phaser/src/core/events/RESUME_EVENT.js

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/**
* @author Richard Davey <rich@photonstorm.com>
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* @copyright 2013-2023 Photon Storm Ltd.
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* @license {@link https://opensource.org/licenses/MIT|MIT License}
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*/
/**
* The Game Resume Event.
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*
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* This event is dispatched when the game loop leaves a paused state and resumes running.
*
* @event Phaser.Core.Events#RESUME
* @type {string}
* @since 3.0.0
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*/
module.exports = 'resume';