phaser/build/custom/phaser-arcade-physics.min.js

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2015-05-06 07:00:42 +00:00
/* Phaser v2.4.0 - http://phaser.io - @photonstorm - (c) 2015 Photon Storm Ltd. */
2015-05-06 07:00:42 +00:00
(function(){var a=this,b=b||{};b.WEBGL_RENDERER=0,b.CANVAS_RENDERER=1,b.VERSION="v2.2.8",b._UID=0,"undefined"!=typeof Float32Array?(b.Float32Array=Float32Array,b.Uint16Array=Uint16Array,b.Uint32Array=Uint32Array,b.ArrayBuffer=ArrayBuffer):(b.Float32Array=Array,b.Uint16Array=Array),b.PI_2=2*Math.PI,b.RAD_TO_DEG=180/Math.PI,b.DEG_TO_RAD=Math.PI/180,b.RETINA_PREFIX="@2x",b.defaultRenderOptions={view:null,transparent:!1,antialias:!1,preserveDrawingBuffer:!1,resolution:1,clearBeforeRender:!0,autoResize:!1},b.DisplayObject=function(){this.position=new b.Point(0,0),this.scale=new b.Point(1,1),this.transformCallback=null,this.transformCallbackContext=null,this.pivot=new b.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this.worldTransform=new b.Matrix,this.worldPosition=new b.Point(0,0),this.worldScale=new b.Point(1,1),this.worldRotation=0,this._sr=0,this._cr=1,this.filterArea=null,this._bounds=new b.Rectangle(0,0,1,1),this._currentBounds=null,this._mask=null,this._cacheAsBitmap=!1,this._cacheIsDirty=!1},b.DisplayObject.prototype.constructor=b.DisplayObject,b.DisplayObject.prototype.destroy=function(){if(this.children){for(var a=this.children.length;a--;)this.children[a].destroy();this.children=[]}this.transformCallback=null,this.transformCallbackContext=null,this.hitArea=null,this.parent=null,this.stage=null,this.worldTransform=null,this.filterArea=null,this._bounds=null,this._currentBounds=null,this._mask=null,this.renderable=!1,this._destroyCachedSprite()},Object.defineProperty(b.DisplayObject.prototype,"worldVisible",{get:function(){var a=this;do{if(!a.visible)return!1;a=a.parent}while(a);return!0}}),Object.defineProperty(b.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){this._mask&&(this._mask.isMask=!1),this._mask=a,this._mask&&(this._mask.isMask=!0)}}),Object.defineProperty(b.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){if(a){for(var b=[],c=0;c<a.length;c++)for(var d=a[c].passes,e=0;e<d.length;e++)b.push(d[e]);this._filterBlock={target:this,filterPasses:b}}this._filters=a}}),Object.defineProperty(b.DisplayObject.prototype,"cacheAsBitmap",{get:function(){return this._cacheAsBitmap},set:function(a){this._cacheAsBitmap!==a&&(a?this._generateCachedSprite():this._destroyCachedSprite(),this._cacheAsBitmap=a)}}),b.DisplayObject.prototype.updateTransform=function(a){if(a||this.parent||this.game){var c=this.parent;a?c=a:this.parent||(c=this.game.world);var d,e,f,g,h,i,j=c.worldTransform,k=this.worldTransform;this.rotation%b.PI_2?(this.rotation!==this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation)),d=this._cr*this.scale.x,e=this._sr*this.scale.x,f=-this._sr*this.scale.y,g=this._cr*this.scale.y,h=this.position.x,i=this.position.y,(this.pivot.x||this.pivot.y)&&(h-=this.pivot.x*d+this.pivot.y*f,i-=this.pivot.x*e+this.pivot.y*g),k.a=d*j.a+e*j.c,k.b=d*j.b+e*j.d,k.c=f*j.a+g*j.c,k.d=f*j.b+g*j.d,k.tx=h*j.a+i*j.c+j.tx,k.ty=h*j.b+i*j.d+j.ty):(d=this.scale.x,g=this.scale.y,h=this.position.x-this.pivot.x*d,i=this.position.y-this.pivot.y*g,k.a=d*j.a,k.b=d*j.b,k.c=g*j.c,k.d=g*j.d,k.tx=h*j.a+i*j.c+j.tx,k.ty=h*j.b+i*j.d+j.ty),this.worldAlpha=this.alpha*c.worldAlpha,this.worldPosition.set(k.tx,k.ty),this.worldScale.set(Math.sqrt(k.a*k.a+k.b*k.b),Math.sqrt(k.c*k.c+k.d*k.d)),this.worldRotation=Math.atan2(-k.c,k.d),this.transformCallback&&this.transformCallback.call(this.transformCallbackContext,k,j)}},b.DisplayObject.prototype.displayObjectUpdateTransform=b.DisplayObject.prototype.updateTransform,b.DisplayObject.prototype.getBounds=function(a){return a=a,b.EmptyRectangle},b.DisplayObject.prototype.getLocalBounds=function(){return this.getBounds(b.identityMatrix)},b.DisplayObject.prototype.setStageReference=function(a){this.stage=a},b.DisplayObject.prototype.preUpdate=function(){},b.DisplayObject.prototype.generateTexture=function(a,c,d){var e=this.getLocalBounds(),f=new b.RenderTexture(0|e.width,0|e.height,d,c,a)
},b.StripShader.prototype.constructor=b.StripShader,b.StripShader.prototype.init=function(){var a=this.gl,c=b.compileProgram(a,this.vertexSrc,this.fragmentSrc);a.useProgram(c),this.uSampler=a.getUniformLocation(c,"uSampler"),this.projectionVector=a.getUniformLocation(c,"projectionVector"),this.offsetVector=a.getUniformLocation(c,"offsetVector"),this.colorAttribute=a.getAttribLocation(c,"aColor"),this.aVertexPosition=a.getAttribLocation(c,"aVertexPosition"),this.aTextureCoord=a.getAttribLocation(c,"aTextureCoord"),this.attributes=[this.aVertexPosition,this.aTextureCoord],this.translationMatrix=a.getUniformLocation(c,"translationMatrix"),this.alpha=a.getUniformLocation(c,"alpha"),this.program=c},b.StripShader.prototype.destroy=function(){this.gl.deleteProgram(this.program),this.uniforms=null,this.gl=null,this.attribute=null},b.PrimitiveShader=function(a){this._UID=b._UID++,this.gl=a,this.program=null,this.fragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {"," gl_FragColor = vColor;","}"],this.vertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","uniform float alpha;","uniform float flipY;","uniform vec3 tint;","varying vec4 vColor;","void main(void) {"," vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);"," v -= offsetVector.xyx;"," gl_Position = vec4( v.x / projectionVector.x -1.0, (v.y / projectionVector.y * -flipY) + flipY , 0.0, 1.0);"," vColor = aColor * vec4(tint * alpha, alpha);","}"],this.init()},b.PrimitiveShader.prototype.constructor=b.PrimitiveShader,b.PrimitiveShader.prototype.init=function(){var a=this.gl,c=b.compileProgram(a,this.vertexSrc,this.fragmentSrc);a.useProgram(c),this.projectionVector=a.getUniformLocation(c,"projectionVector"),this.offsetVector=a.getUniformLocation(c,"offsetVector"),this.tintColor=a.getUniformLocation(c,"tint"),this.flipY=a.getUniformLocation(c,"flipY"),this.aVertexPosition=a.getAttribLocation(c,"aVertexPosition"),this.colorAttribute=a.getAttribLocation(c,"aColor"),this.attributes=[this.aVertexPosition,this.colorAttribute],this.translationMatrix=a.getUniformLocation(c,"translationMatrix"),this.alpha=a.getUniformLocation(c,"alpha"),this.program=c},b.PrimitiveShader.prototype.destroy=function(){this.gl.deleteProgram(this.program),this.uniforms=null,this.gl=null,this.attributes=null},b.ComplexPrimitiveShader=function(a){this._UID=b._UID++,this.gl=a,this.program=null,this.fragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {"," gl_FragColor = vColor;","}"],this.vertexSrc=["attribute vec2 aVertexPosition;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","uniform vec3 tint;","uniform float alpha;","uniform vec3 color;","uniform float flipY;","varying vec4 vColor;","void main(void) {"," vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);"," v -= offsetVector.xyx;"," gl_Position = vec4( v.x / projectionVector.x -1.0, (v.y / projectionVector.y * -flipY) + flipY , 0.0, 1.0);"," vColor = vec4(color * alpha * tint, alpha);","}"],this.init()},b.ComplexPrimitiveShader.prototype.constructor=b.ComplexPrimitiveShader,b.ComplexPrimitiveShader.prototype.init=function(){var a=this.gl,c=b.compileProgram(a,this.vertexSrc,this.fragmentSrc);a.useProgram(c),this.projectionVector=a.getUniformLocation(c,"projectionVector"),this.offsetVector=a.getUniformLocation(c,"offsetVector"),this.tintColor=a.getUniformLocation(c,"tint"),this.color=a.getUniformLocation(c,"color"),this.flipY=a.getUniformLocation(c,"flipY"),this.aVertexPosition=a.getAttribLocation(c,"aVertexPosition"),this.attributes=[this.aVertexPosition,this.colorAttribute],this.translationMatrix=a.getUniformLocation(c,"translationMatrix"),this.alpha=a.getUniformLocation(c,"alpha"),this.program=c},b.ComplexPrimitiveShader.prototype.destroy=function(){this.gl.deleteProgram(this.program),this.uniforms=null,this.gl=null,this.attribute=null},b.WebGLGraphics=function(){},b.WebGLGraphics.renderGraphics=function(a,
},b.WebGLFastSpriteBatch.prototype.begin=function(a,b){this.renderSession=b,this.shader=this.renderSession.shaderManager.fastShader,this.matrix=a.worldTransform.toArray(!0),this.start()},b.WebGLFastSpriteBatch.prototype.end=function(){this.flush()},b.WebGLFastSpriteBatch.prototype.render=function(a){var b=a.children,c=b[0];if(c.texture._uvs){this.currentBaseTexture=c.texture.baseTexture,c.blendMode!==this.renderSession.blendModeManager.currentBlendMode&&(this.flush(),this.renderSession.blendModeManager.setBlendMode(c.blendMode));for(var d=0,e=b.length;e>d;d++)this.renderSprite(b[d]);this.flush()}},b.WebGLFastSpriteBatch.prototype.renderSprite=function(a){if(a.visible&&(a.texture.baseTexture===this.currentBaseTexture||(this.flush(),this.currentBaseTexture=a.texture.baseTexture,a.texture._uvs))){var b,c,d,e,f,g,h,i,j=this.vertices;if(b=a.texture._uvs,c=a.texture.frame.width,d=a.texture.frame.height,a.texture.trim){var k=a.texture.trim;f=k.x-a.anchor.x*k.width,e=f+a.texture.crop.width,h=k.y-a.anchor.y*k.height,g=h+a.texture.crop.height}else e=a.texture.frame.width*(1-a.anchor.x),f=a.texture.frame.width*-a.anchor.x,g=a.texture.frame.height*(1-a.anchor.y),h=a.texture.frame.height*-a.anchor.y;i=4*this.currentBatchSize*this.vertSize,j[i++]=f,j[i++]=h,j[i++]=a.position.x,j[i++]=a.position.y,j[i++]=a.scale.x,j[i++]=a.scale.y,j[i++]=a.rotation,j[i++]=b.x0,j[i++]=b.y1,j[i++]=a.alpha,j[i++]=e,j[i++]=h,j[i++]=a.position.x,j[i++]=a.position.y,j[i++]=a.scale.x,j[i++]=a.scale.y,j[i++]=a.rotation,j[i++]=b.x1,j[i++]=b.y1,j[i++]=a.alpha,j[i++]=e,j[i++]=g,j[i++]=a.position.x,j[i++]=a.position.y,j[i++]=a.scale.x,j[i++]=a.scale.y,j[i++]=a.rotation,j[i++]=b.x2,j[i++]=b.y2,j[i++]=a.alpha,j[i++]=f,j[i++]=g,j[i++]=a.position.x,j[i++]=a.position.y,j[i++]=a.scale.x,j[i++]=a.scale.y,j[i++]=a.rotation,j[i++]=b.x3,j[i++]=b.y3,j[i++]=a.alpha,this.currentBatchSize++,this.currentBatchSize>=this.size&&this.flush()}},b.WebGLFastSpriteBatch.prototype.flush=function(){if(0!==this.currentBatchSize){var a=this.gl;if(this.currentBaseTexture._glTextures[a.id]||this.renderSession.renderer.updateTexture(this.currentBaseTexture,a),a.bindTexture(a.TEXTURE_2D,this.currentBaseTexture._glTextures[a.id]),this.currentBatchSize>.5*this.size)a.bufferSubData(a.ARRAY_BUFFER,0,this.vertices);else{var b=this.vertices.subarray(0,4*this.currentBatchSize*this.vertSize);a.bufferSubData(a.ARRAY_BUFFER,0,b)}a.drawElements(a.TRIANGLES,6*this.currentBatchSize,a.UNSIGNED_SHORT,0),this.currentBatchSize=0,this.renderSession.drawCount++}},b.WebGLFastSpriteBatch.prototype.stop=function(){this.flush()},b.WebGLFastSpriteBatch.prototype.start=function(){var a=this.gl;a.activeTexture(a.TEXTURE0),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer);var b=this.renderSession.projection;a.uniform2f(this.shader.projectionVector,b.x,b.y),a.uniformMatrix3fv(this.shader.uMatrix,!1,this.matrix);var c=4*this.vertSize;a.vertexAttribPointer(this.shader.aVertexPosition,2,a.FLOAT,!1,c,0),a.vertexAttribPointer(this.shader.aPositionCoord,2,a.FLOAT,!1,c,8),a.vertexAttribPointer(this.shader.aScale,2,a.FLOAT,!1,c,16),a.vertexAttribPointer(this.shader.aRotation,1,a.FLOAT,!1,c,24),a.vertexAttribPointer(this.shader.aTextureCoord,2,a.FLOAT,!1,c,28),a.vertexAttribPointer(this.shader.colorAttribute,1,a.FLOAT,!1,c,36)},b.WebGLFilterManager=function(){this.filterStack=[],this.offsetX=0,this.offsetY=0},b.WebGLFilterManager.prototype.constructor=b.WebGLFilterManager,b.WebGLFilterManager.prototype.setContext=function(a){this.gl=a,this.texturePool=[],this.initShaderBuffers()},b.WebGLFilterManager.prototype.begin=function(a,b){this.renderSession=a,this.defaultShader=a.shaderManager.defaultShader;var c=this.renderSession.projection;this.width=2*c.x,this.height=2*-c.y,this.buffer=b},b.WebGLFilterManager.prototype.pushFilter=function(a){var c=this.gl,d=this.renderSession.projection,e=this.renderSession.offset;a._filterArea=a.target.filterArea||a.target.getBounds(),this.filterStack.push(a);var f=a.filterPasses[0];this.offsetX+=a._filterArea.x,this.offsetY+=a._filterArea.y;var g=th
},b.Graphics.prototype.drawShape=function(a){this.currentPath&&this.currentPath.shape.points.length<=2&&this.graphicsData.pop(),this.currentPath=null,a instanceof b.Polygon&&a.flatten();var c=new b.GraphicsData(this.lineWidth,this.lineColor,this.lineAlpha,this.fillColor,this.fillAlpha,this.filling,a);return this.graphicsData.push(c),c.type===b.Graphics.POLY&&(c.shape.closed=this.filling,this.currentPath=c),this.dirty=!0,c},Object.defineProperty(b.Graphics.prototype,"cacheAsBitmap",{get:function(){return this._cacheAsBitmap},set:function(a){this._cacheAsBitmap=a,this._cacheAsBitmap?this._generateCachedSprite():(this.destroyCachedSprite(),this.dirty=!0)}}),b.GraphicsData=function(a,b,c,d,e,f,g){this.lineWidth=a,this.lineColor=b,this.lineAlpha=c,this._lineTint=b,this.fillColor=d,this.fillAlpha=e,this._fillTint=d,this.fill=f,this.shape=g,this.type=g.type},b.GraphicsData.prototype.constructor=b.GraphicsData,b.GraphicsData.prototype.clone=function(){return new GraphicsData(this.lineWidth,this.lineColor,this.lineAlpha,this.fillColor,this.fillAlpha,this.fill,this.shape)},b.Strip=function(a){b.DisplayObjectContainer.call(this),this.texture=a,this.uvs=new b.Float32Array([0,1,1,1,1,0,0,1]),this.vertices=new b.Float32Array([0,0,100,0,100,100,0,100]),this.colors=new b.Float32Array([1,1,1,1]),this.indices=new b.Uint16Array([0,1,2,3]),this.dirty=!0,this.blendMode=b.blendModes.NORMAL,this.canvasPadding=0,this.drawMode=b.Strip.DrawModes.TRIANGLE_STRIP},b.Strip.prototype=Object.create(b.DisplayObjectContainer.prototype),b.Strip.prototype.constructor=b.Strip,b.Strip.prototype._renderWebGL=function(a){!this.visible||this.alpha<=0||(a.spriteBatch.stop(),this._vertexBuffer||this._initWebGL(a),a.shaderManager.setShader(a.shaderManager.stripShader),this._renderStrip(a),a.spriteBatch.start())},b.Strip.prototype._initWebGL=function(a){var b=a.gl;this._vertexBuffer=b.createBuffer(),this._indexBuffer=b.createBuffer(),this._uvBuffer=b.createBuffer(),this._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,this._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,this.vertices,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,this._uvBuffer),b.bufferData(b.ARRAY_BUFFER,this.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,this._colorBuffer),b.bufferData(b.ARRAY_BUFFER,this.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,this._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,this.indices,b.STATIC_DRAW)},b.Strip.prototype._renderStrip=function(a){var c=a.gl,d=a.projection,e=a.offset,f=a.shaderManager.stripShader,g=this.drawMode===b.Strip.DrawModes.TRIANGLE_STRIP?c.TRIANGLE_STRIP:c.TRIANGLES;a.blendModeManager.setBlendMode(this.blendMode),c.uniformMatrix3fv(f.translationMatrix,!1,this.worldTransform.toArray(!0)),c.uniform2f(f.projectionVector,d.x,-d.y),c.uniform2f(f.offsetVector,-e.x,-e.y),c.uniform1f(f.alpha,this.worldAlpha),this.dirty?(this.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,this._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,this.vertices,c.STATIC_DRAW),c.vertexAttribPointer(f.aVertexPosition,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,this._uvBuffer),c.bufferData(c.ARRAY_BUFFER,this.uvs,c.STATIC_DRAW),c.vertexAttribPointer(f.aTextureCoord,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),this.texture.baseTexture._dirty[c.id]?a.renderer.updateTexture(this.texture.baseTexture):c.bindTexture(c.TEXTURE_2D,this.texture.baseTexture._glTextures[c.id]),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,this._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,this.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,this._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,this.vertices),c.vertexAttribPointer(f.aVertexPosition,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,this._uvBuffer),c.vertexAttribPointer(f.aTextureCoord,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),this.texture.baseTexture._dirty[c.id]?a.renderer.updateTexture(this.texture.baseTexture):c.bindTexture(c.TEXTURE_2D,this.texture.baseTexture._glTextures[c.id]),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,this._indexBuffer)),c.drawElements(g,this.indices.length,c.UNSIGNED_SHORT,0)},b.Strip.prototype._renderCanvas=function(a){va
b.push([c,d]);for(var l=1;c!=e||d!=f;){var m=k<<1;m>-h&&(k-=h,c+=i),g>m&&(k+=g,d+=j),l%a===0&&b.push([c,d]),l++}return b},clone:function(a){return"undefined"==typeof a||null===a?a=new c.Line(this.start.x,this.start.y,this.end.x,this.end.y):a.setTo(this.start.x,this.start.y,this.end.x,this.end.y),a}},Object.defineProperty(c.Line.prototype,"length",{get:function(){return Math.sqrt((this.end.x-this.start.x)*(this.end.x-this.start.x)+(this.end.y-this.start.y)*(this.end.y-this.start.y))}}),Object.defineProperty(c.Line.prototype,"angle",{get:function(){return Math.atan2(this.end.y-this.start.y,this.end.x-this.start.x)}}),Object.defineProperty(c.Line.prototype,"slope",{get:function(){return(this.end.y-this.start.y)/(this.end.x-this.start.x)}}),Object.defineProperty(c.Line.prototype,"perpSlope",{get:function(){return-((this.end.x-this.start.x)/(this.end.y-this.start.y))}}),Object.defineProperty(c.Line.prototype,"x",{get:function(){return Math.min(this.start.x,this.end.x)}}),Object.defineProperty(c.Line.prototype,"y",{get:function(){return Math.min(this.start.y,this.end.y)}}),Object.defineProperty(c.Line.prototype,"left",{get:function(){return Math.min(this.start.x,this.end.x)}}),Object.defineProperty(c.Line.prototype,"right",{get:function(){return Math.max(this.start.x,this.end.x)}}),Object.defineProperty(c.Line.prototype,"top",{get:function(){return Math.min(this.start.y,this.end.y)}}),Object.defineProperty(c.Line.prototype,"bottom",{get:function(){return Math.max(this.start.y,this.end.y)}}),Object.defineProperty(c.Line.prototype,"width",{get:function(){return Math.abs(this.start.x-this.end.x)}}),Object.defineProperty(c.Line.prototype,"height",{get:function(){return Math.abs(this.start.y-this.end.y)}}),Object.defineProperty(c.Line.prototype,"normalX",{get:function(){return Math.cos(this.angle-1.5707963267948966)}}),Object.defineProperty(c.Line.prototype,"normalY",{get:function(){return Math.sin(this.angle-1.5707963267948966)}}),Object.defineProperty(c.Line.prototype,"normalAngle",{get:function(){return c.Math.wrap(this.angle-1.5707963267948966,-Math.PI,Math.PI)}}),c.Line.intersectsPoints=function(a,b,d,e,f,g){"undefined"==typeof f&&(f=!0),"undefined"==typeof g&&(g=new c.Point);var h=b.y-a.y,i=e.y-d.y,j=a.x-b.x,k=d.x-e.x,l=b.x*a.y-a.x*b.y,m=e.x*d.y-d.x*e.y,n=h*k-i*j;if(0===n)return null;if(g.x=(j*m-k*l)/n,g.y=(i*l-h*m)/n,f){var o=(e.y-d.y)*(b.x-a.x)-(e.x-d.x)*(b.y-a.y),p=((e.x-d.x)*(a.y-d.y)-(e.y-d.y)*(a.x-d.x))/o,q=((b.x-a.x)*(a.y-d.y)-(b.y-a.y)*(a.x-d.x))/o;return p>=0&&1>=p&&q>=0&&1>=q?g:null}return g},c.Line.intersects=function(a,b,d,e){return c.Line.intersectsPoints(a.start,a.end,b.start,b.end,d,e)},c.Line.reflect=function(a,b){return 2*b.normalAngle-3.141592653589793-a.angle},c.Matrix=function(a,b,d,e,f,g){a=a||1,b=b||0,d=d||0,e=e||1,f=f||0,g=g||0,this.a=a,this.b=b,this.c=d,this.d=e,this.tx=f,this.ty=g,this.type=c.MATRIX},c.Matrix.prototype={fromArray:function(a){return this.setTo(a[0],a[1],a[3],a[4],a[2],a[5])},setTo:function(a,b,c,d,e,f){return this.a=a,this.b=b,this.c=c,this.d=d,this.tx=e,this.ty=f,this},clone:function(a){return"undefined"==typeof a||null===a?a=new c.Matrix(this.a,this.b,this.c,this.d,this.tx,this.ty):(a.a=this.a,a.b=this.b,a.c=this.c,a.d=this.d,a.tx=this.tx,a.ty=this.ty),a},copyTo:function(a){return a.copyFrom(this),a},copyFrom:function(a){return this.a=a.a,this.b=a.b,this.c=a.c,this.d=a.d,this.tx=a.tx,this.ty=a.ty,this},toArray:function(a,b){return"undefined"==typeof b&&(b=new PIXI.Float32Array(9)),a?(b[0]=this.a,b[1]=this.b,b[2]=0,b[3]=this.c,b[4]=this.d,b[5]=0,b[6]=this.tx,b[7]=this.ty,b[8]=1):(b[0]=this.a,b[1]=this.c,b[2]=this.tx,b[3]=this.b,b[4]=this.d,b[5]=this.ty,b[6]=0,b[7]=0,b[8]=1),b},apply:function(a,b){return"undefined"==typeof b&&(b=new c.Point),b.x=this.a*a.x+this.c*a.y+this.tx,b.y=this.b*a.x+this.d*a.y+this.ty,b},applyInverse:function(a,b){"undefined"==typeof b&&(b=new c.Point);var d=1/(this.a*this.d+this.c*-this.b),e=a.x,f=a.y;return b.x=this.d*d*e+-this.c*d*f+(this.ty*this.c-this.tx*this.d)*d,b.y=this.a*d*f+-this.b*d*e+(-this.ty*this.a+this.tx*this.b)*d,b},translate:function(a,b){retu
do c--;while(a[c]&&this._shouldPropagate&&a[c].execute(b)!==!1)}}},forget:function(){this._prevParams&&(this._prevParams=null)},dispose:function(){this.removeAll(),this._bindings=null,this._prevParams&&(this._prevParams=null)},toString:function(){return"[Phaser.Signal active:"+this.active+" numListeners:"+this.getNumListeners()+"]"}},Object.defineProperty(c.Signal.prototype,"boundDispatch",{get:function(){var a=this;return this._boundDispatch||(this._boundDispatch=function(){return a.dispatch.apply(a,arguments)})}}),c.Signal.prototype.constructor=c.Signal,c.SignalBinding=function(a,b,c,d,e){this._listener=b,c&&(this._isOnce=!0),null!=d&&(this.context=d),this._signal=a,e&&(this._priority=e)},c.SignalBinding.prototype={context:null,_isOnce:!1,_priority:0,callCount:0,active:!0,params:null,execute:function(a){var b,c;return this.active&&this._listener&&(c=this.params?this.params.concat(a):a,b=this._listener.apply(this.context,c),this.callCount++,this._isOnce&&this.detach()),b},detach:function(){return this.isBound()?this._signal.remove(this._listener,this.context):null},isBound:function(){return!!this._signal&&!!this._listener},isOnce:function(){return this._isOnce},getListener:function(){return this._listener},getSignal:function(){return this._signal},_destroy:function(){delete this._signal,delete this._listener,delete this.context},toString:function(){return"[Phaser.SignalBinding isOnce:"+this._isOnce+", isBound:"+this.isBound()+", active:"+this.active+"]"}},c.SignalBinding.prototype.constructor=c.SignalBinding,c.Filter=function(a,b,d){this.game=a,this.type=c.WEBGL_FILTER,this.passes=[this],this.shaders=[],this.dirty=!0,this.padding=0,this.prevPoint=new c.Point;var e=new Date;if(this.uniforms={resolution:{type:"2f",value:{x:256,y:256}},time:{type:"1f",value:0},mouse:{type:"2f",value:{x:0,y:0}},date:{type:"4fv",value:[e.getFullYear(),e.getMonth(),e.getDate(),60*e.getHours()*60+60*e.getMinutes()+e.getSeconds()]},sampleRate:{type:"1f",value:44100},iChannel0:{type:"sampler2D",value:null,textureData:{repeat:!0}},iChannel1:{type:"sampler2D",value:null,textureData:{repeat:!0}},iChannel2:{type:"sampler2D",value:null,textureData:{repeat:!0}},iChannel3:{type:"sampler2D",value:null,textureData:{repeat:!0}}},b)for(var f in b)this.uniforms[f]=b[f];this.fragmentSrc=d||[]},c.Filter.prototype={init:function(){},setResolution:function(a,b){this.uniforms.resolution.value.x=a,this.uniforms.resolution.value.y=b},update:function(a){if("undefined"!=typeof a){var b=a.x/this.game.width,c=1-a.y/this.game.height;(b!==this.prevPoint.x||c!==this.prevPoint.y)&&(this.uniforms.mouse.value.x=b.toFixed(2),this.uniforms.mouse.value.y=c.toFixed(2),this.prevPoint.set(b,c))}this.uniforms.time.value=this.game.time.totalElapsedSeconds()},destroy:function(){this.game=null}},c.Filter.prototype.constructor=c.Filter,Object.defineProperty(c.Filter.prototype,"width",{get:function(){return this.uniforms.resolution.value.x},set:function(a){this.uniforms.resolution.value.x=a}}),Object.defineProperty(c.Filter.prototype,"height",{get:function(){return this.uniforms.resolution.value.y},set:function(a){this.uniforms.resolution.value.y=a}}),c.Plugin=function(a,b){"undefined"==typeof b&&(b=null),this.game=a,this.parent=b,this.active=!1,this.visible=!1,this.hasPreUpdate=!1,this.hasUpdate=!1,this.hasPostUpdate=!1,this.hasRender=!1,this.hasPostRender=!1},c.Plugin.prototype={preUpdate:function(){},update:function(){},render:function(){},postRender:function(){},destroy:function(){this.game=null,this.parent=null,this.active=!1,this.visible=!1}},c.Plugin.prototype.constructor=c.Plugin,c.PluginManager=function(a){this.game=a,this.plugins=[],this._len=0,this._i=0},c.PluginManager.prototype={add:function(a){var b=Array.prototype.splice.call(arguments,1),c=!1;return"function"==typeof a?a=new a(this.game,this):(a.game=this.game,a.parent=this),"function"==typeof a.preUpdate&&(a.hasPreUpdate=!0,c=!0),"function"==typeof a.update&&(a.hasUpdate=!0,c=!0),"function"==typeof a.postUpdate&&(a.hasPostUpdate=!0,c=!0),"function"==typeof a.render&&(a.hasRender=!0,c=!0),"function"==typeof a.postRende
a.supportsFullScreen=this.game.device.fullscreen&&!this.game.device.cocoonJS,this.game.device.iPad||this.game.device.webApp||this.game.device.desktop||(a.scrollTo=this.game.device.android&&!this.game.device.chrome?new c.Point(0,1):new c.Point(0,0)),this.game.device.desktop?(a.orientationFallback="screen",a.clickTrampoline="when-not-mouse"):(a.orientationFallback="",a.clickTrampoline="");var b=this;this._orientationChange=function(a){return b.orientationChange(a)},this._windowResize=function(a){return b.windowResize(a)},window.addEventListener("orientationchange",this._orientationChange,!1),window.addEventListener("resize",this._windowResize,!1),this.compatibility.supportsFullScreen&&(this._fullScreenChange=function(a){return b.fullScreenChange(a)},this._fullScreenError=function(a){return b.fullScreenError(a)},document.addEventListener("webkitfullscreenchange",this._fullScreenChange,!1),document.addEventListener("mozfullscreenchange",this._fullScreenChange,!1),document.addEventListener("MSFullscreenChange",this._fullScreenChange,!1),document.addEventListener("fullscreenchange",this._fullScreenChange,!1),document.addEventListener("webkitfullscreenerror",this._fullScreenError,!1),document.addEventListener("mozfullscreenerror",this._fullScreenError,!1),document.addEventListener("MSFullscreenError",this._fullScreenError,!1),document.addEventListener("fullscreenerror",this._fullScreenError,!1)),this.game.onResume.add(this._gameResumed,this),this.dom.getOffset(this.game.canvas,this.offset),this.bounds.setTo(this.offset.x,this.offset.y,this.width,this.height),this.setGameSize(this.game.width,this.game.height),this.screenOrientation=this.dom.getScreenOrientation(this.compatibility.orientationFallback),this.grid=new c.FlexGrid(this,this.width,this.height)},parseConfig:function(a){a.scaleMode&&(this.scaleMode=a.scaleMode),a.fullScreenScaleMode&&(this.fullScreenScaleMode=a.fullScreenScaleMode),a.fullScreenTarget&&(this.fullScreenTarget=a.fullScreenTarget)},setupScale:function(a,b){var d,e=new c.Rectangle;""!==this.game.parent&&("string"==typeof this.game.parent?d=document.getElementById(this.game.parent):this.game.parent&&1===this.game.parent.nodeType&&(d=this.game.parent)),d?(this.parentNode=d,this.parentIsWindow=!1,this.getParentBounds(this._parentBounds),e.width=this._parentBounds.width,e.height=this._parentBounds.height,this.offset.set(this._parentBounds.x,this._parentBounds.y)):(this.parentNode=null,this.parentIsWindow=!0,e.width=this.dom.visualBounds.width,e.height=this.dom.visualBounds.height,this.offset.set(0,0));var f=0,g=0;"number"==typeof a?f=a:(this.parentScaleFactor.x=parseInt(a,10)/100,f=e.width*this.parentScaleFactor.x),"number"==typeof b?g=b:(this.parentScaleFactor.y=parseInt(b,10)/100,g=e.height*this.parentScaleFactor.y),this._gameSize.setTo(0,0,f,g),this.updateDimensions(f,g,!1)},_gameResumed:function(){this.queueUpdate(!0)},setGameSize:function(a,b){this._gameSize.setTo(0,0,a,b),this.currentScaleMode!==c.ScaleManager.RESIZE&&this.updateDimensions(a,b,!0),this.queueUpdate(!0)},setUserScale:function(a,b,c,d){this._userScaleFactor.setTo(a,b),this._userScaleTrim.setTo(0|c,0|d),this.queueUpdate(!0)},setResizeCallback:function(a,b){this.onResize=a,this.onResizeContext=b},signalSizeChange:function(){if(!c.Rectangle.sameDimensions(this,this._lastReportedCanvasSize)||!c.Rectangle.sameDimensions(this.game,this._lastReportedGameSize)){var a=this.width,b=this.height;this._lastReportedCanvasSize.setTo(0,0,a,b),this._lastReportedGameSize.setTo(0,0,this.game.width,this.game.height),this.grid.onResize(a,b),this.onSizeChange.dispatch(this,a,b),this.currentScaleMode===c.ScaleManager.RESIZE&&(this.game.state.resize(a,b),this.game.load.resize(a,b))}},setMinMax:function(a,b,c,d){this.minWidth=a,this.minHeight=b,"undefined"!=typeof c&&(this.maxWidth=c),"undefined"!=typeof d&&(this.maxHeight=d)},preUpdate:function(){if(!(this.game.time.time<this._lastUpdate+this._updateThrottle)){var a=this._updateThrottle;this._updateThrottleReset=a>=400?0:100,this.dom.getOffset(this.game.canvas,this.offset);var b=this._parentBounds.width,d=this._pare
}return null},getPointerFromIdentifier:function(a){for(var b=0;b<this.pointers.length;b++){var c=this.pointers[b];if(c.identifier===a)return c}return null},getPointerFromId:function(a){for(var b=0;b<this.pointers.length;b++){var c=this.pointers[b];if(c.pointerId===a)return c}return null},getLocalPosition:function(a,b,d){"undefined"==typeof d&&(d=new c.Point);var e=a.worldTransform,f=1/(e.a*e.d+e.c*-e.b);return d.setTo(e.d*f*b.x+-e.c*f*b.y+(e.ty*e.c-e.tx*e.d)*f,e.a*f*b.y+-e.b*f*b.x+(-e.ty*e.a+e.tx*e.b)*f)},hitTest:function(a,b,d){if(!a.worldVisible)return!1;if(this.getLocalPosition(a,b,this._localPoint),d.copyFrom(this._localPoint),a.hitArea&&a.hitArea.contains)return a.hitArea.contains(this._localPoint.x,this._localPoint.y);if(a instanceof c.TileSprite){var e=a.width,f=a.height,g=-e*a.anchor.x;if(this._localPoint.x>=g&&this._localPoint.x<g+e){var h=-f*a.anchor.y;if(this._localPoint.y>=h&&this._localPoint.y<h+f)return!0}}else if(a instanceof PIXI.Sprite){var e=a.texture.frame.width,f=a.texture.frame.height,g=-e*a.anchor.x;if(this._localPoint.x>=g&&this._localPoint.x<g+e){var h=-f*a.anchor.y;if(this._localPoint.y>=h&&this._localPoint.y<h+f)return!0}}else if(a instanceof c.Graphics)for(var i=0;i<a.graphicsData.length;i++){var j=a.graphicsData[i];if(j.fill&&j.shape&&j.shape.contains(this._localPoint.x,this._localPoint.y))return!0}for(var i=0,k=a.children.length;k>i;i++)if(this.hitTest(a.children[i],b,d))return!0;return!1},onClickTrampoline:function(){this.activePointer.processClickTrampolines()}},c.Input.prototype.constructor=c.Input,Object.defineProperty(c.Input.prototype,"x",{get:function(){return this._x},set:function(a){this._x=Math.floor(a)}}),Object.defineProperty(c.Input.prototype,"y",{get:function(){return this._y},set:function(a){this._y=Math.floor(a)}}),Object.defineProperty(c.Input.prototype,"pollLocked",{get:function(){return this.pollRate>0&&this._pollCounter<this.pollRate}}),Object.defineProperty(c.Input.prototype,"totalInactivePointers",{get:function(){return this.pointers.length-this.countActivePointers()}}),Object.defineProperty(c.Input.prototype,"totalActivePointers",{get:function(){return this.countActivePointers()}}),Object.defineProperty(c.Input.prototype,"worldX",{get:function(){return this.game.camera.view.x+this.x}}),Object.defineProperty(c.Input.prototype,"worldY",{get:function(){return this.game.camera.view.y+this.y}}),Object.defineProperty(c.Input.prototype,"disabled",{get:function(){return!this.enabled},set:function(a){this.enabled=!a}}),c.Mouse=function(a){this.game=a,this.callbackContext=this.game,this.mouseDownCallback=null,this.mouseMoveCallback=null,this.mouseUpCallback=null,this.mouseOutCallback=null,this.mouseOverCallback=null,this.mouseWheelCallback=null,this.capture=!1,this.button=-1,this.wheelDelta=0,this.enabled=!0,this.locked=!1,this.stopOnGameOut=!1,this.pointerLock=new c.Signal,this.event=null,this._onMouseDown=null,this._onMouseMove=null,this._onMouseUp=null,this._onMouseOut=null,this._onMouseOver=null,this._onMouseWheel=null,this._wheelEvent=null},c.Mouse.NO_BUTTON=-1,c.Mouse.LEFT_BUTTON=0,c.Mouse.MIDDLE_BUTTON=1,c.Mouse.RIGHT_BUTTON=2,c.Mouse.WHEEL_UP=1,c.Mouse.WHEEL_DOWN=-1,c.Mouse.prototype={start:function(){if((!this.game.device.android||this.game.device.chrome!==!1)&&null===this._onMouseDown){var b=this;this._onMouseDown=function(a){return b.onMouseDown(a)},this._onMouseMove=function(a){return b.onMouseMove(a)},this._onMouseUp=function(a){return b.onMouseUp(a)},this._onMouseUpGlobal=function(a){return b.onMouseUpGlobal(a)},this._onMouseOut=function(a){return b.onMouseOut(a)},this._onMouseOver=function(a){return b.onMouseOver(a)},this._onMouseWheel=function(a){return b.onMouseWheel(a)},this.game.canvas.addEventListener("mousedown",this._onMouseDown,!0),this.game.canvas.addEventListener("mousemove",this._onMouseMove,!0),this.game.canvas.addEventListener("mouseup",this._onMouseUp,!0),this.game.device.cocoonJS||(window.addEventListener("mouseup",this._onMouseUpGlobal,!0),this.game.canvas.addEventListener("mouseover",this._onMouseOver,!0),this.game.canvas.addEventListener("mouseou
},justOver:function(a,b){return a=a||0,b=b||500,this._pointerData[a].isOver&&this.overDuration(a)<b},justOut:function(a,b){return a=a||0,b=b||500,this._pointerData[a].isOut&&this.game.time.time-this._pointerData[a].timeOut<b},justPressed:function(a,b){return a=a||0,b=b||500,this._pointerData[a].isDown&&this.downDuration(a)<b},justReleased:function(a,b){return a=a||0,b=b||500,this._pointerData[a].isUp&&this.game.time.time-this._pointerData[a].timeUp<b},overDuration:function(a){return a=a||0,this._pointerData[a].isOver?this.game.time.time-this._pointerData[a].timeOver:-1},downDuration:function(a){return a=a||0,this._pointerData[a].isDown?this.game.time.time-this._pointerData[a].timeDown:-1},enableDrag:function(a,b,d,e,f,g){"undefined"==typeof a&&(a=!1),"undefined"==typeof b&&(b=!1),"undefined"==typeof d&&(d=!1),"undefined"==typeof e&&(e=255),"undefined"==typeof f&&(f=null),"undefined"==typeof g&&(g=null),this._dragPoint=new c.Point,this.draggable=!0,this.bringToTop=b,this.dragOffset=new c.Point,this.dragFromCenter=a,this.pixelPerfectClick=d,this.pixelPerfectAlpha=e,f&&(this.boundsRect=f),g&&(this.boundsSprite=g)},disableDrag:function(){if(this._pointerData)for(var a=0;10>a;a++)this._pointerData[a].isDragged=!1;this.draggable=!1,this.isDragged=!1,this._draggedPointerID=-1},startDrag:function(a){var b=this.sprite.x,c=this.sprite.y;if(this.isDragged=!0,this._draggedPointerID=a.id,this._pointerData[a.id].isDragged=!0,this.sprite.fixedToCamera)this.dragFromCenter?(this.sprite.centerOn(a.x,a.y),this._dragPoint.setTo(this.sprite.cameraOffset.x-a.x,this.sprite.cameraOffset.y-a.y)):this._dragPoint.setTo(this.sprite.cameraOffset.x-a.x,this.sprite.cameraOffset.y-a.y);else{if(this.dragFromCenter){var d=this.sprite.getBounds();this.sprite.x=this.globalToLocalX(a.x)+(this.sprite.x-d.centerX),this.sprite.y=this.globalToLocalY(a.y)+(this.sprite.y-d.centerY)}this._dragPoint.setTo(this.sprite.x-this.globalToLocalX(a.x),this.sprite.y-this.globalToLocalY(a.y))}this.updateDrag(a),this.bringToTop&&(this._dragPhase=!0,this.sprite.bringToTop()),this.dragStartPoint.set(b,c),this.sprite.events.onDragStart$dispatch(this.sprite,a,b,c)},globalToLocalX:function(a){return this.scaleLayer&&(a-=this.game.scale.grid.boundsFluid.x,a*=this.game.scale.grid.scaleFluidInversed.x),a},globalToLocalY:function(a){return this.scaleLayer&&(a-=this.game.scale.grid.boundsFluid.y,a*=this.game.scale.grid.scaleFluidInversed.y),a},stopDrag:function(a){this.isDragged=!1,this._draggedPointerID=-1,this._pointerData[a.id].isDragged=!1,this._dragPhase=!1,this.snapOnRelease&&(this.sprite.fixedToCamera?(this.sprite.cameraOffset.x=Math.round((this.sprite.cameraOffset.x-this.snapOffsetX%this.snapX)/this.snapX)*this.snapX+this.snapOffsetX%this.snapX,this.sprite.cameraOffset.y=Math.round((this.sprite.cameraOffset.y-this.snapOffsetY%this.snapY)/this.snapY)*this.snapY+this.snapOffsetY%this.snapY):(this.sprite.x=Math.round((this.sprite.x-this.snapOffsetX%this.snapX)/this.snapX)*this.snapX+this.snapOffsetX%this.snapX,this.sprite.y=Math.round((this.sprite.y-this.snapOffsetY%this.snapY)/this.snapY)*this.snapY+this.snapOffsetY%this.snapY)),this.sprite.events.onDragStop$dispatch(this.sprite,a),this.checkPointerOver(a)===!1&&this._pointerOutHandler(a)},setDragLock:function(a,b){"undefined"==typeof a&&(a=!0),"undefined"==typeof b&&(b=!0),this.allowHorizontalDrag=a,this.allowVerticalDrag=b},enableSnap:function(a,b,c,d,e,f){"undefined"==typeof c&&(c=!0),"undefined"==typeof d&&(d=!1),"undefined"==typeof e&&(e=0),"undefined"==typeof f&&(f=0),this.snapX=a,this.snapY=b,this.snapOffsetX=e,this.snapOffsetY=f,this.snapOnDrag=c,this.snapOnRelease=d},disableSnap:function(){this.snapOnDrag=!1,this.snapOnRelease=!1},checkBoundsRect:function(){this.sprite.fixedToCamera?(this.sprite.cameraOffset.x<this.boundsRect.left?this.sprite.cameraOffset.x=this.boundsRect.left:this.sprite.cameraOffset.x+this.sprite.width>this.boundsRect.right&&(this.sprite.cameraOffset.x=this.boundsRect.right-this.sprite.width),this.sprite.cameraOffset.y<this.boundsRect.top?this.sprite.cameraOffset.y=this.boundsRect.top:this.sprite.cam
}}},c.Events=function(a){this.parent=a},c.Events.prototype={destroy:function(){this._parent=null,this._onDestroy&&this._onDestroy.dispose(),this._onAddedToGroup&&this._onAddedToGroup.dispose(),this._onRemovedFromGroup&&this._onRemovedFromGroup.dispose(),this._onRemovedFromWorld&&this._onRemovedFromWorld.dispose(),this._onKilled&&this._onKilled.dispose(),this._onRevived&&this._onRevived.dispose(),this._onEnterBounds&&this._onEnterBounds.dispose(),this._onOutOfBounds&&this._onOutOfBounds.dispose(),this._onInputOver&&this._onInputOver.dispose(),this._onInputOut&&this._onInputOut.dispose(),this._onInputDown&&this._onInputDown.dispose(),this._onInputUp&&this._onInputUp.dispose(),this._onDragStart&&this._onDragStart.dispose(),this._onDragStop&&this._onDragStop.dispose(),this._onAnimationStart&&this._onAnimationStart.dispose(),this._onAnimationComplete&&this._onAnimationComplete.dispose(),this._onAnimationLoop&&this._onAnimationLoop.dispose()},onAddedToGroup:null,onRemovedFromGroup:null,onRemovedFromWorld:null,onDestroy:null,onKilled:null,onRevived:null,onOutOfBounds:null,onEnterBounds:null,onInputOver:null,onInputOut:null,onInputDown:null,onInputUp:null,onDragStart:null,onDragStop:null,onAnimationStart:null,onAnimationComplete:null,onAnimationLoop:null},c.Events.prototype.constructor=c.Events;for(var e in c.Events.prototype)c.Events.prototype.hasOwnProperty(e)&&0===e.indexOf("on")&&null===c.Events.prototype[e]&&!function(a,b){"use strict";Object.defineProperty(c.Events.prototype,a,{get:function(){return this[b]||(this[b]=new c.Signal)}}),c.Events.prototype[a+"$dispatch"]=function(){return this[b]?this[b].dispatch.apply(this[b],arguments):null}}(e,"_"+e);c.Component.FixedToCamera=function(){},c.Component.FixedToCamera.postUpdate=function(){this.fixedToCamera&&(this.position.x=(this.game.camera.view.x+this.cameraOffset.x)/this.game.camera.scale.x,this.position.y=(this.game.camera.view.y+this.cameraOffset.y)/this.game.camera.scale.y)},c.Component.FixedToCamera.prototype={_fixedToCamera:!1,fixedToCamera:{get:function(){return this._fixedToCamera},set:function(a){a?(this._fixedToCamera=!0,this.cameraOffset.set(this.x,this.y)):this._fixedToCamera=!1}},cameraOffset:new c.Point},c.Component.Health=function(){},c.Component.Health.prototype={health:1,damage:function(a){return this.alive&&(this.health-=a,this.health<=0&&this.kill()),this}},c.Component.InCamera=function(){},c.Component.InCamera.prototype={inCamera:{get:function(){return this.game.world.camera.view.intersects(this._bounds)}}},c.Component.InputEnabled=function(){},c.Component.InputEnabled.prototype={input:null,inputEnabled:{get:function(){return this.input&&this.input.enabled},set:function(a){a?null===this.input?(this.input=new c.InputHandler(this),this.input.start()):this.input&&!this.input.enabled&&this.input.start():this.input&&this.input.enabled&&this.input.stop()}}},c.Component.InWorld=function(){},c.Component.InWorld.preUpdate=function(){if((this.autoCull||this.checkWorldBounds)&&(this._bounds.copyFrom(this.getBounds()),this._bounds.x+=this.game.camera.view.x,this._bounds.y+=this.game.camera.view.y,this.autoCull&&(this.game.world.camera.view.intersects(this._bounds)?(this.renderable=!0,this.game.world.camera.totalInView++):this.renderable=!1),this.checkWorldBounds))if(this._outOfBoundsFired&&this.game.world.bounds.intersects(this._bounds))this._outOfBoundsFired=!1,this.events.onEnterBounds$dispatch(this);else if(!this._outOfBoundsFired&&!this.game.world.bounds.intersects(this._bounds)&&(this._outOfBoundsFired=!0,this.events.onOutOfBounds$dispatch(this),this.outOfBoundsKill))return this.kill(),!1;return!0},c.Component.InWorld.prototype={checkWorldBounds:!1,outOfBoundsKill:!1,_outOfBoundsFired:!1,inWorld:{get:function(){return this.game.world.bounds.intersects(this.getBounds())}}},c.Component.LifeSpan=function(){},c.Component.LifeSpan.preUpdate=function(){return this.lifespan>0&&(this.lifespan-=this.game.time.physicsElapsedMS,this.lifespan<=0)?(this.kill(),!1):!0},c.Component.LifeSpan.prototype={alive:!0,lifespan:0,revive:function(a){return"undefined"==typeof a&&(a=1),
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for(var c=0;c<this.timeline.length;c++)b=b.concat(this.timeline[c].generateData(a));return b}},Object.defineProperty(c.Tween.prototype,"totalDuration",{get:function(){for(var a=0,b=0;b<this.timeline.length;b++)a+=this.timeline[b].duration;return a}}),c.Tween.prototype.constructor=c.Tween,c.TweenData=function(a){this.parent=a,this.game=a.game,this.vStart={},this.vStartCache={},this.vEnd={},this.vEndCache={},this.duration=1e3,this.percent=0,this.value=0,this.repeatCounter=0,this.repeatDelay=0,this.interpolate=!1,this.yoyo=!1,this.yoyoDelay=0,this.inReverse=!1,this.delay=0,this.dt=0,this.startTime=null,this.easingFunction=c.Easing.Default,this.interpolationFunction=c.Math.linearInterpolation,this.interpolationContext=c.Math,this.isRunning=!1,this.isFrom=!1},c.TweenData.PENDING=0,c.TweenData.RUNNING=1,c.TweenData.LOOPED=2,c.TweenData.COMPLETE=3,c.TweenData.prototype={to:function(a,b,c,d,e,f){return this.vEnd=a,this.duration=b,this.easingFunction=c,this.delay=d,this.repeatCounter=e,this.yoyo=f,this.isFrom=!1,this},from:function(a,b,c,d,e,f){return this.vEnd=a,this.duration=b,this.easingFunction=c,this.delay=d,this.repeatCounter=e,this.yoyo=f,this.isFrom=!0,this},start:function(){if(this.startTime=this.game.time.time+this.delay,this.dt=this.parent.reverse?this.duration:0,this.isRunning=this.delay>0?!1:!0,this.isFrom)for(var a in this.vStartCache)this.vStart[a]=this.vEndCache[a],this.vEnd[a]=this.vStartCache[a],this.parent.target[a]=this.vStart[a];return this.value=0,this.yoyoCounter=0,this},loadValues:function(){for(var a in this.parent.properties){if(this.vStart[a]=this.parent.properties[a],Array.isArray(this.vEnd[a])){if(0===this.vEnd[a].length)continue;this.vEnd[a]=[this.vStart[a]].concat(this.vEnd[a])}"undefined"!=typeof this.vEnd[a]?("string"==typeof this.vEnd[a]&&(this.vEnd[a]=this.vStart[a]+parseFloat(this.vEnd[a],10)),this.parent.properties[a]=this.vEnd[a]):this.vEnd[a]=this.vStart[a],this.vStartCache[a]=this.vStart[a],this.vEndCache[a]=this.vEnd[a]}return this},update:function(){if(this.isRunning){if(this.game.time.time<this.startTime)return c.TweenData.RUNNING}else{if(!(this.game.time.time>=this.startTime))return c.TweenData.PENDING;this.isRunning=!0}this.parent.reverse?(this.dt-=this.game.time.physicsElapsedMS*this.parent.timeScale,this.dt=Math.max(this.dt,0)):(this.dt+=this.game.time.physicsElapsedMS*this.parent.timeScale,this.dt=Math.min(this.dt,this.duration)),this.percent=this.dt/this.duration,this.value=this.easingFunction(this.percent);for(var a in this.vEnd){var b=this.vStart[a],d=this.vEnd[a];this.parent.target[a]=Array.isArray(d)?this.interpolationFunction.call(this.interpolationContext,d,this.value):b+(d-b)*this.value}return!this.parent.reverse&&1===this.percent||this.parent.reverse&&0===this.percent?this.repeat():c.TweenData.RUNNING},generateData:function(a){this.dt=this.parent.reverse?this.duration:0;var b=[],c=!1,d=1/a*1e3;do{this.parent.reverse?(this.dt-=d,this.dt=Math.max(this.dt,0)):(this.dt+=d,this.dt=Math.min(this.dt,this.duration)),this.percent=this.dt/this.duration,this.value=this.easingFunction(this.percent);var e={};for(var f in this.vEnd){var g=this.vStart[f],h=this.vEnd[f];e[f]=Array.isArray(h)?this.interpolationFunction(h,this.value):g+(h-g)*this.value}b.push(e),(!this.parent.reverse&&1===this.percent||this.parent.reverse&&0===this.percent)&&(c=!0)}while(!c);if(this.yoyo){var i=b.slice();i.reverse(),b=b.concat(i)}return b},repeat:function(){if(this.yoyo){if(this.inReverse&&0===this.repeatCounter)return c.TweenData.COMPLETE;this.inReverse=!this.inReverse}else if(0===this.repeatCounter)return c.TweenData.COMPLETE;if(this.inReverse)for(var a in this.vStartCache)this.vStart[a]=this.vEndCache[a],this.vEnd[a]=this.vStartCache[a];else{for(var a in this.vStartCache)this.vStart[a]=this.vStartCache[a],this.vEnd[a]=this.vEndCache[a];this.repeatCounter>0&&this.repeatCounter--}return this.startTime=this.game.time.time,this.yoyo&&this.inReverse?this.startTime+=this.yoyoDelay:this.inReverse||(this.startTime+=this.repeatDelay),this.dt=this.parent.reverse?this.duration:0,c.TweenData.LOOPED}},c.TweenData.pro
},addBitmapFont:function(a,b,d,e,f,g){this._images[a]={url:b,data:d},PIXI.BaseTextureCache[a]=new PIXI.BaseTexture(d),c.LoaderParser.bitmapFont(this.game,e,a,f,g),this._bitmapFont[a]=PIXI.BitmapText.fonts[a],this._resolveURL(b,this._bitmapFont[a])},addPhysicsData:function(a,b,c,d){this._physics[a]={url:b,data:c,format:d},this._resolveURL(b,this._physics[a])},addDefaultImage:function(){var a=new Image;a.src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgAQMAAABJtOi3AAAAA1BMVEX///+nxBvIAAAAAXRSTlMAQObYZgAAABVJREFUeF7NwIEAAAAAgKD9qdeocAMAoAABm3DkcAAAAABJRU5ErkJggg==",this._images.__default={url:null,data:a},this._images.__default.frame=new c.Frame(0,0,0,32,32,"",""),this._images.__default.frameData=new c.FrameData,this._images.__default.frameData.addFrame(new c.Frame(0,0,0,32,32,null,this.game.rnd.uuid())),PIXI.BaseTextureCache.__default=new PIXI.BaseTexture(a),PIXI.TextureCache.__default=new PIXI.Texture(PIXI.BaseTextureCache.__default)},addMissingImage:function(){var a=new Image;a.src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAIAAAD8GO2jAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAJ9JREFUeNq01ssOwyAMRFG46v//Mt1ESmgh+DFmE2GPOBARKb2NVjo+17PXLD8a1+pl5+A+wSgFygymWYHBb0FtsKhJDdZlncG2IzJ4ayoMDv20wTmSMzClEgbWYNTAkQ0Z+OJ+A/eWnAaR9+oxCF4Os0H8htsMUp+pwcgBBiMNnAwF8GqIgL2hAzaGFFgZauDPKABmowZ4GL369/0rwACp2yA/ttmvsQAAAABJRU5ErkJggg==",this._images.__missing={url:null,data:a},this._images.__missing.frame=new c.Frame(0,0,0,32,32,"",""),this._images.__missing.frameData=new c.FrameData,this._images.__missing.frameData.addFrame(new c.Frame(0,0,0,32,32,null,this.game.rnd.uuid())),PIXI.BaseTextureCache.__missing=new PIXI.BaseTexture(a),PIXI.TextureCache.__missing=new PIXI.Texture(PIXI.BaseTextureCache.__missing)},addText:function(a,b,c){this._text[a]={url:b,data:c},this._resolveURL(b,this._text[a])},addJSON:function(a,b,c){this._json[a]={url:b,data:c},this._resolveURL(b,this._json[a])},addXML:function(a,b,c){this._xml[a]={url:b,data:c},this._resolveURL(b,this._xml[a])},addImage:function(a,b,d){this.checkImageKey(a)&&this.removeImage(a),this._images[a]={url:b,data:d},this._images[a].frame=new c.Frame(0,0,0,d.width,d.height,a,this.game.rnd.uuid()),this._images[a].frameData=new c.FrameData,this._images[a].frameData.addFrame(new c.Frame(0,0,0,d.width,d.height,b,this.game.rnd.uuid())),PIXI.BaseTextureCache[a]=new PIXI.BaseTexture(d),this._resolveURL(b,this._images[a])},addSound:function(a,b,c,d,e){d=d||!0,e=e||!1;var f=!1;e&&(f=!0),this._sounds[a]={url:b,data:c,isDecoding:!1,decoded:f,webAudio:d,audioTag:e,locked:this.game.sound.touchLocked},this._resolveURL(b,this._sounds[a])},reloadSound:function(a){var b=this;this._sounds[a]&&(this._sounds[a].data.src=this._sounds[a].url,this._sounds[a].data.addEventListener("canplaythrough",function(){return b.reloadSoundComplete(a)},!1),this._sounds[a].data.load())},reloadSoundComplete:function(a){this._sounds[a]&&(this._sounds[a].locked=!1,this.onSoundUnlock.dispatch(a))},updateSound:function(a,b,c){this._sounds[a]&&(this._sounds[a][b]=c)},decodedSound:function(a,b){this._sounds[a].data=b,this._sounds[a].decoded=!0,this._sounds[a].isDecoding=!1},addVideo:function(a,b,c,d){this._videos[a]={url:b,data:c,isBlob:d,locked:!0},this._resolveURL(b,this._videos[a])},checkKey:function(a,b){return this._cacheMap[a][b]?!0:!1},checkCanvasKey:function(a){return this.checkKey(c.Cache.CANVAS,a)},checkImageKey:function(a){return this.checkKey(c.Cache.IMAGE,a)},checkTextureKey:function(a){return this.checkKey(c.Cache.TEXTURE,a)},checkSoundKey:function(a){return this.checkKey(c.Cache.SOUND,a)},checkVideoKey:function(a){return this.checkKey(c.Cache.VIDEO,a)},checkTextKey:function(a){return this.checkKey(c.Cache.TEXT,a)},checkPhysicsKey:function(a){return this.checkKey(c.Cache.PHYSICS,a)},checkTilemapKey:function(a){return this.checkKey(c.Cache.TILEMAP,a)},checkBinaryKey:function(a){return this.checkKey(c.Cache.BINARY,a)},checkBitmapDataKey:function(a){return this.checkKey(c.Cache.BITMAPDATA,a)},checkBitmapFontKey:function(a){return this.checkKey(c.Cache.BITMAPFONT,a)},checkJSONKey:function(a){retu
for(var c in this.config.spritemap){var d=this.config.spritemap[c],e=this.game.add.sound(this.key);e.addMarker(c,d.start,d.end-d.start,null,d.loop),this.sounds[c]=e}this.config.autoplay&&(this.autoplayKey=this.config.autoplay,this.play(this.autoplayKey),this.autoplay=this.sounds[this.autoplayKey])},c.AudioSprite.prototype={play:function(a,b){return"undefined"==typeof b&&(b=1),this.sounds[a].play(a,null,b)},stop:function(a){if(a)this.sounds[a].stop();else for(var b in this.sounds)this.sounds[b].stop()},get:function(a){return this.sounds[a]}},c.AudioSprite.prototype.constructor=c.AudioSprite,c.Sound=function(a,b,d,e,f){"undefined"==typeof d&&(d=1),"undefined"==typeof e&&(e=!1),"undefined"==typeof f&&(f=a.sound.connectToMaster),this.game=a,this.name=b,this.key=b,this.loop=e,this.volume=d,this.markers={},this.context=null,this.autoplay=!1,this.totalDuration=0,this.startTime=0,this.currentTime=0,this.duration=0,this.durationMS=0,this.position=0,this.stopTime=0,this.paused=!1,this.pausedPosition=0,this.pausedTime=0,this.isPlaying=!1,this.currentMarker="",this.fadeTween=null,this.pendingPlayback=!1,this.override=!1,this.allowMultiple=!1,this.usingWebAudio=this.game.sound.usingWebAudio,this.usingAudioTag=this.game.sound.usingAudioTag,this.externalNode=null,this.masterGainNode=null,this.gainNode=null,this._sound=null,this.usingWebAudio?(this.context=this.game.sound.context,this.masterGainNode=this.game.sound.masterGain,this.gainNode="undefined"==typeof this.context.createGain?this.context.createGainNode():this.context.createGain(),this.gainNode.gain.value=d*this.game.sound.volume,f&&this.gainNode.connect(this.masterGainNode)):this.usingAudioTag&&(this.game.cache.getSound(b)&&this.game.cache.isSoundReady(b)?(this._sound=this.game.cache.getSoundData(b),this.totalDuration=0,this._sound.duration&&(this.totalDuration=this._sound.duration)):this.game.cache.onSoundUnlock.add(this.soundHasUnlocked,this)),this.onDecoded=new c.Signal,this.onPlay=new c.Signal,this.onPause=new c.Signal,this.onResume=new c.Signal,this.onLoop=new c.Signal,this.onStop=new c.Signal,this.onMute=new c.Signal,this.onMarkerComplete=new c.Signal,this.onFadeComplete=new c.Signal,this._volume=d,this._buffer=null,this._muted=!1,this._tempMarker=0,this._tempPosition=0,this._tempVolume=0,this._muteVolume=0,this._tempLoop=0,this._paused=!1,this._onDecodedEventDispatched=!1},c.Sound.prototype={soundHasUnlocked:function(a){a===this.key&&(this._sound=this.game.cache.getSoundData(this.key),this.totalDuration=this._sound.duration)},addMarker:function(a,b,c,d,e){"undefined"==typeof d&&(d=1),"undefined"==typeof e&&(e=!1),this.markers[a]={name:a,start:b,stop:b+c,volume:d,duration:c,durationMS:1e3*c,loop:e}},removeMarker:function(a){delete this.markers[a]},onEndedHandler:function(){this.isPlaying=!1,this.stop()},update:function(){this.isDecoded&&!this._onDecodedEventDispatched&&(this.onDecoded.dispatch(this),this._onDecodedEventDispatched=!0),this.pendingPlayback&&this.game.cache.isSoundReady(this.key)&&(this.pendingPlayback=!1,this.play(this._tempMarker,this._tempPosition,this._tempVolume,this._tempLoop)),this.isPlaying&&(this.currentTime=this.game.time.time-this.startTime,this.currentTime>=this.durationMS&&(this.usingWebAudio?this.loop?(this.onLoop.dispatch(this),""===this.currentMarker?(this.currentTime=0,this.startTime=this.game.time.time):(this.onMarkerComplete.dispatch(this.currentMarker,this),this.play(this.currentMarker,0,this.volume,!0,!0))):""!==this.currentMarker&&this.stop():this.loop?(this.onLoop.dispatch(this),this.play(this.currentMarker,0,this.volume,!0,!0)):this.stop()))},loopFull:function(a){this.play(null,0,a,!0)},play:function(a,b,c,d,e){if(("undefined"==typeof a||a===!1||null===a)&&(a=""),"undefined"==typeof e&&(e=!0),this.isPlaying&&!this.allowMultiple&&!e&&!this.override)return this;if(this._sound&&this.isPlaying&&!this.allowMultiple&&(this.override||e))if(this.usingWebAudio)if("undefined"==typeof this._sound.stop)this._sound.noteOff(0);else try{this._sound.stop(0)}catch(f){}else this.usingAudioTag&&(this._sound.pause(),this._sound.currentTime=0);if(""===a&&
if("number"==typeof a){var d=c.Color.getRGB(a);return b.r=d.r,b.g=d.g,b.b=d.b,b.a=d.a/255,b}return b},componentToHex:function(a){var b=a.toString(16);return 1==b.length?"0"+b:b},HSVColorWheel:function(a,b){"undefined"==typeof a&&(a=1),"undefined"==typeof b&&(b=1);for(var d=[],e=0;359>=e;e++)d.push(c.Color.HSVtoRGB(e/359,a,b));return d},HSLColorWheel:function(a,b){"undefined"==typeof a&&(a=.5),"undefined"==typeof b&&(b=.5);for(var d=[],e=0;359>=e;e++)d.push(c.Color.HSLtoRGB(e/359,a,b));return d},interpolateColor:function(a,b,d,e,f){"undefined"==typeof f&&(f=255);var g=c.Color.getRGB(a),h=c.Color.getRGB(b),i=(h.red-g.red)*e/d+g.red,j=(h.green-g.green)*e/d+g.green,k=(h.blue-g.blue)*e/d+g.blue;return c.Color.getColor32(f,i,j,k)},interpolateColorWithRGB:function(a,b,d,e,f,g){var h=c.Color.getRGB(a),i=(b-h.red)*g/f+h.red,j=(d-h.green)*g/f+h.green,k=(e-h.blue)*g/f+h.blue;return c.Color.getColor(i,j,k)},interpolateRGB:function(a,b,d,e,f,g,h,i){var j=(e-a)*i/h+a,k=(f-b)*i/h+b,l=(g-d)*i/h+d;return c.Color.getColor(j,k,l)},getRandomColor:function(a,b,d){if("undefined"==typeof a&&(a=0),"undefined"==typeof b&&(b=255),"undefined"==typeof d&&(d=255),b>255||a>b)return c.Color.getColor(255,255,255);var e=a+Math.round(Math.random()*(b-a)),f=a+Math.round(Math.random()*(b-a)),g=a+Math.round(Math.random()*(b-a));return c.Color.getColor32(d,e,f,g)},getRGB:function(a){return a>16777215?{alpha:a>>>24,red:a>>16&255,green:a>>8&255,blue:255&a,a:a>>>24,r:a>>16&255,g:a>>8&255,b:255&a}:{alpha:255,red:a>>16&255,green:a>>8&255,blue:255&a,a:255,r:a>>16&255,g:a>>8&255,b:255&a}},getWebRGB:function(a){if("object"==typeof a)return"rgba("+a.r.toString()+","+a.g.toString()+","+a.b.toString()+","+(a.a/255).toString()+")";var b=c.Color.getRGB(a);return"rgba("+b.r.toString()+","+b.g.toString()+","+b.b.toString()+","+(b.a/255).toString()+")"},getAlpha:function(a){return a>>>24},getAlphaFloat:function(a){return(a>>>24)/255},getRed:function(a){return a>>16&255},getGreen:function(a){return a>>8&255},getBlue:function(a){return 255&a},blendNormal:function(a){return a},blendLighten:function(a,b){return b>a?b:a},blendDarken:function(a,b){return b>a?a:b},blendMultiply:function(a,b){return a*b/255},blendAverage:function(a,b){return(a+b)/2},blendAdd:function(a,b){return Math.min(255,a+b)},blendSubtract:function(a,b){return Math.max(0,a+b-255)},blendDifference:function(a,b){return Math.abs(a-b)},blendNegation:function(a,b){return 255-Math.abs(255-a-b)},blendScreen:function(a,b){return 255-((255-a)*(255-b)>>8)},blendExclusion:function(a,b){return a+b-2*a*b/255},blendOverlay:function(a,b){return 128>b?2*a*b/255:255-2*(255-a)*(255-b)/255},blendSoftLight:function(a,b){return 128>b?2*((a>>1)+64)*(b/255):255-2*(255-((a>>1)+64))*(255-b)/255},blendHardLight:function(a,b){return c.Color.blendOverlay(b,a)},blendColorDodge:function(a,b){return 255===b?b:Math.min(255,(a<<8)/(255-b))},blendColorBurn:function(a,b){return 0===b?b:Math.max(0,255-(255-a<<8)/b)},blendLinearDodge:function(a,b){return c.Color.blendAdd(a,b)},blendLinearBurn:function(a,b){return c.Color.blendSubtract(a,b)},blendLinearLight:function(a,b){return 128>b?c.Color.blendLinearBurn(a,2*b):c.Color.blendLinearDodge(a,2*(b-128))},blendVividLight:function(a,b){return 128>b?c.Color.blendColorBurn(a,2*b):c.Color.blendColorDodge(a,2*(b-128))},blendPinLight:function(a,b){return 128>b?c.Color.blendDarken(a,2*b):c.Color.blendLighten(a,2*(b-128))},blendHardMix:function(a,b){return c.Color.blendVividLight(a,b)<128?0:255},blendReflect:function(a,b){return 255===b?b:Math.min(255,a*a/(255-b))},blendGlow:function(a,b){return c.Color.blendReflect(b,a)},blendPhoenix:function(a,b){return Math.min(a,b)-Math.max(a,b)+255}},c.LinkedList=function(){this.next=null,this.prev=null,this.first=null,this.last=null,this.total=0},c.LinkedList.prototype={add:function(a){return 0===this.total&&null===this.first&&null===this.last?(this.first=a,this.last=a,this.next=a,a.prev=this,this.total++,a):(this.last.next=a,a.prev=this.last,this.last=a,this.total++,a)},reset:function(){this.first=null,this.last=null,this.next=null,this.prev=null,this.total=0},remov
},c.Tile.prototype={containsPoint:function(a,b){return!(a<this.worldX||b<this.worldY||a>this.right||b>this.bottom)},intersects:function(a,b,c,d){return c<=this.worldX?!1:d<=this.worldY?!1:a>=this.worldX+this.width?!1:b>=this.worldY+this.height?!1:!0},setCollisionCallback:function(a,b){this.collisionCallback=a,this.collisionCallbackContext=b},destroy:function(){this.collisionCallback=null,this.collisionCallbackContext=null,this.properties=null},setCollision:function(a,b,c,d){this.collideLeft=a,this.collideRight=b,this.collideUp=c,this.collideDown=d,this.faceLeft=a,this.faceRight=b,this.faceTop=c,this.faceBottom=d},resetCollision:function(){this.collideLeft=!1,this.collideRight=!1,this.collideUp=!1,this.collideDown=!1,this.faceTop=!1,this.faceBottom=!1,this.faceLeft=!1,this.faceRight=!1},isInteresting:function(a,b){return a&&b?this.collideLeft||this.collideRight||this.collideUp||this.collideDown||this.faceTop||this.faceBottom||this.faceLeft||this.faceRight||this.collisionCallback:a?this.collideLeft||this.collideRight||this.collideUp||this.collideDown:b?this.faceTop||this.faceBottom||this.faceLeft||this.faceRight:!1},copy:function(a){this.index=a.index,this.alpha=a.alpha,this.properties=a.properties,this.collideUp=a.collideUp,this.collideDown=a.collideDown,this.collideLeft=a.collideLeft,this.collideRight=a.collideRight,this.collisionCallback=a.collisionCallback,this.collisionCallbackContext=a.collisionCallbackContext}},c.Tile.prototype.constructor=c.Tile,Object.defineProperty(c.Tile.prototype,"collides",{get:function(){return this.collideLeft||this.collideRight||this.collideUp||this.collideDown}}),Object.defineProperty(c.Tile.prototype,"canCollide",{get:function(){return this.collideLeft||this.collideRight||this.collideUp||this.collideDown||this.collisionCallback}}),Object.defineProperty(c.Tile.prototype,"left",{get:function(){return this.worldX}}),Object.defineProperty(c.Tile.prototype,"right",{get:function(){return this.worldX+this.width}}),Object.defineProperty(c.Tile.prototype,"top",{get:function(){return this.worldY}}),Object.defineProperty(c.Tile.prototype,"bottom",{get:function(){return this.worldY+this.height}}),c.Tilemap=function(a,b,d,e,f,g){this.game=a,this.key=b;var h=c.TilemapParser.parse(this.game,b,d,e,f,g);null!==h&&(this.width=h.width,this.height=h.height,this.tileWidth=h.tileWidth,this.tileHeight=h.tileHeight,this.orientation=h.orientation,this.format=h.format,this.version=h.version,this.properties=h.properties,this.widthInPixels=h.widthInPixels,this.heightInPixels=h.heightInPixels,this.layers=h.layers,this.tilesets=h.tilesets,this.tiles=h.tiles,this.objects=h.objects,this.collideIndexes=[],this.collision=h.collision,this.images=h.images,this.currentLayer=0,this.debugMap=[],this._results=[],this._tempA=0,this._tempB=0)},c.Tilemap.CSV=0,c.Tilemap.TILED_JSON=1,c.Tilemap.NORTH=0,c.Tilemap.EAST=1,c.Tilemap.SOUTH=2,c.Tilemap.WEST=3,c.Tilemap.prototype={create:function(a,b,c,d,e,f){return"undefined"==typeof f&&(f=this.game.world),this.width=b,this.height=c,this.setTileSize(d,e),this.layers.length=0,this.createBlankLayer(a,b,c,d,e,f)},setTileSize:function(a,b){this.tileWidth=a,this.tileHeight=b,this.widthInPixels=this.width*a,this.heightInPixels=this.height*b},addTilesetImage:function(a,b,d,e,f,g,h){if("undefined"==typeof d&&(d=this.tileWidth),"undefined"==typeof e&&(e=this.tileHeight),"undefined"==typeof f&&(f=0),"undefined"==typeof g&&(g=0),"undefined"==typeof h&&(h=0),0===d&&(d=32),0===e&&(e=32),"undefined"==typeof b){if("string"!=typeof a)return null;if(b=a,!this.game.cache.checkImageKey(b))return console.warn('Phaser.Tilemap.addTilesetImage: Invalid image key given: "'+b+'"'),null}if("string"==typeof a&&(a=this.getTilesetIndex(a),null===a&&this.format===c.Tilemap.TILED_JSON))return console.warn('Phaser.Tilemap.addTilesetImage: No data found in the JSON matching the tileset name: "'+b+'"'),null;if(this.tilesets[a])return this.tilesets[a].setImage(this.game.cache.getImage(b)),this.tilesets[a];var i=new c.Tileset(b,h,d,e,f,g,{});i.setImage(this.game.cache.getImage(b)),this.tilesets.push(i);for(var j=this.tiles
}}d.objects=v,d.collision=w,d.tiles=[];for(var f=0;f<d.tilesets.length;f++)for(var t=d.tilesets[f],l=t.tileMargin,A=t.tileMargin,B=0,C=0,D=0,o=t.firstgid;o<t.firstgid+t.total&&(d.tiles[o]=[l,A,f],l+=t.tileWidth+t.tileSpacing,B++,B!==t.total)&&(C++,C!==t.columns||(l=t.tileMargin,A+=t.tileHeight+t.tileSpacing,C=0,D++,D!==t.rows));o++);for(var g,E,F,t,f=0;f<d.layers.length;f++){g=d.layers[f];for(var G=0;G<g.data.length;G++){m=g.data[G];for(var H=0;H<m.length;H++)E=m[H],E.index<0||(F=d.tiles[E.index][2],t=d.tilesets[F],t.tileProperties&&t.tileProperties[E.index-t.firstgid]&&(E.properties=c.Utils.mixin(t.tileProperties[E.index-t.firstgid],E.properties)))}}return d}},c.Tileset=function(a,b,c,d,e,f,g){("undefined"==typeof c||0>=c)&&(c=32),("undefined"==typeof d||0>=d)&&(d=32),"undefined"==typeof e&&(e=0),"undefined"==typeof f&&(f=0),this.name=a,this.firstgid=0|b,this.tileWidth=0|c,this.tileHeight=0|d,this.tileMargin=0|e,this.tileSpacing=0|f,this.properties=g||{},this.image=null,this.rows=0,this.columns=0,this.total=0,this.drawCoords=[]},c.Tileset.prototype={draw:function(a,b,c,d){var e=d-this.firstgid<<1;e>=0&&e+1<this.drawCoords.length&&a.drawImage(this.image,this.drawCoords[e],this.drawCoords[e+1],this.tileWidth,this.tileHeight,b,c,this.tileWidth,this.tileHeight)},containsTileIndex:function(a){return a>=this.firstgid&&a<this.firstgid+this.total},setImage:function(a){this.image=a,this.updateTileData(a.width,a.height)},setSpacing:function(a,b){this.tileMargin=0|a,this.tileSpacing=0|b,this.image&&this.updateTileData(this.image.width,this.image.height)},updateTileData:function(a,b){var c=(b-2*this.tileMargin+this.tileSpacing)/(this.tileHeight+this.tileSpacing),d=(a-2*this.tileMargin+this.tileSpacing)/(this.tileWidth+this.tileSpacing);(c%1!==0||d%1!==0)&&console.warn("Phaser.Tileset - image tile area is not an even multiple of tile size"),c=Math.floor(c),d=Math.floor(d),(this.rows&&this.rows!==c||this.columns&&this.columns!==d)&&console.warn("Phaser.Tileset - actual and expected number of tile rows and columns differ"),this.rows=c,this.columns=d,this.total=c*d,this.drawCoords.length=0;for(var e=this.tileMargin,f=this.tileMargin,g=0;g<this.rows;g++){for(var h=0;h<this.columns;h++)this.drawCoords.push(e),this.drawCoords.push(f),e+=this.tileWidth+this.tileSpacing;e=this.tileMargin,f+=this.tileHeight+this.tileSpacing}}},c.Tileset.prototype.constructor=c.Tileset,c.Particles=function(a){this.game=a,this.emitters={},this.ID=0},c.Particles.prototype={add:function(a){return this.emitters[a.name]=a,a},remove:function(a){delete this.emitters[a.name]},update:function(){for(var a in this.emitters)this.emitters[a].exists&&this.emitters[a].update()}},c.Particles.prototype.constructor=c.Particles,c.Particles.Arcade={},c.Particles.Arcade.Emitter=function(a,b,d,e){this.maxParticles=e||50,c.Group.call(this,a),this.name="emitter"+this.game.particles.ID++,this.type=c.EMITTER,this.physicsType=c.GROUP,this.area=new c.Rectangle(b,d,1,1),this.minParticleSpeed=new c.Point(-100,-100),this.maxParticleSpeed=new c.Point(100,100),this.minParticleScale=1,this.maxParticleScale=1,this.scaleData=null,this.minRotation=-360,this.maxRotation=360,this.minParticleAlpha=1,this.maxParticleAlpha=1,this.alphaData=null,this.gravity=100,this.particleClass=c.Particle,this.particleDrag=new c.Point,this.angularDrag=0,this.frequency=100,this.lifespan=2e3,this.bounce=new c.Point,this.on=!1,this.particleAnchor=new c.Point(.5,.5),this.blendMode=c.blendModes.NORMAL,this.emitX=b,this.emitY=d,this.autoScale=!1,this.autoAlpha=!1,this.particleBringToTop=!1,this.particleSendToBack=!1,this._minParticleScale=new c.Point(1,1),this._maxParticleScale=new c.Point(1,1),this._quantity=0,this._timer=0,this._counter=0,this._flowQuantity=0,this._flowTotal=0,this._explode=!0,this._frames=null},c.Particles.Arcade.Emitter.prototype=Object.create(c.Group.prototype),c.Particles.Arcade.Emitter.prototype.constructor=c.Particles.Arcade.Emitter,c.Particles.Arcade.Emitter.prototype.update=function(){if(this.on&&this.game.time.time>=this._timer)if(this._timer=this.game.time.time+this.frequency*this.game.time.
//# sourceMappingURL=phaser-arcade-physics.map