2023-02-13 21:21:18 +00:00
|
|
|
/**
|
|
|
|
* @author Richard Davey <rich@photonstorm.com>
|
|
|
|
* @copyright 2013-2023 Photon Storm Ltd.
|
|
|
|
* @license {@link https://opensource.org/licenses/MIT|MIT License}
|
|
|
|
*/
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @namespace Phaser.GameObjects.FX
|
|
|
|
*/
|
|
|
|
|
|
|
|
module.exports = {
|
|
|
|
|
|
|
|
BaseFX: require('./BaseFX'),
|
|
|
|
Glow: require('./Glow'),
|
|
|
|
Pixelate: require('./Pixelate'),
|
|
|
|
Shadow: require('./Shadow'),
|
2023-02-14 13:33:07 +00:00
|
|
|
Shine: require('./Shine'),
|
2023-02-14 18:53:52 +00:00
|
|
|
Blur: require('./Blur'),
|
2023-02-15 00:05:33 +00:00
|
|
|
Gradient: require('./Gradient'),
|
2023-02-13 21:21:18 +00:00
|
|
|
Vignette: require('./Vignette')
|
|
|
|
|
|
|
|
};
|