phaser/build/custom/phaser-arcade-physics.min.js

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2014-12-11 09:26:14 +00:00
/* Phaser (AP) v2.2.2 - http://phaser.io - @photonstorm - (c) 2014 Photon Storm Ltd. */
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(function(){var a=this,b=b||{};b.WEBGL_RENDERER=0,b.CANVAS_RENDERER=1,b.VERSION="v2.2.0",b.blendModes={NORMAL:0,ADD:1,MULTIPLY:2,SCREEN:3,OVERLAY:4,DARKEN:5,LIGHTEN:6,COLOR_DODGE:7,COLOR_BURN:8,HARD_LIGHT:9,SOFT_LIGHT:10,DIFFERENCE:11,EXCLUSION:12,HUE:13,SATURATION:14,COLOR:15,LUMINOSITY:16},b.scaleModes={DEFAULT:0,LINEAR:0,NEAREST:1},b._UID=0,"undefined"!=typeof Float32Array?(b.Float32Array=Float32Array,b.Uint16Array=Uint16Array,b.Uint32Array=Uint32Array,b.ArrayBuffer=ArrayBuffer):(b.Float32Array=Array,b.Uint16Array=Array),b.INTERACTION_FREQUENCY=30,b.AUTO_PREVENT_DEFAULT=!0,b.PI_2=2*Math.PI,b.RAD_TO_DEG=180/Math.PI,b.DEG_TO_RAD=Math.PI/180,b.RETINA_PREFIX="@2x",b.dontSayHello=!1,b.defaultRenderOptions={view:null,transparent:!1,antialias:!1,preserveDrawingBuffer:!1,resolution:1,clearBeforeRender:!0,autoResize:!1},b.sayHello=function(a){if(!b.dontSayHello){if(navigator.userAgent.toLowerCase().indexOf("chrome")>-1){var c=["%c %c %c Pixi.js "+b.VERSION+" - "+a+" %c %c http://www.pixijs.com/ %c %c ♥%c♥%c♥ ","background: #ff66a5","background: #ff66a5","color: #ff66a5; background: #030307;","background: #ff66a5","background: #ffc3dc","background: #ff66a5","color: #ff2424; background: #fff","color: #ff2424; background: #fff","color: #ff2424; background: #fff"];console.log.apply(console,c)}else window.console&&console.log("Pixi.js "+b.VERSION+" - http://www.pixijs.com/");b.dontSayHello=!0}},b.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),a[0]instanceof b.Point){for(var c=[],d=0,e=a.length;e>d;d++)c.push(a[d].x,a[d].y);a=c}this.closed=!0,this.points=a},b.Polygon.prototype.clone=function(){var a=this.points.slice();return new b.Polygon(a)},b.Polygon.prototype.contains=function(a,b){for(var c=!1,d=this.points.length/2,e=0,f=d-1;d>e;f=e++){var g=this.points[2*e],h=this.points[2*e+1],i=this.points[2*f],j=this.points[2*f+1],k=h>b!=j>b&&(i-g)*(b-h)/(j-h)+g>a;k&&(c=!c)}return c},b.Polygon.prototype.constructor=b.Polygon,b.Matrix=function(){this.a=1,this.b=0,this.c=0,this.d=1,this.tx=0,this.ty=0},b.Matrix.prototype.fromArray=function(a){this.a=a[0],this.b=a[1],this.c=a[3],this.d=a[4],this.tx=a[2],this.ty=a[5]},b.Matrix.prototype.toArray=function(a){this.array||(this.array=new b.Float32Array(9));var c=this.array;return a?(c[0]=this.a,c[1]=this.b,c[2]=0,c[3]=this.c,c[4]=this.d,c[5]=0,c[6]=this.tx,c[7]=this.ty,c[8]=1):(c[0]=this.a,c[1]=this.c,c[2]=this.tx,c[3]=this.b,c[4]=this.d,c[5]=this.ty,c[6]=0,c[7]=0,c[8]=1),c},b.Matrix.prototype.apply=function(a,c){return c=c||new b.Point,c.x=this.a*a.x+this.c*a.y+this.tx,c.y=this.b*a.x+this.d*a.y+this.ty,c},b.Matrix.prototype.applyInverse=function(a,c){c=c||new b.Point;var d=1/(this.a*this.d+this.c*-this.b);return c.x=this.d*d*a.x+-this.c*d*a.y+(this.ty*this.c-this.tx*this.d)*d,c.y=this.a*d*a.y+-this.b*d*a.x+(-this.ty*this.a+this.tx*this.b)*d,c},b.Matrix.prototype.translate=function(a,b){return this.tx+=a,this.ty+=b,this},b.Matrix.prototype.scale=function(a,b){return this.a*=a,this.d*=b,this.c*=a,this.b*=b,this.tx*=a,this.ty*=b,this},b.Matrix.prototype.rotate=function(a){var b=Math.cos(a),c=Math.sin(a),d=this.a,e=this.c,f=this.tx;return this.a=d*b-this.b*c,this.b=d*c+this.b*b,this.c=e*b-this.d*c,this.d=e*c+this.d*b,this.tx=f*b-this.ty*c,this.ty=f*c+this.ty*b,this},b.Matrix.prototype.append=function(a){var b=this.a,c=this.b,d=this.c,e=this.d;return this.a=a.a*b+a.b*d,this.b=a.a*c+a.b*e,this.c=a.c*b+a.d*d,this.d=a.c*c+a.d*e,this.tx=a.tx*b+a.ty*d+this.tx,this.ty=a.tx*c+a.ty*e+this.ty,this},b.Matrix.prototype.identity=function(){return this.a=1,this.b=0,this.c=0,this.d=1,this.tx=0,this.ty=0,this},b.identityMatrix=new b.Matrix,b.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},b.Rectangle.prototype.clone=function(){return new b.Rectangle(this.x,this.y,this.width,this.height)},b.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},b.Rectangle.prototype.constructor=b.Rectangle,b.EmptyRectangle=
if(c.stopped)return this}return this.parent&&this.parent.emit&&this.parent.emit.call(this.parent,a,c),this},a.on=a.addEventListener=function(a,b){return this._listeners=this._listeners||{},(this._listeners[a]=this._listeners[a]||[]).push(b),this},a.once=function(a,b){function c(){b.apply(d.off(a,c),arguments)}this._listeners=this._listeners||{};var d=this;return c._originalHandler=b,this.on(a,c)},a.off=a.removeEventListener=function(a,b){if(this._listeners=this._listeners||{},!this._listeners[a])return this;for(var c=this._listeners[a],d=b?c.length:0;d-->0;)(c[d]===b||c[d]._originalHandler===b)&&c.splice(d,1);return 0===c.length&&delete this._listeners[a],this},a.removeAllListeners=function(a){return this._listeners=this._listeners||{},this._listeners[a]?(delete this._listeners[a],this):this}}},b.Event=function(a,b,c){this.__isEventObject=!0,this.stopped=!1,this.stoppedImmediate=!1,this.target=a,this.type=b,this.data=c,this.content=c,this.timeStamp=Date.now()},b.Event.prototype.stopPropagation=function(){this.stopped=!0},b.Event.prototype.stopImmediatePropagation=function(){this.stoppedImmediate=!0},b.PolyK={},b.PolyK.Triangulate=function(a){var c=!0,d=a.length>>1;if(3>d)return[];for(var e=[],f=[],g=0;d>g;g++)f.push(g);g=0;for(var h=d;h>3;){var i=f[(g+0)%h],j=f[(g+1)%h],k=f[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(b.PolyK._convex(l,m,n,o,p,q,c)){r=!0;for(var s=0;h>s;s++){var t=f[s];if(t!==i&&t!==j&&t!==k&&b.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)e.push(i,j,k),f.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!c)return null;for(e=[],f=[],g=0;d>g;g++)f.push(g);g=0,h=d,c=!1}}return e.push(f[0],f[1],f[2]),e},b.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},b.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0===g},b.initDefaultShaders=function(){},b.CompileVertexShader=function(a,c){return b._CompileShader(a,c,a.VERTEX_SHADER)},b.CompileFragmentShader=function(a,c){return b._CompileShader(a,c,a.FRAGMENT_SHADER)},b._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(window.console.log(a.getShaderInfoLog(e)),null)},b.compileProgram=function(a,c,d){var e=b.CompileFragmentShader(a,d),f=b.CompileVertexShader(a,c),g=a.createProgram();return a.attachShader(g,f),a.attachShader(g,e),a.linkProgram(g),a.getProgramParameter(g,a.LINK_STATUS)||window.console.log("Could not initialise shaders"),g},b.PixiShader=function(a){this._UID=b._UID++,this.gl=a,this.program=null,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying vec4 vColor;","uniform sampler2D uSampler;","void main(void) {"," gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor ;","}"],this.textureCount=0,this.firstRun=!0,this.dirty=!0,this.attributes=[],this.init()},b.PixiShader.prototype.constructor=b.PixiShader,b.PixiShader.prototype.init=function(){var a=this.gl,c=b.compileProgram(a,this.vertexSrc||b.PixiShader.defaultVertexSrc,this.fragmentSrc);a.useProgram(c),this.uSampler=a.getUniformLocation(c,"uSampler"),this.projectionVector=a.getUniformLocation(c,"projectionVector"),this.offsetVector=a.getUniformLocation(c,"offsetVector"),this.dimensions=a.getUniformLocation(c,"dimensions"),this.aVertexPosition=a.getAttribLocation(c,"aVertexPosition"),this.aTextureCoord=a.getAttribLocation(c,"aTextureCoord"),this.colorAttribute=a.getAttribLocation(c,"aColor"),-1===this.colorAttribute&&(this.colorAttribute=2),this.attributes=[this.aVertexPosition,this.aTextureCoord,this.colorAttribute];for(var d in this.uniforms)this.uniforms[d].uniformLocation=a.getUniformLocation(c,d);this.initUniforms(),this.program=c},b.PixiShader.prototype.initUniforms=function(){this.textureCount=1;var a,b=this.gl;for(var c in this.uniforms){a=this.uniforms[c];var d=a.type;"sampler2D"===d?(a._init=!1,null!==a.value&&this.initSampler
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},b.WebGLStencilManager.prototype.popStencil=function(a,b,c){var d=this.gl;if(this.stencilStack.pop(),this.count--,0===this.stencilStack.length)d.disable(d.STENCIL_TEST);else{var e=this.count;this.bindGraphics(a,b,c),d.colorMask(!1,!1,!1,!1),1===b.mode?(this.reverse=!this.reverse,this.reverse?(d.stencilFunc(d.EQUAL,255-(e+1),255),d.stencilOp(d.KEEP,d.KEEP,d.INCR)):(d.stencilFunc(d.EQUAL,e+1,255),d.stencilOp(d.KEEP,d.KEEP,d.DECR)),d.drawElements(d.TRIANGLE_FAN,4,d.UNSIGNED_SHORT,2*(b.indices.length-4)),d.stencilFunc(d.ALWAYS,0,255),d.stencilOp(d.KEEP,d.KEEP,d.INVERT),d.drawElements(d.TRIANGLE_FAN,b.indices.length-4,d.UNSIGNED_SHORT,0),this.reverse?d.stencilFunc(d.EQUAL,e,255):d.stencilFunc(d.EQUAL,255-e,255)):(this.reverse?(d.stencilFunc(d.EQUAL,e+1,255),d.stencilOp(d.KEEP,d.KEEP,d.DECR)):(d.stencilFunc(d.EQUAL,255-(e+1),255),d.stencilOp(d.KEEP,d.KEEP,d.INCR)),d.drawElements(d.TRIANGLE_STRIP,b.indices.length,d.UNSIGNED_SHORT,0),this.reverse?d.stencilFunc(d.EQUAL,e,255):d.stencilFunc(d.EQUAL,255-e,255)),d.colorMask(!0,!0,!0,!0),d.stencilOp(d.KEEP,d.KEEP,d.KEEP)}},b.WebGLStencilManager.prototype.destroy=function(){this.stencilStack=null,this.gl=null},b.WebGLShaderManager=function(){this.maxAttibs=10,this.attribState=[],this.tempAttribState=[];for(var a=0;a<this.maxAttibs;a++)this.attribState[a]=!1;this.stack=[]},b.WebGLShaderManager.prototype.constructor=b.WebGLShaderManager,b.WebGLShaderManager.prototype.setContext=function(a){this.gl=a,this.primitiveShader=new b.PrimitiveShader(a),this.complexPrimitiveShader=new b.ComplexPrimitiveShader(a),this.defaultShader=new b.PixiShader(a),this.fastShader=new b.PixiFastShader(a),this.stripShader=new b.StripShader(a),this.setShader(this.defaultShader)},b.WebGLShaderManager.prototype.setAttribs=function(a){var b;for(b=0;b<this.tempAttribState.length;b++)this.tempAttribState[b]=!1;for(b=0;b<a.length;b++){var c=a[b];this.tempAttribState[c]=!0}var d=this.gl;for(b=0;b<this.attribState.length;b++)this.attribState[b]!==this.tempAttribState[b]&&(this.attribState[b]=this.tempAttribState[b],this.tempAttribState[b]?d.enableVertexAttribArray(b):d.disableVertexAttribArray(b))},b.WebGLShaderManager.prototype.setShader=function(a){return this._currentId===a._UID?!1:(this._currentId=a._UID,this.currentShader=a,this.gl.useProgram(a.program),this.setAttribs(a.attributes),!0)},b.WebGLShaderManager.prototype.destroy=function(){this.attribState=null,this.tempAttribState=null,this.primitiveShader.destroy(),this.complexPrimitiveShader.destroy(),this.defaultShader.destroy(),this.fastShader.destroy(),this.stripShader.destroy(),this.gl=null},b.WebGLSpriteBatch=function(){this.vertSize=5,this.size=2e3;var a=4*this.size*4*this.vertSize,c=6*this.size;this.vertices=new b.ArrayBuffer(a),this.positions=new b.Float32Array(this.vertices),this.colors=new b.Uint32Array(this.vertices),this.indices=new b.Uint16Array(c),this.lastIndexCount=0;for(var d=0,e=0;c>d;d+=6,e+=4)this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3;this.drawing=!1,this.currentBatchSize=0,this.currentBaseTexture=null,this.dirty=!0,this.textures=[],this.blendModes=[],this.shaders=[],this.sprites=[],this.defaultShader=new b.AbstractFilter(["precision lowp float;","varying vec2 vTextureCoord;","varying vec4 vColor;","uniform sampler2D uSampler;","void main(void) {"," gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor ;","}"])},b.WebGLSpriteBatch.prototype.setContext=function(a){this.gl=a,this.vertexBuffer=a.createBuffer(),this.indexBuffer=a.createBuffer(),a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),a.bufferData(a.ARRAY_BUFFER,this.vertices,a.DYNAMIC_DRAW),this.currentBlendMode=99999;var c=new b.PixiShader(a);c.fragmentSrc=this.defaultShader.fragmentSrc,c.uniforms={},c.init(),this.defaultShader.shaders[a.id]=c},b.WebGLSpriteBatch.prototype.begin=function(a){this.renderSession=a,this.shader=this.renderSession.shaderManager.defaultShader,this.start
2015-01-06 06:58:36 +00:00
else if(f.type===b.Graphics.ELIP){var j=2*g.width,k=2*g.height,l=g.x-j/2,m=g.y-k/2;c.beginPath();var n=.5522848,o=j/2*n,p=k/2*n,q=l+j,r=m+k,s=l+j/2,t=m+k/2;c.moveTo(l,t),c.bezierCurveTo(l,t-p,s-o,m,s,m),c.bezierCurveTo(s+o,m,q,t-p,q,t),c.bezierCurveTo(q,t+p,s+o,r,s,r),c.bezierCurveTo(s-o,r,l,t+p,l,t),c.closePath()}else if(f.type===b.Graphics.RREC){var u=g.points,v=u[0],w=u[1],x=u[2],y=u[3],z=u[4],A=Math.min(x,y)/2|0;z=z>A?A:z,c.beginPath(),c.moveTo(v,w+z),c.lineTo(v,w+y-z),c.quadraticCurveTo(v,w+y,v+z,w+y),c.lineTo(v+x-z,w+y),c.quadraticCurveTo(v+x,w+y,v+x,w+y-z),c.lineTo(v+x,w+z),c.quadraticCurveTo(v+x,w,v+x-z,w),c.lineTo(v+z,w),c.quadraticCurveTo(v,w,v,w+z),c.closePath()}}}},b.CanvasGraphics.updateGraphicsTint=function(a){if(16777215!==a.tint)for(var b=(a.tint>>16&255)/255,c=(a.tint>>8&255)/255,d=(255&a.tint)/255,e=0;e<a.graphicsData.length;e++){var f=a.graphicsData[e],g=0|f.fillColor,h=0|f.lineColor;f._fillTint=((g>>16&255)/255*b*255<<16)+((g>>8&255)/255*c*255<<8)+(255&g)/255*d*255,f._lineTint=((h>>16&255)/255*b*255<<16)+((h>>8&255)/255*c*255<<8)+(255&h)/255*d*255}},b.Strip=function(a){b.DisplayObjectContainer.call(this),this.texture=a,this.uvs=new b.Float32Array([0,1,1,1,1,0,0,1]),this.vertices=new b.Float32Array([0,0,100,0,100,100,0,100]),this.colors=new b.Float32Array([1,1,1,1]),this.indices=new b.Uint16Array([0,1,2,3]),this.dirty=!0,this.blendMode=b.blendModes.NORMAL,this.canvasPadding=0,this.drawMode=b.Strip.DrawModes.TRIANGLE_STRIP},b.Strip.prototype=Object.create(b.DisplayObjectContainer.prototype),b.Strip.prototype.constructor=b.Strip,b.Strip.prototype._renderWebGL=function(a){!this.visible||this.alpha<=0||(a.spriteBatch.stop(),this._vertexBuffer||this._initWebGL(a),a.shaderManager.setShader(a.shaderManager.stripShader),this._renderStrip(a),a.spriteBatch.start())},b.Strip.prototype._initWebGL=function(a){var b=a.gl;this._vertexBuffer=b.createBuffer(),this._indexBuffer=b.createBuffer(),this._uvBuffer=b.createBuffer(),this._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,this._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,this.vertices,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,this._uvBuffer),b.bufferData(b.ARRAY_BUFFER,this.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,this._colorBuffer),b.bufferData(b.ARRAY_BUFFER,this.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,this._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,this.indices,b.STATIC_DRAW)},b.Strip.prototype._renderStrip=function(a){var c=a.gl,d=a.projection,e=a.offset,f=a.shaderManager.stripShader,g=this.drawMode===b.Strip.DrawModes.TRIANGLE_STRIP?c.TRIANGLE_STRIP:c.TRIANGLES;a.blendModeManager.setBlendMode(this.blendMode),c.uniformMatrix3fv(f.translationMatrix,!1,this.worldTransform.toArray(!0)),c.uniform2f(f.projectionVector,d.x,-d.y),c.uniform2f(f.offsetVector,-e.x,-e.y),c.uniform1f(f.alpha,this.worldAlpha),this.dirty?(this.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,this._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,this.vertices,c.STATIC_DRAW),c.vertexAttribPointer(f.aVertexPosition,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,this._uvBuffer),c.bufferData(c.ARRAY_BUFFER,this.uvs,c.STATIC_DRAW),c.vertexAttribPointer(f.aTextureCoord,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),this.texture.baseTexture._dirty[c.id]?a.renderer.updateTexture(this.texture.baseTexture):c.bindTexture(c.TEXTURE_2D,this.texture.baseTexture._glTextures[c.id]),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,this._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,this.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,this._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,this.vertices),c.vertexAttribPointer(f.aVertexPosition,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,this._uvBuffer),c.vertexAttribPointer(f.aTextureCoord,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),this.texture.baseTexture._dirty[c.id]?a.renderer.updateTexture(this.texture.baseTexture):c.bindTexture(c.TEXTURE_2D,this.texture.baseTexture._glTextures[c.id]),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,this._indexBuffer)),c.drawElements(g,this.indices.length,c.UNSIGNED_SHORT,0)},b.Strip.prototype._renderCanvas=function
},c.Point.rperp=function(a,b){return"undefined"==typeof b&&(b=new c.Point),b.setTo(a.y,-a.x)},c.Point.distance=function(a,b,d){var e=c.Math.distance(a.x,a.y,b.x,b.y);return d?Math.round(e):e},c.Point.project=function(a,b,d){"undefined"==typeof d&&(d=new c.Point);var e=a.dot(b)/b.getMagnitudeSq();return 0!==e&&d.setTo(e*b.x,e*b.y),d},c.Point.projectUnit=function(a,b,d){"undefined"==typeof d&&(d=new c.Point);var e=a.dot(b);return 0!==e&&d.setTo(e*b.x,e*b.y),d},c.Point.normalRightHand=function(a,b){return"undefined"==typeof b&&(b=new c.Point),b.setTo(-1*a.y,a.x)},c.Point.normalize=function(a,b){"undefined"==typeof b&&(b=new c.Point);var d=a.getMagnitude();return 0!==d&&b.setTo(a.x/d,a.y/d),b},c.Point.rotate=function(a,b,d,e,f,g){f=f||!1,g=g||null,f&&(e=c.Math.degToRad(e)),null===g&&(g=Math.sqrt((b-a.x)*(b-a.x)+(d-a.y)*(d-a.y)));var h=e+Math.atan2(a.y-d,a.x-b);return a.setTo(b+g*Math.cos(h),d+g*Math.sin(h))},c.Point.centroid=function(a,b){if("undefined"==typeof b&&(b=new c.Point),"[object Array]"!==Object.prototype.toString.call(a))throw new Error("Phaser.Point. Parameter 'points' must be an array");var d=a.length;if(1>d)throw new Error("Phaser.Point. Parameter 'points' array must not be empty");if(1===d)return b.copyFrom(a[0]),b;for(var e=0;d>e;e++)c.Point.add(b,a[e],b);return b.divide(d,d),b},c.Point.parse=function(a,b,d){b=b||"x",d=d||"y";var e=new c.Point;return a[b]&&(e.x=parseInt(a[b],10)),a[d]&&(e.y=parseInt(a[d],10)),e},PIXI.Point=c.Point,c.Rectangle=function(a,b,c,d){a=a||0,b=b||0,c=c||0,d=d||0,this.x=a,this.y=b,this.width=c,this.height=d},c.Rectangle.prototype={offset:function(a,b){return this.x+=a,this.y+=b,this},offsetPoint:function(a){return this.offset(a.x,a.y)},setTo:function(a,b,c,d){return this.x=a,this.y=b,this.width=c,this.height=d,this},scale:function(a,b){return"undefined"==typeof b&&(b=a),this.width*=a,this.height*=b,this},centerOn:function(a,b){return this.centerX=a,this.centerY=b,this},floor:function(){this.x=Math.floor(this.x),this.y=Math.floor(this.y)},floorAll:function(){this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.width=Math.floor(this.width),this.height=Math.floor(this.height)},copyFrom:function(a){return this.setTo(a.x,a.y,a.width,a.height)},copyTo:function(a){return a.x=this.x,a.y=this.y,a.width=this.width,a.height=this.height,a},inflate:function(a,b){return c.Rectangle.inflate(this,a,b)},size:function(a){return c.Rectangle.size(this,a)},clone:function(a){return c.Rectangle.clone(this,a)},contains:function(a,b){return c.Rectangle.contains(this,a,b)},containsRect:function(a){return c.Rectangle.containsRect(a,this)},equals:function(a){return c.Rectangle.equals(this,a)},intersection:function(a,b){return c.Rectangle.intersection(this,a,b)},intersects:function(a){return c.Rectangle.intersects(this,a)},intersectsRaw:function(a,b,d,e,f){return c.Rectangle.intersectsRaw(this,a,b,d,e,f)},union:function(a,b){return c.Rectangle.union(this,a,b)},toString:function(){return"[{Rectangle (x="+this.x+" y="+this.y+" width="+this.width+" height="+this.height+" empty="+this.empty+")}]"}},Object.defineProperty(c.Rectangle.prototype,"halfWidth",{get:function(){return Math.round(this.width/2)}}),Object.defineProperty(c.Rectangle.prototype,"halfHeight",{get:function(){return Math.round(this.height/2)}}),Object.defineProperty(c.Rectangle.prototype,"bottom",{get:function(){return this.y+this.height},set:function(a){this.height=a<=this.y?0:a-this.y}}),Object.defineProperty(c.Rectangle.prototype,"bottomRight",{get:function(){return new c.Point(this.right,this.bottom)},set:function(a){this.right=a.x,this.bottom=a.y}}),Object.defineProperty(c.Rectangle.prototype,"left",{get:function(){return this.x},set:function(a){this.width=a>=this.right?0:this.right-a,this.x=a}}),Object.defineProperty(c.Rectangle.prototype,"right",{get:function(){return this.x+this.width},set:function(a){this.width=a<=this.x?0:a-this.x}}),Object.defineProperty(c.Rectangle.prototype,"volume",{get:function(){return this.width*this.height}}),Object.defineProperty(c.Rectangle.prototype,"perimeter",{get:function(){return 2*this.width+2*this.heigh
},checkState:function(a){if(this.states[a]){var b=!1;return(this.states[a].preload||this.states[a].create||this.states[a].update||this.states[a].render)&&(b=!0),b===!1?(console.warn("Invalid Phaser State object given. Must contain at least a one of the required functions: preload, create, update or render"),!1):!0}return console.warn("Phaser.StateManager - No state found with the key: "+a),!1},link:function(a){this.states[a].game=this.game,this.states[a].add=this.game.add,this.states[a].make=this.game.make,this.states[a].camera=this.game.camera,this.states[a].cache=this.game.cache,this.states[a].input=this.game.input,this.states[a].load=this.game.load,this.states[a].math=this.game.math,this.states[a].sound=this.game.sound,this.states[a].scale=this.game.scale,this.states[a].state=this,this.states[a].stage=this.game.stage,this.states[a].time=this.game.time,this.states[a].tweens=this.game.tweens,this.states[a].world=this.game.world,this.states[a].particles=this.game.particles,this.states[a].rnd=this.game.rnd,this.states[a].physics=this.game.physics},unlink:function(a){this.states[a]&&(this.states[a].game=null,this.states[a].add=null,this.states[a].make=null,this.states[a].camera=null,this.states[a].cache=null,this.states[a].input=null,this.states[a].load=null,this.states[a].math=null,this.states[a].sound=null,this.states[a].scale=null,this.states[a].state=null,this.states[a].stage=null,this.states[a].time=null,this.states[a].tweens=null,this.states[a].world=null,this.states[a].particles=null,this.states[a].rnd=null,this.states[a].physics=null)},setCurrentState:function(a){this.callbackContext=this.states[a],this.link(a),this.onInitCallback=this.states[a].init||this.dummy,this.onPreloadCallback=this.states[a].preload||null,this.onLoadRenderCallback=this.states[a].loadRender||null,this.onLoadUpdateCallback=this.states[a].loadUpdate||null,this.onCreateCallback=this.states[a].create||null,this.onUpdateCallback=this.states[a].update||null,this.onPreRenderCallback=this.states[a].preRender||null,this.onRenderCallback=this.states[a].render||null,this.onResizeCallback=this.states[a].resize||null,this.onPausedCallback=this.states[a].paused||null,this.onResumedCallback=this.states[a].resumed||null,this.onPauseUpdateCallback=this.states[a].pauseUpdate||null,this.onShutDownCallback=this.states[a].shutdown||this.dummy,this.current=a,this._created=!1,this.onInitCallback.apply(this.callbackContext,this._args),a===this._pendingState&&(this._args=[])},getCurrentState:function(){return this.states[this.current]},loadComplete:function(){this._created===!1&&this.onCreateCallback?(this._created=!0,this.onCreateCallback.call(this.callbackContext,this.game)):this._created=!0},pause:function(){this._created&&this.onPausedCallback&&this.onPausedCallback.call(this.callbackContext,this.game)},resume:function(){this._created&&this.onResumedCallback&&this.onResumedCallback.call(this.callbackContext,this.game)},update:function(){this._created&&this.onUpdateCallback?this.onUpdateCallback.call(this.callbackContext,this.game):this.onLoadUpdateCallback&&this.onLoadUpdateCallback.call(this.callbackContext,this.game)},pauseUpdate:function(){this._created&&this.onPauseUpdateCallback?this.onPauseUpdateCallback.call(this.callbackContext,this.game):this.onLoadUpdateCallback&&this.onLoadUpdateCallback.call(this.callbackContext,this.game)},preRender:function(a){this.onPreRenderCallback&&this.onPreRenderCallback.call(this.callbackContext,this.game,a)},resize:function(a,b){this.onResizeCallback&&this.onResizeCallback.call(this.callbackContext,a,b)},render:function(){this._created&&this.onRenderCallback?(this.game.renderType===c.CANVAS&&(this.game.context.save(),this.game.context.setTransform(1,0,0,1,0,0)),this.onRenderCallback.call(this.callbackContext,this.game),this.game.renderType===c.CANVAS&&this.game.context.restore()):this.onLoadRenderCallback&&this.onLoadRenderCallback.call(this.callbackContext,this.game)},destroy:function(){this.clearCurrentState(),this.callbackContext=null,this.onInitCallback=null,this.onShutDownCallback=null,this.onPreloadCallback=null,this
},c.FlexGrid.prototype={setSize:function(a,b){this.width=a,this.height=b,this.ratioH=a/b,this.ratioV=b/a,this.scaleNone=new c.Point(1,1),this.boundsNone.width=this.width,this.boundsNone.height=this.height,this.refresh()},createCustomLayer:function(a,b,d,e){"undefined"==typeof e&&(e=!0),this.customWidth=a,this.customHeight=b,this.boundsCustom.width=a,this.boundsCustom.height=b;var f=new c.FlexLayer(this,this.positionCustom,this.boundsCustom,this.scaleCustom);return e&&this.game.world.add(f),this.layers.push(f),"undefined"!=typeof d&&null!==typeof d&&f.addMultiple(d),f},createFluidLayer:function(a,b){"undefined"==typeof b&&(b=!0);var d=new c.FlexLayer(this,this.positionFluid,this.boundsFluid,this.scaleFluid);return b&&this.game.world.add(d),this.layers.push(d),"undefined"!=typeof a&&null!==typeof a&&d.addMultiple(a),d},createFullLayer:function(a){var b=new c.FlexLayer(this,this.positionFull,this.boundsFull,this.scaleFluid);return this.game.world.add(b),this.layers.push(b),"undefined"!=typeof a&&b.addMultiple(a),b},createFixedLayer:function(a){var b=new c.FlexLayer(this,this.positionNone,this.boundsNone,this.scaleNone);return this.game.world.add(b),this.layers.push(b),"undefined"!=typeof a&&b.addMultiple(a),b},reset:function(){for(var a=this.layers.length;a--;)this.layers[a].persist||(this.layers[a].position=null,this.layers[a].scale=null,this.layers.slice(a,1))},onResize:function(a,b){this.ratioH=a/b,this.ratioV=b/a,this.refresh(a,b)},refresh:function(){this.multiplier=Math.min(this.manager.height/this.height,this.manager.width/this.width),this.boundsFluid.width=Math.round(this.width*this.multiplier),this.boundsFluid.height=Math.round(this.height*this.multiplier),this.scaleFluid.set(this.boundsFluid.width/this.width,this.boundsFluid.height/this.height),this.scaleFluidInversed.set(this.width/this.boundsFluid.width,this.height/this.boundsFluid.height),this.scaleFull.set(this.boundsFull.width/this.width,this.boundsFull.height/this.height),this.boundsFull.width=Math.round(this.manager.width*this.scaleFluidInversed.x),this.boundsFull.height=Math.round(this.manager.height*this.scaleFluidInversed.y),this.boundsFluid.centerOn(this.manager.bounds.centerX,this.manager.bounds.centerY),this.boundsNone.centerOn(this.manager.bounds.centerX,this.manager.bounds.centerY),this.positionFluid.set(this.boundsFluid.x,this.boundsFluid.y),this.positionNone.set(this.boundsNone.x,this.boundsNone.y)},fitSprite:function(a){this.manager.scaleSprite(a),a.x=this.manager.bounds.centerX,a.y=this.manager.bounds.centerY},debug:function(){this.game.debug.text(this.boundsFluid.width+" x "+this.boundsFluid.height,this.boundsFluid.x+4,this.boundsFluid.y+16),this.game.debug.geom(this.boundsFluid,"rgba(255,0,0,0.9",!1)}},c.FlexGrid.prototype.constructor=c.FlexGrid,c.FlexLayer=function(a,b,d,e){c.Group.call(this,a.game,null,"__flexLayer"+a.game.rnd.uuid(),!1),this.manager=a.manager,this.grid=a,this.persist=!1,this.position=b,this.bounds=d,this.scale=e,this.topLeft=d.topLeft,this.topMiddle=new c.Point(d.halfWidth,0),this.topRight=d.topRight,this.bottomLeft=d.bottomLeft,this.bottomMiddle=new c.Point(d.halfWidth,d.bottom),this.bottomRight=d.bottomRight},c.FlexLayer.prototype=Object.create(c.Group.prototype),c.FlexLayer.prototype.constructor=c.FlexLayer,c.FlexLayer.prototype.resize=function(){},c.FlexLayer.prototype.debug=function(){this.game.debug.text(this.bounds.width+" x "+this.bounds.height,this.bounds.x+4,this.bounds.y+16),this.game.debug.geom(this.bounds,"rgba(0,0,255,0.9",!1),this.game.debug.geom(this.topLeft,"rgba(255,255,255,0.9"),this.game.debug.geom(this.topMiddle,"rgba(255,255,255,0.9"),this.game.debug.geom(this.topRight,"rgba(255,255,255,0.9")},c.ScaleManager=function(a,b,d){this.game=a,this.dom=c.DOM,this.grid=null,this.width=0,this.height=0,this.minWidth=null,this.maxWidth=null,this.minHeight=null,this.maxHeight=null,this.offset=new c.Point,this.forceLandscape=!1,this.forcePortrait=!1,this.incorrectOrientation=!1,this._pageAlignHorizontally=!1,this._pageAlignVertically=!1,this.maxIterations=5,this.onOrientationChange=new c.Signal,this.enterLandscape=n
2014-12-11 09:26:14 +00:00
}}),c.Input=function(a){this.game=a,this.hitCanvas=null,this.hitContext=null,this.moveCallbacks=[],this.moveCallback=null,this.moveCallbackContext=this,this.pollRate=0,this.enabled=!0,this.multiInputOverride=c.Input.MOUSE_TOUCH_COMBINE,this.position=null,this.speed=null,this.circle=null,this.scale=null,this.maxPointers=-1,this.currentPointers=0,this.tapRate=200,this.doubleTapRate=300,this.holdRate=2e3,this.justPressedRate=200,this.justReleasedRate=200,this.recordPointerHistory=!1,this.recordRate=100,this.recordLimit=100,this.pointer1=null,this.pointer2=null,this.pointer3=null,this.pointer4=null,this.pointer5=null,this.pointer6=null,this.pointer7=null,this.pointer8=null,this.pointer9=null,this.pointer10=null,this.pointers=[],this.activePointer=null,this.mousePointer=null,this.mouse=null,this.keyboard=null,this.touch=null,this.mspointer=null,this.gamepad=null,this.resetLocked=!1,this.onDown=null,this.onUp=null,this.onTap=null,this.onHold=null,this.minPriorityID=0,this.interactiveItems=new c.ArraySet,this._localPoint=new c.Point,this._pollCounter=0,this._oldPosition=null,this._x=0,this._y=0},c.Input.MOUSE_OVERRIDES_TOUCH=0,c.Input.TOUCH_OVERRIDES_MOUSE=1,c.Input.MOUSE_TOUCH_COMBINE=2,c.Input.MAX_POINTERS=10,c.Input.prototype={boot:function(){this.mousePointer=new c.Pointer(this.game,0),this.addPointer(),this.addPointer(),this.mouse=new c.Mouse(this.game),this.keyboard=new c.Keyboard(this.game),this.touch=new c.Touch(this.game),this.mspointer=new c.MSPointer(this.game),this.gamepad=new c.Gamepad(this.game),this.onDown=new c.Signal,this.onUp=new c.Signal,this.onTap=new c.Signal,this.onHold=new c.Signal,this.scale=new c.Point(1,1),this.speed=new c.Point,this.position=new c.Point,this._oldPosition=new c.Point,this.circle=new c.Circle(0,0,44),this.activePointer=this.mousePointer,this.currentPointers=0,this.hitCanvas=document.createElement("canvas"),this.hitCanvas.width=1,this.hitCanvas.height=1,this.hitContext=this.hitCanvas.getContext("2d"),this.mouse.start(),this.keyboard.start(),this.touch.start(),this.mspointer.start(),this.mousePointer.active=!0;var a=this;this._onClickTrampoline=function(b){a.onClickTrampoline(b)},this.game.canvas.addEventListener("click",this._onClickTrampoline,!1)},destroy:function(){this.mouse.stop(),this.keyboard.stop(),this.touch.stop(),this.mspointer.stop(),this.gamepad.stop(),this.moveCallbacks=[],this.game.canvas.removeEventListener("click",this._onClickTrampoline)},addMoveCallback:function(a,b){return this.moveCallbacks.push({callback:a,context:b})-1},deleteMoveCallback:function(a){this.moveCallbacks[a]&&this.moveCallbacks.splice(a,1)},addPointer:function(){if(this.pointers.length>=c.Input.MAX_POINTERS)return console.warn("Phaser.Input.addPointer: only "+c.Input.MAX_POINTERS+" pointer allowed"),null;var a=this.pointers.length+1,b=new c.Pointer(this.game,a);return this.pointers.push(b),this["pointer"+a]=b,b},update:function(){if(this.keyboard.update(),this.pollRate>0&&this._pollCounter<this.pollRate)return void this._pollCounter++;this.speed.x=this.position.x-this._oldPosition.x,this.speed.y=this.position.y-this._oldPosition.y,this._oldPosition.copyFrom(this.position),this.mousePointer.update(),this.gamepad.active&&this.gamepad.update();for(var a=0;a<this.pointers.length;a++)this.pointers[a].update();this._pollCounter=0},reset:function(a){if(this.game.isBooted&&!this.resetLocked){"undefined"==typeof a&&(a=!1),this.keyboard.reset(a),this.mousePointer.reset(),this.gamepad.reset();for(var b=0;b<this.pointers.length;b++)this.pointers[b].reset();this.currentPointers=0,"none"!==this.game.canvas.style.cursor&&(this.game.canvas.style.cursor="inherit"),a&&(this.onDown.dispose(),this.onUp.dispose(),this.onTap.dispose(),this.onHold.dispose(),this.onDown=new c.Signal,this.onUp=new c.Signal,this.onTap=new c.Signal,this.onHold=new c.Signal,this.moveCallbacks=[]),this._pollCounter=0}},resetSpeed:function(a,b){this._oldPosition.setTo(a,b),this.speed.setTo(0,0)},startPointer:function(a){if(this.maxPointers>=0&&this.countActivePointers(this.maxPointers)>=this.maxPointers)return null;if(!this.pointer1.active)return
2015-01-06 06:58:36 +00:00
}}),Object.defineProperty(c.Pointer.prototype,"worldX",{get:function(){return this.game.world.camera.x+this.x}}),Object.defineProperty(c.Pointer.prototype,"worldY",{get:function(){return this.game.world.camera.y+this.y}}),c.Touch=function(a){this.game=a,this.enabled=!0,this.callbackContext=this.game,this.touchStartCallback=null,this.touchMoveCallback=null,this.touchEndCallback=null,this.touchEnterCallback=null,this.touchLeaveCallback=null,this.touchCancelCallback=null,this.preventDefault=!0,this.event=null,this._onTouchStart=null,this._onTouchMove=null,this._onTouchEnd=null,this._onTouchEnter=null,this._onTouchLeave=null,this._onTouchCancel=null,this._onTouchMove=null},c.Touch.prototype={start:function(){if(null===this._onTouchStart){var a=this;this.game.device.touch&&(this._onTouchStart=function(b){return a.onTouchStart(b)},this._onTouchMove=function(b){return a.onTouchMove(b)},this._onTouchEnd=function(b){return a.onTouchEnd(b)},this._onTouchEnter=function(b){return a.onTouchEnter(b)},this._onTouchLeave=function(b){return a.onTouchLeave(b)},this._onTouchCancel=function(b){return a.onTouchCancel(b)},this.game.canvas.addEventListener("touchstart",this._onTouchStart,!1),this.game.canvas.addEventListener("touchmove",this._onTouchMove,!1),this.game.canvas.addEventListener("touchend",this._onTouchEnd,!1),this.game.canvas.addEventListener("touchcancel",this._onTouchCancel,!1),this.game.device.cocoonJS||(this.game.canvas.addEventListener("touchenter",this._onTouchEnter,!1),this.game.canvas.addEventListener("touchleave",this._onTouchLeave,!1)))}},consumeDocumentTouches:function(){this._documentTouchMove=function(a){a.preventDefault()},document.addEventListener("touchmove",this._documentTouchMove,!1)},onTouchStart:function(a){if(this.event=a,this.touchStartCallback&&this.touchStartCallback.call(this.callbackContext,a),this.game.input.enabled&&this.enabled){this.preventDefault&&a.preventDefault();for(var b=0;b<a.changedTouches.length;b++)this.game.input.startPointer(a.changedTouches[b])}},onTouchCancel:function(a){if(this.event=a,this.touchCancelCallback&&this.touchCancelCallback.call(this.callbackContext,a),this.game.input.enabled&&this.enabled){this.preventDefault&&a.preventDefault();for(var b=0;b<a.changedTouches.length;b++)this.game.input.stopPointer(a.changedTouches[b])}},onTouchEnter:function(a){this.event=a,this.touchEnterCallback&&this.touchEnterCallback.call(this.callbackContext,a),this.game.input.enabled&&this.enabled&&this.preventDefault&&a.preventDefault()},onTouchLeave:function(a){this.event=a,this.touchLeaveCallback&&this.touchLeaveCallback.call(this.callbackContext,a),this.preventDefault&&a.preventDefault()},onTouchMove:function(a){this.event=a,this.touchMoveCallback&&this.touchMoveCallback.call(this.callbackContext,a),this.preventDefault&&a.preventDefault();for(var b=0;b<a.changedTouches.length;b++)this.game.input.updatePointer(a.changedTouches[b])},onTouchEnd:function(a){this.event=a,this.touchEndCallback&&this.touchEndCallback.call(this.callbackContext,a),this.preventDefault&&a.preventDefault();for(var b=0;b<a.changedTouches.length;b++)this.game.input.stopPointer(a.changedTouches[b])},stop:function(){this.game.device.touch&&(this.game.canvas.removeEventListener("touchstart",this._onTouchStart),this.game.canvas.removeEventListener("touchmove",this._onTouchMove),this.game.canvas.removeEventListener("touchend",this._onTouchEnd),this.game.canvas.removeEventListener("touchenter",this._onTouchEnter),this.game.canvas.removeEventListener("touchleave",this._onTouchLeave),this.game.canvas.removeEventListener("touchcancel",this._onTouchCancel))}},c.Touch.prototype.constructor=c.Touch,Object.defineProperty(c.Touch.prototype,"disabled",{get:function(){return!this.enabled},set:function(a){this.enabled=!a}}),c.Gamepad=function(a){this.game=a,this._gamepadIndexMap={},this._rawPads=[],this._active=!1,this.enabled=!0,this._gamepadSupportAvailable=!!navigator.webkitGetGamepads||!!navigator.webkitGamepads||-1!=navigator.userAgent.indexOf("Firefox/")||!!navigator.getGamepads,this._prevRawGamepadTypes=[],this._prevTimestamps=[],this
}}),c.Events.prototype[a+"$dispatch"]=function(){return this[b]?this[b].dispatch.apply(this[b],arguments):null}}(e,"_"+e);c.GameObjectFactory=function(a){this.game=a,this.world=this.game.world},c.GameObjectFactory.prototype={existing:function(a){return this.world.add(a)},image:function(a,b,d,e,f){return"undefined"==typeof f&&(f=this.world),f.add(new c.Image(this.game,a,b,d,e))},sprite:function(a,b,c,d,e){return"undefined"==typeof e&&(e=this.world),e.create(a,b,c,d)},tween:function(a){return this.game.tweens.create(a)},group:function(a,b,d,e,f){return new c.Group(this.game,a,b,d,e,f)},physicsGroup:function(a,b,d,e){return new c.Group(this.game,b,d,e,!0,a)},spriteBatch:function(a,b,d){return"undefined"==typeof a&&(a=null),"undefined"==typeof b&&(b="group"),"undefined"==typeof d&&(d=!1),new c.SpriteBatch(this.game,a,b,d)},audio:function(a,b,c,d){return this.game.sound.add(a,b,c,d)},sound:function(a,b,c,d){return this.game.sound.add(a,b,c,d)},audioSprite:function(a){return this.game.sound.addSprite(a)},tileSprite:function(a,b,d,e,f,g,h){return"undefined"==typeof h&&(h=this.world),h.add(new c.TileSprite(this.game,a,b,d,e,f,g))},rope:function(a,b,d,e,f,g){return"undefined"==typeof g&&(g=this.world),g.add(new c.Rope(this.game,a,b,d,e,f))},text:function(a,b,d,e,f){return"undefined"==typeof f&&(f=this.world),f.add(new c.Text(this.game,a,b,d,e))},button:function(a,b,d,e,f,g,h,i,j,k){return"undefined"==typeof k&&(k=this.world),k.add(new c.Button(this.game,a,b,d,e,f,g,h,i,j))},graphics:function(a,b,d){return"undefined"==typeof d&&(d=this.world),d.add(new c.Graphics(this.game,a,b))},emitter:function(a,b,d){return this.game.particles.add(new c.Particles.Arcade.Emitter(this.game,a,b,d))},retroFont:function(a,b,d,e,f,g,h,i,j){return new c.RetroFont(this.game,a,b,d,e,f,g,h,i,j)},bitmapText:function(a,b,d,e,f,g){return"undefined"==typeof g&&(g=this.world),g.add(new c.BitmapText(this.game,a,b,d,e,f))},tilemap:function(a,b,d,e,f){return new c.Tilemap(this.game,a,b,d,e,f)},renderTexture:function(a,b,d,e){("undefined"==typeof d||""===d)&&(d=this.game.rnd.uuid()),"undefined"==typeof e&&(e=!1);var f=new c.RenderTexture(this.game,a,b,d);return e&&this.game.cache.addRenderTexture(d,f),f},bitmapData:function(a,b,d,e){"undefined"==typeof e&&(e=!1),("undefined"==typeof d||""===d)&&(d=this.game.rnd.uuid());var f=new c.BitmapData(this.game,d,a,b);return e&&this.game.cache.addBitmapData(d,f),f},filter:function(a){var b=Array.prototype.splice.call(arguments,1),a=new c.Filter[a](this.game);return a.init.apply(a,b),a},plugin:function(a){return this.game.plugins.add(a)}},c.GameObjectFactory.prototype.constructor=c.GameObjectFactory,c.GameObjectCreator=function(a){this.game=a,this.world=this.game.world},c.GameObjectCreator.prototype={image:function(a,b,d,e){return new c.Image(this.game,a,b,d,e)},sprite:function(a,b,d,e){return new c.Sprite(this.game,a,b,d,e)},tween:function(a){return new c.Tween(a,this.game,this.game.tweens)},group:function(a,b,d,e,f){return new c.Group(this.game,null,b,d,e,f)},spriteBatch:function(a,b,d){return"undefined"==typeof b&&(b="group"),"undefined"==typeof d&&(d=!1),new c.SpriteBatch(this.game,a,b,d)},audio:function(a,b,c,d){return this.game.sound.add(a,b,c,d)},audioSprite:function(a){return this.game.sound.addSprite(a)},sound:function(a,b,c,d){return this.game.sound.add(a,b,c,d)},tileSprite:function(a,b,d,e,f,g){return new c.TileSprite(this.game,a,b,d,e,f,g)},rope:function(a,b,d,e,f){return new c.Rope(this.game,a,b,d,e,f)},text:function(a,b,d,e){return new c.Text(this.game,a,b,d,e)},button:function(a,b,d,e,f,g,h,i,j){return new c.Button(this.game,a,b,d,e,f,g,h,i,j)},graphics:function(a,b){return new c.Graphics(this.game,a,b)},emitter:function(a,b,d){return new c.Particles.Arcade.Emitter(this.game,a,b,d)},retroFont:function(a,b,d,e,f,g,h,i,j){return new c.RetroFont(this.game,a,b,d,e,f,g,h,i,j)},bitmapText:function(a,b,d,e,f){return new c.BitmapText(this.game,a,b,d,e,f)},tilemap:function(a,b,d,e,f){return new c.Tilemap(this.game,a,b,d,e,f)},renderTexture:function(a,b,d,e){("undefined"==typeof d||""===d)&&(d=this.game.rnd.uuid()),"u
},c.Image.prototype.setFrame=function(a){this._frame=a,this.texture.frame.x=a.x,this.texture.frame.y=a.y,this.texture.frame.width=a.width,this.texture.frame.height=a.height,this.texture.crop.x=a.x,this.texture.crop.y=a.y,this.texture.crop.width=a.width,this.texture.crop.height=a.height,a.trimmed?(this.texture.trim?(this.texture.trim.x=a.spriteSourceSizeX,this.texture.trim.y=a.spriteSourceSizeY,this.texture.trim.width=a.sourceSizeW,this.texture.trim.height=a.sourceSizeH):this.texture.trim={x:a.spriteSourceSizeX,y:a.spriteSourceSizeY,width:a.sourceSizeW,height:a.sourceSizeH},this.texture.width=a.sourceSizeW,this.texture.height=a.sourceSizeH,this.texture.frame.width=a.sourceSizeW,this.texture.frame.height=a.sourceSizeH):!a.trimmed&&this.texture.trim&&(this.texture.trim=null),this.cropRect&&this.updateCrop(),this.texture._updateUvs()},c.Image.prototype.resetFrame=function(){this._frame&&this.setFrame(this._frame)},c.Image.prototype.crop=function(a,b){"undefined"==typeof b&&(b=!1),a?(b&&null!==this.cropRect?this.cropRect.setTo(a.x,a.y,a.width,a.height):this.cropRect=b&&null===this.cropRect?new c.Rectangle(a.x,a.y,a.width,a.height):a,this.updateCrop()):(this._crop=null,this.cropRect=null,this.resetFrame())},c.Image.prototype.updateCrop=function(){if(this.cropRect){this._crop=c.Rectangle.clone(this.cropRect,this._crop),this._crop.x+=this._frame.x,this._crop.y+=this._frame.y;var a=Math.max(this._frame.x,this._crop.x),b=Math.max(this._frame.y,this._crop.y),d=Math.min(this._frame.right,this._crop.right)-a,e=Math.min(this._frame.bottom,this._crop.bottom)-b;this.texture.crop.x=a,this.texture.crop.y=b,this.texture.crop.width=d,this.texture.crop.height=e,this.texture.frame.width=Math.min(d,this.cropRect.width),this.texture.frame.height=Math.min(e,this.cropRect.height),this.texture.width=this.texture.frame.width,this.texture.height=this.texture.frame.height,this.texture._updateUvs()}},c.Image.prototype.revive=function(){return this.alive=!0,this.exists=!0,this.visible=!0,this.events&&this.events.onRevived$dispatch(this),this},c.Image.prototype.kill=function(){return this.alive=!1,this.exists=!1,this.visible=!1,this.events&&this.events.onKilled$dispatch(this),this},c.Image.prototype.destroy=function(a){if(null!==this.game&&!this.destroyPhase){"undefined"==typeof a&&(a=!0),this._cache[8]=1,this.events&&this.events.onDestroy$dispatch(this),this.parent&&(this.parent instanceof c.Group?this.parent.remove(this):this.parent.removeChild(this)),this.events&&this.events.destroy(),this.input&&this.input.destroy(),this.animations&&this.animations.destroy();var b=this.children.length;if(a)for(;b--;)this.children[b].destroy(a);else for(;b--;)this.removeChild(this.children[b]);this.alive=!1,this.exists=!1,this.visible=!1,this.filters=null,this.mask=null,this.game=null,this._cache[8]=0}},c.Image.prototype.reset=function(a,b){return this.world.setTo(a,b),this.position.x=a,this.position.y=b,this.alive=!0,this.exists=!0,this.visible=!0,this.renderable=!0,this},c.Image.prototype.bringToTop=function(){return this.parent&&this.parent.bringToTop(this),this},c.Image.prototype.checkTransform=function(a){this.scaleMin&&(a.a<this.scaleMin.x&&(a.a=this.scaleMin.x),a.d<this.scaleMin.y&&(a.d=this.scaleMin.y)),this.scaleMax&&(a.a>this.scaleMax.x&&(a.a=this.scaleMax.x),a.d>this.scaleMax.y&&(a.d=this.scaleMax.y))},c.Image.prototype.setScaleMinMax=function(a,b,d,e){"undefined"==typeof b?b=d=e=a:"undefined"==typeof d&&(d=e=b,b=a),null===a?this.scaleMin=null:this.scaleMin?this.scaleMin.set(a,b):this.scaleMin=new c.Point(a,b),null===d?this.scaleMax=null:this.scaleMax?this.scaleMax.set(d,e):this.scaleMax=new c.Point(d,e)},Object.defineProperty(c.Image.prototype,"angle",{get:function(){return c.Math.wrapAngle(c.Math.radToDeg(this.rotation))},set:function(a){this.rotation=c.Math.degToRad(c.Math.wrapAngle(a))}}),Object.defineProperty(c.Image.prototype,"deltaX",{get:function(){return this.world.x-this._cache[0]}}),Object.defineProperty(c.Image.prototype,"deltaY",{get:function(){return this.world.y-this._cache[1]}}),Object.defineProperty(c.Image.prototype,"deltaZ",{get:functio
}}),Object.defineProperty(c.BitmapText.prototype,"fontSize",{get:function(){return this._fontSize},set:function(a){a=parseInt(a,10),a!==this._fontSize&&(this._fontSize=a,this.style.font=this._fontSize+"px '"+this._font+"'",this.dirty=!0)}}),Object.defineProperty(c.BitmapText.prototype,"text",{get:function(){return this._text},set:function(a){a!==this._text&&(this._text=a.toString()||" ",this.dirty=!0)}}),Object.defineProperty(c.BitmapText.prototype,"inputEnabled",{get:function(){return this.input&&this.input.enabled},set:function(a){a?null===this.input?(this.input=new c.InputHandler(this),this.input.start()):this.input&&!this.input.enabled&&this.input.start():this.input&&this.input.enabled&&this.input.stop()}}),Object.defineProperty(c.BitmapText.prototype,"fixedToCamera",{get:function(){return!!this._cache[7]},set:function(a){a?(this._cache[7]=1,this.cameraOffset.set(this.x,this.y)):this._cache[7]=0}}),Object.defineProperty(c.BitmapText.prototype,"destroyPhase",{get:function(){return!!this._cache[8]}}),c.Button=function(a,b,d,e,f,g,h,i,j,k){b=b||0,d=d||0,e=e||null,f=f||null,g=g||this,c.Image.call(this,a,b,d,e,i),this.type=c.BUTTON,this._onOverFrame=null,this._onOutFrame=null,this._onDownFrame=null,this._onUpFrame=null,this.onOverSound=null,this.onOutSound=null,this.onDownSound=null,this.onUpSound=null,this.onOverSoundMarker="",this.onOutSoundMarker="",this.onDownSoundMarker="",this.onUpSoundMarker="",this.onInputOver=new c.Signal,this.onInputOut=new c.Signal,this.onInputDown=new c.Signal,this.onInputUp=new c.Signal,this.onOverMouseOnly=!1,this.freezeFrames=!1,this.forceOut=!1,this.inputEnabled=!0,this.input.start(0,!0),this.setFrames(h,i,j,k),null!==f&&this.onInputUp.add(f,g),this.events.onInputOver.add(this.onInputOverHandler,this),this.events.onInputOut.add(this.onInputOutHandler,this),this.events.onInputDown.add(this.onInputDownHandler,this),this.events.onInputUp.add(this.onInputUpHandler,this),this.events.onRemovedFromWorld.add(this.removedFromWorld,this)},c.Button.prototype=Object.create(c.Image.prototype),c.Button.prototype.constructor=c.Button;var f="Over",g="Out",h="Down",i="Up";c.Button.prototype.clearFrames=function(){this.setFrames(null,null,null,null)},c.Button.prototype.removedFromWorld=function(){this.inputEnabled=!1},c.Button.prototype.setStateFrame=function(a,b,c){var d="_on"+a+"Frame";null!=b?(this[d]=b,c&&this.changeStateFrame(a)):this[d]=null},c.Button.prototype.changeStateFrame=function(a){if(this.freezeFrames)return!1;var b="_on"+a+"Frame",c=this[b];return"string"==typeof c?(this.frameName=c,!0):"number"==typeof c?(this.frame=c,!0):!1},c.Button.prototype.setFrames=function(a,b,c,d){this.setStateFrame(f,a,this.input.pointerOver()),this.setStateFrame(g,b,!this.input.pointerOver()),this.setStateFrame(h,c,this.input.pointerDown()),this.setStateFrame(i,d,this.input.pointerUp())},c.Button.prototype.setStateSound=function(a,b,d){var e="on"+a+"Sound",f="on"+a+"SoundMarker";b instanceof c.Sound||b instanceof c.AudioSprite?(this[e]=b,this[f]="string"==typeof d?d:""):(this[e]=null,this[f]="")},c.Button.prototype.playStateSound=function(a){var b="on"+a+"Sound",c=this[b];if(c){var d="on"+a+"SoundMarker",e=this[d];return c.play(e),!0}return!1},c.Button.prototype.setSounds=function(a,b,c,d,e,j,k,l){this.setStateSound(f,a,b),this.setStateSound(g,e,j),this.setStateSound(h,c,d),this.setStateSound(i,k,l)},c.Button.prototype.setOverSound=function(a,b){this.setStateSound(f,a,b)},c.Button.prototype.setOutSound=function(a,b){this.setStateSound(g,a,b)},c.Button.prototype.setDownSound=function(a,b){this.setStateSound(h,a,b)},c.Button.prototype.setUpSound=function(a,b){this.setStateSound(i,a,b)},c.Button.prototype.onInputOverHandler=function(a,b){b.justReleased()||(this.changeStateFrame(f),(!this.onOverMouseOnly||b.isMouse)&&(this.playStateSound(f),this.onInputOver&&this.onInputOver.dispatch(this,b)))},c.Button.prototype.onInputOutHandler=function(a,b){this.changeStateFrame(g),this.playStateSound(g),this.onInputOut&&this.onInputOut.dispatch(this,b)},c.Button.prototype.onInputDownHandler=function(a,b){this.changeStateFrame(h)
var d=Math.pow(c,-b);return Math.round(a*d)/d},floorTo:function(a,b,c){"undefined"==typeof b&&(b=0),"undefined"==typeof c&&(c=10);var d=Math.pow(c,-b);return Math.floor(a*d)/d},ceilTo:function(a,b,c){"undefined"==typeof b&&(b=0),"undefined"==typeof c&&(c=10);var d=Math.pow(c,-b);return Math.ceil(a*d)/d},interpolateFloat:function(a,b,c){return(b-a)*c+a},angleBetween:function(a,b,c,d){return Math.atan2(d-b,c-a)},angleBetweenY:function(a,b,c,d){return Math.atan2(c-a,d-b)},angleBetweenPoints:function(a,b){return Math.atan2(b.y-a.y,b.x-a.x)},angleBetweenPointsY:function(a,b){return Math.atan2(b.x-a.x,b.y-a.y)},reverseAngle:function(a){return this.normalizeAngle(a+Math.PI,!0)},normalizeAngle:function(a){return a%=2*Math.PI,a>=0?a:a+2*Math.PI},normalizeLatitude:function(a){return c.Math.clamp(a,-90,90)},normalizeLongitude:function(a){return c.Math.wrap(a,-180,180)},chanceRoll:function(a){return c.Utils.chanceRoll(a)},numberArray:function(a,b){return c.ArrayUtils.numberArray(a,b)},numberArrayStep:function(a,b,d){return c.ArrayUtils.numberArrayStep(a,b,d)},maxAdd:function(a,b,c){return Math.min(a+b,c)},minSub:function(a,b,c){return Math.max(a-b,c)},wrap:function(a,b,c){var d=c-b;if(0>=d)return 0;var e=(a-b)%d;return 0>e&&(e+=d),e+b},wrapValue:function(a,b,c){var d;return a=Math.abs(a),b=Math.abs(b),c=Math.abs(c),d=(a+b)%c},limitValue:function(a,b,d){return c.Math.clamp(a,b,d)},randomSign:function(){return c.Utils.randomChoice(-1,1)},isOdd:function(a){return 1&a},isEven:function(a){return!(1&a)},min:function(){if(1===arguments.length&&"object"==typeof arguments[0])var a=arguments[0];else var a=arguments;for(var b=1,c=0,d=a.length;d>b;b++)a[b]<a[c]&&(c=b);return a[c]},max:function(){if(1===arguments.length&&"object"==typeof arguments[0])var a=arguments[0];else var a=arguments;for(var b=1,c=0,d=a.length;d>b;b++)a[b]>a[c]&&(c=b);return a[c]},minProperty:function(a){if(2===arguments.length&&"object"==typeof arguments[1])var b=arguments[1];else var b=arguments.slice(1);for(var c=1,d=0,e=b.length;e>c;c++)b[c][a]<b[d][a]&&(d=c);return b[d][a]},maxProperty:function(a){if(2===arguments.length&&"object"==typeof arguments[1])var b=arguments[1];else var b=arguments.slice(1);for(var c=1,d=0,e=b.length;e>c;c++)b[c][a]>b[d][a]&&(d=c);return b[d][a]},wrapAngle:function(a,b){return b?this.wrap(a,-Math.PI,Math.PI):this.wrap(a,-180,180)},angleLimit:function(a,b,c){var d=a;return a>c?d=c:b>a&&(d=b),d},linearInterpolation:function(a,b){var c=a.length-1,d=c*b,e=Math.floor(d);return 0>b?this.linear(a[0],a[1],d):b>1?this.linear(a[c],a[c-1],c-d):this.linear(a[e],a[e+1>c?c:e+1],d-e)},bezierInterpolation:function(a,b){for(var c=0,d=a.length-1,e=0;d>=e;e++)c+=Math.pow(1-b,d-e)*Math.pow(b,e)*a[e]*this.bernstein(d,e);return c},catmullRomInterpolation:function(a,b){var c=a.length-1,d=c*b,e=Math.floor(d);return a[0]===a[c]?(0>b&&(e=Math.floor(d=c*(1+b))),this.catmullRom(a[(e-1+c)%c],a[e],a[(e+1)%c],a[(e+2)%c],d-e)):0>b?a[0]-(this.catmullRom(a[0],a[0],a[1],a[1],-d)-a[0]):b>1?a[c]-(this.catmullRom(a[c],a[c],a[c-1],a[c-1],d-c)-a[c]):this.catmullRom(a[e?e-1:0],a[e],a[e+1>c?c:e+1],a[e+2>c?c:e+2],d-e)},linear:function(a,b,c){return(b-a)*c+a},bernstein:function(a,b){return this.factorial(a)/this.factorial(b)/this.factorial(a-b)},factorial:function(a){if(0===a)return 1;for(var b=a;--a;)b*=a;return b},catmullRom:function(a,b,c,d,e){var f=.5*(c-a),g=.5*(d-b),h=e*e,i=e*h;return(2*b-2*c+f+g)*i+(-3*b+3*c-2*f-g)*h+f*e+b},difference:function(a,b){return Math.abs(a-b)},getRandom:function(a,b,d){return c.ArrayUtils.getRandomItem(a,b,d)},removeRandom:function(a,b,d){return c.ArrayUtils.removeRandomItem(a,b,d)},floor:function(a){return Math.trunc(a)},ceil:function(a){return c.Math.roundAwayFromZero(a)},roundAwayFromZero:function(a){return a>0?Math.ceil(a):Math.floor(a)},sinCosGenerator:function(a,b,c,d){"undefined"==typeof b&&(b=1),"undefined"==typeof c&&(c=1),"undefined"==typeof d&&(d=1);for(var e=b,f=c,g=d*Math.PI/a,h=[],i=[],j=0;a>j;j++)f-=e*g,e+=f*g,h[j]=f,i[j]=e;return{sin:i,cos:h,length:a}},shift:function(a){var b=a.shift();return a.push(b),b},shuffleArray:function(a){retur
}},Object.defineProperty(c.Timer.prototype,"next",{get:function(){return this.nextTick}}),Object.defineProperty(c.Timer.prototype,"duration",{get:function(){return this.running&&this.nextTick>this._now?this.nextTick-this._now:0}}),Object.defineProperty(c.Timer.prototype,"length",{get:function(){return this.events.length}}),Object.defineProperty(c.Timer.prototype,"ms",{get:function(){return this.running?this._now-this._started-this._pauseTotal:0}}),Object.defineProperty(c.Timer.prototype,"seconds",{get:function(){return this.running?.001*this.ms:0}}),c.Timer.prototype.constructor=c.Timer,c.TimerEvent=function(a,b,c,d,e,f,g,h){this.timer=a,this.delay=b,this.tick=c,this.repeatCount=d-1,this.loop=e,this.callback=f,this.callbackContext=g,this.args=h,this.pendingDelete=!1},c.TimerEvent.prototype.constructor=c.TimerEvent,c.AnimationManager=function(a){this.sprite=a,this.game=a.game,this.currentFrame=null,this.currentAnim=null,this.updateIfVisible=!0,this.isLoaded=!1,this._frameData=null,this._anims={},this._outputFrames=[]},c.AnimationManager.prototype={loadFrameData:function(a,b){if("undefined"==typeof a)return!1;if(this.isLoaded)for(var c in this._anims)this._anims[c].updateFrameData(a);return this._frameData=a,"undefined"==typeof b||null===b?this.frame=0:"string"==typeof b?this.frameName=b:this.frame=b,this.isLoaded=!0,!0},copyFrameData:function(a,b){if(this._frameData=a.clone(),this.isLoaded)for(var c in this._anims)this._anims[c].updateFrameData(this._frameData);return"undefined"==typeof b||null===b?this.frame=0:"string"==typeof b?this.frameName=b:this.frame=b,this.isLoaded=!0,!0},add:function(a,b,d,e,f){return b=b||[],d=d||60,"undefined"==typeof e&&(e=!1),"undefined"==typeof f&&(f=b&&"number"==typeof b[0]?!0:!1),this._outputFrames.length=0,this._frameData.getFrameIndexes(b,f,this._outputFrames),this._anims[a]=new c.Animation(this.game,this.sprite,a,this._frameData,this._outputFrames,d,e),this.currentAnim=this._anims[a],this.currentFrame=this.currentAnim.currentFrame,this.sprite.__tilePattern&&(this.sprite.__tilePattern=!1,this.tilingTexture=!1),this._anims[a]},validateFrames:function(a,b){"undefined"==typeof b&&(b=!0);for(var c=0;c<a.length;c++)if(b===!0){if(a[c]>this._frameData.total)return!1}else if(this._frameData.checkFrameName(a[c])===!1)return!1;return!0},play:function(a,b,c,d){return this._anims[a]?this.currentAnim===this._anims[a]?this.currentAnim.isPlaying===!1?(this.currentAnim.paused=!1,this.currentAnim.play(b,c,d)):this.currentAnim:(this.currentAnim&&this.currentAnim.isPlaying&&this.currentAnim.stop(),this.currentAnim=this._anims[a],this.currentAnim.paused=!1,this.currentFrame=this.currentAnim.currentFrame,this.currentAnim.play(b,c,d)):void 0},stop:function(a,b){"undefined"==typeof b&&(b=!1),"string"==typeof a?this._anims[a]&&(this.currentAnim=this._anims[a],this.currentAnim.stop(b)):this.currentAnim&&this.currentAnim.stop(b)},update:function(){return this.updateIfVisible&&!this.sprite.visible?!1:this.currentAnim&&this.currentAnim.update()===!0?(this.currentFrame=this.currentAnim.currentFrame,!0):!1},next:function(a){this.currentAnim&&(this.currentAnim.next(a),this.currentFrame=this.currentAnim.currentFrame)},previous:function(a){this.currentAnim&&(this.currentAnim.previous(a),this.currentFrame=this.currentAnim.currentFrame)},getAnimation:function(a){return"string"==typeof a&&this._anims[a]?this._anims[a]:null},refreshFrame:function(){this.sprite.setTexture(PIXI.TextureCache[this.currentFrame.uuid]),this.sprite.__tilePattern&&(this.__tilePattern=!1,this.tilingTexture=!1)},destroy:function(){var a=null;for(var a in this._anims)this._anims.hasOwnProperty(a)&&this._anims[a].destroy();this._anims={},this._outputFrames=[],this._frameData=null,this._frameIndex=0,this.currentAnim=null,this.currentFrame=null,this.sprite=null,this.game=null}},c.AnimationManager.prototype.constructor=c.AnimationManager,Object.defineProperty(c.AnimationManager.prototype,"frameData",{get:function(){return this._frameData}}),Object.defineProperty(c.AnimationManager.prototype,"frameTotal",{get:function(){return this._frameData.total}}),Obj
-1===g?this._fileList.push(e):this._fileList[g]=e},pack:function(a,b,c,d){return"undefined"==typeof b&&(b=null),"undefined"==typeof c&&(c=null),"undefined"==typeof d&&(d=this),null===b&&null===c?(console.warn("Phaser.Loader.pack - Both url and data are null. One must be set."),this):(c&&"string"==typeof c&&(c=JSON.parse(c)),this._packList.push({key:a,url:b,data:c,loaded:!1,error:!1,callbackContext:d}),this)},image:function(a,b,c){return"undefined"==typeof c&&(c=!1),c?this.replaceInFileList("image",a,b):this.addToFileList("image",a,b),this},text:function(a,b,c){return"undefined"==typeof c&&(c=!1),c?this.replaceInFileList("text",a,b):this.addToFileList("text",a,b),this},json:function(a,b,c){return"undefined"==typeof c&&(c=!1),c?this.replaceInFileList("json",a,b):this.addToFileList("json",a,b),this},xml:function(a,b,c){return"undefined"==typeof c&&(c=!1),c?this.replaceInFileList("xml",a,b):this.addToFileList("xml",a,b),this},script:function(a,b,c,d){return"undefined"==typeof c&&(c=!1),c!==!1&&"undefined"==typeof d&&(d=c),this.addToFileList("script",a,b,{callback:c,callbackContext:d}),this},binary:function(a,b,c,d){return"undefined"==typeof c&&(c=!1),c!==!1&&"undefined"==typeof d&&(d=c),this.addToFileList("binary",a,b,{callback:c,callbackContext:d}),this},spritesheet:function(a,b,c,d,e,f,g){return"undefined"==typeof e&&(e=-1),"undefined"==typeof f&&(f=0),"undefined"==typeof g&&(g=0),this.addToFileList("spritesheet",a,b,{frameWidth:c,frameHeight:d,frameMax:e,margin:f,spacing:g}),this},audio:function(a,b,c){return"undefined"==typeof c&&(c=!0),this.addToFileList("audio",a,b,{buffer:null,autoDecode:c}),this},audiosprite:function(a,b,c){return this.audio(a,b),this.json(a+"-audioatlas",c),this},tilemap:function(a,b,d,e){if("undefined"==typeof b&&(b=null),"undefined"==typeof d&&(d=null),"undefined"==typeof e&&(e=c.Tilemap.CSV),null==b&&null==d)return console.warn("Phaser.Loader.tilemap - Both url and data are null. One must be set."),this;if(d){switch(e){case c.Tilemap.CSV:break;case c.Tilemap.TILED_JSON:"string"==typeof d&&(d=JSON.parse(d))}this.game.cache.addTilemap(a,null,d,e)}else this.addToFileList("tilemap",a,b,{format:e});return this},physics:function(a,b,d,e){return"undefined"==typeof b&&(b=null),"undefined"==typeof d&&(d=null),"undefined"==typeof e&&(e=c.Physics.LIME_CORONA_JSON),null==b&&null==d?(console.warn("Phaser.Loader.physics - Both url and data are null. One must be set."),this):(d?("string"==typeof d&&(d=JSON.parse(d)),this.game.cache.addPhysicsData(a,null,d,e)):this.addToFileList("physics",a,b,{format:e}),this)},bitmapFont:function(a,b,c,d,e,f){if("undefined"==typeof c&&(c=null),"undefined"==typeof d&&(d=null),"undefined"==typeof e&&(e=0),"undefined"==typeof f&&(f=0),c)this.addToFileList("bitmapfont",a,b,{xmlURL:c,xSpacing:e,ySpacing:f});else if("string"==typeof d){var g;try{if(window.DOMParser){var h=new DOMParser;g=h.parseFromString(d,"text/xml")}else g=new ActiveXObject("Microsoft.XMLDOM"),g.async="false",g.loadXML(d)}catch(i){g=void 0}if(!g||!g.documentElement||g.getElementsByTagName("parsererror").length)throw new Error("Phaser.Loader. Invalid Bitmap Font XML given");this.addToFileList("bitmapfont",a,b,{xmlURL:null,xmlData:g,xSpacing:e,ySpacing:f})}return this},atlasJSONArray:function(a,b,d,e){return this.atlas(a,b,d,e,c.Loader.TEXTURE_ATLAS_JSON_ARRAY)},atlasJSONHash:function(a,b,d,e){return this.atlas(a,b,d,e,c.Loader.TEXTURE_ATLAS_JSON_HASH)},atlasXML:function(a,b,d,e){return this.atlas(a,b,d,e,c.Loader.TEXTURE_ATLAS_XML_STARLING)},atlas:function(a,b,d,e,f){if("undefined"==typeof d&&(d=null),"undefined"==typeof e&&(e=null),"undefined"==typeof f&&(f=c.Loader.TEXTURE_ATLAS_JSON_ARRAY),d)this.addToFileList("textureatlas",a,b,{atlasURL:d,format:f});else{switch(f){case c.Loader.TEXTURE_ATLAS_JSON_ARRAY:"string"==typeof e&&(e=JSON.parse(e));break;case c.Loader.TEXTURE_ATLAS_XML_STARLING:if("string"==typeof e){var g;try{if(window.DOMParser){var h=new DOMParser;g=h.parseFromString(e,"text/xml")}else g=new ActiveXObject("Microsoft.XMLDOM"),g.async="false",g.loadXML(e)}catch(i){g=void 0}if(!g||!g.documentElement||
},callAll:function(a){for(var b=Array.prototype.splice.call(arguments,1),c=this.list.length;c--;)this.list[c]&&this.list[c][a]&&this.list[c][a].apply(this.list[c],b)}},Object.defineProperty(c.ArraySet.prototype,"total",{get:function(){return this.list.length}}),Object.defineProperty(c.ArraySet.prototype,"first",{get:function(){return this.position=0,this.list.length>0?this.list[0]:null}}),Object.defineProperty(c.ArraySet.prototype,"next",{get:function(){return this.position<this.list.length?(this.position++,this.list[this.position]):null}}),c.ArraySet.prototype.constructor=c.ArraySet,c.ArrayList=c.ArraySet,c.LinkedList=function(){this.next=null,this.prev=null,this.first=null,this.last=null,this.total=0},c.LinkedList.prototype={add:function(a){return 0===this.total&&null===this.first&&null===this.last?(this.first=a,this.last=a,this.next=a,a.prev=this,this.total++,a):(this.last.next=a,a.prev=this.last,this.last=a,this.total++,a)},reset:function(){this.first=null,this.last=null,this.next=null,this.prev=null,this.total=0},remove:function(a){return 1===this.total?(this.reset(),void(a.next=a.prev=null)):(a===this.first?this.first=this.first.next:a===this.last&&(this.last=this.last.prev),a.prev&&(a.prev.next=a.next),a.next&&(a.next.prev=a.prev),a.next=a.prev=null,null===this.first&&(this.last=null),void this.total--)},callAll:function(a){if(this.first&&this.last){var b=this.first;do b&&b[a]&&b[a].call(b),b=b.next;while(b!=this.last.next)}}},c.LinkedList.prototype.constructor=c.LinkedList,c.ArrayUtils={getRandomItem:function(a,b,c){if(null==a)return null;"undefined"==typeof b&&(b=0),"undefined"==typeof c&&(c=a.length);var d=b+Math.floor(Math.random()*c);return void 0===a[d]?null:a[d]},removeRandomItem:function(a,b,c){if(null==a)return null;"undefined"==typeof b&&(b=0),"undefined"==typeof c&&(c=a.length);var d=b+Math.floor(Math.random()*c);if(d<a.length){var e=a.splice(d,1);return void 0===e[0]?null:e[0]}return null},shuffle:function(a){for(var b=a.length-1;b>0;b--){var c=Math.floor(Math.random()*(b+1)),d=a[b];a[b]=a[c],a[c]=d}return a},transposeMatrix:function(a){for(var b=a.length,c=a[0].length,d=new Array(c),e=0;c>e;e++){d[e]=new Array(b);for(var f=b-1;f>-1;f--)d[e][f]=a[f][e]}return d},rotateMatrix:function(a,b){if("string"!=typeof b&&(b=(b%360+360)%360),90===b||-270===b||"rotateLeft"===b)a=c.ArrayUtils.transposeMatrix(a),a=a.reverse();else if(-90===b||270===b||"rotateRight"===b)a=a.reverse(),a=c.ArrayUtils.transposeMatrix(a);else if(180===Math.abs(b)||"rotate180"===b){for(var d=0;d<a.length;d++)a[d].reverse();a=a.reverse()}return a},findClosest:function(a,b){if(!b.length)return 0/0;if(1===b.length||a<b[0])return b[0];for(var c=1;b[c]<a;)c++;var d=b[c-1],e=c<b.length?b[c]:Number.POSITIVE_INFINITY;return a-d>=e-a?e:d},rotate:function(a){var b=a.shift();return a.push(b),b},numberArray:function(a,b){for(var c=[],d=a;b>=d;d++)c.push(d);return c},numberArrayStep:function(a,b,d){a=+a||0;var e=typeof b;"number"!==e&&"string"!==e||!d||d[b]!==a||(b=d=null),d=null==d?1:+d||0,null===b?(b=a,a=0):b=+b||0;for(var f=-1,g=Math.max(c.Math.roundAwayFromZero((b-a)/(d||1)),0),h=new Array(g);++f<g;)h[f]=a,a+=d;return h}},c.Utils.Debug=function(a){this.game=a,this.sprite=null,this.bmd=null,this.canvas=null,this.context=null,this.font="14px Courier",this.columnWidth=100,this.lineHeight=16,this.renderShadow=!0,this.currentX=0,this.currentY=0,this.currentAlpha=1,this.dirty=!1},c.Utils.Debug.prototype={boot:function(){this.game.renderType===c.CANVAS?this.context=this.game.context:(this.bmd=this.game.make.bitmapData(this.game.width,this.game.height),this.sprite=this.game.make.image(0,0,this.bmd),this.game.stage.addChild(this.sprite),this.canvas=c.Canvas.create(this.game.width,this.game.height,"",!0),this.context=this.canvas.getContext("2d"))},preUpdate:function(){this.dirty&&this.sprite&&(this.bmd.clear(),this.bmd.draw(this.canvas,0,0),this.context.clearRect(0,0,this.game.width,this.game.height),this.dirty=!1)},reset:function(){this.context&&this.context.clearRect(0,0,this.game.width,this.game.height),this.sprite&&this.bmd.clear()},start:function(a,b,
},tileCheckY:function(a,b){var c=0;return a.deltaY()<0&&!a.blocked.up&&b.collideDown&&a.checkCollision.up?b.faceBottom&&a.y<b.bottom&&(c=a.y-b.bottom,c<-this.TILE_BIAS&&(c=0)):a.deltaY()>0&&!a.blocked.down&&b.collideUp&&a.checkCollision.down&&b.faceTop&&a.bottom>b.top&&(c=a.bottom-b.top,c>this.TILE_BIAS&&(c=0)),0!==c&&this.processTileSeparationY(a,c),c},processTileSeparationX:function(a,b){0>b?a.blocked.left=!0:b>0&&(a.blocked.right=!0),a.position.x-=b,a.velocity.x=0===a.bounce.x?0:-a.velocity.x*a.bounce.x},processTileSeparationY:function(a,b){0>b?a.blocked.up=!0:b>0&&(a.blocked.down=!0),a.position.y-=b,a.velocity.y=0===a.bounce.y?0:-a.velocity.y*a.bounce.y},getObjectsUnderPointer:function(a,b,c,d){return 0!==b.length&&a.exists?this.getObjectsAtLocation(a.x,a.y,b,c,d,a):void 0},getObjectsAtLocation:function(a,b,d,e,f,g){this.quadTree.clear(),this.quadTree.reset(this.game.world.bounds.x,this.game.world.bounds.y,this.game.world.bounds.width,this.game.world.bounds.height,this.maxObjects,this.maxLevels),this.quadTree.populate(d);var h=new c.Rectangle(a,b,1,1),i=[];this._potentials=this.quadTree.retrieve(h);for(var j=0,k=this._potentials.length;k>j;j++)this._potentials[j].hitTest(a,b)&&(e&&e.call(f,g,this._potentials[j].sprite),i.push(this._potentials[j].sprite));return i},moveToObject:function(a,b,c,d){return"undefined"==typeof c&&(c=60),"undefined"==typeof d&&(d=0),this._angle=Math.atan2(b.y-a.y,b.x-a.x),d>0&&(c=this.distanceBetween(a,b)/(d/1e3)),a.body.velocity.x=Math.cos(this._angle)*c,a.body.velocity.y=Math.sin(this._angle)*c,this._angle},moveToPointer:function(a,b,c,d){return"undefined"==typeof b&&(b=60),c=c||this.game.input.activePointer,"undefined"==typeof d&&(d=0),this._angle=this.angleToPointer(a,c),d>0&&(b=this.distanceToPointer(a,c)/(d/1e3)),a.body.velocity.x=Math.cos(this._angle)*b,a.body.velocity.y=Math.sin(this._angle)*b,this._angle},moveToXY:function(a,b,c,d,e){return"undefined"==typeof d&&(d=60),"undefined"==typeof e&&(e=0),this._angle=Math.atan2(c-a.y,b-a.x),e>0&&(d=this.distanceToXY(a,b,c)/(e/1e3)),a.body.velocity.x=Math.cos(this._angle)*d,a.body.velocity.y=Math.sin(this._angle)*d,this._angle},velocityFromAngle:function(a,b,d){return"undefined"==typeof b&&(b=60),d=d||new c.Point,d.setTo(Math.cos(this.game.math.degToRad(a))*b,Math.sin(this.game.math.degToRad(a))*b)},velocityFromRotation:function(a,b,d){return"undefined"==typeof b&&(b=60),d=d||new c.Point,d.setTo(Math.cos(a)*b,Math.sin(a)*b)},accelerationFromRotation:function(a,b,d){return"undefined"==typeof b&&(b=60),d=d||new c.Point,d.setTo(Math.cos(a)*b,Math.sin(a)*b)},accelerateToObject:function(a,b,c,d,e){return"undefined"==typeof c&&(c=60),"undefined"==typeof d&&(d=1e3),"undefined"==typeof e&&(e=1e3),this._angle=this.angleBetween(a,b),a.body.acceleration.setTo(Math.cos(this._angle)*c,Math.sin(this._angle)*c),a.body.maxVelocity.setTo(d,e),this._angle},accelerateToPointer:function(a,b,c,d,e){return"undefined"==typeof c&&(c=60),"undefined"==typeof b&&(b=this.game.input.activePointer),"undefined"==typeof d&&(d=1e3),"undefined"==typeof e&&(e=1e3),this._angle=this.angleToPointer(a,b),a.body.acceleration.setTo(Math.cos(this._angle)*c,Math.sin(this._angle)*c),a.body.maxVelocity.setTo(d,e),this._angle},accelerateToXY:function(a,b,c,d,e,f){return"undefined"==typeof d&&(d=60),"undefined"==typeof e&&(e=1e3),"undefined"==typeof f&&(f=1e3),this._angle=this.angleToXY(a,b,c),a.body.acceleration.setTo(Math.cos(this._angle)*d,Math.sin(this._angle)*d),a.body.maxVelocity.setTo(e,f),this._angle},distanceBetween:function(a,b){return this._dx=a.x-b.x,this._dy=a.y-b.y,Math.sqrt(this._dx*this._dx+this._dy*this._dy)},distanceToXY:function(a,b,c){return this._dx=a.x-b,this._dy=a.y-c,Math.sqrt(this._dx*this._dx+this._dy*this._dy)},distanceToPointer:function(a,b){return b=b||this.game.input.activePointer,this._dx=a.x-b.x,this._dy=a.y-b.y,Math.sqrt(this._dx*this._dx+this._dy*this._dy)},angleBetween:function(a,b){return this._dx=b.x-a.x,this._dy=b.y-a.y,Math.atan2(this._dy,this._dx)},angleToXY:function(a,b,c){return this._dx=b-a.x,this._dy=c-a.y,Math.atan2(this._dy,this._dx)},angleT
}return null},putTileWorldXY:function(a,b,c,d,e,f){return f=this.getLayer(f),b=this.game.math.snapToFloor(b,d)/d,c=this.game.math.snapToFloor(c,e)/e,this.putTile(a,b,c,f)},searchTileIndex:function(a,b,c,d){"undefined"==typeof b&&(b=0),"undefined"==typeof c&&(c=!1),d=this.getLayer(d);var e=0;if(c){for(var f=this.layers[d].height-1;f>=0;f--)for(var g=this.layers[d].width-1;g>=0;g--)if(this.layers[d].data[f][g].index===a){if(e===b)return this.layers[d].data[f][g];e++}}else for(var f=0;f<this.layers[d].height;f++)for(var g=0;g<this.layers[d].width;g++)if(this.layers[d].data[f][g].index===a){if(e===b)return this.layers[d].data[f][g];e++}return null},getTile:function(a,b,c,d){return"undefined"==typeof d&&(d=!1),c=this.getLayer(c),a>=0&&a<this.layers[c].width&&b>=0&&b<this.layers[c].height?-1===this.layers[c].data[b][a].index?d?this.layers[c].data[b][a]:null:this.layers[c].data[b][a]:null},getTileWorldXY:function(a,b,c,d,e){return"undefined"==typeof c&&(c=this.tileWidth),"undefined"==typeof d&&(d=this.tileHeight),e=this.getLayer(e),a=this.game.math.snapToFloor(a,c)/c,b=this.game.math.snapToFloor(b,d)/d,this.getTile(a,b,e)},copy:function(a,b,c,d,e){if(e=this.getLayer(e),!this.layers[e])return void(this._results.length=0);"undefined"==typeof a&&(a=0),"undefined"==typeof b&&(b=0),"undefined"==typeof c&&(c=this.layers[e].width),"undefined"==typeof d&&(d=this.layers[e].height),0>a&&(a=0),0>b&&(b=0),c>this.layers[e].width&&(c=this.layers[e].width),d>this.layers[e].height&&(d=this.layers[e].height),this._results.length=0,this._results.push({x:a,y:b,width:c,height:d,layer:e});for(var f=b;b+d>f;f++)for(var g=a;a+c>g;g++)this._results.push(this.layers[e].data[f][g]);return this._results},paste:function(a,b,c,d){if("undefined"==typeof a&&(a=0),"undefined"==typeof b&&(b=0),d=this.getLayer(d),c&&!(c.length<2)){for(var e=c[1].x-a,f=c[1].y-b,g=1;g<c.length;g++)this.layers[d].data[f+c[g].y][e+c[g].x].copy(c[g]);this.layers[d].dirty=!0,this.calculateFaces(d)}},swap:function(a,b,c,d,e,f,g){g=this.getLayer(g),this.copy(c,d,e,f,g),this._results.length<2||(this._tempA=a,this._tempB=b,this._results.forEach(this.swapHandler,this),this.paste(c,d,this._results,g))},swapHandler:function(a){a.index===this._tempA?a.index=this._tempB:a.index===this._tempB&&(a.index=this._tempA)},forEach:function(a,b,c,d,e,f,g){g=this.getLayer(g),this.copy(c,d,e,f,g),this._results.length<2||(this._results.forEach(a,b),this.paste(c,d,this._results,g))},replace:function(a,b,c,d,e,f,g){if(g=this.getLayer(g),this.copy(c,d,e,f,g),!(this._results.length<2)){for(var h=1;h<this._results.length;h++)this._results[h].index===a&&(this._results[h].index=b);this.paste(c,d,this._results,g)}},random:function(a,b,c,d,e){if(e=this.getLayer(e),this.copy(a,b,c,d,e),!(this._results.length<2)){for(var f=[],g=1;g<this._results.length;g++)if(this._results[g].index){var h=this._results[g].index;-1===f.indexOf(h)&&f.push(h)}for(var i=1;i<this._results.length;i++)this._results[i].index=this.game.rnd.pick(f);this.paste(a,b,this._results,e)}},shuffle:function(a,b,d,e,f){if(f=this.getLayer(f),this.copy(a,b,d,e,f),!(this._results.length<2)){for(var g=[],h=1;h<this._results.length;h++)this._results[h].index&&g.push(this._results[h].index);c.Utils.shuffle(g);for(var i=1;i<this._results.length;i++)this._results[i].index=g[i-1];this.paste(a,b,this._results,f)}},fill:function(a,b,c,d,e,f){if(f=this.getLayer(f),this.copy(b,c,d,e,f),!(this._results.length<2)){for(var g=1;g<this._results.length;g++)this._results[g].index=a;this.paste(b,c,this._results,f)}},removeAllLayers:function(){this.layers.length=0,this.currentLayer=0},dump:function(){for(var a="",b=[""],c=0;c<this.layers[this.currentLayer].height;c++){for(var d=0;d<this.layers[this.currentLayer].width;d++)a+="%c ",b.push(this.layers[this.currentLayer].data[c][d]>1?this.debugMap[this.layers[this.currentLayer].data[c][d]]?"background: "+this.debugMap[this.layers[this.currentLayer].data[c][d]]:"background: #ffffff":"background: rgb(0, 0, 0)");a+="\n"}b[0]=a,console.log.apply(console,b)},destroy:function(){this.removeAllLayers(),this.data=[],this.game=null}}