2018-04-05 08:23:29 +00:00
|
|
|
/**
|
|
|
|
* @author Richard Davey <rich@photonstorm.com>
|
|
|
|
* @author Felipe Alfonso <@bitnenfer>
|
|
|
|
* @copyright 2018 Photon Storm Ltd.
|
|
|
|
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
|
|
|
|
*/
|
|
|
|
|
2018-03-23 17:15:52 +00:00
|
|
|
var GameObject = require('../GameObject');
|
|
|
|
|
2018-04-05 08:23:29 +00:00
|
|
|
/**
|
|
|
|
* Renders this Game Object with the Canvas Renderer to the given Camera.
|
|
|
|
* The object will not render if any of its renderFlags are set or it is being actively filtered out by the Camera.
|
|
|
|
* This method should not be called directly. It is a utility function of the Render module.
|
|
|
|
*
|
|
|
|
* @method Phaser.GameObjects.Container#renderCanvas
|
|
|
|
* @since 3.4.0
|
|
|
|
* @private
|
|
|
|
*
|
|
|
|
* @param {Phaser.Renderer.Canvas.CanvasRenderer} renderer - A reference to the current active Canvas renderer.
|
|
|
|
* @param {Phaser.GameObjects.Container} container - The Game Object being rendered in this call.
|
|
|
|
* @param {number} interpolationPercentage - Reserved for future use and custom pipelines.
|
|
|
|
* @param {Phaser.Cameras.Scene2D.Camera} camera - The Camera that is rendering the Game Object.
|
|
|
|
* @param {Phaser.GameObjects.Components.TransformMatrix} parentMatrix - This transform matrix is defined if the game object is nested
|
|
|
|
*/
|
2018-04-04 15:22:10 +00:00
|
|
|
var ContainerCanvasRenderer = function (renderer, container, interpolationPercentage, camera, parentMatrix)
|
2018-03-23 17:15:52 +00:00
|
|
|
{
|
2018-04-04 15:22:10 +00:00
|
|
|
if (GameObject.RENDER_MASK !== container.renderFlags || (container.cameraFilter > 0 && (container.cameraFilter & camera._id)))
|
2018-03-23 17:15:52 +00:00
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2018-04-05 12:52:11 +00:00
|
|
|
var children = container.list;
|
2018-04-04 15:22:10 +00:00
|
|
|
var transformMatrix = container.localTransform;
|
|
|
|
|
|
|
|
if (parentMatrix === undefined)
|
|
|
|
{
|
|
|
|
transformMatrix.applyITRS(container.x, container.y, container.rotation, container.scaleX, container.scaleY);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
transformMatrix.loadIdentity();
|
|
|
|
transformMatrix.multiply(parentMatrix);
|
|
|
|
transformMatrix.translate(container.x, container.y);
|
|
|
|
transformMatrix.rotate(container.rotation);
|
|
|
|
transformMatrix.scale(container.scaleX, container.scaleY);
|
|
|
|
}
|
|
|
|
|
2018-04-09 15:32:08 +00:00
|
|
|
var alpha = container._alpha;
|
|
|
|
|
2018-04-04 15:22:10 +00:00
|
|
|
for (var index = 0; index < children.length; ++index)
|
|
|
|
{
|
2018-04-09 15:32:08 +00:00
|
|
|
var child = children[index];
|
|
|
|
var childAlpha = child._alpha;
|
|
|
|
child.setAlpha(childAlpha * alpha);
|
|
|
|
child.renderCanvas(renderer, child, interpolationPercentage, camera, transformMatrix);
|
|
|
|
child.setAlpha(childAlpha);
|
2018-04-04 15:22:10 +00:00
|
|
|
}
|
2018-03-23 17:15:52 +00:00
|
|
|
};
|
|
|
|
|
2018-04-05 08:02:36 +00:00
|
|
|
module.exports = ContainerCanvasRenderer;
|