mirror of
https://github.com/photonstorm/phaser
synced 2025-03-07 08:47:26 +00:00
16 lines
305 B
JavaScript
16 lines
305 B
JavaScript
|
Phaser.Renderer.WebGL.GameObjects.PixelField = {
|
||
|
|
||
|
TYPES: [
|
||
|
Phaser.GameObject.PixelField.prototype
|
||
|
],
|
||
|
|
||
|
render: function (renderer, src)
|
||
|
{
|
||
|
var verts = src.transform.glVertextData;
|
||
|
var color = src.color._glBg;
|
||
|
|
||
|
renderer.batch.addPixel(verts, color);
|
||
|
}
|
||
|
|
||
|
};
|