phaser/Phaser/particles/Particle.ts

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/// <reference path="../_definitions.ts" />
module Phaser.Particles {
export class Particle {
/**
* the Particle class
*
* @class Proton.Particle
* @constructor
* @param {Object} pObj the parameters object;
* for example {life:3,dead:false}
*/
constructor() {
/**
* The particle's id;
* @property id
* @type {String} id
*/
this.id = 'particle_' + Particle.ID++;
this.reset(true);
}
static ID = 0;
id;
life = Infinity;
age = 0;
energy = 1;
dead = false;
sleep = false;
target = null;
sprite = null;
parent = null;
mass = 1;
radius = 10;
alpha = 1;
scale = 1;
rotation = 0;
color = null;
easing = Phaser.Easing.Linear.None;
transform;
p = new Phaser.Vec2();
v = new Phaser.Vec2();
a = new Phaser.Vec2();
old = {
p: new Phaser.Vec2(),
v: new Phaser.Vec2(),
a: new Phaser.Vec2()
};
behaviours = [];
getDirection() {
return Math.atan2(this.v.x, -this.v.y) * (180 / Math.PI);
}
reset(init) {
this.life = Infinity;
this.age = 0;
this.energy = 1;
this.dead = false;
this.sleep = false;
this.target = null;
this.sprite = null;
this.parent = null;
this.mass = 1;
this.radius = 10;
this.alpha = 1;
this.scale = 1;
this.rotation = 0;
this.color = null;
this.easing = Phaser.Easing.Linear.None;
if (init)
{
this.transform = {}
this.p = new Phaser.Vec2();
this.v = new Phaser.Vec2();
this.a = new Phaser.Vec2();
this.old = {
p: new Phaser.Vec2(),
v: new Phaser.Vec2(),
a: new Phaser.Vec2()
};
this.behaviours = [];
} else
{
ParticleUtils.destroyObject(this.transform);
this.p.setTo(0, 0);
this.v.setTo(0, 0);
this.a.setTo(0, 0);
this.old.p.setTo(0, 0);
this.old.v.setTo(0, 0);
this.old.a.setTo(0, 0);
this.removeAllBehaviours();
}
this.transform.rgb = {
r: 255,
g: 255,
b: 255
}
return this;
}
update(time, index) {
if (!this.sleep)
{
this.age += time;
var length = this.behaviours.length, i;
for (i = 0; i < length; i++)
{
if (this.behaviours[i])
this.behaviours[i].applyBehaviour(this, time, index)
}
}
if (this.age >= this.life)
{
this.destroy();
} else
{
var scale = this.easing(this.age / this.life);
this.energy = Math.max(1 - scale, 0);
}
}
addBehaviour(behaviour) {
this.behaviours.push(behaviour);
if (behaviour.hasOwnProperty('parents'))
behaviour.parents.push(this);
behaviour.initialize(this);
}
addBehaviours(behaviours) {
var length = behaviours.length, i;
for (i = 0; i < length; i++)
{
this.addBehaviour(behaviours[i]);
}
}
removeBehaviour(behaviour) {
var index = this.behaviours.indexOf(behaviour);
if (index > -1)
{
var outBehaviour = this.behaviours.splice(index, 1);
//outBehaviour.parents = null;
}
}
removeAllBehaviours() {
ParticleUtils.destroyArray(this.behaviours);
}
/**
* Destory this particle
* @method destory
*/
destroy() {
this.removeAllBehaviours();
this.energy = 0;
this.dead = true;
this.parent = null;
}
}
}