mirror of
https://github.com/photonstorm/phaser
synced 2024-12-24 03:53:28 +00:00
46 lines
1.9 KiB
JavaScript
46 lines
1.9 KiB
JavaScript
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/// <reference path="../../Phaser/Game.ts" />
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(function () {
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var myGame = new Phaser.Game(this, 'game', 800, 600, init, create, update);
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function init() {
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myGame.loader.addImageFile('ball0', 'assets/sprites/yellow_ball.png');
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myGame.loader.addImageFile('ball1', 'assets/sprites/aqua_ball.png');
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myGame.loader.addImageFile('ball2', 'assets/sprites/blue_ball.png');
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myGame.loader.addImageFile('ball3', 'assets/sprites/green_ball.png');
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myGame.loader.addImageFile('ball4', 'assets/sprites/red_ball.png');
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myGame.loader.addImageFile('ball5', 'assets/sprites/purple_ball.png');
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myGame.loader.addImageFile('atari', 'assets/sprites/atari130xe.png');
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myGame.loader.load();
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}
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var atari;
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var balls;
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function create() {
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atari = myGame.add.sprite(300, 450, 'atari');
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atari.immovable = true;
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balls = myGame.add.group();
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for(var i = 0; i < 100; i++) {
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var tempBall = new Phaser.Sprite(myGame, Math.random() * myGame.stage.width, -32, 'ball' + Math.round(Math.random() * 5));
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tempBall.velocity.y = 100 + Math.random() * 150;
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tempBall.elasticity = 0.9;
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balls.add(tempBall);
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}
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}
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function update() {
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atari.velocity.x = 0;
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if(myGame.input.keyboard.isDown(Phaser.Keyboard.LEFT)) {
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atari.velocity.x = -400;
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} else if(myGame.input.keyboard.isDown(Phaser.Keyboard.RIGHT)) {
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atari.velocity.x = 400;
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}
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balls.forEach(checkOffScreen, false);
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myGame.collide(atari, balls);
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}
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function checkOffScreen(ball) {
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if(ball.y < -32 || ball.y > myGame.stage.height || ball.x < 0 || ball.x > myGame.stage.width) {
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ball.x = Math.random() * myGame.stage.width;
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ball.y = -32;
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ball.velocity.x = 0;
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ball.velocity.y = 100 + Math.random() * 150;
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}
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}
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})();
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