phaser/wip/verlet/Particle.ts

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/// <reference path="../Game.ts" />
/// <reference path="../geom/Vector2.ts" />
/**
* Phaser - Verlet - Particle
*
*
*/
module Phaser.Verlet {
export class Particle {
/**
* Creates a new Particle object.
* @class Particle
* @constructor
* @param {Number} x The x coordinate of vector2
* @param {Number} y The y coordinate of vector2
* @return {Particle} This object
**/
constructor(pos: Vector2) {
this.pos = (new Vector2()).mutableSet(pos);
this.lastPos = (new Vector2()).mutableSet(pos);
}
public pos: Vector2;
public lastPos: Vector2;
public render(ctx) {
ctx.beginPath();
ctx.arc(this.pos.x, this.pos.y, 2, 0, 2*Math.PI);
ctx.fillStyle = "#2dad8f";
ctx.fill();
}
}
}