2018-02-12 16:01:20 +00:00
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/**
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* @author Richard Davey <rich@photonstorm.com>
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2020-01-15 12:07:09 +00:00
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* @copyright 2020 Photon Storm Ltd.
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2019-05-10 15:15:04 +00:00
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* @license {@link https://opensource.org/licenses/MIT|MIT License}
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2018-02-12 16:01:20 +00:00
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*/
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2017-11-16 19:27:52 +00:00
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var GetTileAt = require('./GetTileAt');
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2020-10-02 10:36:44 +00:00
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var Vector2 = require('../../math/Vector2');
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var point = new Vector2();
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2017-11-16 19:27:52 +00:00
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2017-11-27 13:33:30 +00:00
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/**
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* Gets a tile at the given world coordinates from the given layer.
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*
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2018-02-08 01:08:59 +00:00
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* @function Phaser.Tilemaps.Components.GetTileAtWorldXY
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* @since 3.0.0
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*
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2017-11-27 13:33:30 +00:00
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* @param {number} worldX - X position to get the tile from (given in pixels)
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* @param {number} worldY - Y position to get the tile from (given in pixels)
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2018-09-28 13:32:36 +00:00
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* @param {boolean} [nonNull=false] - If true, function won't return null for empty tiles, but a Tile object with an index of -1.
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* @param {Phaser.Cameras.Scene2D.Camera} [camera=main camera] - The Camera to use when calculating the tile index from the world values.
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2018-02-08 02:02:37 +00:00
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* @param {Phaser.Tilemaps.LayerData} layer - The Tilemap Layer to act upon.
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2020-09-02 10:54:24 +00:00
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*
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2018-02-08 01:08:59 +00:00
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* @return {Phaser.Tilemaps.Tile} The tile at the given coordinates or null if no tile was found or the coordinates
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2017-11-27 13:33:30 +00:00
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* were invalid.
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*/
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2017-11-17 13:58:33 +00:00
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var GetTileAtWorldXY = function (worldX, worldY, nonNull, camera, layer)
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2017-11-16 19:27:52 +00:00
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{
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2020-10-02 10:36:44 +00:00
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layer.tilemapLayer.worldToTileXY(worldX, worldY, true, point, camera);
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2020-09-19 08:56:05 +00:00
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var tileX = point.x;
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var tileY = point.y;
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2020-10-02 10:36:44 +00:00
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2017-11-16 19:27:52 +00:00
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return GetTileAt(tileX, tileY, nonNull, layer);
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};
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module.exports = GetTileAtWorldXY;
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