phaser/src/actions/Shuffle.js

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/**
* @author Richard Davey <rich@photonstorm.com>
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* @copyright 2019 Photon Storm Ltd.
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* @license {@link https://opensource.org/licenses/MIT|MIT License}
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*/
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var ArrayShuffle = require('../utils/array/Shuffle');
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/**
* Shuffles the array in place. The shuffled array is both modified and returned.
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*
* @function Phaser.Actions.Shuffle
* @since 3.0.0
* @see Phaser.Utils.Array.Shuffle
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*
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* @generic {Phaser.GameObjects.GameObject[]} G - [items,$return]
*
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* @param {(array|Phaser.GameObjects.GameObject[])} items - An array of Game Objects. The contents of this array are updated by this Action.
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*
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* @return {(array|Phaser.GameObjects.GameObject[])} The array of Game Objects that was passed to this Action.
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*/
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var Shuffle = function (items)
{
return ArrayShuffle(items);
};
module.exports = Shuffle;