phaser/v3/src/gameobjects/index.js

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// Phaser.GameObjects
module.exports = {
Components: require('./components'),
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BitmapText: require('./bitmaptext/static/BitmapText'),
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Blitter: require('./blitter/Blitter'),
DynamicBitmapText: require('./bitmaptext/dynamic/DynamicBitmapText'),
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EffectLayer: require('./effectlayer/EffectLayer'),
Graphics: require('./graphics/Graphics.js'),
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Group: require('./group/Group'),
Image: require('./image/Image'),
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Mesh: require('./mesh/Mesh'),
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Quad: require('./quad/Quad'),
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RenderPass: require('./renderpass/RenderPass.js'),
Sprite: require('./sprite/Sprite'),
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StaticTilemap: require('./tilemap/static/StaticTilemap'),
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Text: require('./text/static/Text'),
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Tilemap: require('./tilemap/dynamic/Tilemap'),
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TileSprite: require('./tilesprite/TileSprite'),
Zone: require('./zone/Zone')
};