2018-02-12 16:01:20 +00:00
|
|
|
/**
|
|
|
|
* @author Richard Davey <rich@photonstorm.com>
|
|
|
|
* @copyright 2018 Photon Storm Ltd.
|
|
|
|
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
|
|
|
|
*/
|
|
|
|
|
2017-10-04 16:05:26 +00:00
|
|
|
/**
|
2018-03-17 17:16:26 +00:00
|
|
|
* Takes an array of objects and passes each of them to the given callback.
|
2017-10-04 16:05:26 +00:00
|
|
|
*
|
|
|
|
* @function Phaser.Actions.Call
|
|
|
|
* @since 3.0.0
|
|
|
|
*
|
2018-03-17 17:16:26 +00:00
|
|
|
* @param {array|Phaser.GameObjects.GameObject[]} items - The array of items to be updated by this action.
|
|
|
|
* @param {function} callback - The callback to be invoked. It will be passed just one argument: the item from the array.
|
|
|
|
* @param {object} context - The scope in which the callback will be invoked.
|
2017-10-06 02:05:01 +00:00
|
|
|
*
|
2018-03-17 17:16:26 +00:00
|
|
|
* @return {array} The array of objects that was passed to this Action.
|
2017-10-04 16:05:26 +00:00
|
|
|
*/
|
2018-03-17 17:16:26 +00:00
|
|
|
var Call = function (items, callback, context)
|
2017-03-28 15:05:01 +00:00
|
|
|
{
|
|
|
|
for (var i = 0; i < items.length; i++)
|
|
|
|
{
|
|
|
|
var item = items[i];
|
|
|
|
|
2018-03-17 17:16:26 +00:00
|
|
|
callback.call(context, item);
|
2017-03-28 15:05:01 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
return items;
|
|
|
|
};
|
|
|
|
|
|
|
|
module.exports = Call;
|