phaser/build/custom/phaser-arcade-physics.min.js

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586 KiB
JavaScript
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2016-05-23 12:18:30 +00:00
/* Phaser v2.4.9 - http://phaser.io - @photonstorm - (c) 2016 Photon Storm Ltd. */
2016-05-23 12:18:30 +00:00
(function(){var a=this,b=b||{};return b.game=null,b.WEBGL_RENDERER=0,b.CANVAS_RENDERER=1,b.VERSION="v2.2.9",b._UID=0,"undefined"!=typeof Float32Array?(b.Float32Array=Float32Array,b.Uint16Array=Uint16Array,b.Uint32Array=Uint32Array,b.ArrayBuffer=ArrayBuffer):(b.Float32Array=Array,b.Uint16Array=Array),b.PI_2=2*Math.PI,b.RAD_TO_DEG=180/Math.PI,b.DEG_TO_RAD=Math.PI/180,b.RETINA_PREFIX="@2x",b.DisplayObject=function(){this.position=new b.Point(0,0),this.scale=new b.Point(1,1),this.pivot=new b.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this.worldTransform=new b.Matrix,this.worldPosition=new b.Point(0,0),this.worldScale=new b.Point(1,1),this.worldRotation=0,this._sr=0,this._cr=1,this.filterArea=null,this._bounds=new b.Rectangle(0,0,1,1),this._currentBounds=null,this._mask=null,this._cacheAsBitmap=!1,this._cacheIsDirty=!1},b.DisplayObject.prototype.constructor=b.DisplayObject,b.DisplayObject.prototype.destroy=function(){if(this.children){for(var a=this.children.length;a--;)this.children[a].destroy();this.children=[]}this.hitArea=null,this.parent=null,this.stage=null,this.worldTransform=null,this.filterArea=null,this._bounds=null,this._currentBounds=null,this._mask=null,this.renderable=!1,this._destroyCachedSprite()},Object.defineProperty(b.DisplayObject.prototype,"worldVisible",{get:function(){var a=this;do{if(!a.visible)return!1;a=a.parent}while(a);return!0}}),Object.defineProperty(b.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){this._mask&&(this._mask.isMask=!1),this._mask=a,this._mask&&(this._mask.isMask=!0)}}),Object.defineProperty(b.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){if(a){for(var c=[],d=0;d<a.length;d++)for(var e=a[d].passes,f=0;f<e.length;f++)c.push(e[f]);this._filterBlock={target:this,filterPasses:c}}this._filters=a,this.blendMode&&this.blendMode===b.blendModes.MULTIPLY&&(this.blendMode=b.blendModes.NORMAL)}}),Object.defineProperty(b.DisplayObject.prototype,"cacheAsBitmap",{get:function(){return this._cacheAsBitmap},set:function(a){this._cacheAsBitmap!==a&&(a?this._generateCachedSprite():this._destroyCachedSprite(),this._cacheAsBitmap=a)}}),b.DisplayObject.prototype.updateTransform=function(a){if(a||this.parent||this.game){var c=this.parent;a?c=a:this.parent||(c=this.game.world);var d,e,f,g,h,i,j=c.worldTransform,k=this.worldTransform;this.rotation%b.PI_2?(this.rotation!==this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation)),d=this._cr*this.scale.x,e=this._sr*this.scale.x,f=-this._sr*this.scale.y,g=this._cr*this.scale.y,h=this.position.x,i=this.position.y,(this.pivot.x||this.pivot.y)&&(h-=this.pivot.x*d+this.pivot.y*f,i-=this.pivot.x*e+this.pivot.y*g),k.a=d*j.a+e*j.c,k.b=d*j.b+e*j.d,k.c=f*j.a+g*j.c,k.d=f*j.b+g*j.d,k.tx=h*j.a+i*j.c+j.tx,k.ty=h*j.b+i*j.d+j.ty):(d=this.scale.x,g=this.scale.y,h=this.position.x-this.pivot.x*d,i=this.position.y-this.pivot.y*g,k.a=d*j.a,k.b=d*j.b,k.c=g*j.c,k.d=g*j.d,k.tx=h*j.a+i*j.c+j.tx,k.ty=h*j.b+i*j.d+j.ty),this.worldAlpha=this.alpha*c.worldAlpha,this.worldPosition.set(k.tx,k.ty),this.worldScale.set(Math.sqrt(k.a*k.a+k.b*k.b),Math.sqrt(k.c*k.c+k.d*k.d)),this.worldRotation=Math.atan2(k.c,k.d),this._currentBounds=null,this.transformCallback&&this.transformCallback.call(this.transformCallbackContext,k,j)}},b.DisplayObject.prototype.displayObjectUpdateTransform=b.DisplayObject.prototype.updateTransform,b.DisplayObject.prototype.getBounds=function(a){return a=a,b.EmptyRectangle},b.DisplayObject.prototype.getLocalBounds=function(){return this.getBounds(b.identityMatrix)},b.DisplayObject.prototype.setStageReference=function(a){this.stage=a},b.DisplayObject.prototype.preUpdate=function(){},b.DisplayObject.prototype.generateTexture=function(a,c,d){var e=this.getLocalBounds(),f=new b.RenderTexture(0|e.width,0|e.height,d,c,a);return b.DisplayObject._tempMatrix.tx=-e.x,b.DisplayObject._tempMatrix.ty=-e.y,f.render(this,b.DisplayObject._tempMatrix),f},
2016-06-02 15:40:04 +00:00
this.blendModeManager=new b.WebGLBlendModeManager,this.renderSession={},this.renderSession.game=this.game,this.renderSession.gl=this.gl,this.renderSession.drawCount=0,this.renderSession.shaderManager=this.shaderManager,this.renderSession.maskManager=this.maskManager,this.renderSession.filterManager=this.filterManager,this.renderSession.blendModeManager=this.blendModeManager,this.renderSession.spriteBatch=this.spriteBatch,this.renderSession.stencilManager=this.stencilManager,this.renderSession.renderer=this,this.renderSession.resolution=this.resolution,this.initContext(),this.mapBlendModes()},b.WebGLRenderer.prototype.constructor=b.WebGLRenderer,b.WebGLRenderer.prototype.initContext=function(){var a=this.view.getContext("webgl",this._contextOptions)||this.view.getContext("experimental-webgl",this._contextOptions);if(this.gl=a,!a)throw new Error("This browser does not support webGL. Try using the canvas renderer");this.glContextId=a.id=b.WebGLRenderer.glContextId++,b.glContexts[this.glContextId]=a,b.instances[this.glContextId]=this,a.disable(a.DEPTH_TEST),a.disable(a.CULL_FACE),a.enable(a.BLEND),this.shaderManager.setContext(a),this.spriteBatch.setContext(a),this.maskManager.setContext(a),this.filterManager.setContext(a),this.blendModeManager.setContext(a),this.stencilManager.setContext(a),this.renderSession.gl=this.gl,this.resize(this.width,this.height)},b.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){var b=this.gl;b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),this.game.clearBeforeRender&&(b.clearColor(a._bgColor.r,a._bgColor.g,a._bgColor.b,a._bgColor.a),b.clear(b.COLOR_BUFFER_BIT)),this.offset.x=this.game.camera._shake.x,this.offset.y=this.game.camera._shake.y,this.renderDisplayObject(a,this.projection)}},b.WebGLRenderer.prototype.renderDisplayObject=function(a,c,d,e){this.renderSession.blendModeManager.setBlendMode(b.blendModes.NORMAL),this.renderSession.drawCount=0,this.renderSession.flipY=d?-1:1,this.renderSession.projection=c,this.renderSession.offset=this.offset,this.spriteBatch.begin(this.renderSession),this.filterManager.begin(this.renderSession,d),a._renderWebGL(this.renderSession,e),this.spriteBatch.end()},b.WebGLRenderer.prototype.resize=function(a,b){this.width=a*this.resolution,this.height=b*this.resolution,this.view.width=this.width,this.view.height=this.height,this.autoResize&&(this.view.style.width=this.width/this.resolution+"px",this.view.style.height=this.height/this.resolution+"px"),this.gl.viewport(0,0,this.width,this.height),this.projection.x=this.width/2/this.resolution,this.projection.y=-this.height/2/this.resolution},b.WebGLRenderer.prototype.updateTexture=function(a){if(!a.hasLoaded)return!1;var c=this.gl;return a._glTextures[c.id]||(a._glTextures[c.id]=c.createTexture()),c.bindTexture(c.TEXTURE_2D,a._glTextures[c.id]),c.pixelStorei(c.UNPACK_PREMULTIPLY_ALPHA_WEBGL,a.premultipliedAlpha),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,c.RGBA,c.UNSIGNED_BYTE,a.source),c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MAG_FILTER,a.scaleMode===b.scaleModes.LINEAR?c.LINEAR:c.NEAREST),a.mipmap&&b.isPowerOfTwo(a.width,a.height)?(c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,a.scaleMode===b.scaleModes.LINEAR?c.LINEAR_MIPMAP_LINEAR:c.NEAREST_MIPMAP_NEAREST),c.generateMipmap(c.TEXTURE_2D)):c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,a.scaleMode===b.scaleModes.LINEAR?c.LINEAR:c.NEAREST),a._powerOf2?(c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_S,c.REPEAT),c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_T,c.REPEAT)):(c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_S,c.CLAMP_TO_EDGE),c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_T,c.CLAMP_TO_EDGE)),a._dirty[c.id]=!1,!0},b.WebGLRenderer.prototype.destroy=function(){b.glContexts[this.glContextId]=null,this.projection=null,this.offset=null,this.shaderManager.destroy(),this.spriteBatch.destroy(),this.maskManager.destroy(),this.filterManager.destroy(),this.shaderManager=null,this.spriteBatch=null,this.maskManager=null,this.filterManager=null,this.gl=null,this.renderSession=null,b.CanvasPool.remove(this),b.instances[this.glContextId]=null,b
for(var g=b.hex2rgb(c),h=g[0],i=g[1],j=g[2],k=e.getImageData(0,0,f.width,f.height),l=k.data,m=0;m<l.length;m+=4)if(l[m+0]*=h,l[m+1]*=i,l[m+2]*=j,!b.CanvasTinter.canHandleAlpha){var n=l[m+3];l[m+0]/=255/n,l[m+1]/=255/n,l[m+2]/=255/n}e.putImageData(k,0,0)},b.CanvasTinter.checkInverseAlpha=function(){var a=new b.CanvasBuffer(2,1);a.context.fillStyle="rgba(10, 20, 30, 0.5)",a.context.fillRect(0,0,1,1);var c=a.context.getImageData(0,0,1,1);if(null===c)return!1;a.context.putImageData(c,1,0);var d=a.context.getImageData(1,0,1,1);return d.data[0]===c.data[0]&&d.data[1]===c.data[1]&&d.data[2]===c.data[2]&&d.data[3]===c.data[3]},b.CanvasTinter.canHandleAlpha=b.CanvasTinter.checkInverseAlpha(),b.CanvasTinter.canUseMultiply=b.canUseNewCanvasBlendModes(),b.CanvasTinter.tintMethod=b.CanvasTinter.canUseMultiply?b.CanvasTinter.tintWithMultiply:b.CanvasTinter.tintWithPerPixel,b.CanvasRenderer=function(a){this.game=a,b.defaultRenderer||(b.defaultRenderer=this),this.type=b.CANVAS_RENDERER,this.resolution=a.resolution,this.clearBeforeRender=a.clearBeforeRender,this.transparent=a.transparent,this.autoResize=!1,this.width=a.width*this.resolution,this.height=a.height*this.resolution,this.view=a.canvas,this.context=this.view.getContext("2d",{alpha:this.transparent}),this.refresh=!0,this.count=0,this.maskManager=new b.CanvasMaskManager,this.renderSession={context:this.context,maskManager:this.maskManager,scaleMode:null,smoothProperty:Phaser.Canvas.getSmoothingPrefix(this.context),roundPixels:!1},this.mapBlendModes(),this.resize(this.width,this.height)},b.CanvasRenderer.prototype.constructor=b.CanvasRenderer,b.CanvasRenderer.prototype.render=function(a){this.context.setTransform(1,0,0,1,0,0),this.context.globalAlpha=1,this.renderSession.currentBlendMode=0,this.renderSession.shakeX=this.game.camera._shake.x,this.renderSession.shakeY=this.game.camera._shake.y,this.context.globalCompositeOperation="source-over",navigator.isCocoonJS&&this.view.screencanvas&&(this.context.fillStyle="black",this.context.clear()),this.clearBeforeRender&&(this.transparent?this.context.clearRect(0,0,this.width,this.height):(this.context.fillStyle=a._bgColor.rgba,this.context.fillRect(0,0,this.width,this.height))),this.renderDisplayObject(a)},b.CanvasRenderer.prototype.destroy=function(a){void 0===a&&(a=!0),a&&this.view.parent&&this.view.parent.removeChild(this.view),this.view=null,this.context=null,this.maskManager=null,this.renderSession=null},b.CanvasRenderer.prototype.resize=function(a,c){this.width=a*this.resolution,this.height=c*this.resolution,this.view.width=this.width,this.view.height=this.height,this.autoResize&&(this.view.style.width=this.width/this.resolution+"px",this.view.style.height=this.height/this.resolution+"px"),this.renderSession.smoothProperty&&(this.context[this.renderSession.smoothProperty]=this.renderSession.scaleMode===b.scaleModes.LINEAR)},b.CanvasRenderer.prototype.renderDisplayObject=function(a,b,c){this.renderSession.context=b||this.context,this.renderSession.resolution=this.resolution,a._renderCanvas(this.renderSession,c)},b.CanvasRenderer.prototype.mapBlendModes=function(){if(!b.blendModesCanvas){var a=[],c=b.blendModes,d=b.canUseNewCanvasBlendModes();a[c.NORMAL]="source-over",a[c.ADD]="lighter",a[c.MULTIPLY]=d?"multiply":"source-over",a[c.SCREEN]=d?"screen":"source-over",a[c.OVERLAY]=d?"overlay":"source-over",a[c.DARKEN]=d?"darken":"source-over",a[c.LIGHTEN]=d?"lighten":"source-over",a[c.COLOR_DODGE]=d?"color-dodge":"source-over",a[c.COLOR_BURN]=d?"color-burn":"source-over",a[c.HARD_LIGHT]=d?"hard-light":"source-over",a[c.SOFT_LIGHT]=d?"soft-light":"source-over",a[c.DIFFERENCE]=d?"difference":"source-over",a[c.EXCLUSION]=d?"exclusion":"source-over",a[c.HUE]=d?"hue":"source-over",a[c.SATURATION]=d?"saturation":"source-over",a[c.COLOR]=d?"color":"source-over",a[c.LUMINOSITY]=d?"luminosity":"source-over",b.blendModesCanvas=a}},b.BaseTextureCache={},b.BaseTextureCacheIdGenerator=0,b.BaseTexture=function(a,c){this.resolution=1,this.width=100,this.height=100,this.scaleMode=c||b.scaleModes.DEFAULT,this.hasLoaded=!1,this.source=a,this._UID=b._UID+
d===!0&&(b=c.Math.degToRad(b)),e.x=a.x+a.radius*Math.cos(b),e.y=a.y+a.radius*Math.sin(b),e},c.Circle.intersectsRectangle=function(a,b){var c=Math.abs(a.x-b.x-b.halfWidth),d=b.halfWidth+a.radius;if(c>d)return!1;var e=Math.abs(a.y-b.y-b.halfHeight),f=b.halfHeight+a.radius;if(e>f)return!1;if(c<=b.halfWidth||e<=b.halfHeight)return!0;var g=c-b.halfWidth,h=e-b.halfHeight,i=g*g,j=h*h,k=a.radius*a.radius;return k>=i+j},PIXI.Circle=c.Circle,c.Ellipse=function(a,b,d,e){a=a||0,b=b||0,d=d||0,e=e||0,this.x=a,this.y=b,this.width=d,this.height=e,this.type=c.ELLIPSE},c.Ellipse.prototype={setTo:function(a,b,c,d){return this.x=a,this.y=b,this.width=c,this.height=d,this},getBounds:function(){return new c.Rectangle(this.x-this.width,this.y-this.height,this.width,this.height)},copyFrom:function(a){return this.setTo(a.x,a.y,a.width,a.height)},copyTo:function(a){return a.x=this.x,a.y=this.y,a.width=this.width,a.height=this.height,a},clone:function(a){return void 0===a||null===a?a=new c.Ellipse(this.x,this.y,this.width,this.height):a.setTo(this.x,this.y,this.width,this.height),a},contains:function(a,b){return c.Ellipse.contains(this,a,b)},random:function(a){void 0===a&&(a=new c.Point);var b=Math.random()*Math.PI*2,d=Math.random();return a.x=Math.sqrt(d)*Math.cos(b),a.y=Math.sqrt(d)*Math.sin(b),a.x=this.x+a.x*this.width/2,a.y=this.y+a.y*this.height/2,a},toString:function(){return"[{Phaser.Ellipse (x="+this.x+" y="+this.y+" width="+this.width+" height="+this.height+")}]"}},c.Ellipse.prototype.constructor=c.Ellipse,Object.defineProperty(c.Ellipse.prototype,"left",{get:function(){return this.x},set:function(a){this.x=a}}),Object.defineProperty(c.Ellipse.prototype,"right",{get:function(){return this.x+this.width},set:function(a){a<this.x?this.width=0:this.width=a-this.x}}),Object.defineProperty(c.Ellipse.prototype,"top",{get:function(){return this.y},set:function(a){this.y=a}}),Object.defineProperty(c.Ellipse.prototype,"bottom",{get:function(){return this.y+this.height},set:function(a){a<this.y?this.height=0:this.height=a-this.y}}),Object.defineProperty(c.Ellipse.prototype,"empty",{get:function(){return 0===this.width||0===this.height},set:function(a){a===!0&&this.setTo(0,0,0,0)}}),c.Ellipse.contains=function(a,b,c){if(a.width<=0||a.height<=0)return!1;var d=(b-a.x)/a.width-.5,e=(c-a.y)/a.height-.5;return d*=d,e*=e,.25>d+e},PIXI.Ellipse=c.Ellipse,c.Line=function(a,b,d,e){a=a||0,b=b||0,d=d||0,e=e||0,this.start=new c.Point(a,b),this.end=new c.Point(d,e),this.type=c.LINE},c.Line.prototype={setTo:function(a,b,c,d){return this.start.setTo(a,b),this.end.setTo(c,d),this},fromSprite:function(a,b,c){return void 0===c&&(c=!1),c?this.setTo(a.center.x,a.center.y,b.center.x,b.center.y):this.setTo(a.x,a.y,b.x,b.y)},fromAngle:function(a,b,c,d){return this.start.setTo(a,b),this.end.setTo(a+Math.cos(c)*d,b+Math.sin(c)*d),this},rotate:function(a,b){var c=(this.start.x+this.end.x)/2,d=(this.start.y+this.end.y)/2;return this.start.rotate(c,d,a,b),this.end.rotate(c,d,a,b),this},rotateAround:function(a,b,c,d){return this.start.rotate(a,b,c,d),this.end.rotate(a,b,c,d),this},intersects:function(a,b,d){return c.Line.intersectsPoints(this.start,this.end,a.start,a.end,b,d)},reflect:function(a){return c.Line.reflect(this,a)},midPoint:function(a){return void 0===a&&(a=new c.Point),a.x=(this.start.x+this.end.x)/2,a.y=(this.start.y+this.end.y)/2,a},centerOn:function(a,b){var c=(this.start.x+this.end.x)/2,d=(this.start.y+this.end.y)/2,e=a-c,f=b-d;this.start.add(e,f),this.end.add(e,f)},pointOnLine:function(a,b){return(a-this.start.x)*(this.end.y-this.start.y)===(this.end.x-this.start.x)*(b-this.start.y)},pointOnSegment:function(a,b){var c=Math.min(this.start.x,this.end.x),d=Math.max(this.start.x,this.end.x),e=Math.min(this.start.y,this.end.y),f=Math.max(this.start.y,this.end.y);return this.pointOnLine(a,b)&&a>=c&&d>=a&&b>=e&&f>=b},random:function(a){void 0===a&&(a=new c.Point);var b=Math.random();return a.x=this.start.x+b*(this.end.x-this.start.x),a.y=this.start.y+b*(this.end.y-this.start.y),a},coordinatesOnLine:function(a,b){void 0===a&&(a=1),void 0===b&&(b=[]);var c=Math.round(th
this.onResumedCallback=null,this.onPauseUpdateCallback=null),delete this.states[a]},start:function(a,b,c){void 0===b&&(b=!0),void 0===c&&(c=!1),this.checkState(a)&&(this._pendingState=a,this._clearWorld=b,this._clearCache=c,arguments.length>3&&(this._args=Array.prototype.splice.call(arguments,3)))},restart:function(a,b){void 0===a&&(a=!0),void 0===b&&(b=!1),this._pendingState=this.current,this._clearWorld=a,this._clearCache=b,arguments.length>2&&(this._args=Array.prototype.slice.call(arguments,2))},dummy:function(){},preUpdate:function(){if(this._pendingState&&this.game.isBooted){var a=this.current;if(this.clearCurrentState(),this.setCurrentState(this._pendingState),this.onStateChange.dispatch(this.current,a),this.current!==this._pendingState)return;this._pendingState=null,this.onPreloadCallback?(this.game.load.reset(!0),this.onPreloadCallback.call(this.callbackContext,this.game),0===this.game.load.totalQueuedFiles()&&0===this.game.load.totalQueuedPacks()?this.loadComplete():this.game.load.start()):this.loadComplete()}},clearCurrentState:function(){this.current&&(this.onShutDownCallback&&this.onShutDownCallback.call(this.callbackContext,this.game),this.game.tweens.removeAll(),this.game.camera.reset(),this.game.input.reset(!0),this.game.physics.clear(),this.game.time.removeAll(),this.game.scale.reset(this._clearWorld),this.game.debug&&this.game.debug.reset(),this._clearWorld&&(this.game.world.shutdown(),this._clearCache&&this.game.cache.destroy()))},checkState:function(a){return this.states[a]?this.states[a].preload||this.states[a].create||this.states[a].update||this.states[a].render?!0:(console.warn("Invalid Phaser State object given. Must contain at least a one of the required functions: preload, create, update or render"),!1):(console.warn("Phaser.StateManager - No state found with the key: "+a),!1)},link:function(a){this.states[a].game=this.game,this.states[a].add=this.game.add,this.states[a].make=this.game.make,this.states[a].camera=this.game.camera,this.states[a].cache=this.game.cache,this.states[a].input=this.game.input,this.states[a].load=this.game.load,this.states[a].math=this.game.math,this.states[a].sound=this.game.sound,this.states[a].scale=this.game.scale,this.states[a].state=this,this.states[a].stage=this.game.stage,this.states[a].time=this.game.time,this.states[a].tweens=this.game.tweens,this.states[a].world=this.game.world,this.states[a].particles=this.game.particles,this.states[a].rnd=this.game.rnd,this.states[a].physics=this.game.physics,this.states[a].key=a},unlink:function(a){this.states[a]&&(this.states[a].game=null,this.states[a].add=null,this.states[a].make=null,this.states[a].camera=null,this.states[a].cache=null,this.states[a].input=null,this.states[a].load=null,this.states[a].math=null,this.states[a].sound=null,this.states[a].scale=null,this.states[a].state=null,this.states[a].stage=null,this.states[a].time=null,this.states[a].tweens=null,this.states[a].world=null,this.states[a].particles=null,this.states[a].rnd=null,this.states[a].physics=null)},setCurrentState:function(a){this.callbackContext=this.states[a],this.link(a),this.onInitCallback=this.states[a].init||this.dummy,this.onPreloadCallback=this.states[a].preload||null,this.onLoadRenderCallback=this.states[a].loadRender||null,this.onLoadUpdateCallback=this.states[a].loadUpdate||null,this.onCreateCallback=this.states[a].create||null,this.onUpdateCallback=this.states[a].update||null,this.onPreRenderCallback=this.states[a].preRender||null,this.onRenderCallback=this.states[a].render||null,this.onResizeCallback=this.states[a].resize||null,this.onPausedCallback=this.states[a].paused||null,this.onResumedCallback=this.states[a].resumed||null,this.onPauseUpdateCallback=this.states[a].pauseUpdate||null,this.onShutDownCallback=this.states[a].shutdown||this.dummy,""!==this.current&&this.game.physics.reset(),this.current=a,this._created=!1,this.onInitCallback.apply(this.callbackContext,this._args),a===this._pendingState&&(this._args=[]),this.game._kickstart=!0},getCurrentState:function(){return this.states[this.current]},loadComplete:function(){this._cr
e--}this.updateZ()}},c.Group.prototype.destroy=function(a,b){null===this.game||this.ignoreDestroy||(void 0===a&&(a=!0),void 0===b&&(b=!1),this.onDestroy.dispatch(this,a,b),this.removeAll(a),this.cursor=null,this.filters=null,this.pendingDestroy=!1,b||(this.parent&&this.parent.removeChild(this),this.game=null,this.exists=!1))},Object.defineProperty(c.Group.prototype,"total",{get:function(){return this.iterate("exists",!0,c.Group.RETURN_TOTAL)}}),Object.defineProperty(c.Group.prototype,"length",{get:function(){return this.children.length}}),Object.defineProperty(c.Group.prototype,"angle",{get:function(){return c.Math.radToDeg(this.rotation)},set:function(a){this.rotation=c.Math.degToRad(a)}}),c.World=function(a){c.Group.call(this,a,null,"__world",!1),this.bounds=new c.Rectangle(0,0,a.width,a.height),this.camera=null,this._definedSize=!1,this._width=a.width,this._height=a.height,this.game.state.onStateChange.add(this.stateChange,this)},c.World.prototype=Object.create(c.Group.prototype),c.World.prototype.constructor=c.World,c.World.prototype.boot=function(){this.camera=new c.Camera(this.game,0,0,0,this.game.width,this.game.height),this.game.stage.addChild(this),this.camera.boot()},c.World.prototype.stateChange=function(){this.x=0,this.y=0,this.camera.reset()},c.World.prototype.setBounds=function(a,b,c,d){this._definedSize=!0,this._width=c,this._height=d,this.bounds.setTo(a,b,c,d),this.x=a,this.y=b,this.camera.bounds&&this.camera.bounds.setTo(a,b,Math.max(c,this.game.width),Math.max(d,this.game.height)),this.game.physics.setBoundsToWorld()},c.World.prototype.resize=function(a,b){this._definedSize&&(a<this._width&&(a=this._width),b<this._height&&(b=this._height)),this.bounds.width=a,this.bounds.height=b,this.game.camera.setBoundsToWorld(),this.game.physics.setBoundsToWorld()},c.World.prototype.shutdown=function(){this.destroy(!0,!0)},c.World.prototype.wrap=function(a,b,c,d,e){void 0===b&&(b=0),void 0===c&&(c=!1),void 0===d&&(d=!0),void 0===e&&(e=!0),c?(a.getBounds(),d&&(a.x+a._currentBounds.width<this.bounds.x?a.x=this.bounds.right:a.x>this.bounds.right&&(a.x=this.bounds.left)),e&&(a.y+a._currentBounds.height<this.bounds.top?a.y=this.bounds.bottom:a.y>this.bounds.bottom&&(a.y=this.bounds.top))):(d&&a.x+b<this.bounds.x?a.x=this.bounds.right+b:d&&a.x-b>this.bounds.right&&(a.x=this.bounds.left-b),e&&a.y+b<this.bounds.top?a.y=this.bounds.bottom+b:e&&a.y-b>this.bounds.bottom&&(a.y=this.bounds.top-b))},Object.defineProperty(c.World.prototype,"width",{get:function(){return this.bounds.width},set:function(a){a<this.game.width&&(a=this.game.width),this.bounds.width=a,this._width=a,this._definedSize=!0}}),Object.defineProperty(c.World.prototype,"height",{get:function(){return this.bounds.height},set:function(a){a<this.game.height&&(a=this.game.height),this.bounds.height=a,this._height=a,this._definedSize=!0}}),Object.defineProperty(c.World.prototype,"centerX",{get:function(){return this.bounds.halfWidth+this.bounds.x}}),Object.defineProperty(c.World.prototype,"centerY",{get:function(){return this.bounds.halfHeight+this.bounds.y}}),Object.defineProperty(c.World.prototype,"randomX",{get:function(){return this.bounds.x<0?this.game.rnd.between(this.bounds.x,this.bounds.width-Math.abs(this.bounds.x)):this.game.rnd.between(this.bounds.x,this.bounds.width)}}),Object.defineProperty(c.World.prototype,"randomY",{get:function(){return this.bounds.y<0?this.game.rnd.between(this.bounds.y,this.bounds.height-Math.abs(this.bounds.y)):this.game.rnd.between(this.bounds.y,this.bounds.height)}}),c.Game=function(a,b,d,e,f,g,h,i){return this.id=c.GAMES.push(this)-1,this.config=null,this.physicsConfig=i,this.parent="",this.width=800,this.height=600,this.resolution=1,this._width=800,this._height=600,this.transparent=!1,this.antialias=!0,this.preserveDrawingBuffer=!1,this.clearBeforeRender=!0,this.renderer=null,this.renderType=c.AUTO,this.state=null,this.isBooted=!1,this.isRunning=!1,this.raf=null,this.add=null,this.make=null,this.cache=null,this.input=null,this.load=null,this.math=null,this.net=null,this.scale=null,this.sound=null,this.stage=null,this.time=nu
this.value=0,this.buttonCode=b,this.onDown=new c.Signal,this.onUp=new c.Signal,this.onFloat=new c.Signal},c.DeviceButton.prototype={start:function(a,b){this.isDown||(this.isDown=!0,this.isUp=!1,this.timeDown=this.game.time.time,this.repeats=0,this.event=a,this.value=b,a&&(this.altKey=a.altKey,this.shiftKey=a.shiftKey,this.ctrlKey=a.ctrlKey),this.onDown.dispatch(this,b))},stop:function(a,b){this.isUp||(this.isDown=!1,this.isUp=!0,this.timeUp=this.game.time.time,this.event=a,this.value=b,a&&(this.altKey=a.altKey,this.shiftKey=a.shiftKey,this.ctrlKey=a.ctrlKey),this.onUp.dispatch(this,b))},padFloat:function(a){this.value=a,this.onFloat.dispatch(this,a)},justPressed:function(a){return a=a||250,this.isDown&&this.timeDown+a>this.game.time.time},justReleased:function(a){return a=a||250,this.isUp&&this.timeUp+a>this.game.time.time},reset:function(){this.isDown=!1,this.isUp=!0,this.timeDown=this.game.time.time,this.repeats=0,this.altKey=!1,this.shiftKey=!1,this.ctrlKey=!1},destroy:function(){this.onDown.dispose(),this.onUp.dispose(),this.onFloat.dispose(),this.parent=null,this.game=null}},c.DeviceButton.prototype.constructor=c.DeviceButton,Object.defineProperty(c.DeviceButton.prototype,"duration",{get:function(){return this.isUp?-1:this.game.time.time-this.timeDown}}),c.Pointer=function(a,b,d){this.game=a,this.id=b,this.type=c.POINTER,this.exists=!0,this.identifier=0,this.pointerId=null,this.pointerMode=d||c.PointerMode.CURSOR|c.PointerMode.CONTACT,this.target=null,this.button=null,this.leftButton=new c.DeviceButton(this,c.Pointer.LEFT_BUTTON),this.middleButton=new c.DeviceButton(this,c.Pointer.MIDDLE_BUTTON),this.rightButton=new c.DeviceButton(this,c.Pointer.RIGHT_BUTTON),this.backButton=new c.DeviceButton(this,c.Pointer.BACK_BUTTON),this.forwardButton=new c.DeviceButton(this,c.Pointer.FORWARD_BUTTON),this.eraserButton=new c.DeviceButton(this,c.Pointer.ERASER_BUTTON),this._holdSent=!1,this._history=[],this._nextDrop=0,this._stateReset=!1,this.withinGame=!1,this.clientX=-1,this.clientY=-1,this.pageX=-1,this.pageY=-1,this.screenX=-1,this.screenY=-1,this.rawMovementX=0,this.rawMovementY=0,this.movementX=0,this.movementY=0,this.x=-1,this.y=-1,this.isMouse=0===b,this.isDown=!1,this.isUp=!0,this.timeDown=0,this.timeUp=0,this.previousTapTime=0,this.totalTouches=0,this.msSinceLastClick=Number.MAX_VALUE,this.targetObject=null,this.active=!1,this.dirty=!1,this.position=new c.Point,this.positionDown=new c.Point,this.positionUp=new c.Point,this.circle=new c.Circle(0,0,44),this._clickTrampolines=null,this._trampolineTargetObject=null},c.Pointer.NO_BUTTON=0,c.Pointer.LEFT_BUTTON=1,c.Pointer.RIGHT_BUTTON=2,c.Pointer.MIDDLE_BUTTON=4,c.Pointer.BACK_BUTTON=8,c.Pointer.FORWARD_BUTTON=16,c.Pointer.ERASER_BUTTON=32,c.Pointer.prototype={resetButtons:function(){this.isDown=!1,this.isUp=!0,this.isMouse&&(this.leftButton.reset(),this.middleButton.reset(),this.rightButton.reset(),this.backButton.reset(),this.forwardButton.reset(),this.eraserButton.reset())},processButtonsDown:function(a,b){c.Pointer.LEFT_BUTTON&a&&this.leftButton.start(b),c.Pointer.RIGHT_BUTTON&a&&this.rightButton.start(b),c.Pointer.MIDDLE_BUTTON&a&&this.middleButton.start(b),c.Pointer.BACK_BUTTON&a&&this.backButton.start(b),c.Pointer.FORWARD_BUTTON&a&&this.forwardButton.start(b),c.Pointer.ERASER_BUTTON&a&&this.eraserButton.start(b)},processButtonsUp:function(a,b){a===c.Mouse.LEFT_BUTTON&&this.leftButton.stop(b),a===c.Mouse.RIGHT_BUTTON&&this.rightButton.stop(b),a===c.Mouse.MIDDLE_BUTTON&&this.middleButton.stop(b),a===c.Mouse.BACK_BUTTON&&this.backButton.stop(b),a===c.Mouse.FORWARD_BUTTON&&this.forwardButton.stop(b),5===a&&this.eraserButton.stop(b)},updateButtons:function(a){this.button=a.button;var b="down"===a.type.toLowerCase().substr(-4);void 0!==a.buttons?b?this.processButtonsDown(a.buttons,a):this.processButtonsUp(a.button,a):b?this.leftButton.start(a):(this.leftButton.stop(a),this.rightButton.stop(a)),1===a.buttons&&a.ctrlKey&&this.leftButton.isDown&&(this.leftButton.stop(a),this.rightButton.start(a)),this.isUp=!0,this.isDown=!1,(this.leftButton.isDown||this.rightButton.isDown||t
if(a){this._rawPads=[];for(var b=!1,c=0;c<a.length&&(typeof a[c]!==this._prevRawGamepadTypes[c]&&(b=!0,this._prevRawGamepadTypes[c]=typeof a[c]),a[c]&&this._rawPads.push(a[c]),3!==c);c++);for(var d=0;d<this._gamepads.length;d++)this._gamepads[d]._rawPad=this._rawPads[d];if(b){for(var e,f={rawIndices:{},padIndices:{}},g=0;g<this._gamepads.length;g++)if(e=this._gamepads[g],e.connected)for(var h=0;h<this._rawPads.length;h++)this._rawPads[h].index===e.index&&(f.rawIndices[e.index]=!0,f.padIndices[g]=!0);for(var i=0;i<this._gamepads.length;i++)if(e=this._gamepads[i],!f.padIndices[i]){this._rawPads.length<1&&e.disconnect();for(var j=0;j<this._rawPads.length&&!f.padIndices[i];j++){var k=this._rawPads[j];if(k){if(f.rawIndices[k.index]){e.disconnect();continue}e.connect(k),f.rawIndices[k.index]=!0,f.padIndices[i]=!0}else e.disconnect()}}}}}},setDeadZones:function(a){for(var b=0;b<this._gamepads.length;b++)this._gamepads[b].deadZone=a},stop:function(){this._active=!1,window.removeEventListener("gamepadconnected",this._onGamepadConnected),window.removeEventListener("gamepaddisconnected",this._onGamepadDisconnected)},reset:function(){this.update();for(var a=0;a<this._gamepads.length;a++)this._gamepads[a].reset()},justPressed:function(a,b){for(var c=0;c<this._gamepads.length;c++)if(this._gamepads[c].justPressed(a,b)===!0)return!0;return!1},justReleased:function(a,b){for(var c=0;c<this._gamepads.length;c++)if(this._gamepads[c].justReleased(a,b)===!0)return!0;return!1},isDown:function(a){for(var b=0;b<this._gamepads.length;b++)if(this._gamepads[b].isDown(a)===!0)return!0;return!1},destroy:function(){this.stop();for(var a=0;a<this._gamepads.length;a++)this._gamepads[a].destroy()}},c.Gamepad.prototype.constructor=c.Gamepad,Object.defineProperty(c.Gamepad.prototype,"active",{get:function(){return this._active}}),Object.defineProperty(c.Gamepad.prototype,"supported",{get:function(){return this._gamepadSupportAvailable}}),Object.defineProperty(c.Gamepad.prototype,"padsConnected",{get:function(){return this._rawPads.length}}),Object.defineProperty(c.Gamepad.prototype,"pad1",{get:function(){return this._gamepads[0]}}),Object.defineProperty(c.Gamepad.prototype,"pad2",{get:function(){return this._gamepads[1]}}),Object.defineProperty(c.Gamepad.prototype,"pad3",{get:function(){return this._gamepads[2]}}),Object.defineProperty(c.Gamepad.prototype,"pad4",{get:function(){return this._gamepads[3]}}),c.Gamepad.BUTTON_0=0,c.Gamepad.BUTTON_1=1,c.Gamepad.BUTTON_2=2,c.Gamepad.BUTTON_3=3,c.Gamepad.BUTTON_4=4,c.Gamepad.BUTTON_5=5,c.Gamepad.BUTTON_6=6,c.Gamepad.BUTTON_7=7,c.Gamepad.BUTTON_8=8,c.Gamepad.BUTTON_9=9,c.Gamepad.BUTTON_10=10,c.Gamepad.BUTTON_11=11,c.Gamepad.BUTTON_12=12,c.Gamepad.BUTTON_13=13,c.Gamepad.BUTTON_14=14,c.Gamepad.BUTTON_15=15,c.Gamepad.AXIS_0=0,c.Gamepad.AXIS_1=1,c.Gamepad.AXIS_2=2,c.Gamepad.AXIS_3=3,c.Gamepad.AXIS_4=4,c.Gamepad.AXIS_5=5,c.Gamepad.AXIS_6=6,c.Gamepad.AXIS_7=7,c.Gamepad.AXIS_8=8,c.Gamepad.AXIS_9=9,c.Gamepad.XBOX360_A=0,c.Gamepad.XBOX360_B=1,c.Gamepad.XBOX360_X=2,c.Gamepad.XBOX360_Y=3,c.Gamepad.XBOX360_LEFT_BUMPER=4,c.Gamepad.XBOX360_RIGHT_BUMPER=5,c.Gamepad.XBOX360_LEFT_TRIGGER=6,c.Gamepad.XBOX360_RIGHT_TRIGGER=7,c.Gamepad.XBOX360_BACK=8,c.Gamepad.XBOX360_START=9,c.Gamepad.XBOX360_STICK_LEFT_BUTTON=10,c.Gamepad.XBOX360_STICK_RIGHT_BUTTON=11,c.Gamepad.XBOX360_DPAD_LEFT=14,c.Gamepad.XBOX360_DPAD_RIGHT=15,c.Gamepad.XBOX360_DPAD_UP=12,c.Gamepad.XBOX360_DPAD_DOWN=13,c.Gamepad.XBOX360_STICK_LEFT_X=0,c.Gamepad.XBOX360_STICK_LEFT_Y=1,c.Gamepad.XBOX360_STICK_RIGHT_X=2,c.Gamepad.XBOX360_STICK_RIGHT_Y=3,c.Gamepad.PS3XC_X=0,c.Gamepad.PS3XC_CIRCLE=1,c.Gamepad.PS3XC_SQUARE=2,c.Gamepad.PS3XC_TRIANGLE=3,c.Gamepad.PS3XC_L1=4,c.Gamepad.PS3XC_R1=5,c.Gamepad.PS3XC_L2=6,c.Gamepad.PS3XC_R2=7,c.Gamepad.PS3XC_SELECT=8,c.Gamepad.PS3XC_START=9,c.Gamepad.PS3XC_STICK_LEFT_BUTTON=10,c.Gamepad.PS3XC_STICK_RIGHT_BUTTON=11,c.Gamepad.PS3XC_DPAD_UP=12,c.Gamepad.PS3XC_DPAD_DOWN=13,c.Gamepad.PS3XC_DPAD_LEFT=14,c.Gamepad.PS3XC_DPAD_RIGHT=15,c.Gamepad.PS3XC_STICK_LEFT_X=0,c.Gamepad.PS3XC_STICK_LEFT_Y=1,c.Gamepad.PS3XC_STICK_RIGHT_X=2,c.Gamepad.PS3XC_STICK_R
},c.GameObjectFactory.prototype={existing:function(a){return this.world.add(a)},image:function(a,b,d,e,f){return void 0===f&&(f=this.world),f.add(new c.Image(this.game,a,b,d,e))},sprite:function(a,b,c,d,e){return void 0===e&&(e=this.world),e.create(a,b,c,d)},creature:function(a,b,d,e,f){void 0===f&&(f=this.world);var g=new c.Creature(this.game,a,b,d,e);return f.add(g),g},tween:function(a){return this.game.tweens.create(a)},group:function(a,b,d,e,f){return new c.Group(this.game,a,b,d,e,f)},physicsGroup:function(a,b,d,e){return new c.Group(this.game,b,d,e,!0,a)},spriteBatch:function(a,b,d){return void 0===a&&(a=null),void 0===b&&(b="group"),void 0===d&&(d=!1),new c.SpriteBatch(this.game,a,b,d)},audio:function(a,b,c,d){return this.game.sound.add(a,b,c,d)},sound:function(a,b,c,d){return this.game.sound.add(a,b,c,d)},audioSprite:function(a){return this.game.sound.addSprite(a)},tileSprite:function(a,b,d,e,f,g,h){return void 0===h&&(h=this.world),h.add(new c.TileSprite(this.game,a,b,d,e,f,g))},rope:function(a,b,d,e,f,g){return void 0===g&&(g=this.world),g.add(new c.Rope(this.game,a,b,d,e,f))},text:function(a,b,d,e,f){return void 0===f&&(f=this.world),f.add(new c.Text(this.game,a,b,d,e))},button:function(a,b,d,e,f,g,h,i,j,k){return void 0===k&&(k=this.world),k.add(new c.Button(this.game,a,b,d,e,f,g,h,i,j))},graphics:function(a,b,d){return void 0===d&&(d=this.world),d.add(new c.Graphics(this.game,a,b))},emitter:function(a,b,d){return this.game.particles.add(new c.Particles.Arcade.Emitter(this.game,a,b,d))},retroFont:function(a,b,d,e,f,g,h,i,j){return new c.RetroFont(this.game,a,b,d,e,f,g,h,i,j)},bitmapText:function(a,b,d,e,f,g){return void 0===g&&(g=this.world),g.add(new c.BitmapText(this.game,a,b,d,e,f))},tilemap:function(a,b,d,e,f){return new c.Tilemap(this.game,a,b,d,e,f)},renderTexture:function(a,b,d,e){(void 0===d||""===d)&&(d=this.game.rnd.uuid()),void 0===e&&(e=!1);var f=new c.RenderTexture(this.game,a,b,d);return e&&this.game.cache.addRenderTexture(d,f),f},video:function(a,b){return new c.Video(this.game,a,b)},bitmapData:function(a,b,d,e){void 0===e&&(e=!1),(void 0===d||""===d)&&(d=this.game.rnd.uuid());var f=new c.BitmapData(this.game,d,a,b);return e&&this.game.cache.addBitmapData(d,f),f},filter:function(a){var b=Array.prototype.slice.call(arguments,1),a=new c.Filter[a](this.game);return a.init.apply(a,b),a},plugin:function(a){return this.game.plugins.add(a)}},c.GameObjectFactory.prototype.constructor=c.GameObjectFactory,c.GameObjectCreator=function(a){this.game=a,this.world=this.game.world},c.GameObjectCreator.prototype={image:function(a,b,d,e){return new c.Image(this.game,a,b,d,e)},sprite:function(a,b,d,e){return new c.Sprite(this.game,a,b,d,e)},tween:function(a){return new c.Tween(a,this.game,this.game.tweens)},group:function(a,b,d,e,f){return new c.Group(this.game,a,b,d,e,f)},spriteBatch:function(a,b,d){return void 0===b&&(b="group"),void 0===d&&(d=!1),new c.SpriteBatch(this.game,a,b,d)},audio:function(a,b,c,d){return this.game.sound.add(a,b,c,d)},audioSprite:function(a){return this.game.sound.addSprite(a)},sound:function(a,b,c,d){return this.game.sound.add(a,b,c,d)},tileSprite:function(a,b,d,e,f,g){return new c.TileSprite(this.game,a,b,d,e,f,g)},rope:function(a,b,d,e,f){return new c.Rope(this.game,a,b,d,e,f)},text:function(a,b,d,e){return new c.Text(this.game,a,b,d,e)},button:function(a,b,d,e,f,g,h,i,j){return new c.Button(this.game,a,b,d,e,f,g,h,i,j)},graphics:function(a,b){return new c.Graphics(this.game,a,b)},emitter:function(a,b,d){return new c.Particles.Arcade.Emitter(this.game,a,b,d)},retroFont:function(a,b,d,e,f,g,h,i,j){return new c.RetroFont(this.game,a,b,d,e,f,g,h,i,j)},bitmapText:function(a,b,d,e,f,g){return new c.BitmapText(this.game,a,b,d,e,f,g)},tilemap:function(a,b,d,e,f){return new c.Tilemap(this.game,a,b,d,e,f)},renderTexture:function(a,b,d,e){(void 0===d||""===d)&&(d=this.game.rnd.uuid()),void 0===e&&(e=!1);var f=new c.RenderTexture(this.game,a,b,d);return e&&this.game.cache.addRenderTexture(d,f),f},bitmapData:function(a,b,d,e){void 0===e&&(e=!1),(void 0===d||""===d)&&(d=this.game.rnd.uuid());var
this._prevTint=this.tint),this._cacheAsBitmap)return(this.dirty||this.cachedSpriteDirty)&&(this._generateCachedSprite(),this.updateCachedSpriteTexture(),this.cachedSpriteDirty=!1,this.dirty=!1),this._cachedSprite.alpha=this.alpha,void PIXI.Sprite.prototype._renderCanvas.call(this._cachedSprite,a);var b=a.context,c=this.worldTransform;this.blendMode!==a.currentBlendMode&&(a.currentBlendMode=this.blendMode,b.globalCompositeOperation=PIXI.blendModesCanvas[a.currentBlendMode]),this._mask&&a.maskManager.pushMask(this._mask,a);var d=a.resolution,e=c.tx*a.resolution+a.shakeX,f=c.ty*a.resolution+a.shakeY;b.setTransform(c.a*d,c.b*d,c.c*d,c.d*d,e,f),PIXI.CanvasGraphics.renderGraphics(this,b);for(var g=0;g<this.children.length;g++)this.children[g]._renderCanvas(a);this._mask&&a.maskManager.popMask(a)}},PIXI.Graphics.prototype.getBounds=function(a){if(!this._currentBounds){if(!this.renderable)return PIXI.EmptyRectangle;this.dirty&&(this.updateLocalBounds(),this.webGLDirty=!0,this.cachedSpriteDirty=!0,this.dirty=!1);var b=this._localBounds,c=b.x,d=b.width+b.x,e=b.y,f=b.height+b.y,g=a||this.worldTransform,h=g.a,i=g.b,j=g.c,k=g.d,l=g.tx,m=g.ty,n=h*d+j*f+l,o=k*f+i*d+m,p=h*c+j*f+l,q=k*f+i*c+m,r=h*c+j*e+l,s=k*e+i*c+m,t=h*d+j*e+l,u=k*e+i*d+m,v=n,w=o,x=n,y=o;x=x>p?p:x,x=x>r?r:x,x=x>t?t:x,y=y>q?q:y,y=y>s?s:y,y=y>u?u:y,v=p>v?p:v,v=r>v?r:v,v=t>v?t:v,w=q>w?q:w,w=s>w?s:w,w=u>w?u:w,this._bounds.x=x,this._bounds.width=v-x,this._bounds.y=y,this._bounds.height=w-y,this._currentBounds=this._bounds}return this._currentBounds},PIXI.Graphics.prototype.containsPoint=function(a){this.worldTransform.applyInverse(a,tempPoint);for(var b=this.graphicsData,c=0;c<b.length;c++){var d=b[c];if(d.fill&&d.shape&&d.shape.contains(tempPoint.x,tempPoint.y))return!0}return!1},PIXI.Graphics.prototype.updateLocalBounds=function(){var a=1/0,b=-(1/0),d=1/0,e=-(1/0);if(this.graphicsData.length)for(var f,g,h,i,j,k,l=0;l<this.graphicsData.length;l++){var m=this.graphicsData[l],n=m.type,o=m.lineWidth;if(f=m.shape,n===PIXI.Graphics.RECT||n===PIXI.Graphics.RREC)h=f.x-o/2,i=f.y-o/2,j=f.width+o,k=f.height+o,a=a>h?h:a,b=h+j>b?h+j:b,d=d>i?i:d,e=i+k>e?i+k:e;else if(n===PIXI.Graphics.CIRC)h=f.x,i=f.y,j=f.radius+o/2,k=f.radius+o/2,a=a>h-j?h-j:a,b=h+j>b?h+j:b,d=d>i-k?i-k:d,e=i+k>e?i+k:e;else if(n===PIXI.Graphics.ELIP)h=f.x,i=f.y,j=f.width+o/2,k=f.height+o/2,a=a>h-j?h-j:a,b=h+j>b?h+j:b,d=d>i-k?i-k:d,e=i+k>e?i+k:e;else{g=f.points;for(var p=0;p<g.length;p++)g[p]instanceof c.Point?(h=g[p].x,i=g[p].y):(h=g[p],i=g[p+1],p<g.length-1&&p++),a=a>h-o?h-o:a,b=h+o>b?h+o:b,d=d>i-o?i-o:d,e=i+o>e?i+o:e}}else a=0,b=0,d=0,e=0;var q=this.boundsPadding;this._localBounds.x=a-q,this._localBounds.width=b-a+2*q,this._localBounds.y=d-q,this._localBounds.height=e-d+2*q},PIXI.Graphics.prototype._generateCachedSprite=function(){var a=this.getLocalBounds();if(this._cachedSprite)this._cachedSprite.buffer.resize(a.width,a.height);else{var b=new PIXI.CanvasBuffer(a.width,a.height),c=PIXI.Texture.fromCanvas(b.canvas);this._cachedSprite=new PIXI.Sprite(c),this._cachedSprite.buffer=b,this._cachedSprite.worldTransform=this.worldTransform}this._cachedSprite.anchor.x=-(a.x/a.width),this._cachedSprite.anchor.y=-(a.y/a.height),this._cachedSprite.buffer.context.translate(-a.x,-a.y),this.worldAlpha=1,PIXI.CanvasGraphics.renderGraphics(this,this._cachedSprite.buffer.context),this._cachedSprite.alpha=this.alpha},PIXI.Graphics.prototype.updateCachedSpriteTexture=function(){var a=this._cachedSprite,b=a.texture,c=a.buffer.canvas;b.baseTexture.width=c.width,b.baseTexture.height=c.height,b.crop.width=b.frame.width=c.width,b.crop.height=b.frame.height=c.height,a._width=c.width,a._height=c.height,b.baseTexture.dirty()},PIXI.Graphics.prototype.destroyCachedSprite=function(){this._cachedSprite.texture.destroy(!0),this._cachedSprite=null},PIXI.Graphics.prototype.drawShape=function(a){this.currentPath&&this.currentPath.shape.points.length<=2&&this.graphicsData.pop(),this.currentPath=null,a instanceof c.Polygon&&(a=a.clone(),a.flatten());var b=new PIXI.GraphicsData(this.lineWidth,this.lineColor,this.lineAlpha,this.fillColor,this.fillAlpha,th
this.context.scale(this._res,this._res),navigator.isCocoonJS&&this.context.clearRect(0,0,this.canvas.width,this.canvas.height),this.style.backgroundColor&&(this.context.fillStyle=this.style.backgroundColor,this.context.fillRect(0,0,this.canvas.width,this.canvas.height)),this.context.fillStyle=this.style.fill,this.context.font=this.style.font,this.context.strokeStyle=this.style.stroke,this.context.textBaseline="alphabetic",this.context.lineWidth=this.style.strokeThickness,this.context.lineCap="round",this.context.lineJoin="round";var r,s;for(this._charCount=0,h=0;g>h;h++)r=this.style.strokeThickness/2,s=this.style.strokeThickness/2+h*o+f.ascent,h>0&&(s+=q*h),"right"===this.style.align?r+=e-d[h]:"center"===this.style.align&&(r+=(e-d[h])/2),this.autoRound&&(r=Math.round(r),s=Math.round(s)),this.colors.length>0||this.strokeColors.length>0||this.fontWeights.length>0||this.fontStyles.length>0?this.updateLine(b[h],r,s):(this.style.stroke&&this.style.strokeThickness&&(this.updateShadow(this.style.shadowStroke),0===c?this.context.strokeText(b[h],r,s):this.renderTabLine(b[h],r,s,!1)),this.style.fill&&(this.updateShadow(this.style.shadowFill),0===c?this.context.fillText(b[h],r,s):this.renderTabLine(b[h],r,s,!0)));this.updateTexture()},c.Text.prototype.renderTabLine=function(a,b,c,d){var e=a.split(/(?:\t)/),f=this.style.tabs,g=0;if(Array.isArray(f))for(var h=0,i=0;i<e.length;i++)i>0&&(h+=f[i-1]),g=b+h,d?this.context.fillText(e[i],g,c):this.context.strokeText(e[i],g,c);else for(var i=0;i<e.length;i++){var j=Math.ceil(this.context.measureText(e[i]).width);g=this.game.math.snapToCeil(b,f),d?this.context.fillText(e[i],g,c):this.context.strokeText(e[i],g,c),b=g+j}},c.Text.prototype.updateShadow=function(a){a?(this.context.shadowOffsetX=this.style.shadowOffsetX,this.context.shadowOffsetY=this.style.shadowOffsetY,this.context.shadowColor=this.style.shadowColor,this.context.shadowBlur=this.style.shadowBlur):(this.context.shadowOffsetX=0,this.context.shadowOffsetY=0,this.context.shadowColor=0,this.context.shadowBlur=0)},c.Text.prototype.measureLine=function(a){for(var b=0,c=0;c<a.length;c++){var d=a[c];if(this.fontWeights.length>0||this.fontStyles.length>0){var e=this.fontToComponents(this.context.font);this.fontStyles[this._charCount]&&(e.fontStyle=this.fontStyles[this._charCount]),this.fontWeights[this._charCount]&&(e.fontWeight=this.fontWeights[this._charCount]),this.context.font=this.componentsToFont(e)}this.style.stroke&&this.style.strokeThickness&&(this.strokeColors[this._charCount]&&(this.context.strokeStyle=this.strokeColors[this._charCount]),this.updateShadow(this.style.shadowStroke)),this.style.fill&&(this.colors[this._charCount]&&(this.context.fillStyle=this.colors[this._charCount]),this.updateShadow(this.style.shadowFill)),b+=this.context.measureText(d).width,this._charCount++}return Math.ceil(b)},c.Text.prototype.updateLine=function(a,b,c){for(var d=0;d<a.length;d++){var e=a[d];if(this.fontWeights.length>0||this.fontStyles.length>0){var f=this.fontToComponents(this.context.font);this.fontStyles[this._charCount]&&(f.fontStyle=this.fontStyles[this._charCount]),this.fontWeights[this._charCount]&&(f.fontWeight=this.fontWeights[this._charCount]),this.context.font=this.componentsToFont(f)}this.style.stroke&&this.style.strokeThickness&&(this.strokeColors[this._charCount]&&(this.context.strokeStyle=this.strokeColors[this._charCount]),this.updateShadow(this.style.shadowStroke),this.context.strokeText(e,b,c)),this.style.fill&&(this.colors[this._charCount]&&(this.context.fillStyle=this.colors[this._charCount]),this.updateShadow(this.style.shadowFill),this.context.fillText(e,b,c)),b+=this.context.measureText(e).width,this._charCount++}},c.Text.prototype.clearColors=function(){return this.colors=[],this.strokeColors=[],this.dirty=!0,this},c.Text.prototype.clearFontValues=function(){return this.fontStyles=[],this.fontWeights=[],this.dirty=!0,this},c.Text.prototype.addColor=function(a,b){return this.colors[b]=a,this.dirty=!0,this},c.Text.prototype.addStrokeColor=function(a,b){return this.strokeColors[b]=a,this.dirty=!0,this},c.Text.prototype.
(l.windowsPhone||/Windows NT/i.test(a)&&/Touch/i.test(a))&&(l.desktop=!1)}function b(){l.canvas=!!window.CanvasRenderingContext2D||l.cocoonJS;try{l.localStorage=!!localStorage.getItem}catch(a){l.localStorage=!1}l.file=!!(window.File&&window.FileReader&&window.FileList&&window.Blob),l.fileSystem=!!window.requestFileSystem,l.webGL=function(){try{var a=document.createElement("canvas");return a.screencanvas=!1,!!window.WebGLRenderingContext&&(a.getContext("webgl")||a.getContext("experimental-webgl"))}catch(b){return!1}}(),l.webGL=!!l.webGL,l.worker=!!window.Worker,l.pointerLock="pointerLockElement"in document||"mozPointerLockElement"in document||"webkitPointerLockElement"in document,l.quirksMode="CSS1Compat"===document.compatMode?!1:!0,navigator.getUserMedia=navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia||navigator.oGetUserMedia,window.URL=window.URL||window.webkitURL||window.mozURL||window.msURL,l.getUserMedia=l.getUserMedia&&!!navigator.getUserMedia&&!!window.URL,l.firefox&&l.firefoxVersion<21&&(l.getUserMedia=!1),!l.iOS&&(l.ie||l.firefox||l.chrome)&&(l.canvasBitBltShift=!0),(l.safari||l.mobileSafari)&&(l.canvasBitBltShift=!1)}function c(){("ontouchstart"in document.documentElement||window.navigator.maxTouchPoints&&window.navigator.maxTouchPoints>=1)&&(l.touch=!0),(window.navigator.msPointerEnabled||window.navigator.pointerEnabled)&&(l.mspointer=!0),l.cocoonJS||("onwheel"in window||l.ie&&"WheelEvent"in window?l.wheelEvent="wheel":"onmousewheel"in window?l.wheelEvent="mousewheel":l.firefox&&"MouseScrollEvent"in window&&(l.wheelEvent="DOMMouseScroll"))}function d(){for(var a=["requestFullscreen","requestFullScreen","webkitRequestFullscreen","webkitRequestFullScreen","msRequestFullscreen","msRequestFullScreen","mozRequestFullScreen","mozRequestFullscreen"],b=document.createElement("div"),c=0;c<a.length;c++)if(b[a[c]]){l.fullscreen=!0,l.requestFullscreen=a[c];break}var d=["cancelFullScreen","exitFullscreen","webkitCancelFullScreen","webkitExitFullscreen","msCancelFullScreen","msExitFullscreen","mozCancelFullScreen","mozExitFullscreen"];if(l.fullscreen)for(var c=0;c<d.length;c++)if(document[d[c]]){l.cancelFullscreen=d[c];break}window.Element&&Element.ALLOW_KEYBOARD_INPUT&&(l.fullscreenKeyboard=!0)}function e(){var a=navigator.userAgent;if(/Arora/.test(a)?l.arora=!0:/Edge\/\d+/.test(a)?l.edge=!0:/Chrome\/(\d+)/.test(a)&&!l.windowsPhone?(l.chrome=!0,l.chromeVersion=parseInt(RegExp.$1,10)):/Epiphany/.test(a)?l.epiphany=!0:/Firefox\D+(\d+)/.test(a)?(l.firefox=!0,l.firefoxVersion=parseInt(RegExp.$1,10)):/AppleWebKit/.test(a)&&l.iOS?l.mobileSafari=!0:/MSIE (\d+\.\d+);/.test(a)?(l.ie=!0,l.ieVersion=parseInt(RegExp.$1,10)):/Midori/.test(a)?l.midori=!0:/Opera/.test(a)?l.opera=!0:/Safari\/(\d+)/.test(a)&&!l.windowsPhone?(l.safari=!0,/Version\/(\d+)\./.test(a)&&(l.safariVersion=parseInt(RegExp.$1,10))):/Trident\/(\d+\.\d+)(.*)rv:(\d+\.\d+)/.test(a)&&(l.ie=!0,l.trident=!0,l.tridentVersion=parseInt(RegExp.$1,10),l.ieVersion=parseInt(RegExp.$3,10)),/Silk/.test(a)&&(l.silk=!0),navigator.standalone&&(l.webApp=!0),"undefined"!=typeof window.cordova&&(l.cordova=!0),"undefined"!=typeof process&&"undefined"!=typeof require&&(l.node=!0),l.node&&"object"==typeof process.versions&&(l.nodeWebkit=!!process.versions["node-webkit"],l.electron=!!process.versions.electron),navigator.isCocoonJS&&(l.cocoonJS=!0),l.cocoonJS)try{l.cocoonJSApp="undefined"!=typeof CocoonJS}catch(b){l.cocoonJSApp=!1}"undefined"!=typeof window.ejecta&&(l.ejecta=!0),/Crosswalk/.test(a)&&(l.crosswalk=!0)}function f(){var a=document.createElement("video"),b=!1;try{(b=!!a.canPlayType)&&(a.canPlayType('video/ogg; codecs="theora"').replace(/^no$/,"")&&(l.oggVideo=!0),a.canPlayType('video/mp4; codecs="avc1.42E01E"').replace(/^no$/,"")&&(l.h264Video=!0,l.mp4Video=!0),a.canPlayType('video/webm; codecs="vp8, vorbis"').replace(/^no$/,"")&&(l.webmVideo=!0),a.canPlayType('video/webm; codecs="vp9"').replace(/^no$/,"")&&(l.vp9Video=!0),a.canPlayType('application/x-mpegURL; codecs="avc1.42E01E"').replace(/^no$/,"")&&(l.hlsVideo=!0))}catc
if(a<this.startTime)return c.TweenData.RUNNING}else{if(!(a>=this.startTime))return c.TweenData.PENDING;this.isRunning=!0}var b=this.parent.frameBased?this.game.time.physicsElapsedMS:this.game.time.elapsedMS;this.parent.reverse?(this.dt-=b*this.parent.timeScale,this.dt=Math.max(this.dt,0)):(this.dt+=b*this.parent.timeScale,this.dt=Math.min(this.dt,this.duration)),this.percent=this.dt/this.duration,this.value=this.easingFunction(this.percent);for(var d in this.vEnd){var e=this.vStart[d],f=this.vEnd[d];Array.isArray(f)?this.parent.target[d]=this.interpolationFunction.call(this.interpolationContext,f,this.value):this.parent.target[d]=e+(f-e)*this.value}return!this.parent.reverse&&1===this.percent||this.parent.reverse&&0===this.percent?this.repeat():c.TweenData.RUNNING},generateData:function(a){this.parent.reverse?this.dt=this.duration:this.dt=0;var b=[],c=!1,d=1/a*1e3;do{this.parent.reverse?(this.dt-=d,this.dt=Math.max(this.dt,0)):(this.dt+=d,this.dt=Math.min(this.dt,this.duration)),this.percent=this.dt/this.duration,this.value=this.easingFunction(this.percent);var e={};for(var f in this.vEnd){var g=this.vStart[f],h=this.vEnd[f];Array.isArray(h)?e[f]=this.interpolationFunction(h,this.value):e[f]=g+(h-g)*this.value}b.push(e),(!this.parent.reverse&&1===this.percent||this.parent.reverse&&0===this.percent)&&(c=!0)}while(!c);if(this.yoyo){var i=b.slice();i.reverse(),b=b.concat(i)}return b},repeat:function(){if(this.yoyo){if(this.inReverse&&0===this.repeatCounter){for(var a in this.vStartCache)this.vStart[a]=this.vStartCache[a],this.vEnd[a]=this.vEndCache[a];return this.inReverse=!1,c.TweenData.COMPLETE}this.inReverse=!this.inReverse}else if(0===this.repeatCounter)return c.TweenData.COMPLETE;if(this.inReverse)for(var a in this.vStartCache)this.vStart[a]=this.vEndCache[a],this.vEnd[a]=this.vStartCache[a];else{for(var a in this.vStartCache)this.vStart[a]=this.vStartCache[a],this.vEnd[a]=this.vEndCache[a];this.repeatCounter>0&&this.repeatCounter--}return this.startTime=this.game.time.time,this.yoyo&&this.inReverse?this.startTime+=this.yoyoDelay:this.inReverse||(this.startTime+=this.repeatDelay),this.parent.reverse?this.dt=this.duration:this.dt=0,c.TweenData.LOOPED}},c.TweenData.prototype.constructor=c.TweenData,c.Easing={Linear:{None:function(a){return a}},Quadratic:{In:function(a){return a*a},Out:function(a){return a*(2-a)},InOut:function(a){return(a*=2)<1?.5*a*a:-.5*(--a*(a-2)-1)}},Cubic:{In:function(a){return a*a*a},Out:function(a){return--a*a*a+1},InOut:function(a){return(a*=2)<1?.5*a*a*a:.5*((a-=2)*a*a+2)}},Quartic:{In:function(a){return a*a*a*a},Out:function(a){return 1- --a*a*a*a},InOut:function(a){return(a*=2)<1?.5*a*a*a*a:-.5*((a-=2)*a*a*a-2)}},Quintic:{In:function(a){return a*a*a*a*a},Out:function(a){return--a*a*a*a*a+1},InOut:function(a){return(a*=2)<1?.5*a*a*a*a*a:.5*((a-=2)*a*a*a*a+2)}},Sinusoidal:{In:function(a){return 0===a?0:1===a?1:1-Math.cos(a*Math.PI/2)},Out:function(a){return 0===a?0:1===a?1:Math.sin(a*Math.PI/2)},InOut:function(a){return 0===a?0:1===a?1:.5*(1-Math.cos(Math.PI*a))}},Exponential:{In:function(a){return 0===a?0:Math.pow(1024,a-1)},Out:function(a){return 1===a?1:1-Math.pow(2,-10*a)},InOut:function(a){return 0===a?0:1===a?1:(a*=2)<1?.5*Math.pow(1024,a-1):.5*(-Math.pow(2,-10*(a-1))+2)}},Circular:{In:function(a){return 1-Math.sqrt(1-a*a)},Out:function(a){return Math.sqrt(1- --a*a)},InOut:function(a){return(a*=2)<1?-.5*(Math.sqrt(1-a*a)-1):.5*(Math.sqrt(1-(a-=2)*a)+1)}},Elastic:{In:function(a){var b,c=.1,d=.4;return 0===a?0:1===a?1:(!c||1>c?(c=1,b=d/4):b=d*Math.asin(1/c)/(2*Math.PI),-(c*Math.pow(2,10*(a-=1))*Math.sin((a-b)*(2*Math.PI)/d)))},Out:function(a){var b,c=.1,d=.4;return 0===a?0:1===a?1:(!c||1>c?(c=1,b=d/4):b=d*Math.asin(1/c)/(2*Math.PI),c*Math.pow(2,-10*a)*Math.sin((a-b)*(2*Math.PI)/d)+1)},InOut:function(a){var b,c=.1,d=.4;return 0===a?0:1===a?1:(!c||1>c?(c=1,b=d/4):b=d*Math.asin(1/c)/(2*Math.PI),(a*=2)<1?-.5*(c*Math.pow(2,10*(a-=1))*Math.sin((a-b)*(2*Math.PI)/d)):c*Math.pow(2,-10*(a-=1))*Math.sin((a-b)*(2*Math.PI)/d)*.5+1)}},Back:{In:function(a){var b=1.70158;return a*a*((b+1)*a-b)},Out:functio
PIXI.TextureCache.__missing=new PIXI.Texture(b.base)},addSound:function(a,b,c,d,e){void 0===d&&(d=!0,e=!1),void 0===e&&(d=!1,e=!0);var f=!1;e&&(f=!0),this._cache.sound[a]={url:b,data:c,isDecoding:!1,decoded:f,webAudio:d,audioTag:e,locked:this.game.sound.touchLocked},this._resolveURL(b,this._cache.sound[a])},addText:function(a,b,c){this._cache.text[a]={url:b,data:c},this._resolveURL(b,this._cache.text[a])},addPhysicsData:function(a,b,c,d){this._cache.physics[a]={url:b,data:c,format:d},this._resolveURL(b,this._cache.physics[a])},addTilemap:function(a,b,c,d){this._cache.tilemap[a]={url:b,data:c,format:d},this._resolveURL(b,this._cache.tilemap[a])},addBinary:function(a,b){this._cache.binary[a]=b},addBitmapData:function(a,b,d){return b.key=a,void 0===d&&(d=new c.FrameData,d.addFrame(b.textureFrame)),this._cache.bitmapData[a]={data:b,frameData:d},b},addBitmapFont:function(a,b,d,e,f,g,h){var i={url:b,data:d,font:null,base:new PIXI.BaseTexture(d)};void 0===g&&(g=0),void 0===h&&(h=0),"json"===f?i.font=c.LoaderParser.jsonBitmapFont(e,i.base,g,h):i.font=c.LoaderParser.xmlBitmapFont(e,i.base,g,h),this._cache.bitmapFont[a]=i,this._resolveURL(b,i)},addJSON:function(a,b,c){this._cache.json[a]={url:b,data:c},this._resolveURL(b,this._cache.json[a])},addXML:function(a,b,c){this._cache.xml[a]={url:b,data:c},this._resolveURL(b,this._cache.xml[a])},addVideo:function(a,b,c,d){this._cache.video[a]={url:b,data:c,isBlob:d,locked:!0},this._resolveURL(b,this._cache.video[a])},addShader:function(a,b,c){this._cache.shader[a]={url:b,data:c},this._resolveURL(b,this._cache.shader[a])},addRenderTexture:function(a,b){this._cache.renderTexture[a]={texture:b,frame:new c.Frame(0,0,0,b.width,b.height,"","")}},addSpriteSheet:function(a,b,d,e,f,g,h,i){void 0===g&&(g=-1),void 0===h&&(h=0),void 0===i&&(i=0);var j={key:a,url:b,data:d,frameWidth:e,frameHeight:f,margin:h,spacing:i,base:new PIXI.BaseTexture(d),frameData:c.AnimationParser.spriteSheet(this.game,d,e,f,g,h,i)};this._cache.image[a]=j,this._resolveURL(b,j)},addTextureAtlas:function(a,b,d,e,f){var g={key:a,url:b,data:d,base:new PIXI.BaseTexture(d)};f===c.Loader.TEXTURE_ATLAS_XML_STARLING?g.frameData=c.AnimationParser.XMLData(this.game,e,a):f===c.Loader.TEXTURE_ATLAS_JSON_PYXEL?g.frameData=c.AnimationParser.JSONDataPyxel(this.game,e,a):Array.isArray(e.frames)?g.frameData=c.AnimationParser.JSONData(this.game,e,a):g.frameData=c.AnimationParser.JSONDataHash(this.game,e,a),this._cache.image[a]=g,this._resolveURL(b,g)},reloadSound:function(a){var b=this,c=this.getSound(a);c&&(c.data.src=c.url,c.data.addEventListener("canplaythrough",function(){return b.reloadSoundComplete(a)},!1),c.data.load())},reloadSoundComplete:function(a){var b=this.getSound(a);b&&(b.locked=!1,this.onSoundUnlock.dispatch(a))},updateSound:function(a,b,c){var d=this.getSound(a);d&&(d[b]=c)},decodedSound:function(a,b){var c=this.getSound(a);c.data=b,c.decoded=!0,c.isDecoding=!1},isSoundDecoded:function(a){var b=this.getItem(a,c.Cache.SOUND,"isSoundDecoded");return b?b.decoded:void 0},isSoundReady:function(a){var b=this.getItem(a,c.Cache.SOUND,"isSoundDecoded");return b?b.decoded&&!this.game.sound.touchLocked:void 0},checkKey:function(a,b){return this._cacheMap[a][b]?!0:!1},checkURL:function(a){return this._urlMap[this._resolveURL(a)]?!0:!1},checkCanvasKey:function(a){return this.checkKey(c.Cache.CANVAS,a)},checkImageKey:function(a){return this.checkKey(c.Cache.IMAGE,a)},checkTextureKey:function(a){return this.checkKey(c.Cache.TEXTURE,a)},checkSoundKey:function(a){return this.checkKey(c.Cache.SOUND,a)},checkTextKey:function(a){return this.checkKey(c.Cache.TEXT,a)},checkPhysicsKey:function(a){return this.checkKey(c.Cache.PHYSICS,a)},checkTilemapKey:function(a){return this.checkKey(c.Cache.TILEMAP,a)},checkBinaryKey:function(a){return this.checkKey(c.Cache.BINARY,a)},checkBitmapDataKey:function(a){return this.checkKey(c.Cache.BITMAPDATA,a)},checkBitmapFontKey:function(a){return this.checkKey(c.Cache.BITMAPFONT,a)},checkJSONKey:function(a){return this.checkKey(c.Cache.JSON,a)},checkXMLKey:function(a){return this.checkKey(c.Cache.XML,a)},checkVide
e.chars[m].kerning[l]=n}return this.finalizeBitmapFont(b,e)},jsonBitmapFont:function(a,b,c,d){var e={font:a.font.info._face,size:parseInt(a.font.info._size,10),lineHeight:parseInt(a.font.common._lineHeight,10)+d,chars:{}};return a.font.chars["char"].forEach(function(a){var b=parseInt(a._id,10);e.chars[b]={x:parseInt(a._x,10),y:parseInt(a._y,10),width:parseInt(a._width,10),height:parseInt(a._height,10),xOffset:parseInt(a._xoffset,10),yOffset:parseInt(a._yoffset,10),xAdvance:parseInt(a._xadvance,10)+c,kerning:{}}}),a.font.kernings&&a.font.kernings.kerning&&a.font.kernings.kerning.forEach(function(a){e.chars[a._second].kerning[a._first]=parseInt(a._amount,10)}),this.finalizeBitmapFont(b,e)},finalizeBitmapFont:function(a,b){return Object.keys(b.chars).forEach(function(d){var e=b.chars[d];e.texture=new PIXI.Texture(a,new c.Rectangle(e.x,e.y,e.width,e.height))}),b}},c.AudioSprite=function(a,b){this.game=a,this.key=b,this.config=this.game.cache.getJSON(b+"-audioatlas"),this.autoplayKey=null,this.autoplay=!1,this.sounds={};for(var c in this.config.spritemap){var d=this.config.spritemap[c],e=this.game.add.sound(this.key);e.addMarker(c,d.start,d.end-d.start,null,d.loop),this.sounds[c]=e}this.config.autoplay&&(this.autoplayKey=this.config.autoplay,this.play(this.autoplayKey),this.autoplay=this.sounds[this.autoplayKey])},c.AudioSprite.prototype={play:function(a,b){return void 0===b&&(b=1),this.sounds[a].play(a,null,b)},stop:function(a){if(a)this.sounds[a].stop();else for(var b in this.sounds)this.sounds[b].stop()},get:function(a){return this.sounds[a]}},c.AudioSprite.prototype.constructor=c.AudioSprite,c.Sound=function(a,b,d,e,f){void 0===d&&(d=1),void 0===e&&(e=!1),void 0===f&&(f=a.sound.connectToMaster),this.game=a,this.name=b,this.key=b,this.loop=e,this.volume=d,this.markers={},this.context=null,this.autoplay=!1,this.totalDuration=0,this.startTime=0,this.currentTime=0,this.duration=0,this.durationMS=0,this.position=0,this.stopTime=0,this.paused=!1,this.pausedPosition=0,this.pausedTime=0,this.isPlaying=!1,this.currentMarker="",this.fadeTween=null,this.pendingPlayback=!1,this.override=!1,this.allowMultiple=!1,this.usingWebAudio=this.game.sound.usingWebAudio,this.usingAudioTag=this.game.sound.usingAudioTag,this.externalNode=null,this.masterGainNode=null,this.gainNode=null,this._sound=null,this.usingWebAudio?(this.context=this.game.sound.context,this.masterGainNode=this.game.sound.masterGain,void 0===this.context.createGain?this.gainNode=this.context.createGainNode():this.gainNode=this.context.createGain(),this.gainNode.gain.value=d*this.game.sound.volume,f&&this.gainNode.connect(this.masterGainNode)):this.usingAudioTag&&(this.game.cache.getSound(b)&&this.game.cache.isSoundReady(b)?(this._sound=this.game.cache.getSoundData(b),this.totalDuration=0,this._sound.duration&&(this.totalDuration=this._sound.duration)):this.game.cache.onSoundUnlock.add(this.soundHasUnlocked,this)),this.onDecoded=new c.Signal,this.onPlay=new c.Signal,this.onPause=new c.Signal,this.onResume=new c.Signal,this.onLoop=new c.Signal,this.onStop=new c.Signal,this.onMute=new c.Signal,this.onMarkerComplete=new c.Signal,this.onFadeComplete=new c.Signal,this._volume=d,this._buffer=null,this._muted=!1,this._tempMarker=0,this._tempPosition=0,this._tempVolume=0,this._tempPause=0,this._muteVolume=0,this._tempLoop=0,this._paused=!1,this._onDecodedEventDispatched=!1},c.Sound.prototype={soundHasUnlocked:function(a){a===this.key&&(this._sound=this.game.cache.getSoundData(this.key),this.totalDuration=this._sound.duration)},addMarker:function(a,b,c,d,e){(void 0===c||null===c)&&(c=1),(void 0===d||null===d)&&(d=1),void 0===e&&(e=!1),this.markers[a]={name:a,start:b,stop:b+c,volume:d,duration:c,durationMS:1e3*c,loop:e}},removeMarker:function(a){delete this.markers[a]},onEndedHandler:function(){this._sound.onended=null,this.isPlaying=!1,this.currentTime=this.durationMS,this.stop()},update:function(){return this.game.cache.checkSoundKey(this.key)?(this.isDecoded&&!this._onDecodedEventDispatched&&(this.onDecoded.dispatch(this),this._onDecodedEventDispatched=!0),this.pendingPlayback&&thi
!0},stopFullScreen:function(){return this.isFullScreen&&this.compatibility.supportsFullScreen?(document[this.game.device.cancelFullscreen](),!0):!1},cleanupCreatedTarget:function(){var a=this._createdFullScreenTarget;if(a&&a.parentNode){var b=a.parentNode;b.insertBefore(this.game.canvas,a),b.removeChild(a)}this._createdFullScreenTarget=null},prepScreenMode:function(a){var b=!!this._createdFullScreenTarget,d=this._createdFullScreenTarget||this.fullScreenTarget;a?(b||this.fullScreenScaleMode===c.ScaleManager.EXACT_FIT)&&d!==this.game.canvas&&(this._fullScreenRestore={targetWidth:d.style.width,targetHeight:d.style.height},d.style.width="100%",d.style.height="100%"):(this._fullScreenRestore&&(d.style.width=this._fullScreenRestore.targetWidth,d.style.height=this._fullScreenRestore.targetHeight,this._fullScreenRestore=null),this.updateDimensions(this._gameSize.width,this._gameSize.height,!0),this.resetCanvas())},fullScreenChange:function(a){this.event=a,this.isFullScreen?(this.prepScreenMode(!0),this.updateLayout(),this.queueUpdate(!0)):(this.prepScreenMode(!1),this.cleanupCreatedTarget(),this.updateLayout(),this.queueUpdate(!0)),this.onFullScreenChange.dispatch(this,this.width,this.height)},fullScreenError:function(a){this.event=a,this.cleanupCreatedTarget(),console.warn("Phaser.ScaleManager: requestFullscreen failed or device does not support the Fullscreen API"),this.onFullScreenError.dispatch(this)},scaleSprite:function(a,b,c,d){if(void 0===b&&(b=this.width),void 0===c&&(c=this.height),void 0===d&&(d=!1),!a||!a.scale)return a;if(a.scale.x=1,a.scale.y=1,a.width<=0||a.height<=0||0>=b||0>=c)return a;var e=b,f=a.height*b/a.width,g=a.width*c/a.height,h=c,i=g>b;return i=i?d:!d,i?(a.width=Math.floor(e),a.height=Math.floor(f)):(a.width=Math.floor(g),a.height=Math.floor(h)),a},destroy:function(){this.game.onResume.remove(this._gameResumed,this),window.removeEventListener("orientationchange",this._orientationChange,!1),window.removeEventListener("resize",this._windowResize,!1),this.compatibility.supportsFullScreen&&(document.removeEventListener("webkitfullscreenchange",this._fullScreenChange,!1),document.removeEventListener("mozfullscreenchange",this._fullScreenChange,!1),document.removeEventListener("MSFullscreenChange",this._fullScreenChange,!1),document.removeEventListener("fullscreenchange",this._fullScreenChange,!1),document.removeEventListener("webkitfullscreenerror",this._fullScreenError,!1),document.removeEventListener("mozfullscreenerror",this._fullScreenError,!1),document.removeEventListener("MSFullscreenError",this._fullScreenError,!1),document.removeEventListener("fullscreenerror",this._fullScreenError,!1))}},c.ScaleManager.prototype.constructor=c.ScaleManager,Object.defineProperty(c.ScaleManager.prototype,"boundingParent",{get:function(){if(this.parentIsWindow||this.isFullScreen&&!this._createdFullScreenTarget)return null;var a=this.game.canvas&&this.game.canvas.parentNode;return a||null}}),Object.defineProperty(c.ScaleManager.prototype,"scaleMode",{get:function(){return this._scaleMode},set:function(a){return a!==this._scaleMode&&(this.isFullScreen||(this.updateDimensions(this._gameSize.width,this._gameSize.height,!0),this.queueUpdate(!0)),this._scaleMode=a),this._scaleMode}}),Object.defineProperty(c.ScaleManager.prototype,"fullScreenScaleMode",{get:function(){return this._fullScreenScaleMode},set:function(a){return a!==this._fullScreenScaleMode&&(this.isFullScreen?(this.prepScreenMode(!1),this._fullScreenScaleMode=a,this.prepScreenMode(!0),this.queueUpdate(!0)):this._fullScreenScaleMode=a),this._fullScreenScaleMode}}),Object.defineProperty(c.ScaleManager.prototype,"currentScaleMode",{get:function(){return this.isFullScreen?this._fullScreenScaleMode:this._scaleMode}}),Object.defineProperty(c.ScaleManager.prototype,"pageAlignHorizontally",{get:function(){return this._pageAlignHorizontally},set:function(a){a!==this._pageAlignHorizontally&&(this._pageAlignHorizontally=a,this.queueUpdate(!0))}}),Object.defineProperty(c.ScaleManager.prototype,"pageAlignVertically",{get:function(){return this._pageAlignVertically},set:funct
"string"==typeof a)return 0===a.indexOf("rgb")?c.Color.webToColor(a,b):(b.a=1,c.Color.hexToColor(a,b));if("number"==typeof a){var d=c.Color.getRGB(a);return b.r=d.r,b.g=d.g,b.b=d.b,b.a=d.a/255,b}return b},componentToHex:function(a){var b=a.toString(16);return 1==b.length?"0"+b:b},HSVColorWheel:function(a,b){void 0===a&&(a=1),void 0===b&&(b=1);for(var d=[],e=0;359>=e;e++)d.push(c.Color.HSVtoRGB(e/359,a,b));return d},HSLColorWheel:function(a,b){void 0===a&&(a=.5),void 0===b&&(b=.5);for(var d=[],e=0;359>=e;e++)d.push(c.Color.HSLtoRGB(e/359,a,b));return d},interpolateColor:function(a,b,d,e,f){void 0===f&&(f=255);var g=c.Color.getRGB(a),h=c.Color.getRGB(b),i=(h.red-g.red)*e/d+g.red,j=(h.green-g.green)*e/d+g.green,k=(h.blue-g.blue)*e/d+g.blue;return c.Color.getColor32(f,i,j,k)},interpolateColorWithRGB:function(a,b,d,e,f,g){var h=c.Color.getRGB(a),i=(b-h.red)*g/f+h.red,j=(d-h.green)*g/f+h.green,k=(e-h.blue)*g/f+h.blue;return c.Color.getColor(i,j,k)},interpolateRGB:function(a,b,d,e,f,g,h,i){var j=(e-a)*i/h+a,k=(f-b)*i/h+b,l=(g-d)*i/h+d;return c.Color.getColor(j,k,l)},getRandomColor:function(a,b,d){if(void 0===a&&(a=0),void 0===b&&(b=255),void 0===d&&(d=255),b>255||a>b)return c.Color.getColor(255,255,255);var e=a+Math.round(Math.random()*(b-a)),f=a+Math.round(Math.random()*(b-a)),g=a+Math.round(Math.random()*(b-a));return c.Color.getColor32(d,e,f,g)},getRGB:function(a){return a>16777215?{alpha:a>>>24,red:a>>16&255,green:a>>8&255,blue:255&a,a:a>>>24,r:a>>16&255,g:a>>8&255,b:255&a}:{alpha:255,red:a>>16&255,green:a>>8&255,blue:255&a,a:255,r:a>>16&255,g:a>>8&255,b:255&a}},getWebRGB:function(a){if("object"==typeof a)return"rgba("+a.r.toString()+","+a.g.toString()+","+a.b.toString()+","+(a.a/255).toString()+")";var b=c.Color.getRGB(a);return"rgba("+b.r.toString()+","+b.g.toString()+","+b.b.toString()+","+(b.a/255).toString()+")"},getAlpha:function(a){return a>>>24},getAlphaFloat:function(a){return(a>>>24)/255},getRed:function(a){return a>>16&255},getGreen:function(a){return a>>8&255},getBlue:function(a){return 255&a},blendNormal:function(a){return a},blendLighten:function(a,b){return b>a?b:a},blendDarken:function(a,b){return b>a?a:b},blendMultiply:function(a,b){return a*b/255},blendAverage:function(a,b){return(a+b)/2},blendAdd:function(a,b){return Math.min(255,a+b)},blendSubtract:function(a,b){return Math.max(0,a+b-255)},blendDifference:function(a,b){return Math.abs(a-b)},blendNegation:function(a,b){return 255-Math.abs(255-a-b)},blendScreen:function(a,b){return 255-((255-a)*(255-b)>>8)},blendExclusion:function(a,b){return a+b-2*a*b/255},blendOverlay:function(a,b){return 128>b?2*a*b/255:255-2*(255-a)*(255-b)/255},blendSoftLight:function(a,b){return 128>b?2*((a>>1)+64)*(b/255):255-2*(255-((a>>1)+64))*(255-b)/255},blendHardLight:function(a,b){return c.Color.blendOverlay(b,a)},blendColorDodge:function(a,b){return 255===b?b:Math.min(255,(a<<8)/(255-b))},blendColorBurn:function(a,b){return 0===b?b:Math.max(0,255-(255-a<<8)/b)},blendLinearDodge:function(a,b){return c.Color.blendAdd(a,b)},blendLinearBurn:function(a,b){return c.Color.blendSubtract(a,b)},blendLinearLight:function(a,b){return 128>b?c.Color.blendLinearBurn(a,2*b):c.Color.blendLinearDodge(a,2*(b-128))},blendVividLight:function(a,b){return 128>b?c.Color.blendColorBurn(a,2*b):c.Color.blendColorDodge(a,2*(b-128))},blendPinLight:function(a,b){return 128>b?c.Color.blendDarken(a,2*b):c.Color.blendLighten(a,2*(b-128))},blendHardMix:function(a,b){return c.Color.blendVividLight(a,b)<128?0:255},blendReflect:function(a,b){return 255===b?b:Math.min(255,a*a/(255-b))},blendGlow:function(a,b){return c.Color.blendReflect(b,a)},blendPhoenix:function(a,b){return Math.min(a,b)-Math.max(a,b)+255}},c.Physics=function(a,b){b=b||{},this.game=a,this.config=b,this.arcade=null,this.p2=null,this.ninja=null,this.box2d=null,this.chipmunk=null,this.matter=null,this.parseConfig()},c.Physics.ARCADE=0,c.Physics.P2JS=1,c.Physics.NINJA=2,c.Physics.BOX2D=3,c.Physics.CHIPMUNK=4,c.Physics.MATTERJS=5,c.Physics.prototype={parseConfig:function(){this.config.hasOwnProperty("arcade")&&this.config.arcade!==!0||!c.Physics.ha
},c.ImageCollection.prototype={containsImageIndex:function(a){return a>=this.firstgid&&a<this.firstgid+this.total},addImage:function(a,b){this.images.push({gid:a,image:b}),this.total++}},c.ImageCollection.prototype.constructor=c.ImageCollection,c.Tile=function(a,b,c,d,e,f){this.layer=a,this.index=b,this.x=c,this.y=d,this.rotation=0,this.flipped=!1,this.worldX=c*e,this.worldY=d*f,this.width=e,this.height=f,this.centerX=Math.abs(e/2),this.centerY=Math.abs(f/2),this.alpha=1,this.properties={},this.scanned=!1,this.faceTop=!1,this.faceBottom=!1,this.faceLeft=!1,this.faceRight=!1,this.collideLeft=!1,this.collideRight=!1,this.collideUp=!1,this.collideDown=!1,this.collisionCallback=null,this.collisionCallbackContext=this},c.Tile.prototype={containsPoint:function(a,b){return!(a<this.worldX||b<this.worldY||a>this.right||b>this.bottom)},intersects:function(a,b,c,d){return c<=this.worldX?!1:d<=this.worldY?!1:a>=this.worldX+this.width?!1:b>=this.worldY+this.height?!1:!0},setCollisionCallback:function(a,b){this.collisionCallback=a,this.collisionCallbackContext=b},destroy:function(){this.collisionCallback=null,this.collisionCallbackContext=null,this.properties=null},setCollision:function(a,b,c,d){this.collideLeft=a,this.collideRight=b,this.collideUp=c,this.collideDown=d,this.faceLeft=a,this.faceRight=b,this.faceTop=c,this.faceBottom=d},resetCollision:function(){this.collideLeft=!1,this.collideRight=!1,this.collideUp=!1,this.collideDown=!1,this.faceTop=!1,this.faceBottom=!1,this.faceLeft=!1,this.faceRight=!1},isInteresting:function(a,b){return a&&b?this.collideLeft||this.collideRight||this.collideUp||this.collideDown||this.faceTop||this.faceBottom||this.faceLeft||this.faceRight||this.collisionCallback:a?this.collideLeft||this.collideRight||this.collideUp||this.collideDown:b?this.faceTop||this.faceBottom||this.faceLeft||this.faceRight:!1},copy:function(a){this.index=a.index,this.alpha=a.alpha,this.properties=a.properties,this.collideUp=a.collideUp,this.collideDown=a.collideDown,this.collideLeft=a.collideLeft,this.collideRight=a.collideRight,this.collisionCallback=a.collisionCallback,this.collisionCallbackContext=a.collisionCallbackContext}},c.Tile.prototype.constructor=c.Tile,Object.defineProperty(c.Tile.prototype,"collides",{get:function(){return this.collideLeft||this.collideRight||this.collideUp||this.collideDown}}),Object.defineProperty(c.Tile.prototype,"canCollide",{get:function(){return this.collideLeft||this.collideRight||this.collideUp||this.collideDown||this.collisionCallback}}),Object.defineProperty(c.Tile.prototype,"left",{get:function(){return this.worldX}}),Object.defineProperty(c.Tile.prototype,"right",{get:function(){return this.worldX+this.width}}),Object.defineProperty(c.Tile.prototype,"top",{get:function(){return this.worldY}}),Object.defineProperty(c.Tile.prototype,"bottom",{get:function(){return this.worldY+this.height}}),c.Tilemap=function(a,b,d,e,f,g){this.game=a,this.key=b;var h=c.TilemapParser.parse(this.game,b,d,e,f,g);null!==h&&(this.width=h.width,this.height=h.height,this.tileWidth=h.tileWidth,this.tileHeight=h.tileHeight,this.orientation=h.orientation,this.format=h.format,this.version=h.version,this.properties=h.properties,this.widthInPixels=h.widthInPixels,this.heightInPixels=h.heightInPixels,this.layers=h.layers,this.tilesets=h.tilesets,this.imagecollections=h.imagecollections,this.tiles=h.tiles,this.objects=h.objects,this.collideIndexes=[],this.collision=h.collision,this.images=h.images,this.currentLayer=0,this.debugMap=[],this._results=[],this._tempA=0,this._tempB=0)},c.Tilemap.CSV=0,c.Tilemap.TILED_JSON=1,c.Tilemap.NORTH=0,c.Tilemap.EAST=1,c.Tilemap.SOUTH=2,c.Tilemap.WEST=3,c.Tilemap.prototype={create:function(a,b,c,d,e,f){return void 0===f&&(f=this.game.world),this.width=b,this.height=c,this.setTileSize(d,e),this.layers.length=0,this.createBlankLayer(a,b,c,d,e,f)},setTileSize:function(a,b){this.tileWidth=a,this.tileHeight=b,this.widthInPixels=this.width*a,this.heightInPixels=this.height*b},addTilesetImage:function(a,b,d,e,f,g,h){if(void 0===a)return null;void 0===d&&(d=this.tileWidth),void 0===e&&(e=thi
D[F.name].push(H)}else{var H=b(F.objects[G],["name","type","x","y","width","height","visible","rotation","properties"]);H.rectangle=!0,D[F.name].push(H)}}d.objects=D,d.collision=E,d.tiles=[];for(var f=0;f<d.tilesets.length;f++)for(var z=d.tilesets[f],q=z.tileMargin,J=z.tileMargin,K=0,L=0,M=0,t=z.firstgid;t<z.firstgid+z.total&&(d.tiles[t]=[q,J,f],q+=z.tileWidth+z.tileSpacing,K++,K!==z.total)&&(L++,L!==z.columns||(q=z.tileMargin,J+=z.tileHeight+z.tileSpacing,L=0,M++,M!==z.rows));t++);for(var l,N,O,z,f=0;f<d.layers.length;f++){l=d.layers[f];for(var k=0;k<l.data.length;k++){r=l.data[k];for(var P=0;P<r.length;P++)N=r[P],null===N||N.index<0||(O=d.tiles[N.index][2],z=d.tilesets[O],z.tileProperties&&z.tileProperties[N.index-z.firstgid]&&(N.properties=c.Utils.mixin(z.tileProperties[N.index-z.firstgid],N.properties)))}}return d}},c.Tileset=function(a,b,c,d,e,f,g){(void 0===c||0>=c)&&(c=32),(void 0===d||0>=d)&&(d=32),void 0===e&&(e=0),void 0===f&&(f=0),this.name=a,this.firstgid=0|b,this.tileWidth=0|c,this.tileHeight=0|d,this.tileMargin=0|e,this.tileSpacing=0|f,this.properties=g||{},this.image=null,this.rows=0,this.columns=0,this.total=0,this.drawCoords=[]},c.Tileset.prototype={draw:function(a,b,c,d){var e=d-this.firstgid<<1;e>=0&&e+1<this.drawCoords.length&&a.drawImage(this.image,this.drawCoords[e],this.drawCoords[e+1],this.tileWidth,this.tileHeight,b,c,this.tileWidth,this.tileHeight)},containsTileIndex:function(a){return a>=this.firstgid&&a<this.firstgid+this.total},setImage:function(a){this.image=a,this.updateTileData(a.width,a.height)},setSpacing:function(a,b){this.tileMargin=0|a,this.tileSpacing=0|b,this.image&&this.updateTileData(this.image.width,this.image.height)},updateTileData:function(a,b){var c=(b-2*this.tileMargin+this.tileSpacing)/(this.tileHeight+this.tileSpacing),d=(a-2*this.tileMargin+this.tileSpacing)/(this.tileWidth+this.tileSpacing);(c%1!==0||d%1!==0)&&console.warn("Phaser.Tileset - "+this.name+" image tile area is not an even multiple of tile size"),c=Math.floor(c),d=Math.floor(d),(this.rows&&this.rows!==c||this.columns&&this.columns!==d)&&console.warn("Phaser.Tileset - actual and expected number of tile rows and columns differ"),this.rows=c,this.columns=d,this.total=c*d,this.drawCoords.length=0;for(var e=this.tileMargin,f=this.tileMargin,g=0;g<this.rows;g++){for(var h=0;h<this.columns;h++)this.drawCoords.push(e),this.drawCoords.push(f),e+=this.tileWidth+this.tileSpacing;e=this.tileMargin,f+=this.tileHeight+this.tileSpacing}}},c.Tileset.prototype.constructor=c.Tileset,c.Particle=function(a,b,d,e,f){c.Sprite.call(this,a,b,d,e,f),this.autoScale=!1,this.scaleData=null,this._s=0,this.autoAlpha=!1,this.alphaData=null,this._a=0},c.Particle.prototype=Object.create(c.Sprite.prototype),c.Particle.prototype.constructor=c.Particle,c.Particle.prototype.update=function(){this.autoScale&&(this._s--,this._s?this.scale.set(this.scaleData[this._s].x,this.scaleData[this._s].y):this.autoScale=!1),this.autoAlpha&&(this._a--,this._a?this.alpha=this.alphaData[this._a].v:this.autoAlpha=!1)},c.Particle.prototype.onEmit=function(){},c.Particle.prototype.setAlphaData=function(a){this.alphaData=a,this._a=a.length-1,this.alpha=this.alphaData[this._a].v,this.autoAlpha=!0},c.Particle.prototype.setScaleData=function(a){this.scaleData=a,this._s=a.length-1,this.scale.set(this.scaleData[this._s].x,this.scaleData[this._s].y),this.autoScale=!0},c.Particle.prototype.reset=function(a,b,d){return c.Component.Reset.prototype.reset.call(this,a,b,d),this.alpha=1,this.scale.set(1),this.autoScale=!1,this.autoAlpha=!1,this},c.Particles=function(a){this.game=a,this.emitters={},this.ID=0},c.Particles.prototype={add:function(a){return this.emitters[a.name]=a,a},remove:function(a){delete this.emitters[a.name]},update:function(){for(var a in this.emitters)this.emitters[a].exists&&this.emitters[a].update()}},c.Particles.prototype.constructor=c.Particles,c.Particles.Arcade={},c.Particles.Arcade.Emitter=function(a,b,d,e){this.maxParticles=e||50,c.Group.call(this,a),this.name="emitter"+this.game.particles.ID++,this.type=c.EMITTER,this.physicsType=c.GROUP,this.area
//# sourceMappingURL=phaser-arcade-physics.map