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</li>
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</li>
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<a href="PIXI.WebGLFilterManager.html">WebGLFilterManager</a>
</li>
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</li>
</ul>
</li>
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<ul class="dropdown-menu ">
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<li class="class-depth-1"><a href="Phaser.GameObjectFactory.html">Factory (game.add)</a></li>
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<li class="class-depth-1"><a href="Phaser.Physics.Arcade.html">Arcade Physics</a></li>
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<li class="class-depth-1"><a href="Phaser.InputHandler.html">Input Handler</a></li>
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<div class="row-fluid">
<div class="span8">
<div id="main">
2014-11-25 00:23:44 +00:00
<!--<h1 class="page-title">Class: BaseTexture</h1>-->
2014-11-15 20:01:46 +00:00
<section>
<header>
<h2>
<span class="ancestors"><a href="PIXI.html">PIXI</a>.</span>
BaseTexture
</h2>
</header>
<article>
<div class="container-overview">
<dt>
<h4 class="name "
id="BaseTexture"><span class="type-signature"></span>new BaseTexture<span class="signature">(source, scaleMode)</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>A texture stores the information that represents an image. All textures have a base texture.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>source</code></td>
<td class="type">
<span class="param-type">String</span>
</td>
<td class="description last"><p>the source object (image or canvas)</p></td>
</tr>
<tr>
<td class="name"><code>scaleMode</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last"><p>See {{#crossLink &quot;PIXI/scaleModes:property&quot;}}PIXI.scaleModes{{/crossLink}} for possible values</p></td>
</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source -
<a href="BaseTexture.js.html">pixi/textures/BaseTexture.js</a>, <a href="BaseTexture.js.html#sunlight-1-line-9">line 9</a>
</dt>
</dl>
</dd>
</div>
<h3 class="subsection-title">Members</h3>
<dl>
<dt>
<h4 class="name "
id="hasLoaded"><span class="type-signature">&lt;readonly> </span>hasLoaded<span class="type-signature"> :Boolean</span></h4>
</dt>
<dd>
<div class="description">
<p>[read-only] Set to true once the base texture has loaded</p>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="BaseTexture.js.html">pixi/textures/BaseTexture.js</a>, <a href="BaseTexture.js.html#sunlight-1-line-55">line 55</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="height"><span class="type-signature">&lt;readonly> </span>height<span class="type-signature"> :Number</span></h4>
</dt>
<dd>
<div class="description">
<p>[read-only] The height of the base texture set when the image has loaded</p>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="BaseTexture.js.html">pixi/textures/BaseTexture.js</a>, <a href="BaseTexture.js.html#sunlight-1-line-37">line 37</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="imageUrl"><span class="type-signature"></span>imageUrl<span class="type-signature"> :String</span></h4>
</dt>
<dd>
<dl class="details">
<dt class="tag-source">Source -
<a href="BaseTexture.js.html">pixi/textures/BaseTexture.js</a>, <a href="BaseTexture.js.html#sunlight-1-line-132">line 132</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="premultipliedAlpha"><span class="type-signature"></span>premultipliedAlpha<span class="type-signature"> :Boolean</span></h4>
</dt>
<dd>
<div class="description">
<p>Controls if RGB channels should be pre-multiplied by Alpha (WebGL only)</p>
</div>
<dl class="details">
<dt class="tag-default">Default Value:</dt>
<dd class="tag-default"><ul class="dummy"><li>true</li></ul></dd>
<dt class="tag-source">Source -
<a href="BaseTexture.js.html">pixi/textures/BaseTexture.js</a>, <a href="BaseTexture.js.html#sunlight-1-line-74">line 74</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="resolution"><span class="type-signature"></span>resolution<span class="type-signature"> :Number</span></h4>
</dt>
<dd>
<div class="description">
<p>The Resolution of the texture.</p>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="BaseTexture.js.html">pixi/textures/BaseTexture.js</a>, <a href="BaseTexture.js.html#sunlight-1-line-20">line 20</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="scaleMode"><span class="type-signature"></span>scaleMode<span class="type-signature"> :Number</span></h4>
</dt>
<dd>
<div class="description">
<p>The scale mode to apply when scaling this texture</p>
</div>
<dl class="details">
<dt class="tag-default">Default Value:</dt>
<dd class="tag-default"><ul class="dummy"><li>PIXI.scaleModes.LINEAR</li></ul></dd>
<dt class="tag-source">Source -
<a href="BaseTexture.js.html">pixi/textures/BaseTexture.js</a>, <a href="BaseTexture.js.html#sunlight-1-line-46">line 46</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="source"><span class="type-signature"></span>source<span class="type-signature"> :Image</span></h4>
</dt>
<dd>
<div class="description">
<p>The image source that is used to create the texture.</p>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="BaseTexture.js.html">pixi/textures/BaseTexture.js</a>, <a href="BaseTexture.js.html#sunlight-1-line-64">line 64</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="width"><span class="type-signature">&lt;readonly> </span>width<span class="type-signature"> :Number</span></h4>
</dt>
<dd>
<div class="description">
<p>[read-only] The width of the base texture set when the image has loaded</p>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="BaseTexture.js.html">pixi/textures/BaseTexture.js</a>, <a href="BaseTexture.js.html#sunlight-1-line-28">line 28</a>
</dt>
</dl>
</dd>
</dl>
<h3 class="subsection-title">Methods</h3>
<dl>
<dt>
<h4 class="name "
id="fromCanvas"><span class="type-signature">&lt;static> </span>fromCanvas<span class="signature">(canvas, scaleMode)</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>Helper function that creates a base texture from the given canvas element.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>canvas</code></td>
<td class="type">
<span class="param-type">Canvas</span>
</td>
<td class="description last"><p>The canvas element source of the texture</p></td>
</tr>
<tr>
<td class="name"><code>scaleMode</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last"><p>See {{#crossLink &quot;PIXI/scaleModes:property&quot;}}PIXI.scaleModes{{/crossLink}} for possible values</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-desc param-desc">
<p>BaseTexture</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="BaseTexture.js.html">pixi/textures/BaseTexture.js</a>, <a href="BaseTexture.js.html#sunlight-1-line-270">line 270</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="fromImage"><span class="type-signature">&lt;static> </span>fromImage<span class="signature">(imageUrl, crossorigin, scaleMode)</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>Helper function that creates a base texture from the given image url.
If the image is not in the base texture cache it will be created and loaded.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>imageUrl</code></td>
<td class="type">
<span class="param-type">String</span>
</td>
<td class="description last"><p>The image url of the texture</p></td>
</tr>
<tr>
<td class="name"><code>crossorigin</code></td>
<td class="type">
<span class="param-type">Boolean</span>
</td>
<td class="description last"><p>-</p></td>
</tr>
<tr>
<td class="name"><code>scaleMode</code></td>
<td class="type">
<span class="param-type">Number</span>
</td>
<td class="description last"><p>See {{#crossLink &quot;PIXI/scaleModes:property&quot;}}PIXI.scaleModes{{/crossLink}} for possible values</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-desc param-desc">
<p>BaseTexture</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="BaseTexture.js.html">pixi/textures/BaseTexture.js</a>, <a href="BaseTexture.js.html#sunlight-1-line-228">line 228</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="destroy"><span class="type-signature"></span>destroy<span class="signature">()</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>Destroys this base texture</p>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="BaseTexture.js.html">pixi/textures/BaseTexture.js</a>, <a href="BaseTexture.js.html#sunlight-1-line-151">line 151</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="dirty"><span class="type-signature"></span>dirty<span class="signature">()</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>Sets all glTextures to be dirty.</p>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="BaseTexture.js.html">pixi/textures/BaseTexture.js</a>, <a href="BaseTexture.js.html#sunlight-1-line-187">line 187</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="unloadFromGPU"><span class="type-signature"></span>unloadFromGPU<span class="signature">()</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>Removes the base texture from the GPU, useful for managing resources on the GPU.
Atexture is still 100% usable and will simply be reuploaded if there is a sprite on screen that is using it.</p>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="BaseTexture.js.html">pixi/textures/BaseTexture.js</a>, <a href="BaseTexture.js.html#sunlight-1-line-200">line 200</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="updateSourceImage"><span class="type-signature"></span>updateSourceImage<span class="signature">(newSrc)</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>Changes the source image of the texture</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>newSrc</code></td>
<td class="type">
<span class="param-type">String</span>
</td>
<td class="description last"><p>the path of the image</p></td>
</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source -
<a href="BaseTexture.js.html">pixi/textures/BaseTexture.js</a>, <a href="BaseTexture.js.html#sunlight-1-line-174">line 174</a>
</dt>
</dl>
</dd>
</dl>
</article>
</section>
</div>
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Phaser Copyright © 2012-2014 Photon Storm Ltd.
</span>
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<span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
2014-11-25 00:23:44 +00:00
on Tue Nov 25 2014 00:18:06 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
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