2018-02-12 16:01:20 +00:00
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/**
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* @author Richard Davey <rich@photonstorm.com>
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2019-01-15 16:20:22 +00:00
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* @copyright 2019 Photon Storm Ltd.
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2019-05-10 15:15:04 +00:00
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* @license {@link https://opensource.org/licenses/MIT|MIT License}
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2018-02-12 16:01:20 +00:00
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*/
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2017-05-01 00:44:29 +00:00
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var ArrayShuffle = require('../utils/array/Shuffle');
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2017-10-04 16:05:26 +00:00
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/**
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2018-04-08 19:13:02 +00:00
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* Shuffles the array in place. The shuffled array is both modified and returned.
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2017-10-04 16:05:26 +00:00
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*
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* @function Phaser.Actions.Shuffle
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* @since 3.0.0
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2018-04-08 19:13:02 +00:00
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* @see Phaser.Utils.Array.Shuffle
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2018-03-20 14:57:12 +00:00
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*
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2018-03-27 11:14:08 +00:00
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* @generic {Phaser.GameObjects.GameObject[]} G - [items,$return]
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*
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2018-03-20 14:57:12 +00:00
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* @param {(array|Phaser.GameObjects.GameObject[])} items - An array of Game Objects. The contents of this array are updated by this Action.
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2017-10-06 02:05:01 +00:00
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*
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2018-03-27 11:14:08 +00:00
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* @return {(array|Phaser.GameObjects.GameObject[])} The array of Game Objects that was passed to this Action.
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2017-10-04 16:05:26 +00:00
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*/
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2017-05-01 00:44:29 +00:00
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var Shuffle = function (items)
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{
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return ArrayShuffle(items);
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};
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module.exports = Shuffle;
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