
|
|
* @property worldTransform
|
|
|
|
* @type Matrix
|
|
|
|
* @readOnly
|
|
|
|
* @private
|
|
|
|
*/
|
|
|
|
this.worldTransform = new PIXI.Matrix();
|
2014-02-05 06:29:17 +00:00
|
|
|
|
2014-03-14 06:36:05 +00:00
|
|
|
/**
|
2014-11-15 20:01:46 +00:00
|
|
|
* Whether or not the stage is interactive
|
|
|
|
*
|
|
|
|
* @property interactive
|
|
|
|
* @type Boolean
|
|
|
|
*/
|
|
|
|
this.interactive = true;
|
2014-03-14 06:36:05 +00:00
|
|
|
|
2014-02-24 12:14:30 +00:00
|
|
|
/**
|
2014-11-15 20:01:46 +00:00
|
|
|
* The interaction manage for this stage, manages all interactive activity on the stage
|
|
|
|
*
|
|
|
|
* @property interactionManager
|
|
|
|
* @type InteractionManager
|
|
|
|
*/
|
|
|
|
this.interactionManager = new PIXI.InteractionManager(this);
|
2014-02-24 12:14:30 +00:00
|
|
|
|
2013-10-25 15:54:40 +00:00
|
|
|
/**
|
2014-11-15 20:01:46 +00:00
|
|
|
* Whether the stage is dirty and needs to have interactions updated
|
|
|
|
*
|
|
|
|
* @property dirty
|
|
|
|
* @type Boolean
|
|
|
|
* @private
|
|
|
|
*/
|
|
|
|
this.dirty = true;
|
2014-09-09 14:36:56 +00:00
|
|
|
|
2014-11-15 20:01:46 +00:00
|
|
|
//the stage is its own stage
|
|
|
|
this.stage = this;
|
2014-09-09 14:36:56 +00:00
|
|
|
|
2014-11-15 20:01:46 +00:00
|
|
|
//optimize hit detection a bit
|
|
|
|
this.stage.hitArea = new PIXI.Rectangle(0, 0, 100000, 100000);
|
2014-02-18 03:01:51 +00:00
|
|
|
|
2014-11-15 20:01:46 +00:00
|
|
|
this.setBackgroundColor(backgroundColor);
|
2014-03-28 01:42:49 +00:00
|
|
|
};
|
2014-02-18 03:01:51 +00:00
|
|
|
|
2014-11-15 20:01:46 +00:00
|
|
|
// constructor
|
|
|
|
PIXI.Stage.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
|
|
|
|
PIXI.Stage.prototype.constructor = PIXI.Stage;
|
2014-02-24 12:14:30 +00:00
|
|
|
|
|
|
|
/**
|
2014-11-15 20:01:46 +00:00
|
|
|
* Sets another DOM element which can receive mouse/touch interactions instead of the default Canvas element.
|
|
|
|
* This is useful for when you have other DOM elements on top of the Canvas element.
|
|
|
|
*
|
|
|
|
* @method setInteractionDelegate
|
|
|
|
* @param domElement {DOMElement} This new domElement which will receive mouse/touch events
|
|
|
|
*/
|
|
|
|
PIXI.Stage.prototype.setInteractionDelegate = function(domElement)
|
|
|
|
{
|
|
|
|
this.interactionManager.setTargetDomElement( domElement );
|
2014-03-28 01:42:49 +00:00
|
|
|
};
|
2014-02-18 03:01:51 +00:00
|
|
|
|
2014-11-15 20:01:46 +00:00
|
|
|
/*
|
|
|
|
* Updates the object transform for rendering
|
|
|
|
*
|
|
|
|
* @method updateTransform
|
|
|
|
* @private
|
|
|
|
*/
|
|
|
|
PIXI.Stage.prototype.updateTransform = function()
|
|
|
|
{
|
|
|
|
this.worldAlpha = 1;
|
2014-03-14 06:36:05 +00:00
|
|
|
|
2014-11-15 20:01:46 +00:00
|
|
|
for(var i=0,j=this.children.length; i<j; i++)
|
2014-07-10 19:31:11 +00:00
|
|
|
{
|
2014-11-15 20:01:46 +00:00
|
|
|
this.children[i].updateTransform();
|
2014-07-10 19:31:11 +00:00
|
|
|
}
|
|
|
|
|
2014-11-15 20:01:46 +00:00
|
|
|
if(this.dirty)
|
2014-02-18 03:01:51 +00:00
|
|
|
{
|
2014-11-15 20:01:46 +00:00
|
|
|
this.dirty = false;
|
|
|
|
// update interactive!
|
|
|
|
this.interactionManager.dirty = true;
|
2014-02-18 03:01:51 +00:00
|
|
|
}
|
|
|
|
|
2014-11-15 20:01:46 +00:00
|
|
|
if(this.interactive)this.interactionManager.update();
|
2014-03-28 01:42:49 +00:00
|
|
|
};
|
2014-02-18 03:01:51 +00:00
|
|
|
|
|
|
|
/**
|
2014-11-15 20:01:46 +00:00
|
|
|
* Sets the background color for the stage
|
|
|
|
*
|
|
|
|
* @method setBackgroundColor
|
|
|
|
* @param backgroundColor {Number} the color of the background, easiest way to pass this in is in hex format
|
|
|
|
* like: 0xFFFFFF for white
|
|
|
|
*/
|
|
|
|
PIXI.Stage.prototype.setBackgroundColor = function(backgroundColor)
|
2014-02-18 03:01:51 +00:00
|
|
|
{
|
2014-11-15 20:01:46 +00:00
|
|
|
this.backgroundColor = backgroundColor || 0x000000;
|
|
|
|
this.backgroundColorSplit = PIXI.hex2rgb(this.backgroundColor);
|
|
|
|
var hex = this.backgroundColor.toString(16);
|
|
|
|
hex = '000000'.substr(0, 6 - hex.length) + hex;
|
|
|
|
this.backgroundColorString = '#' + hex;
|
2014-03-28 01:42:49 +00:00
|
|
|
};
|
2014-02-05 06:29:17 +00:00
|
|
|
|
2014-09-09 14:36:56 +00:00
|
|
|
/**
|
2014-11-15 20:01:46 +00:00
|
|
|
* This will return the point containing global coordinates of the mouse.
|
|
|
|
*
|
|
|
|
* @method getMousePosition
|
|
|
|
* @return {Point} A point containing the coordinates of the global InteractionData position.
|
|
|
|
*/
|
|
|
|
PIXI.Stage.prototype.getMousePosition = function()
|
|
|
|
{
|
|
|
|
return this.interactionManager.mouse.global;
|
2014-09-09 14:36:56 +00:00
|
|
|
};
|
2013-10-02 11:11:22 +00:00
|
|
|
</pre>
|
|
|
|
</article>
|
|
|
|
</section>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</div>
|
|
|
|
|
|
|
|
<div class="clearfix"></div>
|
|
|
|
<footer>
|
|
|
|
|
|
|
|
|
|
|
|
<span class="copyright">
|
2014-02-05 06:29:17 +00:00
|
|
|
Phaser Copyright © 2012-2014 Photon Storm Ltd.
|
2013-10-02 11:11:22 +00:00
|
|
|
</span>
|
|
|
|
<br />
|
|
|
|
|
|
|
|
<span class="jsdoc-message">
|
2014-04-11 12:09:28 +00:00
|
|
|
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
2014-11-15 20:01:46 +00:00
|
|
|
on Sat Nov 15 2014 19:54:25 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
|
2013-10-02 11:11:22 +00:00
|
|
|
</span>
|
|
|
|
</footer>
|
|
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
<br clear="both">
|
|
|
|
</div>
|
|
|
|
|
|
|
|
</div>
|
|
|
|
<script src="scripts/sunlight.js"></script>
|
|
|
|
<script src="scripts/sunlight.javascript.js"></script>
|
|
|
|
<script src="scripts/sunlight-plugin.doclinks.js"></script>
|
|
|
|
<script src="scripts/sunlight-plugin.linenumbers.js"></script>
|
|
|
|
<script src="scripts/sunlight-plugin.menu.js"></script>
|
|
|
|
<script src="scripts/jquery.min.js"></script>
|
|
|
|
<script src="scripts/jquery.scrollTo.js"></script>
|
|
|
|
<script src="scripts/jquery.localScroll.js"></script>
|
|
|
|
<script src="scripts/bootstrap-dropdown.js"></script>
|
|
|
|
<script src="scripts/toc.js"></script>
|
|
|
|
|
|
|
|
|
|
|
|
<script> Sunlight.highlightAll({lineNumbers:true, showMenu: true, enableDoclinks :true}); </script>
|
|
|
|
|
|
|
|
<script>
|
|
|
|
$( function () {
|
|
|
|
$( "#toc" ).toc( {
|
2014-04-10 22:13:43 +00:00
|
|
|
anchorName : function(i, heading, prefix) {
|
2014-03-14 06:36:05 +00:00
|
|
|
return $(heading).attr("id") || ( prefix + i );
|
|
|
|
},
|
2013-10-02 11:11:22 +00:00
|
|
|
selectors : "h1,h2,h3,h4",
|
|
|
|
showAndHide : false,
|
|
|
|
scrollTo : 60
|
|
|
|
} );
|
|
|
|
$( "#toc>ul" ).addClass( "nav nav-pills nav-stacked" );
|
|
|
|
$( "#main span[id^='toc']" ).addClass( "toc-shim" );
|
|
|
|
|
|
|
|
} );
|
|
|
|
</script>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</body>
|
|
|
|
</html>
|