phaser/src/gameobjects/group/GroupCreator.js

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/**
* @author Richard Davey <rich@photonstorm.com>
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* @copyright 2019 Photon Storm Ltd.
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* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
var GameObjectCreator = require('../GameObjectCreator');
var Group = require('./Group');
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/**
* Creates a new Group Game Object and returns it.
*
* Note: This method will only be available if the Group Game Object has been built into Phaser.
*
* @method Phaser.GameObjects.GameObjectCreator#group
* @since 3.0.0
*
* @param {GroupConfig|GroupCreateConfig} config - The configuration object this Game Object will use to create itself.
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*
* @return {Phaser.GameObjects.Group} The Game Object that was created.
*/
GameObjectCreator.register('group', function (config)
{
return new Group(this.scene, null, config);
});
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// When registering a factory function 'this' refers to the GameObjectCreator context.