phaser/src/textures/parsers/Image.js

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/**
* @author Richard Davey <rich@photonstorm.com>
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* @copyright 2019 Photon Storm Ltd.
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* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
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/**
* Adds an Image Element to a Texture.
*
* @function Phaser.Textures.Parsers.Image
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* @memberof Phaser.Textures.Parsers
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* @private
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* @since 3.0.0
*
* @param {Phaser.Textures.Texture} texture - The Texture to add the Frames to.
* @param {integer} sourceIndex - The index of the TextureSource.
*
* @return {Phaser.Textures.Texture} The Texture modified by this parser.
*/
var Image = function (texture, sourceIndex)
{
var source = texture.source[sourceIndex];
texture.add('__BASE', sourceIndex, 0, 0, source.width, source.height);
return texture;
};
module.exports = Image;